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NPC Generator

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Advanced [show]


Quick In the Morning, Male Tabaxi [Permalink]

Personal [hide]

Description: This exceptionally lanky man wears pastel robes with leather pauldrons. Though occasionally he wears more armor. He prefers to carry a rapier, but if one is not available he will default to his scythe. His fur is greying and his face has many wrinkles. His green unseeing eyes seem to look past you.

Personality: He's a bit of a prankster. He knows he is clumsy and seen as such and will often feign amnesia after injury. A true patriot, Quick would do anything for his country. He is fiercely protective of his fellow citizens and foreign allies.

History: He was born several months after his father was called into army service. A freak accident while working with his Bowyer father left him crippled. He leaves a trail of broken hearts and full pockets wherever he goes.

Motivation: He wants nothing more than to rejoin the army; and further expansion of business

Ideals: Joker. Flaws: Disease. Bonds: Military, Poor. Occupation: Knight

Voice: French accent

Attributes [hide]

Quick In the Morning, Male Tabaxi Commoner 5
Medium (6'0") Tabaxi, Chaotic Evil (CR 5)
Armor Class 14
Hit Points 12 (5d4)
Speed 30 ft.
STRDEXCONINTWISCHA
14 (+2)18 (+4) 10 (+0)12 (+1) 10 (+0)8 (-1)
Skills Animal Handling +3, Arcana +4
Senses Passive Perception 10
Languages Common, Undercommon
Attacks Melee +5 / 2d4+2, Ranged +7 / 2d4+4, Grapple +4

Possessions: 1000 sp. Violet garnet (800 gp). 1 Minor magic item. 1 Minor magic item.


Social Check DCs


Morgran Daerdahk, Male Dwarf [Permalink]

Personal [hide]

Description: A man with a friendly, welcoming air about him, he is well dressed, constantly wearing a grey suit, red shirt, and brown tie. His hair is blonde and curly. His fierce brown eyes like to dwell on things.

Personality: He is shy and timid. He has not had much interaction with people and is skittish around them. He is vehemently anti-magic. All of it is evil and corrupting in his opinion.

History: When he was but 6 years old his parents immigrated from the west. He worked as a nervous Sailor and found it very stressful. He moves from town to town, unable to find a place to settle.

Motivation: Retire the richest man in the west; and wants to open a new tavern

Ideals: Opinionated, Entrepeneur. Flaws: Shy. Bonds: Immigrant, Job. Occupation: Sailor

Voice: Speaks with squeezed throat

Attributes [hide]

Morgran Daerdahk, Male Dwarf Aristocrat 2
Medium (4'2") Dwarf, Neutral Evil (CR 2)
Armor Class 10
Hit Points 18 (2d8)
Speed 20 ft.
STRDEXCONINTWISCHA
12 (+1)10 (+0) 12 (+1)9 (-1) 9 (-1)12 (+1)
Skills Deception +3, Nature +1
Senses Passive Perception 9
Languages Common, Dwarven
Attacks Melee +3 / 1d6+1, Ranged +2 / 1d6+0, Grapple +1

Possessions: 160 pp.


Social Check DCs


Kabbarg Winterbourne, Female Half-Orc [Permalink]

Personal [hide]

Description: The light-skinned woman stands 5'11" and wears a suit in poor condition. It has not been laundered in sometime and has been worn in activities one would not normally wear a suit during. Her red hair is still thick. Her green eyes peer out from beneath her top white hat.

Personality: She is envious of other's things. She hoards treasure, art, food, wine, and anything that she so desires. She has a minor phobia of water and hates getting wet.

History: She is the product a well kept family trust fund and as such has never really known need. Her family was turned out during the war. She and her family wandered north to less war torn lands. When she grew older, she became a bit more civilized, usually hanging around bars and taverns. She began work as a mercenary for hire. She would embark on any mission as long as the price was right.

Motivation: Money/treasure.

Flaws: Greedy, Fearful, PTSD. Bonds: Adventurer, Rich. Occupation: Performer

Voice: Puts emphasis on the wrong words

Attributes [hide]

Kabbarg Winterbourne, Female Half-Orc Ranger 6
Medium (5'11") Half-Orc, Lawful Good (CR 6)
Armor Class 9
Hit Points 28 (6d8)
Speed 30 ft.
STRDEXCONINTWISCHA
17 (+3)9 (-1) 13 (+1)10 (+0) 11 (+0)12 (+1)
Skills History +3, Nature +3
Senses Passive Perception 10
Languages Common, Orc
Attacks Melee +6 / 2d6+3, Ranged +2 / 2d6-1, Grapple +3
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day1101

Possessions: 5000 sp.


Social Check DCs


Clerebold Nash, Male Human [Permalink]

Personal [hide]

Description: This man stands a little under 5'1" and is a bit bulky. He is very muscular particularly in the legs. He wears light armors faded through time and improper care. His chestnut hair is thinning but still full. He wears crescent spectacles with a black brim.

Personality: Overbrimming with self-confidence, Clerebold isn't afraid of most anything. He has a strong dislike to people who do not believe in Human unity. He is obsessed with finding treasure.

History: His psionic talent manifested at a young age. Aiming to upstage a rival house, his parents had him trained. His family was being driven out of business by several neighboring competitors. The mother sought out extralegal help and others began closing their doors. He saw this and took pride in his mother's willingness to do anything to win. Lacking all sense, he decided to go on an adventure. He picked a direction and started trekking.

Motivation: He is a bit of a kleptomaniac.

