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NPC Generator

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Advanced [show]


Oren TellPenny, Male Halfling [Permalink]

Personal [hide]

Description: He has a missing right leg. He wears light armors faded through time and improper care. He has no hair. His eyes are brown and beady.

Personality: The man has a huge range of feeling. He will range from being happy and joking with the occasional self put down to crying stating how he will be a better person from this day on. He is a thrill seeker, he laughs at people and throws down challenges. He is highly competitive and combative.

History: Born to a pair of adventurers, Oren grew up listening to his mother's many stories. He was an adventurer many years ago and he formed a blood bond with his Human companion (his 'brother'). He was recently attacked on the road and savagely beaten by bandits.

Motivation: Obtaining odd cultural Human artifacts is his passion; and he desires power and/or immortality

Flaws: Ugly, Emotional. Bonds: Adventurer. Occupation: Tanner

Voice: Jittery and nervous

Attributes [hide]

Oren TellPenny, Male Halfling Bard 1
Small (3'1") Halfling, Neutral Good (CR 1)
Armor Class 11
Hit Points 8 (1d6)
Speed 20 ft.
STRDEXCONINTWISCHA
12 (+1)11 (+0) 14 (+2)15 (+2) 7 (-2)6 (-2)
Skills Animal Handling +0, Persuasion +0
Senses Passive Perception 8
Languages Common, Halfling, Terran, Giant
Attacks Melee +3 / 1d4+1, Ranged +2 / 1d4+0, Grapple +1
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day12200000

Possessions: 40 pp.


Social Check DCs


Pyntle Scheppen, Female Gnome [Permalink]

Personal [hide]

Description: She is a mite stocky and wears light armors faded through time and improper care. Her hair is white and very short. Her eyes are blue.

Personality: She likes to fabricate stories about her past exploits and how crazy she is, but in actuality she is rather bland. Her respect, as difficult as one would find it to earn, is unwavering; those who more than prove themselves to her, a bar set well above any reasonable standard, she tolerates in varying degrees. Though less modest and more hasty in her reactions to snap at those who irritate her, Pyntle is combative with any and all who dare try her patience in the slightest.

History: Gifted from a young age, Pyntle studied abroad. When money was particularly tight she was walking through alleys when she overheard a Apothecary hiring some criminals to sabotage a competitor. She made her way to the other competitor and parlayed her knowledge into a job. She was granted arcane powers by her dying brother.

Motivation: She seems to be bored by most things; and she is content

Ideals: Justice, Gifted. Flaws: Mundane. Bonds: Poor. Occupation: Apothecary

Voice: Speaks with lips pursed

Attributes [hide]

Pyntle Scheppen, Female Gnome Adept 3
Small (3'3") Gnome, Neutral Evil (CR 3)
Armor Class 10
Hit Points 16 (3d6)
Speed 20 ft.
STRDEXCONINTWISCHA
6 (-2)8 (-1) 13 (+1)12 (+1) 14 (+2)16 (+3)
Skills Perception +4, Performance +5
Senses Passive Perception 15
Languages Common, Gnome, Sylvan
Attacks Melee +0 / 1d8-2, Ranged +1 / 1d8-1, Grapple -1
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day1232000

Possessions: 1600 sp. 1 Masterwork Light steel shield.


Social Check DCs


Aerdeth Floshem, Male Half-Elf [Permalink]

Personal [hide]

Description: This light-skinned male wears a violet coat over a brown low-cut shirt, and a broad hat upon his head. He is tall, broad shouldered and powerfully built. His blonde hair is slicked back into a classic pompadour. His thin eyebrows rest above his beady brown eyes.

Personality: He misses his glory days as an athlete. He does not mind his job, but it is boring in comparison. He is able to make almost anything out of random pieces of junk.

History: He was always a brilliant, if unscrupulous mind. A gypsy cursed him at a young age, leading to his ugly appearance. He routinely visits covens of witches but complains that many are fraudulent and lack true knowledge of magic.

Motivation: He is not mentally stable, and does not behave rationally; and to unite with his sister

Ideals: Athletic, Gifted, Logical. Flaws: Ugly, Insane. Occupation: Weaver

Voice: Squeaky

Attributes [hide]

Aerdeth Floshem, Male Half-Elf Warrior 8
Medium (5'6") Half-Elf, Chaotic Evil (CR 8)
Armor Class 11
Hit Points 33 (8d10)
Speed 30 ft.
STRDEXCONINTWISCHA
11 (+0)13 (+1) 10 (+0)7 (-2) 16 (+3)15 (+2)
Skills Intimidation +5, Persuasion +5
Senses Passive Perception 13
Languages Common, Elven
Attacks Melee +3 / 2d10+0, Ranged +4 / 2d10+1, Grapple +1

Possessions: Golden yellow topaz (1100 gp). Rose (70 gp). Silver pearl (150 gp). Obsidian (8 gp). Red garnet (150 gp). 1 Minor magic item. 1 Minor magic item. 1 Minor magic item. 1 Minor magic item.


Social Check DCs


Gale Grass, Female Tabaxi [Permalink]

Personal [hide]

Description: This woman is tall and muscular. She wears an amalgamation of clothes and depending on the season will wear more layers of the continuing hodge podge. Her feathered hat is riddled with cuts and holes. Judging by the bloodshot nature of her eyes and the massive bags underneath them one would imagine she has not slept for days.

Personality: Quiet and reserved she prefers to listen than to talk. She will nod occasionally and communicate nonverbally. She also hits on women, regardless of circumstances.

