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NPC Generator

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Advanced [show]


Beast Of Storm, Female Tabaxi [Permalink]

Personal [hide]

Description: She is a husky woman, who wears pastel leather gloves, a pastel jacket, and tight pants. Her gray fur is lengthy and is close to two feet long. Her copper eyes show the wear and tear of someone lonely with a great burden to carry.

Personality: She is a Herbalist first and foremost. She believes firmly that knowledge should be universal. She is a thrill seeker, she laughs at people and throws down challenges. She is highly competitive and combative.

History: Born in the east to a Herbalist, Beast learned a great deal about her father's area of expertise. While studying, she fell in love. They married and had a daughter. She struck the Herbalist job and began her own company from there.

Motivation: She wants random interesting trinkets and junk, hates to throw anything away; and a need for knowledge about a nearby landmark

Flaws: Greedy. Bonds: Job, Adventurer, In love. Occupation: Herbalist

Voice: Pronounces 'its' and 'is' like 'eats' and 'ease'

Attributes [hide]

Beast Of Storm, Female Tabaxi Warrior 11
Medium (5'10") Tabaxi, Neutral Evil (CR 11)
Armor Class 12
Hit Points 53 (11d10)
Speed 30 ft.
STRDEXCONINTWISCHA
11 (+0)14 (+2) 12 (+1)9 (-1) 14 (+2)17 (+3)
Skills Nature +3
Senses Passive Perception 12
Languages Common
Attacks Melee +4 / 3d8+0, Ranged +6 / 3d8+2, Grapple +2

Possessions: 240 pp. 1 Minor magic item. 1 Minor magic item.


Social Check DCs


Bree Brushgather, Female Halfling [Permalink]

Personal [hide]

Description: Standing 3'1", this woman has the majority of her body covered in plate. Her golden hair is still thick. Her hazel eyes are desperate and heavily dilated. She has the appearance of someone under the heavy influence of drugs.

Personality: She loves justice and goodness and right action. Anyone who does not fulfill this criteria perfectly will no doubt get a lecture from her. She is the most sanctimonious self-righteous Halfling in existence. She is underhanded and not above using her wealth and body to get others to do her bidding.

History: Her parents moved while she was still in utero so she is the first generation to be born here. Since her father passed away years ago, her mother had doted on her, and she came to think her herself as special and better than other people in town. A notion that was reinforced by her attractiveness, a trait in which she easily excels the other women of her town. She has made many enemies by not giving into corruption and outing many instances of it.

Motivation: She has decided she is irredeemable; and she is compelled to act according to her religious beliefs

Ideals: Justice. Flaws: Addict. Bonds: Attractive, Immigrant. Occupation: Interpreter

Voice: Boston accent

Attributes [hide]

Bree Brushgather, Female Halfling Cleric 6
Small (3'1") Halfling, Neutral Good (CR 6)
Armor Class 12
Hit Points 26 (6d8)
Speed 20 ft.
STRDEXCONINTWISCHA
15 (+2)12 (+1) 10 (+0)11 (+0) 14 (+2)12 (+1)
Skills Acrobatics +4, Perception +5
Senses Passive Perception 15
Languages Common, Halfling
Attacks Melee +5 / 2d6+2, Ranged +4 / 2d6+1, Grapple +5
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day1353320

Possessions: 200 gp. Silver-plated steel longsword with jet jewel in hilt (900 gp). Silver-plated steel longsword with jet jewel in hilt (900 gp). Sapphire pendant on gold chain (1400 gp). Silver-plated steel longsword with jet jewel in hilt (900 gp). 1 Minor magic item.


Social Check DCs


Duergath Strongheart, Male Dwarf [Permalink]

Personal [hide]

Description: He wears a brown collared shirt and tan pants. He accessorizes with a green scarf around the waist and a strap diagonally across his shirt. He has a moderate pudge and is not very fit. He wears a colorful flower in his red hair. His eyes are gray and catlike.

Personality: He takes his job very seriously, in part because he fears he cannot get a new one. He seeks to pay back kindness whenever he gets the chance. Whether it be in the form of unwanted serenades or the latest gossip he always seeks to do solids for his friends.

