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NPC Generator

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Advanced [show]


Justin Oakes, Male Human [Permalink]

Personal [hide]

Description: This man is tall and muscular. He likes to wear ponchos typically of a light brown in addition to tight pants. He wears his golden hair up in a very large beehive style do. His eyes are a pleasant green.

Personality: Cocky and sure of himself, he believes he is the best Butcher born in the past three hundred years. He takes great pride in his work and is very well organized. His planner is full of calendar events.

History: Born in the east to a Butcher, Justin learned a great deal about his mother's area of expertise. Like his mother and his sister before him, after school he went straight into learning to become a Butcher. He became a plane-shifter, and is stopping over on this plane for a brief visit.

Motivation: Expand his business; and a strong sense of loyalty to dwarven people

Ideals: Athletic. Flaws: Racist. Bonds: Job, Adventurer. Occupation: Butcher

Voice: Jamaican accent

Attributes [hide]

Justin Oakes, Male Human Barbarian 9
Medium (5'7") Human, Neutral Good (CR 9)
Armor Class 9
Hit Points 63 (9d12)
Speed 30 ft.
STRDEXCONINTWISCHA
14 (+2)9 (-1) 11 (+0)7 (-2) 9 (-1)14 (+2)
Skills Nature +1, Performance +5
Senses Passive Perception 9
Languages Common
Attacks Melee +5 / 3d4+2, Ranged +2 / 3d4-1, Grapple +2

Possessions: 700 gp. Star rose quartz (70 gp). Coral (110 gp).


Social Check DCs


Aelar Netyoive, Male Elf [Permalink]

Personal [hide]

Description: He is a small man, but exceptionally fit. He wears a blue shirt with thin yellow vertical stripes and green pants. His white hair is lengthy. His eyes are violet and he is always smoking a pipe.

Personality: He is curt in most of his responses. He prefers to keep his word usage to a minimum to avoid giving away unnecessary information. He has no love for corruption and racketeering and views those as crimes of the highest magnitude.

History: He was born with several neurological imbalances, which makes sleep difficult for him. It may also be what makes him so good at details. He was an athlete and attended two major summer competitions. He never won. He has made many enemies by not giving into corruption and outing many instances of it.

Motivation: To get a good night's sleep; and wants to work out more often

Ideals: Athletic, Justice. Flaws: Shy, Disease, Insomniac. Occupation: Courier

Voice: Sore throat, cough

Attributes [hide]

Aelar Netyoive, Male Elf Rogue 8
Medium (5'4") Elf, Lawful Good (CR 8)
Armor Class 13
Hit Points 33 (8d6)
Speed 30 ft.
STRDEXCONINTWISCHA
10 (+0)16 (+3) 10 (+0)10 (+0) 13 (+1)11 (+0)
Skills Acrobatics +6, Animal Handling +4
Senses Passive Perception 11
Languages Common, Elven
Attacks Melee +3 / 2d10+0, Ranged +6 / 2d10+3, Grapple +4

Possessions: 140 pp. Pink pearl (150 gp). Zircon (20 gp). Sardonyx (20 gp).


Social Check DCs


Soveliss Dalanthan, Male Half-Elf [Permalink]

Personal [hide]

Description: He is a pot bellied eastern man with a big hulking figure and broad shoulders. He wears a simple burlap shirt and baggy pants. He conceals his morningstar with his veritable burlap sack of a shirt. He keeps his auburn hair in a pixie cut. His fierce blue eyes like to dwell on things.

Personality: He's a bit of a prankster. He knows he is clumsy and seen as such and will often feign amnesia after injury. He has the money to obtain near anything and knows that if you pay a man enough he will sell his own mother. Money is his most trusted friend.

History: The child of a Cook, who enjoyed hunting, Soveliss was taken on many hunting expeditions. When he was little, his rather wealthy family often ventured across the forest to a summer home near a large cave. He would wander through that large cave and adventure through it for days. One day while adventuring a terrible storm took place and he was stranded inside. His family spent the next few days looking for him, and could only assume he was dead when it came time to leave. The family never returned to the forest due to the painful memories there. Soveliss took refuge in the large cave and found the beat up morningstar and armor he uses now. He knows his nephew is from a royal line that had remained secret for centuries, but promised not to tell anyone. So far, no-one knows but him.

