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NPC Generator

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Advanced [show]


Theren Aloro, Male Half-Elf [Permalink]

Personal [hide]

Description: This fat northern man has a bulbous nose and is typically in his Architect uniform. His skin is also unnaturally pale. His black hair is long and unkept. His eyes are likewise green. His teeth are yellowed and unaligned.

Personality: He has a massive crush on the younger sibling of the Architect who has hired him part-time. He loves being with his children and actually smiles when they are around. He would do anything for them. He dislikes his ex a great deal.

History: He was born to loving parents in a slum to the north. He was an apprentice working in his father's forge. He has gone from town to town till he finds a spot where he can set up a sustainable business.

Motivation: He'd like to take his coworkers down a peg; and marry his sister to traveling adventurers

Flaws: Ugly. Bonds: Job, Has a crush, Family, Poor. Occupation: Architect

Voice: Uses sign language

Attributes [hide]

Theren Aloro, Male Half-Elf Cleric 11
Medium (5'1") Half-Elf, Chaotic Good (CR 11)
Armor Class 9
Hit Points 36 (11d8)
Speed 30 ft.
STRDEXCONINTWISCHA
13 (+1)9 (-1) 7 (-2)13 (+1) 18 (+4)9 (-1)
Skills History +5, Intimidation +3
Senses Passive Perception 14
Languages Common, Elven, Celestial
Attacks Melee +5 / 3d8+1, Ranged +3 / 3d8-1, Grapple +1
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day16654432100

Possessions: 1900 gp. Cloth of gold vestments (80 gp). Silver comb with moonstones (200 gp).


Social Check DCs


Zaffrab Humplebumple, Male Gnome [Permalink]

Personal [hide]

Description: A hulking man with gigantic muscles, he dresses in blue turtlenecks beneath a brown coat with pastel slacks. He has styled his red hair well, parting it to the right. His hazel eyes are desperate and heavily dilated. He has the appearance of someone under the heavy influence of drugs.

Personality: He has a very dry and sarcastic sense of humor. He is not one for noise or eating so much, which is in direct contrast with his big mouthed big gutted partner. His partner is his best friend in the world. The two are very close despite being more or less each other's opposites. He has a small toy that he constantly fidgets with.

History: He was born a particularly ugly child, much to the horror of his parents. He found a children's book about a Gnome Warrior who fought for good and justice and never realised it was just a child's story. He modeled his life after the story, seeing himself destined a hero. He now travels the world, in search of power and loot.

Motivation: Marry his brother to traveling adventurers; and his relatives are trying to arrange a marriage

Flaws: Addict, Ugly. Bonds: Adventurer, Family. Occupation: Stableman

Voice: Puts emphasis on the wrong words

Attributes [hide]

Zaffrab Humplebumple, Male Gnome Warrior 6
Small (3'4") Gnome, Neutral Evil (CR 6)
Armor Class 12
Hit Points 63 (6d10)
Speed 20 ft.
STRDEXCONINTWISCHA
15 (+2)12 (+1) 15 (+2)12 (+1) 15 (+2)15 (+2)
Skills Animal Handling +5, Survival +5
Senses Passive Perception 12
Languages Common, Gnome, Infernal
Attacks Melee +5 / 2d6+2, Ranged +4 / 2d6+1, Grapple +2

Possessions: 800 gp. Rose (70 gp). Black pearl (1600 gp). Amethyst (50 gp). 1 Minor magic item.


Social Check DCs


Berrian Cithreth, Male Half-Elf [Permalink]

Personal [hide]

Description: A plain young-adult man, he very much looks the part of a Marshal. He is bald on top and has large blonde tufts of hair around his ears. His violet eyes dart from person to person to random spaces in the air.

Personality: He dislikes all the random violence that takes place in the north. He will pursue extreme courses of action in the short term, confident that they cannot fail.

History: A powerful brothel owner made him what he is. He worked as a nervous Marshal and found it very stressful. He then took over the family business and is one of the better Marshal for hire.

Motivation: He is unsatisfied with his job; and to be a detective again

Ideals: Pacifist. Flaws: Ugly, Impulsive. Bonds: Job, Mentor. Occupation: Marshal

Voice: Pronounces difficult words wrong

Attributes [hide]

Berrian Cithreth, Male Half-Elf Expert 5
Medium (4'10") Half-Elf, Neutral Good (CR 5)
Armor Class 11
Hit Points 22 (5d6)
Speed 30 ft.
STRDEXCONINTWISCHA
11 (+0)12 (+1) 12 (+1)11 (+0) 11 (+0)12 (+1)
Skills Animal Handling +3, Insight +3
Senses Passive Perception 10
Languages Common, Elven
Attacks Melee +3 / 2d4+0, Ranged +4 / 2d4+1, Grapple +1

Possessions: 6000 sp.


Social Check DCs


Tippletoe Ironhide, Female Gnome [Permalink]

Personal [hide]

Description: A moderately attractive woman, she wears a suit in poor condition. It has not been laundered in sometime and has been worn in activities one would not normally wear a suit during. Her hair is short and brown. Her eyes, though not visible through her cowl, are amber.

Personality: She is unhospitable to her core. Her small house has "No trespassing" Signs all over it. She receives visions of the future at random moments

History: Gifted from a young age, Tippletoe studied abroad. Her family was being driven out of business by several neighboring competitors. The mother sought out extralegal help and others began closing their doors. She saw this and took pride in her mother's willingness to do anything to win. When she grew older, she became a bit more civilized, usually hanging around bars and taverns. She began work as a mercenary for hire. She would embark on any mission as long as the price was right.

Motivation: She possesses a valuable artifact that the thieves guild wishes to steal.

