Two Llamas Of World, Female Tabaxi [Permalink]
Personal [hide]
Description: She wears a lot of dark rich colors, with gold accents, and she perpetually has her scimitar ready. Her orange fur has been sun bleached extensively. She has green eyes.
Personality: Here is a woman who knows she is the smartest in the room. She talks down to others constantly. She is able to fit into much smaller and tighter spaces than normal.
History: She was born to a wealthy landowner in a frontier town, living a normal and happy childhood. Since her mother passed away years ago, her father had doted on her, and she came to think her herself as special and better than other people in town. A notion that was reinforced by her attractiveness, a trait in which she easily excels the other women of her town. She leaves a trail of broken hearts and full pockets wherever she goes.
Motivation: She has money and likes to spend it; and nothing but the best is good enough for her
Ideals: Fighting, Impeccable, Gifted. Bonds: Attractive, Rich. Occupation: Locksmith
Voice: Old Prospector
Attributes [hide]
Medium (6'2") Tabaxi, Lawful Evil (CR 10)
Armor Class 13
Hit Points 94 (10d12)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
14 (+2) | 17 (+3) | 14 (+2) | 13 (+1) | 16 (+3) | 18 (+4) |
Senses Passive Perception 13
Languages Common, Undercommon
Attacks Melee +6 / 3d6+2, Ranged +7 / 3d6+3, Grapple +7
Possessions: 1900 gp. 1 Minor magic item.
Silvo Shadowquick, Male Halfling [Permalink]
Personal [hide]
Description: His skin has the orange glow of too much sun. He wears professional attire. His red hair is greying along the sides and has receded to reveal a widow's peak. His eyes are hazel and he is always smoking a pipe.
Personality: He is quiet and anti-social and can barely make it a few minutes in conversation before his hampering stammer kicks in. He also has developed a complete distrust of the Server profession.
History: He was born the only child of a wealthy merchant. He worked as a nervous Unemployed and found it very stressful. He moves from town to town, unable to find a place to settle.
Motivation: Balancing his hectic life and new Unemployed responsibilities is difficult; and he'd like to take his coworkers down a peg
Ideals: Entrepeneur. Flaws: Shy. Bonds: Attractive, Job, Immigrant. Occupation: Unemployed
Voice: Slurs words
Attributes [hide]
Small (2'10") Halfling, Lawful Good (CR 11)
Armor Class 12
Hit Points 27 (11d4)
Speed 20 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
5 (-3) | 12 (+1) | 11 (+0) | 9 (-1) | 12 (+1) | 16 (+3) |
Senses Passive Perception 11
Languages Common, Halfling
Attacks Melee +1 / 3d8-3, Ranged +5 / 3d8+1, Grapple +5
Possessions: 3200 gp. White pearl (150 gp). Azurite (11 gp). Violet garnet (1100 gp). Eye agate (11 gp). Chalcedony (20 gp). Rhodochrosite (11 gp). Bloodstone (20 gp). Eye agate (11 gp). Emerald (1400 gp). 1 Minor magic item. 1 Minor magic item. 1 Minor magic item.
Randal Livingstone, Male Human [Permalink]
Personal [hide]
Description: A pudgy man standing about 5'3" has a big stupid grin on his face most of the time. He is wearing a long, brown cloak. His silver hair, when down, is lengthy. His eyes, though not visible through his cowl, are violet.
Personality: He trusts no one. He is not readily capable for forgiveness and his ire never leaves him. On top of that he is swayed by a pretty face, and while loyalty to his employer will always come first he doesn't like to hit women.
History: His parents moved while he was still in utero so he is the first generation to be born here. He moved from fad to fad and when he turned 15 he discovered singing. He was betrayed by a partner and left for dead, teaching him a humbling lesson in trusting others.
Motivation: To reunite with his old friends; and someone believes him a fraud
Ideals: Artistic. Flaws: Antagonistic. Bonds: Has a crush, Adventurer, Immigrant, Enemies. Occupation: Cook
Voice: Scandinavian accent
Attributes [hide]
Medium (5'3") Human, True Neutral (CR 6)
Armor Class 12
Hit Points 57 (6d12)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
12 (+1) | 14 (+2) | 13 (+1) | 10 (+0) | 11 (+0) | 16 (+3) |
Senses Passive Perception 10
Languages Common
Attacks Melee +4 / 2d6+1, Ranged +5 / 2d6+2, Grapple +2
Possessions: 700 gp.
Qemuel Rescue, Male Tiefling [Permalink]
Personal [hide]
Description: This man is bedraggled and starved. He wears green robes with leather pauldrons. Though occasionally he wears more armor. He prefers to carry a halberd, but if one is not available he will default to his sickle. His brown hair is knotted and matted. His voice is smooth and creepy, always level, but somehow just slightly unnerving.
Personality: He is extraordinarily eccentric. He has a small toy that he constantly fidgets with.
History: Born in the north to a Shoemaker, Qemuel learned a great deal about his mother's area of expertise. When money was particularly tight he was walking through alleys when he overheard a Shoemaker hiring some criminals to sabotage a competitor. He made his way to the other competitor and parlayed his knowledge into a job. He's also a talented Bounty Hunter, but doesn't like to broadcast it.
