Whurbin Hammerstone, Male Dwarf [Permalink]
Personal [hide]
Description: He wears a brown vest with golden trim over his white shirt. His green leather gloves and pants are well-kept, and his brown boots flare out at the collars. He carries with him a set of crossbows, each one with a ruby on the hilt. He only wears one on his belt and the other on his back. He has a black handlebar mustache and slicked back black hair. His fierce amber eyes like to dwell on things.
Personality: A rambunctious noisy drunk he knows how to make people feel guilty. He is an amazing painter.
History: He was born blind and as such lacked many opportunities for work. He took every job he could get his hands on, but the opportunities for Dwarves in the east were limited. Recently a tribe of giants attacked the village and all able bodies who could hold a blade were quickly armed and sent to the walls. Whurbin fought at the side of some of the regions greatest heroes but was never overshadowed.
Motivation: To fight the greatest warriors and to fight in the greatest battles ever; and he feels kind of lost in life
Ideals: Fighting, Gifted. Flaws: Depressed, Disease. Bonds: Immigrant. Occupation: Blacksmith
Voice: Smooth and feminine
Attributes [hide]
Medium (4'4") Dwarf, True Neutral (CR 5)
Armor Class 10
Hit Points 55 (5d8)
Speed 20 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
13 (+1) | 10 (+0) | 21 (+5) | 11 (+0) | 11 (+0) | 11 (+0) |
Senses Passive Perception 10
Languages Common, Dwarven
Attacks Melee +4 / 2d4+1, Ranged +3 / 2d4+0, Grapple +1
Possessions: 500 gp. 1 Minor magic item.
Immeral Meliamne, Male Elf [Permalink]
Personal [hide]
Description: This eastern man is abnormally tall. He wears loose pants and a collared shirt complete with sweater beneath his coat. His whole body is exceptionally muscular. His long brown hair is drawn into a two foot long braid. His amber eyes are desperate and heavily dilated. He has the appearance of someone under the heavy influence of drugs.
Personality: A grumpy guy he will invite people to lunch so he can critique them. Yet he still seems generally likeable, like a lovable grump. He cannot resist a sob story and will often dote over anyone who has one.
History: Immeral was born in the east. At a young age he loved to build and create. A few years later when the south was not economically sound they moved to his current location. After a long history of fighting, Immeral and his spouse have recently divorced.
Motivation: He is greedy; and he will attempt to ambush and attack anyone he thinks he can take on alone and try to knock them out with non-lethal damage. if successful, he will try to sell them to his slave-trader contact
Ideals: Philantrophist, Persistence. Flaws: Addict, Antagonistic. Bonds: Immigrant. Occupation: Carter
Voice: Hollow voice
Attributes [hide]
Medium (4'9") Elf, Chaotic Good (CR 3)
Armor Class 12
Hit Points 16 (3d8)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
12 (+1) | 15 (+2) | 8 (-1) | 15 (+2) | 18 (+4) | 16 (+3) |
Senses Passive Perception 14
Languages Common, Elven, Halfling, Goblin
Attacks Melee +3 / 1d8+1, Ranged +4 / 1d8+2, Grapple +6
Possessions: 400 gp.
Wrenn Glittergem, Male Gnome [Permalink]
Personal [hide]
Description: This late middle aged man wears a tight fitting blue shirt and pants and is in decent physical shape. He has wavy golden hair. He wears round tiny glasses practically rammed into his face.
Personality: Here is a man who knows he is the smartest in the room. He talks down to others constantly. His philosophy is that everyone needs a friend and as such shows hospitality towards all.
History: He was born into a rich family. He was married off to the eldest child of a minor noble. His spouse died of illness and he inherited everything. He used his abilities to trick people and travel the world for free.
Motivation: His spouse's relatives view him with great suspicion; and he has comitted a past crime that haunts him to this day
Ideals: Impeccable, Optimist. Bonds: Rich, Criminal record, Family. Occupation: Barkeep
Voice: Soft and mumbly
Attributes [hide]
Small (3'6") Gnome, True Neutral (CR 10)
Armor Class 12
Hit Points 80 (10d6)
Speed 20 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
8 (-1) | 12 (+1) | 16 (+3) | 15 (+2) | 15 (+2) | 7 (-2) |
Senses Passive Perception 12
Languages Common, Gnome, Infernal, Sylvan
Attacks Melee +3 / 3d6-1, Ranged +5 / 3d6+1, Grapple +1
Possessions: 120 pp. Aquamarine (500 gp). Star rose quartz (60 gp). Tourmaline (130 gp). Aquamarine (500 gp).
Huru Preston, Female Half-Orc [Permalink]
Personal [hide]
Description: This malnourished woman is wearing a tight white one piece outfit complete with pants, hood, and a cape. Her black hair is cut short. She wears large thick round spectacles.
Personality: She snorts whenever she laughs or is feeling confident. She lacks restraint and is impulsive. She jumps in and acts without thinking all too often.
