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NPC Generator

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Advanced [show]


Merihim Tranquil, Male Tiefling [Permalink]

Personal [hide]

Description: He wears professional attire. He is physically well-built. He wears his chestnut hair up. He is baby faced.

Personality: Deceptive and manipulative this northern guy figured out how to best use his charms to convince people to do what he wants. He has a habit of throwing himself into exceedingly dangerous situations.

History: He was born in a small forest village. He was one of the best in his class, and was picked up by his current employer. He quickly showed his capability and was soon promoted to a head role. He has worked as a Fortune-teller like his father before him.

Motivation: Several ex partners dislike his way of doing things and want revenge; and many drow want him driven away

Flaws: Impulsive. Bonds: Attractive, Nature, Job, Enemies. Occupation: Fortune-teller

Voice: Relaxed voice

Attributes [hide]

Merihim Tranquil, Male Tiefling Cleric 8
Medium (5'9") Tiefling, Lawful Evil (CR 8)
Armor Class 12
Hit Points 54 (8d8)
Speed 30 ft.
STRDEXCONINTWISCHA
14 (+2)14 (+2) 13 (+1)16 (+3) 12 (+1)20 (+5)
Skills Survival +4
Senses Passive Perception 11
Languages Common, Celestial, Halfling, Dwarven
Attacks Melee +5 / 2d10+2, Ranged +5 / 2d10+2, Grapple +2
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day12643

Possessions: 300 gp. Brass mug with jade inlays (400 gp). Large well-done wool tapestry (400 gp). 1 Minor magic item. 1 Minor magic item. 1 Minor magic item. 1 Minor magic item.


Social Check DCs


Fallthra Foamtankard, Female Dwarf [Permalink]

Personal [hide]

Description: She is a mite stocky and wears a grey costume with the symbols of death on her torso. Her silver hair is unkempt and raggedy. Her eyes are gray and catlike.

Personality: She never swears and excessively uses polite adverbs when speaking. She passes on several rewards to people in need. She makes a point to leave places better than she found them.

History: Fallthra was raised in a hard working conservative environment. She worked as a nervous Banker and found it very stressful. She inherited the family business which she has now maintained for 4 years.

Motivation: Wants to have a good time and be beloved; and she is unsatisfied with her job

Ideals: Optimist, Philantrophist. Flaws: Ugly. Bonds: Poor, Job. Occupation: Banker

Voice: Prounounces S like Z

Attributes [hide]

Fallthra Foamtankard, Female Dwarf Barbarian 2
Medium (4'3") Dwarf, Lawful Neutral (CR 2)
Armor Class 10
Hit Points 28 (2d12)
Speed 20 ft.
STRDEXCONINTWISCHA
6 (-2)11 (+0) 15 (+2)11 (+0) 14 (+2)12 (+1)
Skills Animal Handling +4, Insight +4
Senses Passive Perception 12
Languages Common, Dwarven
Attacks Melee +0 / 1d6-2, Ranged +2 / 1d6+0, Grapple +0

Possessions: 130 pp. 6 Acid flasks.


Social Check DCs


Sarah Rolands, Female Half-Elf [Permalink]

Personal [hide]

Description: She wears a violet collared shirt and brown skirt. She accessorizes with a violet scarf around the waist and a strap diagonally across her shirt. She has relatively light skin and is very physically imposing due to her abundance of muscles. She wears a colorful flower in her auburn hair. Her amber eyes dart from person to person.

Personality: She is highly sensitive about her name. She loathes it, but will not take any guff about it from anyone. She has a cruel streak; something she gained from her previous mentor. She harbors resentment against her former mentor.

History: The child of a Dilettante, who enjoyed hunting, Sarah was taken on many hunting expeditions. Sarah liked to wander the woods near her home when she was young, something she still likes to do at least once a week. She never liked modest clothing or shoes, so she would wander the woods barefoot and lightly dressed, and she developed a good sense of balance and learned how to climb and swim well. She bought a falchion and has really upped her game hunting, due to her understanding of decoy and ambush.

Motivation: She's repulsed by the PC; and she is not mentally stable, and does not behave rationally

Flaws: Sensitive, Antagonistic. Bonds: Attractive, Mentor, Nature. Occupation: Miner

Voice: Indian accent

Attributes [hide]

Sarah Rolands, Female Half-Elf Warlock 1
Medium (5'4") Half-Elf, Lawful Neutral (CR 1)
Armor Class 13
Hit Points 6 (1d8)
Speed 30 ft.
STRDEXCONINTWISCHA
11 (+0)16 (+3) 6 (-2)9 (-1) 12 (+1)12 (+1)
Skills Acrobatics +5, Intimidation +3
Senses Passive Perception 11
Languages Common, Elven
Attacks Melee +2 / 1d4+0, Ranged +5 / 1d4+3, Grapple +3
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day9

Possessions: 1000 cp. Red-brown spinel (160 gp).


Social Check DCs


Theren Mundy, Male Half-Elf [Permalink]

Personal [hide]

Description: This late middle aged man dresses in collared shirts and wears a proper scarf over his head and is in decent physical shape. He sports a long silver beard, and similarly colored long hair. His brown eyes have a joyful gleam in them most of the time.

Personality: He hates Half-Elves with a passion. As such he is filled with self loathing. He uses his nature as a weapon; he likes to lead opponents to think him in distress.

History: Born to a pair of adventurers, Theren grew up listening to his mother's many stories. His arcane abilities were realized during a raid on his village. He now travels the world, in search of power and loot.

