Ootah Fulton, Female Half-Orc [Permalink]
Personal [hide]
Description: This late middle aged woman wears well tailored gowns and hats with beautiful decoration. She is almost always dressed for an outing in high society and is in decent physical shape. Her silver hair, when down, is lengthy. Her blue eyes lackadaisically let the world flow into them.
Personality: She is extraordinarily eccentric. She plays an instrument quite well.
History: Her parents moved while she was still in utero so she is the first generation to be born here. She struck it rich when she found rare goods in large quantities. She hasn't been sleeping well lately.
Motivation: She is not mentally stable, and does not behave rationally.
Ideals: Artistic. Flaws: Insane, Insomniac. Bonds: Rich, Immigrant. Occupation: Shepherd
Voice: Shortens vowels
Attributes [hide]
Medium (5'2") Half-Orc, Lawful Good (CR 2)
Armor Class 10
Hit Points 9 (2d4)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
16 (+3) | 11 (+0) | 13 (+1) | 8 (-1) | 14 (+2) | 9 (-1) |
Senses Passive Perception 12
Languages Common, Orc
Attacks Melee +5 / 1d6+3, Ranged +2 / 1d6+0, Grapple +3
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 9 |
Possessions: 50 gp. An abacus with copper, silver and gold markers (80 gp). Gold and topaz bottle stopper cork (500 gp).
Soveliss Teinithra, Male Elf [Permalink]
Personal [hide]
Description: A pudgy man standing about 5'1" has a big stupid grin on his face most of the time. He wears a tan tunic with grey highlights, and long violet pants that bunch up around his shoes. His blonde hair is heavily combed to the left. He wears an eyepatch.
Personality: Soft-spoken and well mannered, he has an amazing amount of patience and a slow boiling temper. He is a bit of a xeno-phobe, disliking non-Elves.
History: He served in the navy to pay for his family's outstanding loans. He graduated from the Naval Academy and went to see the world at the rank of Ensign. He advanced relatively quickly due to his good work ethic, understanding of the chain of command, and natural leadership ability. He was recently attacked on the road and savagely beaten by bandits.
Motivation: A strong sense of loyalty to Halfling people.
Ideals: Disciplined. Flaws: Ugly, Racist. Bonds: Military. Occupation: Weaver
Voice: Boston accent
Attributes [hide]
Medium (5'1") Elf, True Neutral (CR 3)
Armor Class 11
Hit Points 10 (3d8)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
17 (+3) | 13 (+1) | 6 (-2) | 11 (+0) | 12 (+1) | 15 (+2) |
Senses Passive Perception 11
Languages Common, Elven
Attacks Melee +5 / 1d8+3, Ranged +3 / 1d8+1, Grapple +3
Possessions: 400 gp.
Sannl Trueanvil, Female Dwarf [Permalink]
Personal [hide]
Description: A woman with a warm, jovial air about her, she wears a faded coat and loose pants complete with feathered hat. She has moderate length blonde hair. Her blue eyes peer out from beneath her feathered brown hat.
Personality: She will use flattery and sarcasm to attack and weaken her opponents. Despite her formidable combat skills she remains a coward. She refers to her adoptive father for almost all things she is unsure about, which are numerous. She is very much still a child and has not developed a drive for self-dependency.
History: Born in a small village she learned the ways of the warrior from her father. Like her father and her sister before her, after school she went straight into learning to become a Bricklayer. She has never given up on her painting dream.
Motivation: She's looking for her big break; and obtaining odd cultural tiefling artifacts is her passion
Ideals: Fighting, Artistic. Bonds: Family, Job, Adventurer. Occupation: Bricklayer
Voice: growls and snarls, animalistic
Attributes [hide]
Medium (4'2") Dwarf, Neutral Good (CR 7)
Armor Class 10
Hit Points 25 (7d6)
Speed 20 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
14 (+2) | 11 (+0) | 12 (+1) | 14 (+2) | 13 (+1) | 5 (-3) |
Senses Passive Perception 14
Languages Common, Dwarven, Elven, Abyssal
Attacks Melee +5 / 2d8+2, Ranged +3 / 2d8+0, Grapple +2
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 13 | 3 | 3 | 2 | 0 | 0 |
Possessions: 5000 sp. Black star sapphire (600 gp). 1 Minor magic item. 1 Minor magic item. 1 Minor magic item.
Arumawann Quillsharpener, Male Gnome [Permalink]
Personal [hide]
Description: His skin is bronze and flawless. He is dressed in an above average manner. He is an epitome of beauty. His brown hair is braided into rings. He wears round tiny glasses practically rammed into his face.
Personality: He runs his personal life as if detached from it. He organizes appointments and outings based on perceived benefits he will get from it. He is able to fit into much smaller and tighter spaces than normal.
History: He was born to a wealthy landowner in a frontier town, living a normal and happy childhood. He has had some formal music training, and achieved minor success. He was granted necromantic powers by his dying sister.
