Dayereth Casilltenirra, Male Elf [Permalink]
Personal [hide]
Description: He is a physically imposing light-skinned man. He prefers to wear tan pants and tee shirts. His silver hair is unkempt and raggedy. He wears a mask on his face.
Personality: He has a good heart but also a terrible temper. He will forgive often but not before yelling and berating someone for whatever they have done wrong. He is used to getting what he wants. In part because he is a meticulous planner.
History: He was born to a pair of big game hunters, but was frequently ill as a child. Through the years after Dayereth was born, his mother became increasingly distant from his family, instead choosing to pursue power in the north. Dayereth's mother didn't care for him much, and the feeling was mutual. After a long history of fighting, Dayereth and his spouse have recently divorced.
Motivation: His relatives are trying to arrange a marriage; and he's repulsed by the pc
Ideals: Professionalism. Flaws: Ugly, Antagonistic, Disease. Bonds: Poor. Occupation: Stableman
Voice: Voice breaks
Attributes [hide]
Medium (5'1") Elf, Chaotic Good (CR 3)
Armor Class 13
Hit Points 7 (3d8)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
10 (+0) | 16 (+3) | 7 (-2) | 16 (+3) | 12 (+1) | 16 (+3) |
Senses Passive Perception 11
Languages Common, Elven, Celestial, Auran, Giant
Attacks Melee +2 / 1d8+0, Ranged +5 / 1d8+3, Grapple +3
Possessions: Just what you see.
Dustin Ramsay, Male Human [Permalink]
Personal [hide]
Description: He tends to wear a large brown jacket. He is bristling with hidden weapons, mostly bastard swords and sickles. He sports a long chestnut beard, and similarly colored long hair. His blue eyes dart around the room hyper actively observing anyone and anything.
Personality: His voice, at times compared to that of a Nymph, lambasts those who consider themselves "civilized" with snide, belittling remarks; the subtle growl he speaks with growing louder in doing so, one can find it most pronounced, despite the otherwise natural purity of his tone. He is often prim and proper but will on occasion tell either really disgusting or offensive jokes, which seem out of character.
History: He comes from a rich northern family. He became part of the deadliest team of assassins in recent memory. A botched job caused the group to be disbanded. He routinely visits covens of witches but complains that many are fraudulent and lack true knowledge of magic.
Motivation: Money/treasure; and he seems to be bored by most things
Ideals: Joker, Logical. Flaws: Cynical, Mundane. Bonds: Criminal record, Rich. Occupation: Blacksmith
Voice: Speaks in third person
Attributes [hide]
Medium (5'7") Human, Lawful Evil (CR 7)
Armor Class 12
Hit Points 18 (7d6)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
12 (+1) | 15 (+2) | 8 (-1) | 19 (+4) | 18 (+4) | 17 (+3) |
Senses Passive Perception 14
Languages Common, Aquan, Draconic, Ignan, Undercommon
Attacks Melee +4 / 2d8+1, Ranged +5 / 2d8+2, Grapple +2
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 15 | 3 | 3 | 2 | 0 | 0 | 0 | 0 |
Possessions: 900 gp. Gold dragon comb with red garnet eye (1800 gp). Large well-done wool tapestry (500 gp). Embroidered silk and velvet mantle with numerous moonstones (1900 gp). Solid gold idol (200 gp).
Miles Colby, Male Human [Permalink]
Personal [hide]
Description: A man with a calm yet intense air about him, he dresses in collared shirts and wears a proper scarf over his head. His head has been shaved. His eyes are green and catlike.
Personality: He is a very happy person and has lots of energy. To put it simply, he's a very lovable idiot. He loves teas. He is very sensitive about his face. To blow off anger he lifts weights and to control his otherwise explosive temper he works out a lot.
History: A studious child he never was much for a social life, not because he was unlikable, but because he did not seek it out. His spouse left him for another, whom he beat to an almost bloody pulp. He did not win them back, but he came to a realization. To get what you want from life, you must take it. He was granted psionic powers by his dying sister.