Motivation: Wants to work out more often.

Ideals: Athletic, Joker, Entrepeneur. Bonds: Rich, Nature. Occupation: Armorer

Voice: Speaks with a cold

Attributes [hide]

Soveliss Dalanthan, Male Half-Elf Paladin 5
Medium (5'6") Half-Elf, Chaotic Good (CR 5)
Armor Class 9
Hit Points 39 (5d10)
Speed 30 ft.
STRDEXCONINTWISCHA
14 (+2)9 (-1) 14 (+2)14 (+2) 10 (+0)11 (+0)
Skills Persuasion +3, Stealth +2
Senses Passive Perception 10
Languages Common, Elven, Draconic, Ignan
Attacks Melee +5 / 2d4+2, Ranged +2 / 2d4-1, Grapple +2
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day110

Possessions: 300 gp.


Social Check DCs


Andry Kettlewhistle, Female Halfling [Permalink]

Personal [hide]

Description: She is a paragon of her species. She is larger and stronger than most Halflings. Her skin is light but she possesses many violet ritualistic tattoos. She likes to wear ponchos typically of a light white in addition to tight pants. Her blonde hair is slicked back into a classic pompadour. She has a very pronounced jaw and large eyebrows. She wears rectangular glasses with silver brims.

Personality: A grumpy gal she will invite people to lunch so she can critique them. Yet she still seems generally likeable, like a lovable grump. She is lazy, self-centered, vain, and jealous.

History: She was raised in a desert tribe. Ostracized due to the necromantic powers of her oldest brother, she and her siblings struck out on their own. In the process these unassuming Halflings became a terror of the countryside. She now spends her time doing works of charity.

Motivation: She is content; and she's repulsed by the pc

Ideals: Philantrophist, Gifted. Flaws: Antagonistic, Selfish, Mundane. Bonds: Nature. Occupation: Roofer

Voice: Old Prospector

Attributes [hide]

Andry Kettlewhistle, Female Halfling Druid 16
Small (2'8") Halfling, Lawful Good (CR 16)
Armor Class 13
Hit Points 89 (16d8)
Speed 20 ft.
STRDEXCONINTWISCHA
11 (+0)15 (+2) 11 (+0)7 (-2) 12 (+1)17 (+3)
Skills Insight +6, Intimidation +8
Senses Passive Perception 11
Languages Common, Halfling
Attacks Melee +5 / 4d10+0, Ranged +7 / 4d10+2, Grapple +2
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day14655

Possessions: 1200 pp. Black star sapphire (700 gp). Jasper (80 gp). Violet garnet (1600 gp). Jet (140 gp). Jasper (80 gp). Red-brown spinel (140 gp). Carnelian (80 gp). Sardonyx (80 gp). Chalcedony (80 gp). Tiger eye turquoise (11 gp). Deep blue spinel (1600 gp). Silver pearl (140 gp). 1 Minor magic item. 1 Minor magic item. 1 Minor magic item. 1 Minor magic item. 1 Minor magic item. 1 Minor magic item. 1 Minor magic item. 1 Minor magic item.


Social Check DCs


Dagnal Dankil, Female Dwarf [Permalink]

Personal [hide]

Description: This exceptionally lanky woman wears a robe, a symbol of her god around her neck, and a rapier on her belt. She has slicked back black hair. Her eyes are likewise gray. Her teeth are yellowed and unaligned.

Personality: She will use flattery and sarcasm to attack and weaken her opponents. Despite her formidable combat skills she remains a coward. She is a thrill seeker, she laughs at people and throws down challenges. She is highly competitive and combative.

History: When she was but 4 years old her parents immigrated from the north. From there she went from mercenary job to mercenary job. She was recently attacked on the road and savagely beaten by bandits.