Motivation: Money/treasure; and he is greedy
Ideals: Gifted, Artistic. Flaws: Selfish. Bonds: Attractive, Rich. Occupation: Unemployed
Voice: Voice breaks
Attributes [hide]
Small (3'7") Gnome, Chaotic Neutral (CR 4)
Armor Class 13
Hit Points 26 (4d12)
Speed 20 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
11 (+0) | 14 (+2) | 9 (-1) | 16 (+3) | 12 (+1) | 10 (+0) |
Senses Passive Perception 11
Languages Common, Gnome, Giant, Dwarven, Ignan
Attacks Melee +2 / 1d10+0, Ranged +4 / 1d10+2, Grapple +2
Possessions: 400 gp. Solid gold idol (600 gp).
Tawna Goodearth, Female Halfling [Permalink]
Personal [hide]
Description: 3'0" and lanky with angular features, she is an attractive figure. She is wearing a long, red cloak. She has slicked back red hair. Her eyes are blue.
Personality: A skeptical and narcissistic woman, Tawna's first love is herself. Her second love is also herself. She is afraid of women and trembles around them
History: Born to a pair of adventurers, Tawna grew up listening to her mother's many stories. Being born in the west, she completed her medical training abroad so as to avoid the war. She returned after the war having achieved medical proficiency. She was a general practitioner in the west for years, until she, through no fault of her own, lost a patient who had a very powerful family. Rather than risk reprisal she made her way north. Due to her spouse's obsession with being a Beggar they were divorced and she won custody of their daughter. She worked as a Stylist, and she later adopted a second daughter.
Motivation: Expand her business; and sabotage a competitor
Ideals: Impeccable. Flaws: Shy. Bonds: Attractive, Adventurer, Family, Job. Occupation: Stylist
Voice: Sounds elderly
Attributes [hide]
Small (3'0") Halfling, Chaotic Good (CR 6)
Armor Class 13
Hit Points 11 (6d4)
Speed 20 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
11 (+0) | 14 (+2) | 8 (-1) | 15 (+2) | 17 (+3) | 15 (+2) |
Senses Passive Perception 13
Languages Common, Halfling, Giant, Ignan
Attacks Melee +3 / 2d6+0, Ranged +5 / 2d6+2, Grapple +2
Possessions: Solid gold idol (900 gp). Sapphire pendant on gold chain (1500 gp). A roughly beaten golden orb (40 gp). An abacus with copper, silver and gold markers (40 gp). 1 Minor magic item.
Isabella Yaeldrin, Female Half-Elf [Permalink]
Personal [hide]
Description: She has the majority of her body covered in plate. She carries a battered hand crossbow and tarnished scimitar as well. Her brown hair is cut short. Her eyes are likewise gray.
Personality: She is a jovial happy person, but she is convinced people are living their lives too quickly. She has a minor phobia of water and hates getting wet.
History: She was born in the east. In her 13th year, while out on a day-trip, she returned to find her hometown burning and destroyed. She found her mother impaled in their home, and her father beheaded. She saw the woman who walked out, and charged her in a blind rage. The woman easily evaded and defeated her, leaving her to live broken and terrified. She moves from town to town, unable to find a place to settle.
Motivation: She feels threatened by others; and she seems to be bored by most things
Ideals: Fighting, Optimist. Flaws: Fearful. Bonds: Immigrant. Occupation: Miller
Voice: Timid voice
Attributes [hide]
Medium (4'11") Half-Elf, Chaotic Neutral (CR 1)
Armor Class 13
Hit Points 9 (1d10)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
12 (+1) | 16 (+3) | 8 (-1) | 11 (+0) | 16 (+3) | 13 (+1) |
Senses Passive Perception 15
Languages Common, Elven
Attacks Melee +3 / 1d4+1, Ranged +5 / 1d4+3, Grapple +5
Possessions: 130 gp. 1 Masterwork Uncommon Weapon.
Sarah Nash, Female Human [Permalink]
Personal [hide]
Description: This woman wears tight fighting clothing, which leaves very little to the imagination. She is muscular with a powerful set of arms. She wears her white hair down. Her eyes are likewise brown. Her teeth are yellowed and unaligned.
Personality: She is a melancholic, but persistent worker. She resents family life and as such spurns the advances of admirers. She also is a firm believer in the womanly ideal.
History: She was born a particularly ugly child, much to the horror of her parents. A gypsy cursed her at a young age, leading to her ugly appearance. Recently a tribe of gnolls attacked the village and all able bodies who could hold a blade were quickly armed and sent to the walls. Sarah fought at the side of some of the regions greatest heroes but was never overshadowed.
Motivation: She loathes her own lifestyle.
Ideals: Fighting. Flaws: Ugly, Depressed, Insane, Impulsive. Occupation: Slave Trader
Voice: Thin and wheezing
Attributes [hide]
Medium (5'7") Human, Neutral Good (CR 2)
Armor Class 11
Hit Points 9 (2d4)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
11 (+0) | 13 (+1) | 13 (+1) | 10 (+0) | 11 (+0) | 11 (+0) |
Senses Passive Perception 10
Languages Common
Attacks Melee +2 / 1d6+0, Ranged +3 / 1d6+1, Grapple +1
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 10 | 4 |
Possessions: 180 gp.
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Their contribution stands as a beacon of hope for all adventurers!