History: She was raised in a plains tribe. She was an athlete and attended two major summer competitions. She never won. She hasn't been sleeping well lately.

Motivation: She would like to get married and retire.

Ideals: Athletic. Flaws: Ugly, Insomniac, Shy. Bonds: Has a crush, Nature. Occupation: Carter

Voice: Speaks with lips pursed

Attributes [hide]

Gale Grass, Female Tabaxi Warlock 6
Medium (5'7") Tabaxi, Chaotic Good (CR 6)
Armor Class 10
Hit Points 45 (6d8)
Speed 30 ft.
STRDEXCONINTWISCHA
10 (+0)10 (+0) 18 (+4)6 (-2) 14 (+2)16 (+3)
Skills Insight +5, Investigation +1
Senses Passive Perception 12
Languages Common
Attacks Melee +3 / 2d6+0, Ranged +3 / 2d6+0, Grapple +0
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day9

Possessions: 300 gp.


Social Check DCs


Naal Iranapha, Male Elf [Permalink]

Personal [hide]

Description: A middle-aged man, he sports blue clothing, slightly heavier than average wear, and is pretty ugly. His hair is silver and curly. He has several tiny emerald earrings on each ear.

Personality: He is a jovial happy person, but he is convinced people are living their lives too quickly. To his fellows he is seen as friendly and intelligent, but is angry and unforgiving to the so called fatcats and any who do and have associated with them.

History: When he was but 5 years old his parents immigrated from the east. His mother had invested heavily in several trade routes and wanted him to inherit them. He has built up a small fortune and can afford his own way.

Motivation: Revenge.

Ideals: Optimist. Flaws: Ugly. Bonds: Rich, Enemies, Immigrant. Occupation: Healer

Voice: Loud with bravado

Attributes [hide]

Naal Iranapha, Male Elf Warlock 2
Medium (4'9") Elf, True Neutral (CR 2)
Armor Class 12
Hit Points 13 (2d8)
Speed 30 ft.
STRDEXCONINTWISCHA
13 (+1)15 (+2) 13 (+1)14 (+2) 13 (+1)11 (+0)
Skills Deception +2, Stealth +4
Senses Passive Perception 11
Languages Common, Elven, Gnoll, Gnome
Attacks Melee +3 / 1d6+1, Ranged +4 / 1d6+2, Grapple +2
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day1222000

Possessions: 100 gp. 1 Half-Plate.


Social Check DCs


Mormo Charm, Male Tiefling [Permalink]

Personal [hide]

Description: A moderately attractive man, he is constantly adorned with expensive silk clothing, often dyed in bright green and tan, and wears rings and necklaces with large, colorful gems. He has moderate length blue hair. He is baby faced.

Personality: He is extraordinarily passive and rarely speaks, let alone speaks his mind. He is afraid of women and trembles around them

History: He was raised happily, as a normal child born to his mother and father. His mother taught him the rudiments of the Fletcher arts, while his father instructed him in etiquette, music and courtly manner. Since his mother passed away years ago, his father had doted on him, and he came to think her himself as special and better than other people in town. A notion that was reinforced by his attractiveness, a trait in which he easily excels the other men of his town. He has since lost track of the people in his past.

Motivation: Regain custody of his daughter.

Flaws: Shy. Bonds: Rich, Attractive, Family. Occupation: Fletcher

Voice: Low and grunting

Attributes [hide]

Mormo Charm, Male Tiefling Sorcerer 15
Medium (5'11") Tiefling, Lawful Neutral (CR 15)
Armor Class 12
Hit Points 37 (15d4)
Speed 30 ft.
STRDEXCONINTWISCHA
17 (+3)14 (+2) 11 (+0)13 (+1) 9 (-1)15 (+2)
Skills Acrobatics +7, Intimidation +7
Senses Passive Perception 9
Languages Common, Orc
Attacks Melee +8 / 4d8+3, Ranged +7 / 4d8+2, Grapple +7
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day146666

Possessions: 900 pp. 1 Medium magic item.


Social Check DCs


Murook Shirley, Female Half-Orc [Permalink]

Personal [hide]

Description: She dresses like a well dressed Barber does, but does not cut a very imposing figure. She walks with a slouch but will stand straight to her full 5'1" when asserting herself. Her brown hair is styled in orderly dreadlocks. Her eyes, though not visible through her cowl, are violet.

Personality: Soft-spoken and well mannered, she has an amazing amount of patience and a slow boiling temper. She enjoys reading and quiet.

History: Her parents moved while she was still in utero so she is the first generation to be born here. She worked as a nervous Barber and found it very stressful. She has worked as a Barber like her mother before her.

Motivation: To be a Carpenter again.

Ideals: Disciplined, Logical, Fighting. Bonds: Job, Immigrant. Occupation: Barber

Voice: Hollow voice

Attributes [hide]

Murook Shirley, Female Half-Orc Adept 7
Medium (5'1") Half-Orc, Lawful Evil (CR 7)
Armor Class 10
Hit Points 46 (7d6)
Speed 30 ft.
STRDEXCONINTWISCHA
16 (+3)10 (+0) 16 (+3)9 (-1) 8 (-1)12 (+1)
Skills Arcana +2, Religion +2
Senses Passive Perception 9
Languages Common, Orc
Attacks Melee +6 / 2d8+3, Ranged +3 / 2d8+0, Grapple +3
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day10

Possessions: 1000 gp. 1 Minor magic item.


Social Check DCs

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