Motivation: Wants to raise her children well; and her spouse's relatives view her with great suspicion

Ideals: Fighting. Flaws: Ugly. Bonds: Adventurer, Immigrant, Family. Occupation: Junk Dealer

Voice: Pronounces O like U

Attributes [hide]

Dagnal Dankil, Female Dwarf Fighter 12
Medium (4'0") Dwarf, True Neutral (CR 12)
Armor Class 9
Hit Points 92 (12d10)
Speed 20 ft.
STRDEXCONINTWISCHA
12 (+1)9 (-1) 13 (+1)11 (+0) 9 (-1)4 (-3)
Skills Religion +4, Sleight of Hand +3
Senses Passive Perception 9
Languages Common, Dwarven
Attacks Melee +5 / 3d10+1, Ranged +3 / 3d10-1, Grapple +1

Possessions: 1000 gp. Violet garnet (900 gp). Amber (160 gp). Black pearl (900 gp). Chalcedony (60 gp). 1 Minor magic item. 1 Minor magic item. 1 Minor magic item.


Social Check DCs


Roge Brightmoon, Male Halfling [Permalink]

Personal [hide]

Description: He is a pot bellied southern man with a big hulking figure and broad shoulders. He wears a red broad hat and red clothes. His long blonde hair is drawn into a two foot long braid. His fair skin shows little sign of his aristocratic breeding.

Personality: He is a jovial happy person, but he is convinced people are living their lives too quickly. He is a bit of a xeno-phobe, disliking non-Halflings.

History: He was born to a wealthy landowner in a frontier town, living a normal and happy childhood. When Roge reached his early adolescence his Halfling mother passed away. Feeling disconnected from the small nearby village afterwards, he decided to travel. His rounds led him into the Army with a few individuals who would become his life-long companions. He has built up a small fortune and can afford his own way.

Motivation: He uses money and sex appeal to get what he needs; and he has money and likes to spend it

Ideals: Athletic, Optimist. Flaws: Racist. Bonds: Attractive, Rich, Military. Occupation: Spy

Voice: Can't modulate volume

Attributes [hide]

Roge Brightmoon, Male Halfling Sorcerer 2
Small (3'2") Halfling, Lawful Evil (CR 2)
Armor Class 13
Hit Points 10 (2d4)
Speed 20 ft.
STRDEXCONINTWISCHA
16 (+3)15 (+2) 13 (+1)12 (+1) 16 (+3)11 (+0)
Skills Animal Handling +5, Investigation +3
Senses Passive Perception 13
Languages Common, Halfling, Celestial
Attacks Melee +5 / 1d6+3, Ranged +4 / 1d6+2, Grapple +3
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day11640

Possessions: 1000 cp.


Social Check DCs


Fonkin Daergel, Male Gnome [Permalink]

Personal [hide]

Description: He stands about 3'5" and is wearing a long, tan cloak. His left hand appears badly burned and disfigured. His chestnut hair is braided into rings. His blue eyes dart around the room hyper actively observing anyone and anything.

Personality: He likes to be helpful to his clients. He likes to prescribe proper advice to his clients. He cannot deal with unfamiliar people for more than a few minutes at a time and if they persist he will grow angry at them.

History: Fonkin was born with his father's beautiful face. He worked as a nervous Scribe and found it very stressful. He has taken up leadership of the village's small militia in response to orcs demanding more tribute than usual.

Motivation: Several ex partners dislike his way of doing things and want revenge.

Flaws: Antagonistic. Bonds: Job, Attractive, Enemies. Occupation: Scribe

Voice: Pronounces difficult words wrong

Attributes [hide]

Fonkin Daergel, Male Gnome Aristocrat 4
Small (3'5") Gnome, Neutral Good (CR 4)
Armor Class 11
Hit Points 24 (4d8)
Speed 20 ft.
STRDEXCONINTWISCHA
14 (+2)10 (+0) 12 (+1)10 (+0) 14 (+2)10 (+0)
Skills Arcana +2, Medicine +4
Senses Passive Perception 12
Languages Common, Gnome
Attacks Melee +4 / 1d10+2, Ranged +2 / 1d10+0, Grapple +2

Possessions: 1 Backpack.


Social Check DCs

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