History: Born in the east her family was never financially stable. Over the years she perfected her riding and shooting skills. She has set out to sabotage the competition.
Motivation: She seems to be bored by most things; and she'd like to take her coworkers down a peg
Flaws: Impulsive, Mundane. Bonds: Poor, Nature, Job. Occupation: Mason
Voice: French accent
Attributes [hide]
Medium (4'11") Half-Orc, Chaotic Evil (CR 3)
Armor Class 14
Hit Points 22 (3d10)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
16 (+3) | 18 (+4) | 13 (+1) | 9 (-1) | 8 (-1) | 13 (+1) |
Senses Passive Perception 9
Languages Common, Orc
Attacks Melee +5 / 1d8+3, Ranged +6 / 1d8+4, Grapple +4
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 9 |
Possessions: 200 gp.
Shadow Of Ebony, Female Tabaxi [Permalink]
Personal [hide]
Description: She appears as an extremely gaunt Tabaxi, and stands approximately 6'5". She does not wear sleeves and tends to eschew shirts when she can avoid it, and her gloved hand is found clutching a shield. Her lavender fur is matted, messy, and big. She has gleaming, smiling amber eyes.
Personality: She is a melancholic, but persistent worker. She resents family life and as such spurns the advances of admirers. She also is a firm believer in the womanly ideal.
History: Heir to a fortune, her parents put a great deal of effort into curing her disease. Cursed with a spirit at a very young age, Shadow has worked very hard to control her curse. She was recently attacked on the road and savagely beaten by bandits.
Motivation: To prove her worth to the world; and money/treasure
Flaws: Ugly, Depressed, Impulsive, Disease. Bonds: Rich. Occupation: Navigator
Voice: Prounounces S like Z
Attributes [hide]
Medium (6'5") Tabaxi, Chaotic Evil (CR 2)
Armor Class 14
Hit Points 27 (2d12)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
11 (+0) | 19 (+4) | 14 (+2) | 12 (+1) | 14 (+2) | 12 (+1) |
Senses Passive Perception 12
Languages Common, Undercommon
Attacks Melee +2 / 1d6+0, Ranged +6 / 1d6+4, Grapple +4
Possessions: 1400 sp.
Fonkin Nucklestamp, Male Gnome [Permalink]
Personal [hide]
Description: This man is bedraggled and starved. He wears a blue vest with golden trim over his white shirt. His green leather gloves and pants are well-kept, and his blue boots flare out at the collars. His silver hair is well kept and his bushy mustache is tapered upwards at the ends. His face is feral with sharp distinguishing features. His spectacle hidden eyes are a deep amber.
Personality: Stoic and calm, he prefers to meditate than take action. He works hard and plays hard.
History: The child of southern immigrants he idolized his mother. He took every job he could get his hands on, but the opportunities for Gnomes in the south were limited. He has since married many spouses, only to have them die. He claims to not be responsible.
Motivation: Wishes to resurrect an old love; and he wants to meet his childhood hero
Ideals: Disciplined. Flaws: Hedonist. Bonds: Poor, Immigrant, In love. Occupation: Fletcher
Voice: Old Prospector
Attributes [hide]
Small (3'5") Gnome, Neutral Good (CR 2)
Armor Class 11
Hit Points 22 (2d8)
Speed 20 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
16 (+3) | 10 (+0) | 20 (+5) | 14 (+2) | 14 (+2) | 9 (-1) |
Senses Passive Perception 14
Languages Common, Gnome, Dwarven, Giant
Attacks Melee +5 / 1d6+3, Ranged +2 / 1d6+0, Grapple +3
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 12 | 4 | 2 | 0 | 0 | 0 |
Possessions: 1300 sp. 1 Masterwork Uncommon Weapon.
Salasar Argenthrixus, Male Dragonborn [Permalink]
Personal [hide]
Description: This man is very fat, and has a large black mantle and cape that has been intricately interwoven into his pastel robe. His rusty crest is long and unkept. His red eyes dart around the room hyper actively observing anyone and anything.
Personality: He does not believe in betrayal or weakness as things to be tolerated. He receives visions of the future at random moments
History: He was born to loving parents in a slum to the north. He took every job he could get his hands on, but the opportunities for Dragonborns in the north were limited. He was granted necromantic powers by his dying brother.
Motivation: Wants to work out more often.
Ideals: Justice, Gifted. Flaws: Ugly. Bonds: Poor, Immigrant. Occupation: Miller
Voice: Gruff and masculine
Attributes [hide]
Medium (6'2") Dragonborn, Chaotic Neutral (CR 3)
Armor Class 9
Hit Points 17 (3d4)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
13 (+1) | 9 (-1) | 14 (+2) | 8 (-1) | 16 (+3) | 15 (+2) |
Senses Passive Perception 13
Languages Common
Attacks Melee +3 / 1d8+1, Ranged +1 / 1d8-1, Grapple +1
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 9 |
Possessions: 900 sp.
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Their contribution stands as a beacon of hope for all adventurers!