Ideals: Impeccable, Gifted. Bonds: Adventurer, Criminal record. Occupation: Body Guard

Voice: Timid voice

Attributes [hide]

Clerebold Nash, Male Human Druid 11
Medium (5'1") Human, Chaotic Neutral (CR 11)
Armor Class 12
Hit Points 70 (11d8)
Speed 30 ft.
STRDEXCONINTWISCHA
9 (-1)14 (+2) 14 (+2)14 (+2) 17 (+3)11 (+0)
Skills Persuasion +4, Survival +7
Senses Passive Perception 13
Languages Common, Gnome, Gnoll
Attacks Melee +3 / 3d8-1, Ranged +6 / 3d8+2, Grapple +2
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day1565443210

Possessions: 1300 gp. A necklace of small pink pearls (1000 gp). Black velvet mask with numerous citrines (70 gp). A miniature (3 inch) silver gauntlet, trimmed in mother-of-pearl (70 gp). An abacus with copper, silver and gold markers (70 gp). Silver chalice with lapis lazuli gems (70 gp). Silver comb with moonstones (200 gp). 1 Minor magic item. 1 Minor magic item.


Social Check DCs


Guy Beverly, Male Human [Permalink]

Personal [hide]

Description: He stands about 5'7" and wears brown leather gloves, a brown jacket, and tight pants. His left leg appears badly burned and disfigured. He has a long red beard with little hanging trinkets. His eyes, though not visible through his cowl, are amber.

Personality: He hates gnolls. He views them as having robbed his home of its proper glory. He also has developed a complete distrust of the Mercenary profession.

History: He was born with several neurological imbalances, which makes sleep difficult for him. It may also be what makes him so good at details. He worked as a nervous Bellfounder and found it very stressful. He has gone from town to town till he finds a spot where he can set up a sustainable business.

Motivation: He is unsatisfied with his job; and further expansion of business

Flaws: Disease, Insomniac. Bonds: Enemies, Job. Occupation: Bellfounder

Voice: Dark and ominous

Attributes [hide]

Guy Beverly, Male Human Aristocrat 1
Medium (5'7") Human, Lawful Evil (CR 1)
Armor Class 11
Hit Points 9 (1d8)
Speed 30 ft.
STRDEXCONINTWISCHA
14 (+2)13 (+1) 13 (+1)13 (+1) 15 (+2)14 (+2)
Skills Arcana +3, Athletics +4
Senses Passive Perception 12
Languages Common, Infernal
Attacks Melee +4 / 1d4+2, Ranged +3 / 1d4+1, Grapple +4

Possessions: 160 gp. 2 Smokesticks.


Social Check DCs


Myria Kettlewhistle, Female Halfling [Permalink]

Personal [hide]

Description: She wears a white tunic with red highlights, and long pastel pants that bunch up around her shoes. She has relatively dark skin and is very physically imposing due to her abundance of muscles. Her silver hair is kept up in a ponytail inside a small hat. Her green eyes are slightly larger than normal.

Personality: Overbrimming with self-confidence, Myria isn't afraid of most anything. She has a strong dislike to people who do not believe in Halfling unity. Only to laugh say gotcha and shoot double pistol fingers at the fooled target.

History: Her parents moved while she was still in utero so she is the first generation to be born here. She was married off to the eldest child of a minor noble. Her spouse died of illness and she inherited everything. She knows her nephew is from a royal line that had remained secret for centuries, but promised not to tell anyone. So far, no-one knows but her.

Motivation: She feels the way she acts is they only way to get by in the world; and meet up once more with her childhood friend

Ideals: Impeccable, Joker. Bonds: Immigrant, Rich, Adventurer. Occupation: Bookbinder

Voice: Speaks with lips pursed

Attributes [hide]

Myria Kettlewhistle, Female Halfling Rogue 4
Small (2'8") Halfling, Chaotic Evil (CR 4)
Armor Class 11
Hit Points 16 (4d6)
Speed 20 ft.
STRDEXCONINTWISCHA
14 (+2)11 (+0) 11 (+0)11 (+0) 14 (+2)12 (+1)
Skills History +2, Perception +4
Senses Passive Perception 14
Languages Common, Halfling
Attacks Melee +4 / 1d10+2, Ranged +2 / 1d10+0, Grapple +2

Possessions: 1 Good lock. 1 Masterwork Thieves’ tools. 1 Simple lock.


Social Check DCs


Aldous Sutton, Male Human [Permalink]

Personal [hide]

Description: This southern man is abnormally tall. He is typically in his Shoemaker uniform. His whole body is exceptionally muscular. His blonde hair is singed and shortened. He has several tiny amber earrings on each ear.

Personality: Aside from being a little slow due to sleep deprivation he is generally quite perceptive. He notices little details and can draw good conclusions from them. He also has developed a complete distrust of the Junk Dealer profession.

History: When he was but 3 years old his parents immigrated from the south. A gifted student he started as a Junk Dealer, but he got bored and became a Shoemaker. Recently the stress of being a Shoemaker has made it difficult for him to sleep.

Motivation: Wants to open a new tavern.

Flaws: Ugly, Insomniac. Bonds: Job, Immigrant, Rich. Occupation: Shoemaker

Voice: Sounds elderly

Attributes [hide]

Aldous Sutton, Male Human Druid 1
Medium (5'10") Human, Lawful Neutral (CR 1)
Armor Class 12
Hit Points 6 (1d8)
Speed 30 ft.
STRDEXCONINTWISCHA
14 (+2)14 (+2) 6 (-2)15 (+2) 10 (+0)13 (+1)
Skills History +4, Performance +3
Senses Passive Perception 10
Languages Common, Terran, Gnome
Attacks Melee +4 / 1d4+2, Ranged +4 / 1d4+2, Grapple +2
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day103

Possessions: 90 gp.


Social Check DCs

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