Motivation: To reunite with his old friends; and he feels threatened by others

Ideals: Gifted. Flaws: Racist, Secretive, Fearful. Bonds: Adventurer. Occupation: Butcher

Voice: Mumbles to self between sentences

Attributes [hide]

Theren Mundy, Male Half-Elf Fighter 5
Medium (4'10") Half-Elf, Neutral Evil (CR 5)
Armor Class 12
Hit Points 35 (5d10)
Speed 30 ft.
STRDEXCONINTWISCHA
11 (+0)14 (+2) 11 (+0)8 (-1) 10 (+0)12 (+1)
Skills Nature +2, Sleight of Hand +5
Senses Passive Perception 10
Languages Common, Elven
Attacks Melee +3 / 2d4+0, Ranged +5 / 2d4+2, Grapple +2

Possessions: 6000 sp. Deep green spinel (150 gp). 1 Minor magic item.


Social Check DCs


Aline Oakley, Female Human [Permalink]

Personal [hide]

Description: This slender woman stands about 5'2". She wears grey trousers with brown and black striped suspenders. She wears various colorful collared shirts. Her moppish red hair is in a traditional bowl cut. Her hazel eyes show the wear and tear of someone lonely with a great burden to carry.

Personality: She is a very philanthropic person; she spends her free time working at various soup kitchens. Animals are drawn to her, and she is able to talk to them.

History: Sold as a small child to a necromancer, Aline was an assistant, and all too frequently test subject. She eventually earned her freedom when her former master disappeared. Her druidic abilities were realized during a raid on her village. She has since lost track of the people in her past.

Motivation: She has comitted a past crime that haunts her to this day; and she has decided she is irredeemable

Ideals: Philantrophist, Gifted. Bonds: Mentor, Family, Criminal record. Occupation: Junk Dealer

Voice: Gruff and masculine

Attributes [hide]

Aline Oakley, Female Human Barbarian 1
Medium (5'2") Human, Chaotic Evil (CR 1)
Armor Class 10
Hit Points 13 (1d12)
Speed 30 ft.
STRDEXCONINTWISCHA
14 (+2)10 (+0) 13 (+1)14 (+2) 9 (-1)8 (-1)
Skills Arcana +4, Investigation +4
Senses Passive Perception 9
Languages Common, Auran, Elven
Attacks Melee +4 / 1d4+2, Ranged +2 / 1d4+0, Grapple +2

Possessions: 200 sp.


Social Check DCs


Damaia Respect, Female Tiefling [Permalink]

Personal [hide]

Description: A hulking woman with gigantic muscles, she wears a green coat over a violet low-cut shirt, and a deerstalker hat upon her head. Her silver hair is long and unkept. Her thin eyebrows rest above her beady black eyes.

Personality: She is erratic and paranoid. She believes illithids are coming to abduct people. She also is a firm believer in the womanly ideal.

History: The child of a Shipwright, who enjoyed hunting, Damaia was taken on many hunting expeditions. She graduated from the Naval Academy and went to see the world at the rank of Ensign. She advanced relatively quickly due to her good work ethic, understanding of the chain of command, and natural leadership ability. She has taken up leadership of the village's small militia in response to illithids demanding more tribute than usual.

Motivation: Someone believes her a fraud; and to prove her worth to the world

Flaws: Ugly, Impulsive. Bonds: Enemies, Nature, Military. Occupation: Slave Trader

Voice: Low rumbling, strings words together

Attributes [hide]

Damaia Respect, Female Tiefling Adept 7
Medium (6'1") Tiefling, True Neutral (CR 7)
Armor Class 8
Hit Points 28 (7d6)
Speed 30 ft.
STRDEXCONINTWISCHA
10 (+0)6 (-2) 10 (+0)13 (+1) 9 (-1)18 (+4)
Skills History +4, Perception +2
Senses Passive Perception 12
Languages Common, Orc
Attacks Melee +3 / 2d8+0, Ranged +1 / 2d8-2, Grapple +0
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day10

Possessions: 1200 gp.


Social Check DCs


Giselle Everleigh, Female Human [Permalink]

Personal [hide]

Description: This woman has a large grey mantle and cape that has been intricately interwoven into her white robe, and sports empty pouches on her belt. She has a very tight haircut. Her violet eyes dart from person to person.

Personality: She will rave to anyone who will listen. She is obsessed with finding treasure.

History: Giselle was born into a poor family. Growing up, she dreamt of becoming a Barbarian, to bring honor to her family’s name. When she came of age, she applied for a position with her town's local guard, looking to work her way up via merit and eventually become a Barbarian in service of a powerful lord somewhere. She made a point of taking high paying jobs and getting most of it up front. She then took over the family business and is one of the better Marshal for hire.

Motivation: Wants her loneliness to end; and a need for knowledge about a nearby landmark

Flaws: Insane. Bonds: Adventurer, Poor, Job, Has a crush. Occupation: Marshal

Voice: Sleepy voice

Attributes [hide]

Giselle Everleigh, Female Human Barbarian 1
Medium (5'4") Human, Neutral Good (CR 1)
Armor Class 11
Hit Points 14 (1d12)
Speed 30 ft.
STRDEXCONINTWISCHA
8 (-1)12 (+1) 14 (+2)13 (+1) 10 (+0)16 (+3)
Skills Deception +5, Investigation +3
Senses Passive Perception 10
Languages Common, Goblin
Attacks Melee +1 / 1d4-1, Ranged +3 / 1d4+1, Grapple +1

Possessions: 2000 cp.


Social Check DCs

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