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NPC Generator

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Advanced [show]


Naamah Flair, Female Tiefling [Permalink]

Personal [hide]

Description: She is a mite stocky and wears well tailored gowns and hats with beautiful decoration. She is almost always dressed for an outing in high society. She has white hair. Her silver eyes are slightly larger than normal.

Personality: In the realm of puns, she cannot help herself. She feels obliged to make them. Her job bores her to no end. She has decided to make it more interesting.

History: Her druidic talent manifested at a young age. Aiming to upstage a rival house, her parents had her trained. Her druidic abilities were realized during a raid on her village. Lacking all sense, she decided to go on an adventure. She picked a direction and started trekking.

Motivation: She will attempt to ambush and attack anyone she thinks she can take on alone and try to knock them out with non-lethal damage. If successful, she will try to sell them to her slave-trader contact; and she has passion for adventuring and risk

Ideals: Joker, Gifted. Bonds: Rich, Adventurer, Criminal record. Occupation: Crown-heir

Voice: Laughs frequently while speaking

Attributes [hide]

Naamah Flair, Female Tiefling Warlock 8
Medium (4'9") Tiefling, True Neutral (CR 8)
Armor Class 10
Hit Points 38 (8d8)
Speed 30 ft.
STRDEXCONINTWISCHA
16 (+3)10 (+0) 10 (+0)14 (+2) 14 (+2)13 (+1)
Skills Arcana +5, Sleight of Hand +3
Senses Passive Perception 12
Languages Common, Infernal, Giant
Attacks Melee +6 / 2d10+3, Ranged +3 / 2d10+0, Grapple +3
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day1332222

Possessions: 8000 sp.


Social Check DCs


Hupe Whispermouse, Male Halfling [Permalink]

Personal [hide]

Description: With yellow face paint in a stripe pattern across his face, he wears a shirt that is too small, which lets his gut show, with a ratty white coat over it. He has a very tight haircut. His fierce violet eyes like to dwell on things.

Personality: Soft-spoken and well mannered, he has an amazing amount of patience and a slow boiling temper. He is frequently practicing swordplay.

History: He grew up in a lower middle class home, but living comfortably wasn't enough. When Hupe reached his early adolescence his Halfling father passed away. Feeling disconnected from the small nearby village afterwards, he decided to travel. His rounds led him into the Army with a few individuals who would become his life-long companions. He now mingles about in high society.

Motivation: He is greedy; and he is content

Ideals: Disciplined. Flaws: Ugly, Mundane. Bonds: Military, Rich. Occupation: Slave Trader

Voice: Timid voice

Attributes [hide]

Hupe Whispermouse, Male Halfling Expert 15
Small (3'0") Halfling, Neutral Evil (CR 15)
Armor Class 15
Hit Points 67 (15d6)
Speed 20 ft.
STRDEXCONINTWISCHA
11 (+0)18 (+4) 12 (+1)14 (+2) 14 (+2)10 (+0)
Skills Athletics +5, Stealth +9
Senses Passive Perception 12
Languages Common, Halfling, Ignan, Druidic
Attacks Melee +5 / 4d8+0, Ranged +9 / 4d8+4, Grapple +9

Possessions: 6000 gp. 1 Minor magic item. 1 Minor magic item. 1 Minor magic item. 1 Minor magic item. 1 Minor magic item. 1 Minor magic item.


Social Check DCs


Berrian Erenaeth, Male Elf [Permalink]

Personal [hide]

Description: An imposing man with a heavy stainless steel prosthetic left leg, he dresses well, typically a more casual-formal manner. His blonde hair is lengthy and is close to two feet long. He wears a mask on his face.

Personality: He exudes charisma. He is a tour de force of persuasion. He takes great joy in being the best Mason in town.

History: Born the oldest of a large religious southern family, he was no stranger to responsibility. His father was a mechanic, and taught him how to fix just about anything. He has gone from town to town till he finds a spot where he can set up a sustainable business.

