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NPC Generator

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Advanced [show]


Nemeia Mute, Female Tiefling [Permalink]

Personal [hide]

Description: She prefers to wear black clothing when she does not wear armor. She carries a battered greatsword and tarnished monstrous two handed axe as well. Her brown hair is long and unkept. She is missing an eye and her face is severely sunburned. Her one remaining eye shines silver.

Personality: She runs her personal life as if detached from it. She organizes appointments and outings based on perceived benefits she will get from it. She has no love for corruption and racketeering and views those as crimes of the highest magnitude.

History: Gifted from a young age, Nemeia studied abroad. She always admired psionic-users and wanted to develop the talent, but never had the affinity for it. She has made many enemies by not giving into corruption and outing many instances of it.

Motivation: To unite with her sister; and marry her sister to traveling adventurers

Ideals: Fighting, Justice, Gifted. Flaws: Ugly, Selfish. Bonds: Family. Occupation: Seamstress

Voice: Deep voice with rolling R's

Attributes [hide]

Nemeia Mute, Female Tiefling Warrior 7
Medium (5'5") Tiefling, Neutral Good (CR 7)
Armor Class 11
Hit Points 42 (7d10)
Speed 30 ft.
STRDEXCONINTWISCHA
10 (+0)12 (+1) 11 (+0)12 (+1) 13 (+1)12 (+1)
Skills Athletics +3, Stealth +4
Senses Passive Perception 11
Languages Common, Celestial
Attacks Melee +3 / 2d8+0, Ranged +4 / 2d8+1, Grapple +4

Possessions: 1100 gp.


Social Check DCs


Avelina Reid, Female Human [Permalink]

Personal [hide]

Description: She wears a grey shirt with thin black vertical stripes and violet pants, and carries lances. Sporting a blonde mohawk this woman's hair draws a lot of attention. She wears large thick round spectacles.

Personality: She can speak with the dead, and doesn't see much difference between the living and dead. She moves from fascination to fascination almost instantaneously. If something can keep her interest for a month it is impressive.

History: She was born to loving parents in a slum to the south. A gifted student she started as a Painter, but she got bored and became a Stableman. She has worked as a Stableman like her father before her.

Motivation: She is unsatisfied with her job.

Ideals: Fighting, Gifted. Flaws: Hedonist. Bonds: Poor, Job. Occupation: Stableman

Voice: Aggressive tone

Attributes [hide]

Avelina Reid, Female Human Monk 1
Medium (5'9") Human, True Neutral (CR 1)
Armor Class 11
Hit Points 7 (1d8)
Speed 30 ft.
STRDEXCONINTWISCHA
10 (+0)13 (+1) 9 (-1)11 (+0) 15 (+2)18 (+4)
Skills Intimidation +6, Performance +6
Senses Passive Perception 12
Languages Common
Attacks Melee +2 / 1d4+0, Ranged +3 / 1d4+1, Grapple +1

Possessions: 30 gp.


Social Check DCs


Hupe TellPenny, Male Halfling [Permalink]

Personal [hide]

Description: He is an attractive man, lean and moderately muscular. He wears a suit in poor condition. It has not been laundered in sometime and has been worn in activities one would not normally wear a suit during. He has a small bristly mustache and wavy silver hair. His hazel eyes show the wear and tear of someone lonely with a great burden to carry.

Personality: He is a jovial happy person, but he is convinced people are living their lives too quickly. He seeks to pay back kindness whenever he gets the chance. Whether it be in the form of unwanted serenades or the latest gossip he always seeks to do solids for his friends.

History: His mother raised him in a mountain cabin. Over the years he perfected his riding and shooting skills. He is searching for what he claims is his rightful reward.

