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NPC Generator

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Advanced [show]


Balam Idea, Male Tiefling [Permalink]

Personal [hide]

Description: He is a man of bearing and well nourished. He wears a green tunic with violet highlights, and long blue pants that bunch up around his shoes. His white hair is thinning but still full. He has gleaming, smiling black eyes.

Personality: His voice, at times compared to that of a Nymph, lambasts those who consider themselves "civilized" with snide, belittling remarks; the subtle growl he speaks with growing louder in doing so, one can find it most pronounced, despite the otherwise natural purity of his tone. A fanatic, his devotion to his small selection of gods is unquestionable. He claims to be doing their will and will base all his actions on whether or not they would be pleasing to the gods.

History: He was a bastard born out of an affair, and his mother always resented and mistreated him for it out of spite. His parents divorced when he was young, and his mother gained full cudstody. He was regularly beaten by his mother, who blamed him for driving them apart. He has made many enemies by not giving into corruption and outing many instances of it.

Motivation: Money/treasure; and he has money and likes to spend it

Ideals: Justice. Flaws: Cynical, Antagonistic. Bonds: Religious, Rich. Occupation: Cartwright

Voice: Speaks with squeezed throat

Attributes [hide]

Balam Idea, Male Tiefling Bard 4
Medium (5'8") Tiefling, Lawful Good (CR 4)
Armor Class 10
Hit Points 35 (4d6)
Speed 30 ft.
STRDEXCONINTWISCHA
10 (+0)11 (+0) 18 (+4)8 (-1) 12 (+1)15 (+2)
Skills Arcana +1, Perception +3
Senses Passive Perception 13
Languages Common
Attacks Melee +2 / 1d10+0, Ranged +2 / 1d10+0, Grapple +0
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day9

Possessions: 23000 sp. 1 Breastplate. 1 Half-Plate. 1 Half-Plate. 1 Half-Plate.


Social Check DCs


Eida Jamjar, Female Halfling [Permalink]

Personal [hide]

Description: This woman is wearing dark clothing and a heavy breastplate, keeping many of her physical features obscured, and sports empty pouches on her belt. She sports a flattop hair cut. This green eyed northerner is not easily forgotten.

Personality: She is witty, but her monotone delivery comes off as unnerving She feeds upon the attention of others.

History: Eida was born in the north. At a young age she loved to build and create. Her mother was a mechanic, and taught her how to fix just about anything. Some 3 years later her spouse died after the birth of her daughter. Heartbroken, Eida never married again. Instead she focused her life to raising her daughter whom she trained as her mother had trained her before.

Motivation: Wants a kiss; and she's in love

Ideals: Joker, Persistence. Bonds: Attractive, In love, Has a crush. Occupation: Merchant

Voice: Pirate accent

Attributes [hide]

Eida Jamjar, Female Halfling Monk 13
Small (2'10") Halfling, Lawful Neutral (CR 13)
Armor Class 10
Hit Points 84 (13d8)
Speed 20 ft.
STRDEXCONINTWISCHA
11 (+0)9 (-1) 14 (+2)16 (+3) 10 (+0)15 (+2)
Skills Intimidation +6
Senses Passive Perception 10
Languages Common, Halfling, Orc, Auran, Infernal
Attacks Melee +4 / 4d4+0, Ranged +3 / 4d4-1, Grapple +0

Possessions: 4000 gp. White pearl (110 gp). Tiger eye turquoise (11 gp). Lapis lazuli (11 gp). Deep blue spinel (800 gp). Carnelian (80 gp). Amber (110 gp). Fiery yellow corundum (400 gp). Freshwater pearl (11 gp). Amethyst (110 gp). 1 Medium magic item.


Social Check DCs


Fargrim Rumnaheim, Male Dwarf [Permalink]

Personal [hide]

Description: This tall, slender man likes to wear darkened spectacles and heavy clothing, no matter the weather. His red hair is lengthy and is close to two feet long. His eyes are brown and he is always smoking a pipe.

Personality: He acts crazy and hedonistic. Flattery will make him almost putty in your hands.

History: He was born on a small isolated farm. He was a friend to animals and a trickster. In his defense of animals however he would do severe harm to people. He now owns his own business.

Motivation: To be a Roofer again; and he is unsatisfied with his job

Flaws: Hedonist, Selfish. Bonds: Nature, Job. Occupation: Baker

Voice: Aggressive tone

Attributes [hide]

Fargrim Rumnaheim, Male Dwarf Adept 2
Medium (4'2") Dwarf, Chaotic Evil (CR 2)
Armor Class 9
Hit Points 9 (2d6)
Speed 20 ft.
STRDEXCONINTWISCHA
11 (+0)9 (-1) 13 (+1)13 (+1) 16 (+3)13 (+1)
Skills Acrobatics +1, Sleight of Hand +1
Senses Passive Perception 13
Languages Common, Dwarven, Ignan
Attacks Melee +2 / 1d6+0, Ranged +1 / 1d6-1, Grapple +1
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day13310000

Possessions: 1500 sp. 1 Masterwork Common Melee.


Social Check DCs


Azaki Dalanthan, Male Half-Elf [Permalink]

Personal [hide]

Description: He is in excellent shape and prefers to wear yellow pants and tee shirts. He wears his golden hair up in a very large beehive style do. His eyes are violet.

Personality: He is quiet and unassuming. He ignores others and carries on with his job unassumingly. He will pursue extreme courses of action in the short term, confident that they cannot fail.

History: When he was but 5 years old his parents immigrated from the north. He sought a place where he would be rewarded solely on the merits of his skills. This search led him directly into Fortune-teller work with an outfit from a few towns over. Fortune-teller work suited him well, and with each successful project, he earned more gold and more respect from his peers. Lacking all sense, he decided to go on an adventure. He picked a direction and started trekking.