Motivation: Wants to open a new tavern; and his religion dominates his actions

Ideals: Persistence. Bonds: Attractive, Job, Religious. Occupation: Mason

Voice: French accent

Attributes [hide]

Berrian Erenaeth, Male Elf Paladin 9
Medium (5'0") Elf, Neutral Good (CR 9)
Armor Class 14
Hit Points 36 (9d10)
Speed 30 ft.
STRDEXCONINTWISCHA
16 (+3)19 (+4) 6 (-2)15 (+2) 14 (+2)11 (+0)
Skills History +5, Medicine +5
Senses Passive Perception 12
Languages Common, Elven, Gnome, Ignan
Attacks Melee +6 / 3d4+3, Ranged +7 / 3d4+4, Grapple +4
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day1301000

Possessions: 1600 gp.


Social Check DCs


Zaffrab Shadowcloak, Male Gnome [Permalink]

Personal [hide]

Description: This man wears an entirely tan suit with white socks and a vest with buckled shoes. He has a penchant for wearing a ring with an oversized jet on his right hand. His red hair is matted, messy, and big. His eyes are likewise amber.

Personality: He snorts whenever he laughs or is feeling confident. He would rather hide behind his crafts than deal with other people.

History: He was raised happily, as a normal child born to his mother and father. His mother taught him the rudiments of the Barber arts, while his father instructed him in etiquette, music and courtly manner. In his 13th year, while out on a day-trip, he returned to find his hometown burning and destroyed. He found his mother impaled in their home, and his father beheaded. He saw the man who walked out, and charged him in a blind rage. The man easily evaded and defeated him, leaving him to live broken and terrified. He remains aloof and afraid to be himself due to all the ideals others have placed upon him.

Motivation: He has money and likes to spend it.

Ideals: Artistic. Flaws: Ugly, Shy, Fearful. Bonds: Rich. Occupation: Barber

Voice: Middle-eastern accent

Attributes [hide]

Zaffrab Shadowcloak, Male Gnome Bard 3
Small (3'8") Gnome, Chaotic Evil (CR 3)
Armor Class 14
Hit Points 26 (3d6)
Speed 20 ft.
STRDEXCONINTWISCHA
10 (+0)17 (+3) 20 (+5)11 (+0) 12 (+1)12 (+1)
Skills Nature +2, Religion +2
Senses Passive Perception 11
Languages Common, Gnome
Attacks Melee +2 / 1d8+0, Ranged +5 / 1d8+3, Grapple +3
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day1031

Possessions: Just what you see.


Social Check DCs


Azzakh Bhenkumbyrznaax, Male Dragonborn [Permalink]

Personal [hide]

Description: He is armored in gleaming platemail with gilded edges. A flowing green cape and mantle trimmed with soft black waves gently in the breeze. He is physically well-built. His silver crest has been sun bleached extensively. He wears round tiny glasses practically rammed into his face.

Personality: He considers himself the perfect gentleman. He makes a point to always show proper etiquette and frequently critiques the etiquette of others. He is an amazing painter.

History: He was born with several neurological imbalances, which makes sleep difficult for him. It may also be what makes him so good at details. His mother was very strict, and drilled into him lessons on being the perfect gentleman. He now mingles about in high society.

Motivation: He doesn't get along with people that don't share his tastes.

Ideals: Impeccable, Gifted. Flaws: Disease, Insomniac. Bonds: Rich. Occupation: Actor

Voice: Speaks with a cold

Attributes [hide]

Azzakh Bhenkumbyrznaax, Male Dragonborn Fighter 12
Medium (6'4") Dragonborn, Lawful Neutral (CR 12)
Armor Class 13
Hit Points 65 (12d10)
Speed 30 ft.
STRDEXCONINTWISCHA
14 (+2)16 (+3) 11 (+0)10 (+0) 12 (+1)14 (+2)
Skills Athletics +6, Sleight of Hand +7
Senses Passive Perception 11
Languages Common
Attacks Melee +6 / 3d10+2, Ranged +7 / 3d10+3, Grapple +7

Possessions: 400 pp.