Motivation: Meet up once more with his childhood friend; and he has passion for adventuring and risk

Ideals: Optimist, Philantrophist. Bonds: Adventurer, Attractive, Nature. Occupation: Bowyer

Voice: Strong lisp

Attributes [hide]

Hupe TellPenny, Male Halfling Commoner 16
Small (3'0") Halfling, Neutral Evil (CR 16)
Armor Class 12
Hit Points 23 (16d4)
Speed 20 ft.
STRDEXCONINTWISCHA
7 (-2)12 (+1) 8 (-1)11 (+0) 12 (+1)12 (+1)
Skills Athletics +3, History +5
Senses Passive Perception 11
Languages Common, Halfling
Attacks Melee +3 / 4d10-2, Ranged +6 / 4d10+1, Grapple +5

Possessions: Solid gold idol (800 gp). Gold and topaz bottle stopper cork (500 gp). Silver-plated steel longsword with jet jewel in hilt (1000 gp). Carved harp of exotic wood with ivory inlay and zircon gems (800 gp). A necklace of small pink pearls (4000 gp). Large well-done wool tapestry (100 gp). Golden circlet with four aquamarines (4000 gp). Embroidered silk and velvet mantle with numerous moonstones (1500 gp). Large well-done wool tapestry (100 gp). Golden circlet with four aquamarines (4000 gp). A silver and pearl hairclip (80 gp). Carved bone or ivory statuette (80 gp). Large well-done wool tapestry (100 gp). Silver-plated steel longsword with jet jewel in hilt (1000 gp). Jeweled gold crown (6000 gp).


Social Check DCs


Altho Greenbottle, Male Halfling [Permalink]

Personal [hide]

Description: He wears white robes with leather pauldrons. Though occasionally he wears more armor. He prefers to carry a club, but if one is not available he will default to his pickaxe. He has a moderate pudge and is not very fit. He has done his best to style his brown hair to look like a famous performer. He has violet eyes.

Personality: He likes to make people angry or surprised. He is a bit of a xeno-phobe, disliking non-Halflings.

History: Gifted from a young age, Altho studied abroad. Through the years after Altho was born, his mother became increasingly distant from his family, instead choosing to pursue power in the west. Altho's mother didn't care for him much, and the feeling was mutual. He is untrained/undisciplined, which makes him dangerous.

Motivation: A strong sense of loyalty to Gnomish people; and gnomish compassion

Ideals: Gifted. Flaws: Antagonistic, Racist, Insane. Occupation: Server

Voice: Dutch accent

Attributes [hide]

Altho Greenbottle, Male Halfling Cleric 7
Small (3'0") Halfling, Lawful Good (CR 7)
Armor Class 10
Hit Points 44 (7d8)
Speed 20 ft.
STRDEXCONINTWISCHA
12 (+1)9 (-1) 12 (+1)14 (+2) 11 (+0)10 (+0)
Skills Intimidation +3, Perception +3
Senses Passive Perception 13
Languages Common, Halfling, Infernal, Giant
Attacks Melee +4 / 2d8+1, Ranged +2 / 2d8-1, Grapple +1
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day1164

Possessions: 1100 gp. Embroidered and bejeweled glove (2000 gp). Gold and topaz bottle stopper cork (1200 gp). Gold and topaz bottle stopper cork (1200 gp). Brass mug with jade inlays (600 gp).


Social Check DCs


Guy LaHood, Male Half-Elf [Permalink]

Personal [hide]

Description: He is in excellent shape and sports violet clothing, slightly heavier than average wear. His white hair is greying along the sides and has receded to reveal a widow's peak. His eyes are hazel and beady.

Personality: He is highly sensitive about his name. He loathes it, but will not take any guff about it from anyone. More though he will beg to come along on any journeys. He will attempt to stowaway on any ship he can in the hopes that it will get him further away.

History: His history is one of pain. He was disowned by both parents and raised among the slaves his parents kept. A gypsy cursed him at a young age, leading to his ugly appearance. He was recently attacked on the road and savagely beaten by bandits.

Motivation: Wants to work out more often.

