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NPC Generator

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Advanced [show]


Fargrim Trueblood, Male Dwarf [Permalink]

Personal [hide]

Description: He is a man of bearing and well nourished. He is wearing a perfectly clean shirt and pair of pants. He wears his red hair up. His hazel eyes dart around the room hyper actively observing anyone and anything.

Personality: Abrasive and pushy, he has a hard time making friends. He has a taste for the finer things and spends a great deal of money on luxuries, some more exotic than others.

History: Trained by his father for as long as he can remember he had it drilled in his head that it was his duty to serve his country. His father had invested heavily in several trade routes and wanted him to inherit them. He used his abilities to travel the world and help people.

Motivation: He desires power and/or immortality; and he's looking for his big break

Ideals: Philantrophist. Flaws: Antagonistic. Bonds: Attractive, Rich, Military, Adventurer. Occupation: Glassblower

Voice: Speaks fast with a slight lisp

Attributes [hide]

Fargrim Trueblood, Male Dwarf Warrior 1
Medium (4'1") Dwarf, Neutral Good (CR 1)
Armor Class 12
Hit Points 13 (1d10)
Speed 20 ft.
STRDEXCONINTWISCHA
16 (+3)15 (+2) 16 (+3)14 (+2) 9 (-1)10 (+0)
Skills Acrobatics +4, Deception +2
Senses Passive Perception 9
Languages Common, Dwarven, Halfling, Sylvan
Attacks Melee +5 / 1d4+3, Ranged +4 / 1d4+2, Grapple +3

Possessions: 200 sp.


Social Check DCs


Verna Wildheart, Female Halfling [Permalink]

Personal [hide]

Description: She is a mite stocky and wears baggy red pantaloons and a tan scarf. She wears her silver hair up. She has a dull look in her green eyes.

Personality: She is erratic and paranoid. She believes illithids are coming to abduct people. She is lazy and tries to find solutions quickly.

History: The child of southern immigrants she idolized her mother. Over the years she perfected her riding and shooting skills. She left for the south, certain she would find work there.

Motivation: Her religion dominates her actions; and several ex partners dislike her way of doing things and want revenge

Flaws: Lazy. Bonds: Enemies, Immigrant, Nature, Religious. Occupation: Laborer

Voice: Rolls R's

Attributes [hide]

Verna Wildheart, Female Halfling Commoner 2
Small (2'11") Halfling, Neutral Evil (CR 2)
Armor Class 13
Hit Points 7 (2d4)
Speed 20 ft.
STRDEXCONINTWISCHA
12 (+1)15 (+2) 11 (+0)16 (+3) 9 (-1)12 (+1)
Skills Medicine +1, Nature +5
Senses Passive Perception 9
Languages Common, Halfling, Gnoll, Orc, Sylvan
Attacks Melee +3 / 1d6+1, Ranged +4 / 1d6+2, Grapple +2

Possessions: 200 sp. 1 Breastplate.


Social Check DCs


Wymar Siannodel, Male Half-Elf [Permalink]

Personal [hide]

Description: He is renowned for his bright violet suits and hats. He has relatively light skin and is very physically imposing due to his abundance of muscles. His white hair and beard is wavy and long. His eyes are amber and beady.

Personality: He never swears and excessively uses polite adverbs when speaking. Wymar is a bit of a follower. Usually he is manipulated by his brothers into helping them out, but recently he has become more of a free agent.

History: Born the oldest of a large religious eastern family, he was no stranger to responsibility. In his 12th year, his parents were killed by a brigands raid, leaving Wymar alone in the world. After a stint in an orphanage, he was adopted. Days after completing his studies, news broke out that his hometown was attacked by brigands. Wymar was horrified and prayed that his father was alright. However, he heard that his father had died fighting off the brigands.

Motivation: A strong sense of loyalty to Dwarven people; and find a way to reverse the transformation of his brother

Ideals: Optimist. Flaws: Ugly, Racist. Bonds: Family, Religious, Enemies. Occupation: Spice Merchant

Voice: Pirate accent

Attributes [hide]

Wymar Siannodel, Male Half-Elf Warrior 1
Medium (5'3") Half-Elf, True Neutral (CR 1)
Armor Class 12
Hit Points 12 (1d10)
Speed 30 ft.
STRDEXCONINTWISCHA
13 (+1)14 (+2) 14 (+2)12 (+1) 17 (+3)12 (+1)
Skills Nature +3, Survival +5
Senses Passive Perception 13
Languages Common, Elven, Orc
Attacks Melee +3 / 1d4+1, Ranged +4 / 1d4+2, Grapple +2

Possessions: 140 gp.


Social Check DCs


Rose Wildheart, Female Halfling [Permalink]

Personal [hide]

Description: She is a husky woman, who wears a tight fitting white shirt and pants. She has done her best to style her silver hair to look like a famous performer. She is very pretty but has cold, dead eyes.

Personality: She loves justice and goodness and right action. Anyone who does not fulfill this criteria perfectly will no doubt get a lecture from her. She is the most sanctimonious self-righteous Halfling in existence. She has all her life been fascinated with dancing.

History: She was born the only child of a wealthy merchant. Her childhood dream was to be a Shepherd, but she was a colossal failure. She has made many enemies by not giving into corruption and outing many instances of it.

Motivation: Sabotage a competitor.