Motivation: Balancing his hectic life and new Fortune-teller responsibilities is difficult; and obtaining odd cultural gnomish artifacts is his passion

Ideals: Athletic. Flaws: Impulsive. Bonds: Job, Immigrant, Adventurer. Occupation: Fortune-teller

Voice: Scandinavian accent

Attributes [hide]

Azaki Dalanthan, Male Half-Elf Ranger 5
Medium (5'6") Half-Elf, Lawful Neutral (CR 5)
Armor Class 10
Hit Points 40 (5d8)
Speed 30 ft.
STRDEXCONINTWISCHA
13 (+1)11 (+0) 14 (+2)13 (+1) 9 (-1)12 (+1)
Skills Athletics +4, Performance +4
Senses Passive Perception 9
Languages Common, Elven, Giant
Attacks Melee +4 / 2d4+1, Ranged +3 / 2d4+0, Grapple +4
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day10

Possessions: 300 gp.


Social Check DCs


Roger Ryland, Male Human [Permalink]

Personal [hide]

Description: This tall, slender man prefers to wear brown clothing when he does not wear armor. His chestnut hair is knotted and matted. His fierce gray eyes like to dwell on things.

Personality: Eccentric and domineering, Roger will drive conversation. His home and work are filled with various knick knacks he has acquired through the years. He cares a great deal for his adopted teenage son.

History: He was born blind and as such lacked many opportunities for work. His mother was very strict, and drilled into him lessons on being the perfect gentleman. When his spouse passed he lost his only source of income but claims to his sons to still be retired.

Motivation: His relatives are trying to arrange a marriage.

Ideals: Extrovert, Impeccable. Flaws: Disease. Bonds: Family. Occupation: Gardener

Voice: Raspy

Attributes [hide]

Roger Ryland, Male Human Fighter 4
Medium (5'10") Human, Chaotic Good (CR 4)
Armor Class 11
Hit Points 31 (4d10)
Speed 30 ft.
STRDEXCONINTWISCHA
15 (+2)12 (+1) 15 (+2)10 (+0) 6 (-2)8 (-1)
Skills Insight +0, Religion +2
Senses Passive Perception 8
Languages Common
Attacks Melee +4 / 1d10+2, Ranged +3 / 1d10+1, Grapple +2

Possessions: 400 gp. 1 Masterwork Light wooden shield.


Social Check DCs


Adelard Dryden, Male Human [Permalink]

Personal [hide]

Description: He is a physically imposing light-skinned man. He wears a tight fitting grey shirt and pants. His auburn hair is still thick. He is missing an eye and his face is severely sunburned. His one remaining eye shines amber.

Personality: He fancies himself a trickster and likes to rely on his wits to carry the day. He cares for his older siblings and likes to be recognized by them. Adelard is a bit of a follower. Usually he is manipulated by his sisters into helping them out, but recently he has become more of a free agent.

History: He was born a particularly ugly child, much to the horror of his parents. When Adelard reached his early adolescence his Human father passed away. Feeling disconnected from the small nearby village afterwards, he decided to travel. His rounds led him into the Army with a few individuals who would become his life-long companions. He has became unsatisfied with his lot in life, and decided to take up adventuring.

Motivation: A rival would like him out of the picture; and meet up once more with his childhood friend

Flaws: Ugly. Bonds: Family, Military, Adventurer, Criminal record. Occupation: Healer

Voice: Nasally tone

Attributes [hide]

Adelard Dryden, Male Human Wizard 1
Medium (5'5") Human, Neutral Evil (CR 1)
Armor Class 11
Hit Points 4 (1d4)
Speed 30 ft.
STRDEXCONINTWISCHA
10 (+0)13 (+1) 11 (+0)11 (+0) 13 (+1)13 (+1)
Skills Insight +3, Performance +3
Senses Passive Perception 11
Languages Common
Attacks Melee +2 / 1d4+0, Ranged +3 / 1d4+1, Grapple +1
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day1031

Possessions: 1000 cp.


Social Check DCs


Anselm Zheng, Male Half-Elf [Permalink]

Personal [hide]

Description: His left side is far more bruised and cut up than his other. He does not wear sleeves and tends to eschew shirts when he can avoid it. His red hair is kept up in a ponytail inside a Stetson hat. He tend to wears goggles to shield his eyes.

Personality: He is filled with cunning. He likes to feign weakness letting people think he is weak. He passes on several rewards to people in need. He makes a point to leave places better than he found them.

History: He grew up in a lower middle class home, but living comfortably wasn't enough. While he appears to be a normal Half-Elf, he's... not quite right. Perhaps he's slightly insane, or otherwise so mentally alien to the rest of the world that he plain doesn't fit in. Unlike his family, who was content to work in a sleepy main town, he wanted to work in the city. He has been working here for the past few years.

Motivation: He is not mentally stable, and does not behave rationally; and he seems to be bored by most things

Ideals: Philantrophist. Flaws: Ugly, Secretive, Mundane, Insane. Occupation: Sailor

Voice: Adds syll-ab-les for em-pha-sis

Attributes [hide]

Anselm Zheng, Male Half-Elf Bard 1
Medium (5'11") Half-Elf, Neutral Good (CR 1)
Armor Class 12
Hit Points 6 (1d6)
Speed 30 ft.
STRDEXCONINTWISCHA
15 (+2)15 (+2) 10 (+0)17 (+3) 15 (+2)16 (+3)
Skills Medicine +4, Perception +4
Senses Passive Perception 14
Languages Common, Elven, Gnome, Ignan, Abyssal
Attacks Melee +4 / 1d4+2, Ranged +4 / 1d4+2, Grapple +2
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day132000000

Possessions: 3000 cp. 1 Magnifying glass.


Social Check DCs

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