History: Born in the south to a Engraver, Duergath learned a great deal about his father's area of expertise. He dropped out of school before completing his studies. He guards a vault combo very seriously as well as the key needed to open it.

Motivation: Wants to open a new tavern; and he'd like to take his coworkers down a peg

Ideals: Philantrophist, Logical. Flaws: Secretive. Bonds: Attractive, Job. Occupation: Engraver

Voice: Sensual and smooth

Attributes [hide]

Duergath Strongheart, Male Dwarf Paladin 12
Medium (4'1") Dwarf, Chaotic Good (CR 12)
Armor Class 10
Hit Points 106 (12d10)
Speed 20 ft.
STRDEXCONINTWISCHA
11 (+0)11 (+0) 16 (+3)9 (-1) 13 (+1)13 (+1)
Skills Arcana +3, Investigation +3
Senses Passive Perception 11
Languages Common, Dwarven
Attacks Melee +4 / 3d10+0, Ranged +4 / 3d10+0, Grapple +0
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day130111

Possessions: 3000 gp. A necklace of small pink pearls (3000 gp). Silver comb with moonstones (800 gp). Eyepatch with mock eye of sapphire and moonstone (500 gp). 1 Minor magic item. 1 Minor magic item. 1 Minor magic item. 1 Minor magic item. 1 Minor magic item. 1 Minor magic item.


Social Check DCs


Patrick Jethro, Male Half-Elf [Permalink]

Personal [hide]

Description: A plain young-adult man, he tends to wear a large violet jacket. He wears his chestnut hair up in a very large beehive style do. His half smiles and hazel eyes are beguiling and draw you in.

Personality: Patrick hangs on like a leech to those who appreciate him. It was this clingy personality that held back his poetry career. He is motivated by money and will often try and persuade people to work for cheap. He haggles over everything, upselling his goods and buying cheap. He is persistent in everything.

History: Trained by his father for as long as he can remember he had it drilled in his head that it was his duty to serve his country. His parents died when he was young, and he was unceremoniously dumped in the city orphanage. Patrick grew up in the orphanage, tormented by the older kids and famished from lack of food. To avoid death by starvation, most orphans take to a life of crime or prostitution (often both), and so did Patrick. Being a Hunter kept his interest for a while, but then he became depressed and bored. So he turned to a secret life of crime, taking increasingly more risks and challenges.

Motivation: He has comitted a past crime that haunts him to this day.

Ideals: Artistic, Entrepeneur. Bonds: Attractive, Military, Criminal record. Occupation: Hunter

Voice: Jittery and nervous

Attributes [hide]

Patrick Jethro, Male Half-Elf Druid 12
Medium (5'1") Half-Elf, True Neutral (CR 12)
Armor Class 11
Hit Points 80 (12d8)
Speed 30 ft.
STRDEXCONINTWISCHA
7 (-2)13 (+1) 15 (+2)17 (+3) 12 (+1)10 (+0)
Skills Animal Handling +5, Sleight of Hand +5
Senses Passive Perception 11
Languages Common, Elven, Celestial, Terran, Abyssal
Attacks Melee +2 / 3d10-2, Ranged +5 / 3d10+1, Grapple +1
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day13654

Possessions: 2000 gp. Obsidian (4 gp). Smoky quartz (30 gp). Coral (80 gp). Iolite (30 gp). Tourmaline (80 gp). Onyx (30 gp). Malachite (4 gp). Deep blue spinel (1400 gp).


Social Check DCs


Sindri Scheppen, Male Gnome [Permalink]

Personal [hide]

Description: He appears as an extremely gaunt Gnome, and stands approximately 3'7". He prefers to wear tan clothing when he does not wear armor, and his gloved hand is found clutching a ceremonial dagger. His golden hair is styled in orderly dreadlocks. He has green eyes and a tan hat with a white feather.

Personality: A grumpy guy he will invite people to lunch so he can critique them. Yet he still seems generally likeable, like a lovable grump. He is obsessed with finding treasure.

History: From birth he was tutored by a cruel and relentless mentor. A few years later when the west was not economically sound they moved to his current location. He has drifted apart from his friends and has been working freelance. Each gave each other a copy of their signature ceremonial dagger.