Ideals: Justice, Artistic, Entrepeneur. Bonds: Attractive, Job. Occupation: Weaver

Voice: American accent

Attributes [hide]

Rose Wildheart, Female Halfling Aristocrat 2
Small (3'1") Halfling, Chaotic Neutral (CR 2)
Armor Class 14
Hit Points 18 (2d8)
Speed 20 ft.
STRDEXCONINTWISCHA
7 (-2)17 (+3) 15 (+2)12 (+1) 13 (+1)8 (-1)
Skills Arcana +3, Nature +3
Senses Passive Perception 11
Languages Common, Halfling, Goblin
Attacks Melee +0 / 1d6-2, Ranged +5 / 1d6+3, Grapple +3

Possessions: 130 gp.


Social Check DCs


Farideh Shestendeliath, Female Dragonborn [Permalink]

Personal [hide]

Description: This late middle aged woman wears a shirt that is too small, which lets her gut show, with a ratty black coat over it and is in decent physical shape. She has dyed her greying red crest a little too much giving a sharp red color. She has a tattooed face.

Personality: She is happy with her job as a Scribe. She turns her eye from what people do, preferring to live and let live. She has a habit of throwing herself into exceedingly dangerous situations.

History: Trained by her father for as long as she can remember she had it drilled in her head that it was her duty to serve her country. Her parents were killed by giants in a raid when she was still a young child. The giants captured her, and made her a slave and general play-thing. She was beaten and tortured regularly, leading to her deformed appearance. She ran away from her former home and has been making her living as a Scribe for the past few years.

Motivation: Wants to open a new tavern.

Flaws: Ugly, Impulsive. Bonds: Job, Military, Enemies. Occupation: Scribe

Voice: Creaky witch voice

Attributes [hide]

Farideh Shestendeliath, Female Dragonborn Aristocrat 7
Medium (6'8") Dragonborn, Chaotic Evil (CR 7)
Armor Class 12
Hit Points 36 (7d8)
Speed 30 ft.
STRDEXCONINTWISCHA
15 (+2)14 (+2) 12 (+1)17 (+3) 15 (+2)17 (+3)
Skills Investigation +6, Persuasion +6
Senses Passive Perception 12
Languages Common, Aquan, Orc, Undercommon
Attacks Melee +5 / 2d8+2, Ranged +5 / 2d8+2, Grapple +2

Possessions: 800 gp. Alexandrite (1500 gp). Red spinel (140 gp).


Social Check DCs


Harvest Treat, Female Tabaxi [Permalink]

Personal [hide]

Description: This tall, slender woman tends to wear a large pastel jacket. She wears a deerstalker hat to hide her balding. She is very pretty but has cold, dead eyes.

Personality: She is a pretentious jerk insisting that modern society is full of problems and should revert to a simpler time. She does not trust anyone and sleeps with one eye open.

History: She served in the navy to pay for her family's outstanding loans. Being born in the south, she completed her medical training abroad so as to avoid the war. She returned after the war having achieved medical proficiency. She was a general practitioner in the south for years, until she, through no fault of her own, lost a patient who had a very powerful family. Rather than risk reprisal she made her way north. She has been saving her money to try and buy her brother's freedom.

Motivation: Further expansion of business; and wants to raise her children well

Flaws: Antagonistic, Insomniac. Bonds: Attractive, Military, Family, Job. Occupation: Spice Merchant

Voice: Puts emphasis on the wrong words

Attributes [hide]

Harvest Treat, Female Tabaxi Cleric 2
Medium (4'7") Tabaxi, Chaotic Good (CR 2)
Armor Class 12
Hit Points 15 (2d8)
Speed 30 ft.
STRDEXCONINTWISCHA
15 (+2)14 (+2) 11 (+0)11 (+0) 14 (+2)13 (+1)
Skills Arcana +2, Nature +2
Senses Passive Perception 12
Languages Common
Attacks Melee +4 / 1d6+2, Ranged +4 / 1d6+2, Grapple +2
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day1242000

Possessions: 230 gp. 1 Everburning torch.


Social Check DCs


Shane Koehlanna, Male Half-Elf [Permalink]

Personal [hide]

Description: This northern man is abnormally tall. He is wearing a long, yellow, dusty cloak. His whole body is exceptionally muscular. His auburn hair is thinning but still full. His eyes are a pleasant brown.

Personality: He can speak with the recently deceased. As long as the job gets done he does not care how it got done.

History: The child of a Carpenter, who enjoyed hunting, Shane was taken on many hunting expeditions. Ostracized due to the martial powers of his oldest brother, he and his siblings struck out on their own. In the process these unassuming Half-Elves became a terror of the countryside. When he grew older, he became a bit more civilized, usually hanging around bars and taverns. He began work as a mercenary for hire. He would embark on any mission as long as the price was right.

Motivation: To pay off his debts; and he desires power and/or immortality

Ideals: Gifted, Professionalism. Bonds: Immigrant, Nature, Adventurer, Debt. Occupation: Servant

Voice: Dutch accent

Attributes [hide]

Shane Koehlanna, Male Half-Elf Barbarian 5
Medium (5'4") Half-Elf, Neutral Evil (CR 5)
Armor Class 10
Hit Points 23 (5d12)
Speed 30 ft.
STRDEXCONINTWISCHA
9 (-1)11 (+0) 9 (-1)13 (+1) 16 (+3)17 (+3)
Skills Arcana +4, Persuasion +6
Senses Passive Perception 13
Languages Common, Elven, Dwarven
Attacks Melee +2 / 2d4-1, Ranged +3 / 2d4+0, Grapple +0

Possessions: 700 gp. 1 Minor magic item.


Social Check DCs

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