Motivation: He is unsatisfied with his job; and he'd like to take his coworkers down a peg
Flaws: Insane, Addict. Bonds: Poor, Job. Occupation: Shoemaker
Voice: Scratchy, weak
Attributes [hide]
Medium (6'2") Tiefling, Lawful Good (CR 1)
Armor Class 9
Hit Points 10 (1d8)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
12 (+1) | 8 (-1) | 14 (+2) | 13 (+1) | 17 (+3) | 10 (+0) |
Senses Passive Perception 13
Languages Common, Gnome
Attacks Melee +3 / 1d4+1, Ranged +1 / 1d4-1, Grapple +1
Possessions: 80 gp.
Taklinn Battlehammer, Male Dwarf [Permalink]
Personal [hide]
Description: He prefers to wear grey clothing when he does not wear armor. His blonde hair is braided into rings. He wears a mask on his face.
Personality: He is filled with cunning. He likes to feign weakness letting people think he is weak. He cannot resist a sob story and will often dote over anyone who has one.
History: He was born at the edge of vast forest. He was an adventurer many years ago and he formed a blood bond with his Dwarven companion (his 'brother'). He guards a vault combo very seriously as well as the key needed to open it.
Motivation: Obtaining odd cultural Dwarven artifacts is his passion; and to reunite with his old friends
Ideals: Philantrophist. Flaws: Secretive. Bonds: Nature, Adventurer. Occupation: Adventurer
Voice: Eastern European accent
Attributes [hide]
Medium (4'0") Dwarf, Chaotic Evil (CR 2)
Armor Class 13
Hit Points 23 (2d10)
Speed 20 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
14 (+2) | 17 (+3) | 16 (+3) | 12 (+1) | 15 (+2) | 9 (-1) |
Senses Passive Perception 12
Languages Common, Dwarven, Druidic
Attacks Melee +4 / 1d6+2, Ranged +5 / 1d6+3, Grapple +3
Possessions: 1900 sp. Eye agate (11 gp). 1 Masterwork Common Melee.
Soveliss Selevarun, Male Elf [Permalink]
Personal [hide]
Description: This man is moderately tanned and has just the faintest trace of an accent. He wears bulky blue painted plate armor. His brown hair is cut jaggedly and amateurishly. His face is scarred and worn.
Personality: He can speak with the dead, and doesn't see much difference between the living and dead. He disdains his fellow northerners, claiming they make him look unintelligent just for using an accent.
History: His parents moved while he was still in utero so he is the first generation to be born here. Aside from being a slave or a gladiator, there isn't much legitimate work for Elves in Soveliss's homeland. Soveliss decided to take the middle way and become a bodyguard. He has became unsatisfied with his lot in life, and decided to take up adventuring.
Motivation: Obtaining odd cultural Dragonborn artifacts is his passion; and he wants to meet his childhood hero
Ideals: Gifted, Fighting. Flaws: Ugly. Bonds: Immigrant, Adventurer. Occupation: Jeweler
Voice: Relaxed voice
Attributes [hide]
Medium (5'3") Elf, Neutral Evil (CR 2)
Armor Class 14
Hit Points 8 (2d8)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
9 (-1) | 19 (+4) | 6 (-2) | 16 (+3) | 12 (+1) | 14 (+2) |
Senses Passive Perception 11
Languages Common, Elven, Dwarven, Orc, Celestial
Attacks Melee +1 / 1d6-1, Ranged +6 / 1d6+4, Grapple +4
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 11 | 4 | 2 | 0 |
Possessions: Star rose quartz (20 gp). Obsidian (8 gp). Pink pearl (100 gp).
Tippletoe Horcusporcus, Female Gnome [Permalink]
Personal [hide]
Description: She is constantly adorned with expensive silk clothing, often dyed in bright tan and white, and wears rings and necklaces with large, colorful gems, and she perpetually has her scimitar ready. She has done her best to style her blonde hair to look like a famous performer. She is baby faced.
Personality: She has schizophrenia that causes her to hear things that aren't there and will sometimes respond to them. She is a font of random trivia from the lore and stories she has discovered
History: Her psionic talent manifested at a young age. Aiming to upstage a rival house, her parents had her trained. When the war came and ruined her parents she was left adrift. She was a hard woman then and has only learned to fight more as time goes on. She hopes to save up enough money to one day pay a cleric to cure her.
Motivation: She is greedy.
Ideals: Fighting, Logical, Gifted. Flaws: Disease, PTSD. Bonds: Rich. Occupation: Sage
Voice: Stutters
Attributes [hide]
Small (3'4") Gnome, Lawful Neutral (CR 1)
Armor Class 14
Hit Points 13 (1d10)
Speed 20 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
10 (+0) | 16 (+3) | 17 (+3) | 14 (+2) | 16 (+3) | 14 (+2) |
Senses Passive Perception 13
Languages Common, Gnome, Aquan, Goblin
Attacks Melee +2 / 1d4+0, Ranged +5 / 1d4+3, Grapple +4
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 13 | 0 | 0 | 0 | 0 | 0 |
Possessions: 700 sp. Brown-green garnet (50 gp).
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