Motivation: He is compelled to act according to his religious beliefs; and a need for knowledge about a nearby landmark

Ideals: Philantrophist. Flaws: Antagonistic. Bonds: Adventurer, Mentor, Immigrant, Religious. Occupation: Sage

Voice: Speaks with squeezed throat

Attributes [hide]

Sindri Scheppen, Male Gnome Sorcerer 4
Small (3'7") Gnome, Lawful Evil (CR 4)
Armor Class 14
Hit Points 30 (4d4)
Speed 20 ft.
STRDEXCONINTWISCHA
8 (-1)16 (+3) 18 (+4)9 (-1) 12 (+1)15 (+2)
Skills Acrobatics +5, Nature +1
Senses Passive Perception 11
Languages Gnome
Attacks Melee +1 / 1d10-1, Ranged +5 / 1d10+3, Grapple +1
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day9

Possessions: 80 pp. Star rose quartz (50 gp). 1 Minor magic item.


Social Check DCs


Hubert Kent, Male Human [Permalink]

Personal [hide]

Description: His skin has the orange glow of too much sun. He is well dressed, constantly wearing a grey suit, brown shirt, and green tie. His golden hair is knotted and matted. His amber eyes dart from person to person to random spaces in the air.

Personality: He is always cheerful, even with a hangover, and is always willing to go through all sorts of trouble to help his friends. He considers everything a fun event and doesn't hold grudges. He claims to be unscrupulous but at the end of the day he will do what he thinks is right.

History: Born in the west to a Blacksmith, Hubert learned a great deal about his mother's area of expertise. At a young age he wooed the heart of his future spouse and the two had a long relationship before they wed. He ran away from his former home and has been making his living as a Blacksmith for the past few years.

Motivation: An old rival family wants him found; and find a way to reverse the transformation of his brother

Ideals: Optimist, Justice. Bonds: Job, In love, Family. Occupation: Blacksmith

Voice: Sleepy voice

Attributes [hide]

Hubert Kent, Male Human Fighter 1
Medium (5'5") Human, Lawful Good (CR 1)
Armor Class 13
Hit Points 13 (1d10)
Speed 30 ft.
STRDEXCONINTWISCHA
11 (+0)16 (+3) 16 (+3)14 (+2) 11 (+0)12 (+1)
Skills History +4, Investigation +4
Senses Passive Perception 10
Languages Common, Gnome, Dwarven
Attacks Melee +2 / 1d4+0, Ranged +5 / 1d4+3, Grapple +3

Possessions: 90 gp. Red spinel (50 gp).


Social Check DCs


Sannl Stoutale, Female Dwarf [Permalink]

Personal [hide]

Description: This woman is very fat, and dresses in collared shirts and wears a proper scarf over her head. With bright red hair. Her thin eyebrows rest above her beady blue eyes.

Personality: She speaks before she thinks and is too direct. She misses her home and complains about the freezing weather, even in summer.

History: When she was but 3 years old her parents immigrated from the east. As a young adult she joined a group advocating for an improvement in Dwarven conditions. She left for the east, certain she would find work there.

Motivation: She wants revenge against brigands; and a strong sense of loyalty to half-orc people

Flaws: Ugly, Impulsive, Racist. Bonds: Immigrant, Enemies. Occupation: Shepherd

Voice: Prounounces S like Z

Attributes [hide]

Sannl Stoutale, Female Dwarf Commoner 9
Medium (4'3") Dwarf, Chaotic Evil (CR 9)
Armor Class 11
Hit Points 45 (9d4)
Speed 20 ft.
STRDEXCONINTWISCHA
9 (-1)12 (+1) 15 (+2)8 (-1) 18 (+4)6 (-2)
Skills Religion +2, Survival +7
Senses Passive Perception 14
Languages Common, Dwarven
Attacks Melee +2 / 3d4-1, Ranged +4 / 3d4+1, Grapple +1

Possessions: 180 pp. 1 Minor magic item. 1 Minor magic item. 1 Minor magic item. 1 Minor magic item.


Social Check DCs

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