Motivation: Regain custody of his daughter.
Ideals: Optimist, Fighting, Gifted. Flaws: Ugly. Bonds: Family. Occupation: Actor
Voice: Scottish accent
Attributes [hide]
Medium (5'4") Human, Chaotic Good (CR 1)
Armor Class 10
Hit Points 7 (1d6)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
6 (-2) | 10 (+0) | 13 (+1) | 10 (+0) | 14 (+2) | 10 (+0) |
Senses Passive Perception 12
Languages Common
Attacks Melee +0 / 1d4-2, Ranged +2 / 1d4+0, Grapple +0
Possessions: Just what you see.
Theirastra Sylvaranth, Female Elf [Permalink]
Personal [hide]
Description: She is scrawny and has patchy red stubble. She wears an entirely blue suit with green socks and a vest with buckled shoes. She has a hunchback. Her tied-back hair is red. She has a tattooed face.
Personality: She is a very philanthropic person; she spends her free time working at various soup kitchens. Theirastra enjoys physical pleasures, and is well known for her love of warm baths in the hot springs near the town.
History: She was raised happily, as a normal child born to her mother and father. Her mother taught her the rudiments of the Sculptor arts, while her father instructed her in etiquette, music and courtly manner. She always admired druidic-users and wanted to develop the talent, but never had the affinity for it. She was recently attacked on the road and savagely beaten by bandits.
Motivation: Money/treasure; and she has money and likes to spend it
Ideals: Philantrophist, Gifted. Flaws: Ugly, Hedonist. Bonds: Rich. Occupation: Sculptor
Voice: Tuts and clicks tongue
Attributes [hide]
Medium (4'8") Elf, Lawful Evil (CR 13)
Armor Class 14
Hit Points 92 (13d6)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
16 (+3) | 18 (+4) | 16 (+3) | 17 (+3) | 9 (-1) | 11 (+0) |
Senses Passive Perception 9
Languages Common, Elven, Draconic, Druidic, Terran
Attacks Melee +7 / 4d4+3, Ranged +8 / 4d4+4, Grapple +4
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 11 |
Possessions: 1000 gp. Embroidered silk and velvet mantle with numerous moonstones (2400 gp). 1 Minor magic item. 1 Minor magic item. 1 Minor magic item. 1 Minor magic item.
Gurdis Loderr, Female Dwarf [Permalink]
Personal [hide]
Description: She is a small woman, but exceptionally fit. She wears tight fitting clothing which further accentuates her frame. She keeps her long golden hair kept up in a rat tail. Her face possesses mild wrinkles. Her smile is extraordinarily sincere though she does not smile often.
Personality: She is envious of other's things. She hoards treasure, art, food, wine, and anything that she so desires. Her temper goes off on the smallest of things. She tends to lash out at those around her.
History: She was born on a small isolated farm. Her family was turned out during the war. She and her family wandered north to less war torn lands. She bought a shield and has really upped her game hunting, due to her understanding of decoy and ambush.
Motivation: Wants to work out more often.
Ideals: Athletic. Flaws: Greedy, Antagonistic, PTSD. Bonds: Attractive, Nature. Occupation: Laborer
Voice: Farmer accent
Attributes [hide]
Medium (4'2") Dwarf, Lawful Good (CR 2)
Armor Class 11
Hit Points 26 (2d10)
Speed 20 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
13 (+1) | 12 (+1) | 16 (+3) | 11 (+0) | 10 (+0) | 10 (+0) |
Senses Passive Perception 10
Languages Common, Dwarven
Attacks Melee +3 / 1d6+1, Ranged +3 / 1d6+1, Grapple +1
Possessions: 140 gp. 1 Masterwork Uncommon Weapon.
