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NPC Generator

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Advanced [show]


Cloud In Woods, Female Tabaxi [Permalink]

Personal [hide]

Description: This slender woman stands about 5'3". She very much looks the part of a Tanner. She has yellow fur. She has several tiny opal earrings on each ear.

Personality: In the realm of puns, she cannot help herself. She feels obliged to make them. She loves being with her children and actually smiles when they are around. She would do anything for them. She dislikes her ex a great deal.

History: She was born into a rich family. She has had some formal dancing training, and achieved minor success. She now mingles about in high society.

Motivation: Expand her business; and marry her sister to traveling adventurers

Ideals: Joker, Artistic. Bonds: Job, Rich, Family. Occupation: Tanner

Voice: Can't modulate volume

Attributes [hide]

Cloud In Woods, Female Tabaxi Expert 10
Medium (5'3") Tabaxi, Chaotic Good (CR 10)
Armor Class 10
Hit Points 67 (10d6)
Speed 30 ft.
STRDEXCONINTWISCHA
18 (+4)11 (+0) 17 (+3)14 (+2) 14 (+2)13 (+1)
Skills Intimidation +5, Religion +6
Senses Passive Perception 12
Languages Common, Sylvan, Gnoll
Attacks Melee +8 / 3d6+4, Ranged +4 / 3d6+0, Grapple +4

Possessions: 1300 gp.


Social Check DCs


Erevan Raethran, Male Elf [Permalink]

Personal [hide]

Description: 5'3" and lanky with angular features, he is an attractive figure. He wears professional attire. His black hair is lengthy. He wears a mask on his face.

Personality: He is quiet and unassuming. He ignores others and carries on with his job unassumingly. As long as the job gets done he does not care how it got done.

History: He was born blind and as such lacked many opportunities for work. When he was little, his rather wealthy family often ventured across the mountains to a summer home near a large cave. He would wander through that large cave and adventure through it for days. One day while adventuring a terrible storm took place and he was stranded inside. His family spent the next few days looking for him, and could only assume he was dead when it came time to leave. The family never returned to the mountains due to the painful memories there. Erevan took refuge in the large cave and found the beat up greatsword and armor he uses now. He has drifted from career to career and currently works as a Miner.

Motivation: Balancing his hectic life and new Miner responsibilities is difficult; and he'd like to take his coworkers down a peg

Ideals: Professionalism. Flaws: Disease. Bonds: Attractive, Job, Nature. Occupation: Miner

Voice: Breathy voice

Attributes [hide]

Erevan Raethran, Male Elf Commoner 3
Medium (5'3") Elf, Neutral Evil (CR 3)
Armor Class 12
Hit Points 12 (3d4)
Speed 30 ft.
STRDEXCONINTWISCHA
17 (+3)15 (+2) 12 (+1)12 (+1) 4 (-3)14 (+2)
Skills Arcana +3, Sleight of Hand +4
Senses Passive Perception 7
Languages Common, Elven, Gnome
Attacks Melee +5 / 1d8+3, Ranged +4 / 1d8+2, Grapple +3

Possessions: 200 gp.


Social Check DCs


Kathra Holderhek, Female Dwarf [Permalink]

Personal [hide]

Description: This woman is unhealthily muscled, almost every single one of her veins is visible when she is not flexing. Her shirts and pants tend to be short and undersized for her due to the difficulty of finding a good tailor. She has done her best to style her golden hair to look like a famous performer. Her hazel eyes are passionate and lively.

Personality: She is extraordinarily passive and rarely speaks, let alone speaks her mind. She has a hair trigger and will fly into rage over the tiniest perceived slights.

History: She was born several months after her father was called into army service. When Kathra reached her early adolescence her Dwarf father passed away. Feeling disconnected from the small nearby village afterwards, she decided to travel. Her rounds led her into the Army with a few individuals who would become her life-long companions. Recently a tribe of orcs attacked the village and all able bodies who could hold a blade were quickly armed and sent to the walls. Kathra fought at the side of some of the regions greatest heroes but was never overshadowed.

Motivation: To fight the greatest warriors and to fight in the greatest battles ever.

Ideals: Fighting, Athletic. Flaws: Shy, Antagonistic. Bonds: Military. Occupation: Barber

Voice: Timid voice

Attributes [hide]

Kathra Holderhek, Female Dwarf Sorcerer 2
Medium (3'10") Dwarf, Lawful Good (CR 2)
Armor Class 9
Hit Points 12 (2d4)
Speed 20 ft.
STRDEXCONINTWISCHA
14 (+2)8 (-1) 17 (+3)14 (+2) 17 (+3)14 (+2)
Skills Stealth +1, Survival +5
Senses Passive Perception 13
Languages Common, Dwarven, Orc, Infernal
Attacks Melee +4 / 1d6+2, Ranged +1 / 1d6-1, Grapple +2
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day1264000

Possessions: 140 gp.


Social Check DCs


Quespa Orexijandilin, Female Dragonborn [Permalink]

Personal [hide]

Description: She is an average looking southern female in her early mid-life. She wears a well pressed and immaculate suit (or dress). She has dyed her greying gold crest a little too much giving a sharp gold color. She was beautiful and young once, which still shows through her age, but it is a faded beauty.

Personality: Quiet and reserved she prefers to listen than to talk. She will nod occasionally and communicate nonverbally. She does not mind isolation but does not hate company and attempts to receive them as best as possible.

History: When she was but 4 years old her parents immigrated from the south. After coming to the age of reason, Quespa took it upon herself to study the druidic arts in their entirety; because of this, she was labeled a dark omen and banished from her homeland. She remains aloof and afraid to be herself due to all the ideals others have placed upon her.