Social Check DCs


Igden Leffery, Male Gnome [Permalink]

Personal [hide]

Description: He wears very tight pants and wife beaters, though occasionally he sports a tan coat. He has a moderate pudge and is not very fit. His hair is white and curly. He wears round tiny glasses practically rammed into his face.

Personality: He is almost excessively polite to everyone, even when angry. He will do just about anything if he becomes convinced it is for someone's true love, of this he is easily convinced.

History: The child of a Tanner, who enjoyed hunting, Igden was taken on many hunting expeditions. When he was little, his rather wealthy family often ventured across the mountains to a summer home near a large cave. He would wander through that large cave and adventure through it for days. One day while adventuring a terrible storm took place and he was stranded inside. His family spent the next few days looking for him, and could only assume he was dead when it came time to leave. The family never returned to the mountains due to the painful memories there. Igden took refuge in the large cave and found the beat up crossbow and armor he uses now. He would ruin relationships and cause injury. He was reprimanded several times before being given his current form and forced to learn humility.

Motivation: To settle down with his crush; and a rival would like him out of the picture

Flaws: Shy. Bonds: Has a crush, Nature, Criminal record. Occupation: Mortician

Voice: Low rumbling, strings words together

Attributes [hide]

Igden Leffery, Male Gnome Warrior 4
Small (3'8") Gnome, Lawful Evil (CR 4)
Armor Class 13
Hit Points 45 (4d10)
Speed 20 ft.
STRDEXCONINTWISCHA
10 (+0)14 (+2) 19 (+4)15 (+2) 17 (+3)12 (+1)
Skills Intimidation +3, Sleight of Hand +4
Senses Passive Perception 13
Languages Common, Gnome, Sylvan, Infernal
Attacks Melee +2 / 1d10+0, Ranged +4 / 1d10+2, Grapple +2

Possessions: 500 gp. 1 Masterwork Common Melee. 1 Masterwork Uncommon Weapon. 1 Masterwork Common Melee.


Social Check DCs


Beloril Hammerstone, Male Dwarf [Permalink]

Personal [hide]

Description: He wears grey robes with leather pauldrons. Though occasionally he wears more armor. He prefers to carry a quarterstaff, but if one is not available he will default to his greatsword. He carries a battered quarterstaff and tarnished greatsword as well. He wears a Stetson hat to cover his moderate length auburn hair. He tend to wears goggles to shield his eyes.

Personality: He is quiet and reserved most of the time, but warms up to people very quickly. Around friends he is liable to tell dirty jokes and enjoy himself. He is obsessed with a lost civilization.

History: From birth he was tutored by a cruel and relentless mentor. From there he went from mercenary job to mercenary job. Lacking all sense, he decided to go on an adventure. He picked a direction and started trekking.

Motivation: To reunite with his old friends; and a need for knowledge about a nearby landmark

Ideals: Fighting, Joker. Bonds: Adventurer, Mentor. Occupation: Fletcher

Voice: Scandinavian accent

Attributes [hide]

Beloril Hammerstone, Male Dwarf Aristocrat 1
Medium (4'4") Dwarf, Chaotic Good (CR 1)
Armor Class 11
Hit Points 10 (1d8)
Speed 20 ft.
STRDEXCONINTWISCHA
14 (+2)13 (+1) 15 (+2)11 (+0) 11 (+0)14 (+2)
Skills Arcana +2, Athletics +4
Senses Passive Perception 10
Languages Common, Dwarven
Attacks Melee +4 / 1d4+2, Ranged +3 / 1d4+1, Grapple +4

Possessions: 700 sp.


Social Check DCs

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