Ideals: Athletic. Flaws: Ugly, Sensitive. Bonds: Slave, Religious. Occupation: Slave Trader

Voice: Loud with bravado

Attributes [hide]

Guy LaHood, Male Half-Elf Expert 15
Medium (5'4") Half-Elf, Chaotic Neutral (CR 15)
Armor Class 11
Hit Points 87 (15d6)
Speed 30 ft.
STRDEXCONINTWISCHA
17 (+3)13 (+1) 14 (+2)11 (+0) 14 (+2)12 (+1)
Skills Arcana +5, Insight +7
Senses Passive Perception 12
Languages Common, Elven
Attacks Melee +8 / 4d8+3, Ranged +6 / 4d8+1, Grapple +3

Possessions: 4000 gp. Lapis lazuli (5 gp). Black pearl (200 gp). Rock crystal (60 gp). Moss agate (5 gp). Golden pearl (50 gp). Bloodstone (60 gp). 1 Minor magic item. 1 Minor magic item.


Social Check DCs


Avice Clapham, Female Human [Permalink]

Personal [hide]

Description: This younger middle-aged woman wears long strands of jet and short grey dresses (or suits) accompanied by the proper stockings and shoes, with gloves of varying lengths, and a wedding ring on her right hand. She wears her golden hair up in a very large beehive style do. Her skin is flawless and her brown eyes scan people very quickly.

Personality: She is soft-spoken, optimistic and speaks nonstop, as she rather likes the sound of her voice. Her demeanor is somewhat feminine. Her respect, as difficult as one would find it to earn, is unwavering; those who more than prove themselves to her, a bar set well above any reasonable standard, she tolerates in varying degrees. Though less modest and more hasty in her reactions to snap at those who irritate her, Avice is combative with any and all who dare try her patience in the slightest.

History: She was born into a rich family. She has chosen to use the inheritance that was left to her frivolously. She leaves a trail of broken hearts and full pockets wherever she goes.

Motivation: Money/treasure.

Ideals: Optimist, Justice. Bonds: Rich, In love, Attractive. Occupation: Adventurer

Voice: Raspy

Attributes [hide]

Avice Clapham, Female Human Expert 1
Medium (5'4") Human, Chaotic Good (CR 1)
Armor Class 10
Hit Points 7 (1d6)
Speed 30 ft.
STRDEXCONINTWISCHA
16 (+3)10 (+0) 13 (+1)17 (+3) 13 (+1)7 (-2)
Skills Medicine +3, Persuasion +0
Senses Passive Perception 11
Languages Common, Sylvan, Abyssal, Draconic
Attacks Melee +5 / 1d4+3, Ranged +2 / 1d4+0, Grapple +3

Possessions: Just what you see.


Social Check DCs


Tawar Van Es, Female Half-Orc [Permalink]

Personal [hide]

Description: She is an average looking northern female in her early mid-life. She wears many layers of old clothing at all times. Her black hair is slicked back into a classic pompadour. She wears crescent spectacles with a black brim.

Personality: Abrasive and pushy, she has a hard time making friends. She pushes her goals aggressively. She is also a coward if confronted.

History: She is a Slaad in disguise. Her spouse left her for another, whom she beat to an almost bloody pulp. She did not win them back, but she came to a realization. To get what you want from life, you must take it. When she grew older, she became a bit more civilized, usually hanging around bars and taverns. She began work as a mercenary for hire. She would embark on any mission as long as the price was right.

Motivation: She feels threatened by others; and to fight the greatest warriors and to fight in the greatest battles ever

Ideals: Fighting. Flaws: Ugly, Antagonistic, Fearful. Bonds: Poor, Adventurer. Occupation: Bricklayer

Voice: Timid voice

Attributes [hide]

Tawar Van Es, Female Half-Orc Expert 7
Medium (4'10") Half-Orc, Lawful Evil (CR 7)
Armor Class 12
Hit Points 9 (7d6)
Speed 30 ft.
STRDEXCONINTWISCHA
15 (+2)14 (+2) 7 (-2)10 (+0) 15 (+2)12 (+1)
Skills Performance +4
Senses Passive Perception 12
Languages Common, Orc
Attacks Melee +5 / 2d8+2, Ranged +5 / 2d8+2, Grapple +2

Possessions: 300 gp.


Social Check DCs

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