Motivation: She feels that her past leaves her morally obligated to help.

Ideals: Extrovert, Gifted. Flaws: Shy. Bonds: Attractive, Immigrant. Occupation: Armorer

Voice: Low and grunting

Attributes [hide]

Quespa Orexijandilin, Female Dragonborn Ranger 7
Medium (6'3") Dragonborn, Lawful Good (CR 7)
Armor Class 9
Hit Points 49 (7d8)
Speed 30 ft.
STRDEXCONINTWISCHA
15 (+2)8 (-1) 15 (+2)14 (+2) 11 (+0)11 (+0)
Skills Athletics +5, Survival +3
Senses Passive Perception 10
Languages Common, Dwarven, Elven
Attacks Melee +5 / 2d8+2, Ranged +2 / 2d8-1, Grapple +3
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day1101

Possessions: 600 gp. Cloth of gold vestments (100 gp). A silver and pearl hairclip (50 gp). Embroidered silk and velvet mantle with numerous moonstones (2500 gp).


Social Check DCs


Ethereal Of Shadows, Female Tabaxi [Permalink]

Personal [hide]

Description: Standing 5'8", this woman wears a simple burlap shirt and baggy pants. She conceals her falchion with her veritable burlap sack of a shirt. Her white fur is smooth and relatively long. She has a very pronounced jaw and large eyebrows. She wears rectangular glasses with silver brims.

Personality: Confrontational and typically high on some drug or another. She also is a firm believer in the womanly ideal.

History: Born to a pair of adventurers, Ethereal grew up listening to her father's many stories. A gypsy cursed her at a young age, leading to her ugly appearance. She became a plane-shifter, and is stopping over on this plane for a brief visit.

Motivation: She has passion for adventuring and risk; and she's looking for her big break

Flaws: Addict, Impulsive, Ugly. Bonds: Adventurer. Occupation: Server

Voice: Gruff and masculine

Attributes [hide]

Ethereal Of Shadows, Female Tabaxi Druid 10
Medium (5'8") Tabaxi, Chaotic Evil (CR 10)
Armor Class 12
Hit Points 64 (10d8)
Speed 30 ft.
STRDEXCONINTWISCHA
14 (+2)15 (+2) 12 (+1)10 (+0) 15 (+2)14 (+2)
Skills Persuasion +6, Survival +6
Senses Passive Perception 12
Languages Common
Attacks Melee +6 / 3d6+2, Ranged +6 / 3d6+2, Grapple +2
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day14644332

Possessions: 1500 gp. Tourmaline (70 gp). Banded agate (16 gp). Deep blue spinel (1600 gp). Freshwater pearl (16 gp). Violet garnet (1600 gp). Tourmaline (70 gp). 1 Minor magic item. 1 Minor magic item.


Social Check DCs


Agatha Budd, Female Human [Permalink]

Personal [hide]

Description: This malnourished woman is wearing a tight grey one piece outfit complete with pants, hood, and a cape. Her hair is silver and curly. Her amber eyes dart around the room hyper actively observing anyone and anything.

Personality: She runs her personal life as if detached from it. She organizes appointments and outings based on perceived benefits she will get from it. Her job bores her to no end. She has decided to make it more interesting.

History: Agatha was born the youngest of three triplets. At a young age both her parents were killed in an accident. Her uncle (a powerful person with enemies on both sides of the law) took her in and had her trained in basic self defense. When her spouse passed she lost her only source of income but claims to her daughters to still be retired.

Motivation: She feels that her past leaves her morally obligated to help; and an old rival family wants her found

Flaws: Selfish. Bonds: Poor, Adventurer, Criminal record, Family. Occupation: Adventurer

Voice: Uses lots of figures of speech

Attributes [hide]

Agatha Budd, Female Human Fighter 1
Medium (4'8") Human, Neutral Evil (CR 1)
Armor Class 10
Hit Points 12 (1d10)
Speed 30 ft.
STRDEXCONINTWISCHA
15 (+2)11 (+0) 14 (+2)10 (+0) 12 (+1)14 (+2)
Skills Perception +3, Performance +4
Senses Passive Perception 14
Languages Common
Attacks Melee +4 / 1d4+2, Ranged +2 / 1d4+0, Grapple +2

Possessions: 90 gp.


Social Check DCs


Eleanor Graeme, Female Human [Permalink]

Personal [hide]

Description: A 5'11" western woman, she prefers to wear flannel. She keeps her black hair in a pixie cut. Her face is full, her cheeks are rosy, and she always seems to sport a perfect smile and a twinkle in her blue eyes.

Personality: She is witty, but her monotone delivery comes off as unnerving She is a font of random trivia from the lore and stories she has discovered

History: Born to a Bellfounder, her mother struggled to pay the bills. When she came of age, she joined a caravan that would eventually take her to the capital. She would practice along the way and, when she arrived, be apprenticed to a Sailor. She inherited the family business which she has now maintained for 10 years.

Motivation: To be a Bellfounder again; and further expansion of business

Ideals: Joker, Logical. Bonds: Attractive, Poor, Job. Occupation: Sailor

Voice: Sleepy voice

Attributes [hide]

Eleanor Graeme, Female Human Barbarian 1
Medium (5'11") Human, Chaotic Good (CR 1)
Armor Class 9
Hit Points 12 (1d12)
Speed 30 ft.
STRDEXCONINTWISCHA
16 (+3)8 (-1) 11 (+0)12 (+1) 15 (+2)7 (-2)
Skills Arcana +3, History +3
Senses Passive Perception 12
Languages Common, Giant
Attacks Melee +5 / 1d4+3, Ranged +1 / 1d4-1, Grapple +3

Possessions: 140 gp.


Social Check DCs

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