Skûn Conway, Male Half-Orc [Permalink]
Personal [hide]
Description: An imposing man with a heavy stainless steel prosthetic left leg, he typically wears a sleeveless long coat of deep white leather and dull black iron scale mail. He has a small bristly mustache and wavy black hair. His hazel eyes dart around the room hyper actively observing anyone and anything.
Personality: He is extraordinarily passive and rarely speaks, let alone speaks his mind. His brief stint in the army gave him the idea he was invincible and that he is the toughest man alive.
History: His parents moved while he was still in utero so he is the first generation to be born here. He graduated from the Naval Academy and went to see the world at the rank of Ensign. He advanced relatively quickly due to his good work ethic, understanding of the chain of command, and natural leadership ability. He remains aloof and afraid to be himself due to all the ideals others have placed upon him.
Motivation: He wants nothing more than to rejoin the army; and money/treasure
Ideals: Entrepeneur. Flaws: Shy. Bonds: Military, Immigrant. Occupation: Miller
Voice: Rolls R's
Attributes [hide]
Medium (6'7") Half-Orc, Lawful Neutral (CR 15)
Armor Class 9
Hit Points 73 (15d4)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
9 (-1) | 9 (-1) | 14 (+2) | 12 (+1) | 11 (+0) | 12 (+1) |
Senses Passive Perception 10
Languages Common, Orc, Terran
Attacks Melee +4 / 4d8-1, Ranged +4 / 4d8-1, Grapple -1
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 14 | 6 | 6 | 6 |
Possessions: 5000 gp. Jasper (80 gp). Rhodochrosite (12 gp). Lapis lazuli (12 gp). Aquamarine (600 gp). Red-brown spinel (120 gp). Lapis lazuli (12 gp). Rich purple corundum (400 gp). Moonstone (80 gp). Rock crystal (80 gp). Amber (120 gp). Chrysoberyl (120 gp). Malachite (12 gp). Eye agate (12 gp). Black pearl (600 gp). Alexandrite (600 gp). Obsidian (12 gp). Smoky quartz (80 gp). Tourmaline (120 gp).
Drenna Bentley, Female Half-Orc [Permalink]
Personal [hide]
Description: This woman wears a fancy white dress, and sports empty pouches on her belt. With bright red hair. She wears crescent spectacles with a black brim.
Personality: She cares much about the opinion of others, both in good and in bad: when keeping in line with her opinion, she thinks highly of the other person, but when opinions clash, she can get violently argumentative. She has a hair trigger and will fly into rage over the tiniest perceived slights.
History: Born in the west to a Mortician, Drenna learned a great deal about her father's area of expertise. Since her father passed away years ago, her mother had doted on her, and she came to think her herself as special and better than other people in town. A notion that was reinforced by her attractiveness, a trait in which she easily excels the other women of her town. She now owns her own business.
Motivation: She'd like to take her coworkers down a peg; and she feels kind of lost in life
Ideals: Opinionated. Flaws: Antagonistic, Depressed. Bonds: Attractive, Job. Occupation: Mortician
Voice: Dark and ominous
Attributes [hide]
Medium (5'5") Half-Orc, Chaotic Good (CR 14)
Armor Class 8
Hit Points 76 (14d10)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
17 (+3) | 6 (-2) | 11 (+0) | 14 (+2) | 8 (-1) | 9 (-1) |
Senses Passive Perception 9
Languages Common, Orc, Giant, Goblin
Attacks Melee +8 / 4d6+3, Ranged +3 / 4d6-2, Grapple +4
Possessions: 4000 gp. Jet (130 gp). Bloodstone (80 gp). Tourmaline (130 gp). Brown-green garnet (130 gp). Jasper (80 gp). Jasper (80 gp). Chrysoprase (80 gp). Violet garnet (1300 gp). Moss agate (12 gp). Star ruby (800 gp). Moss agate (12 gp). Amber (130 gp). Obsidian (12 gp). Rhodochrosite (12 gp). Coral (130 gp). Moonstone (80 gp).
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