Ideals: Gifted. Flaws: Antagonistic. Bonds: Adventurer, Attractive, Criminal record. Occupation: Carter

Voice: Raspy

Attributes [hide]

Tippletoe Ironhide, Female Gnome Fighter 4
Small (3'5") Gnome, Chaotic Evil (CR 4)
Armor Class 14
Hit Points 38 (4d10)
Speed 20 ft.
STRDEXCONINTWISCHA
9 (-1)16 (+3) 17 (+3)11 (+0) 17 (+3)17 (+3)
Skills History +2, Perception +5
Senses Passive Perception 15
Languages Common, Gnome
Attacks Melee +1 / 1d10-1, Ranged +5 / 1d10+3, Grapple +3

Possessions: 300 gp. 1 Minor magic item.


Social Check DCs


Kelter Wildheart, Male Halfling [Permalink]

Personal [hide]

Description: This northern man's face is deformed and paralyzed on one side. As such, he slurs his words together. He wears a custom-built plate barding that's adorned with red lining and desert motifs. His head has been shaved. His face possesses mild wrinkles. His smile is extraordinarily sincere though he does not smile often.

Personality: He speaks before he thinks and is too direct. He has a minor phobia of water and hates getting wet.

History: He was a bastard born out of an affair, and his father always resented and mistreated him for it out of spite. Kelter liked to wander the woods near his home when he was young, something he still likes to do at least once a week. He never liked modest clothing or shoes, so he would wander the woods barefoot and lightly dressed, and he developed a good sense of balance and learned how to climb and swim well. After a long history of fighting, Kelter and his spouse have recently divorced.

Motivation: He's repulsed by the PC; and he is wracked by social anxiety

Flaws: Ugly, Impulsive, Fearful, Antagonistic. Bonds: Nature. Occupation: Mortician

Voice: Speaks with back of mouth

Attributes [hide]

Kelter Wildheart, Male Halfling Rogue 6
Small (3'3") Halfling, Chaotic Good (CR 6)
Armor Class 14
Hit Points 24 (6d6)
Speed 20 ft.
STRDEXCONINTWISCHA
10 (+0)17 (+3) 10 (+0)14 (+2) 7 (-2)17 (+3)
Skills Animal Handling +1, Medicine +1
Senses Passive Perception 8
Languages Common, Halfling, Draconic, Sylvan
Attacks Melee +3 / 2d6+0, Ranged +6 / 2d6+3, Grapple +3

Possessions: 500 gp.


Social Check DCs


Peter Anderton, Male Human [Permalink]

Personal [hide]

Description: He is a physically imposing light-skinned man. He is typically in his Glassblower uniform. His red hair is greasy and uncared for. His hazel eyes are passionate and lively.

Personality: Aggressive, abrasive, and angry, Peter embodies much of what other species detest in the Humans. He misses his home and complains about the freezing weather, even in summer.

History: He was a bastard born out of an affair, and his father always resented and mistreated him for it out of spite. Aside from being a slave or a gladiator, there isn't much legitimate work for Humans in Peter's homeland. Peter decided to take the middle way and become a bodyguard. After a long history of fighting, Peter and his spouse have recently divorced.

Motivation: He is unsatisfied with his job.

Ideals: Fighting. Flaws: Ugly, Antagonistic. Bonds: Job, Immigrant. Occupation: Glassblower

Voice: Jamaican accent

Attributes [hide]

Peter Anderton, Male Human Ranger 1
Medium (5'5") Human, Chaotic Evil (CR 1)
Armor Class 10
Hit Points 5 (1d8)
Speed 30 ft.
STRDEXCONINTWISCHA
16 (+3)11 (+0) 4 (-3)11 (+0) 11 (+0)16 (+3)
Skills Medicine +2, Religion +2
Senses Passive Perception 10
Languages Common
Attacks Melee +5 / 1d4+3, Ranged +2 / 1d4+0, Grapple +3
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day1000

Possessions: 90 gp.


Social Check DCs


Elaim Lutgehr, Male Dwarf [Permalink]

Personal [hide]

Description: This late middle aged man wears many layers of old clothing at all times and is in decent physical shape. His white hair is singed and shortened. He has a tattooed face.

Personality: He tends to agree with only himself unless someone else's opinion sounds like he can profit from it. He tries to control his temper but he can't always stop himself from what he feels what must be done. He seeks to pay back kindness whenever he gets the chance. Whether it be in the form of unwanted serenades or the latest gossip he always seeks to do solids for his friends.

History: He was born to loving parents in a slum to the east. As a very small child his family refused to pay dues to a local crime lord, who ordered them killed. His mother, a somewhat powerful mage sought to protect him and cast a teleportation spell that whisked him away. He used his abilities to travel the world and help people.

Motivation: Find a way to reverse the transformation of his brother.

Ideals: Philantrophist. Flaws: Ugly, Antagonistic. Bonds: Poor, Criminal record, Family. Occupation: Architect

Voice: Switch between two voices

Attributes [hide]

Elaim Lutgehr, Male Dwarf Barbarian 1
Medium (3'11") Dwarf, Chaotic Evil (CR 1)
Armor Class 11
Hit Points 15 (1d12)
Speed 20 ft.
STRDEXCONINTWISCHA
13 (+1)12 (+1) 16 (+3)12 (+1) 13 (+1)12 (+1)
Skills Athletics +3, Intimidation +3
Senses Passive Perception 11
Languages Common, Dwarven, Terran
Attacks Melee +3 / 1d4+1, Ranged +3 / 1d4+1, Grapple +3

Possessions: 140 gp.


Social Check DCs

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