Maagog Ghaallixirn, Male Dragonborn [Permalink]
Personal [hide]
Description: He is of a modest build and height, but he carries himself more imposing than he is. He typically wears a sleeveless long coat of deep black leather and dull tan iron scale mail. His silver crest is unkempt and raggedy. His face is scarred and worn.
Personality: Stoic and calm, he prefers to meditate than take action. He is vehemently anti-magic. All of it is evil and corrupting in his opinion.
History: He served in the navy to pay for his family's outstanding loans. He graduated from the Naval Academy and went to see the world at the rank of Ensign. He advanced relatively quickly due to his good work ethic, understanding of the chain of command, and natural leadership ability. Recently he has begun working with bootleggers and crooks.
Motivation: He wants nothing more than to rejoin the army; and to protect his home
Ideals: Disciplined, Opinionated. Flaws: Ugly. Bonds: Poor, Military. Occupation: Marshal
Voice: Switch between two voices
Attributes [hide]
Medium (6'6") Dragonborn, Lawful Evil (CR 9)
Armor Class 10
Hit Points 69 (9d10)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
13 (+1) | 10 (+0) | 12 (+1) | 15 (+2) | 11 (+0) | 18 (+4) |
Senses Passive Perception 10
Languages Common, Halfling, Celestial
Attacks Melee +4 / 3d4+1, Ranged +3 / 3d4+0, Grapple +1
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 11 | 0 | 1 |
Possessions: 1300 gp. Brown diamond (2000 gp). Citrine (40 gp). Aquamarine (1000 gp).
Sarah Stansfield, Female Human [Permalink]
Personal [hide]
Description: A woman of a pale complexion, she likes to wear ponchos typically of a light grey in addition to tight pants. She wears a small hat to hide her balding. She has gleaming, smiling violet eyes.
Personality: She hates Humans with a passion. As such she is filled with self loathing. She is afraid of women and trembles around them
History: She got into the Miller business at a young age. She was part of a huge silver rush, which was taken over by a mining company. The company confiscated a lot of silver, but the shipment was lost. She became a Miller soon after.
Motivation: She feels threatened by others; and a need for knowledge about a nearby landmark
Flaws: Racist, Shy, Fearful. Bonds: Job, Adventurer. Occupation: Miller
Voice: Sore throat, cough
Attributes [hide]
Medium (5'2") Human, Lawful Neutral (CR 1)
Armor Class 12
Hit Points 5 (1d4)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
10 (+0) | 15 (+2) | 12 (+1) | 12 (+1) | 14 (+2) | 14 (+2) |
Senses Passive Perception 12
Languages Common, Infernal
Attacks Melee +2 / 1d4+0, Ranged +4 / 1d4+2, Grapple +2
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 11 | 5 | 3 | 0 |
Possessions: Just what you see.
Dalaba Fapplestamp, Female Gnome [Permalink]
Personal [hide]
Description: She is an attractive woman, lean and moderately muscular. She is dressed in an above average manner. She has a very tight haircut. Her face is feral with sharp distinguishing features. Her spectacle hidden eyes are a deep gray.
Personality: She is happy with her job as a Sellsword. She turns her eye from what people do, preferring to live and let live. She loves teas. She is very sensitive about her face. To blow off anger she lifts weights and to control her otherwise explosive temper she works out a lot.
History: From birth she was tutored by a cruel and relentless mentor. In her 14th year, her parents were killed by a brigands raid, leaving Dalaba alone in the world. After a stint in an orphanage, she was adopted. She ran away from her former home and has been making her living as a Sellsword for the past few years.
Motivation: Sabotage a competitor; and to fight the greatest warriors and to fight in the greatest battles ever
Ideals: Fighting. Bonds: Attractive, Job, Mentor, Enemies. Occupation: Sellsword
Voice: Draws out vowels
Attributes [hide]
Small (3'0") Gnome, Lawful Neutral (CR 1)
Armor Class 12
Hit Points 6 (1d4)
Speed 20 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
13 (+1) | 12 (+1) | 15 (+2) | 11 (+0) | 10 (+0) | 12 (+1) |
Senses Passive Perception 10
Languages Common, Gnome
Attacks Melee +3 / 1d4+1, Ranged +3 / 1d4+1, Grapple +1
Possessions: 600 sp.
Nákra Fulton, Male Half-Orc [Permalink]
Personal [hide]
Description: He is bundled in multiple layers and is prepared for a desert trek wearing a turban that covers his face most of the time. He carries with him a set of hand crossbows on his belt, each one with a amber on the hilt. With bright golden hair and a scraggly beard. His face is covered beneath a completely black helmet.
Personality: While he acts the brute, he is far gentler than he would appear. His respect, as difficult as one would find it to earn, is unwavering; those who more than prove themselves to him, a bar set well above any reasonable standard, he tolerates in varying degrees. Though less modest and more hasty in his reactions to snap at those who irritate him, Nákra is combative with any and all who dare try his patience in the slightest.
History: He was raised happily, as a normal child born to his mother and father. His mother taught him the rudiments of the Barkeep arts, while his father instructed him in etiquette, music and courtly manner. He has chosen to use the inheritance that was left to him frivolously. He has built up a small fortune and can afford his own way.
Motivation: He is greedy.
Ideals: Fighting, Justice. Bonds: Rich. Occupation: Barkeep
Voice: Soft and melodious
Attributes [hide]
Medium (6'5") Half-Orc, Chaotic Evil (CR 15)
Armor Class 11
Hit Points 36 (15d4)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
9 (-1) | 12 (+1) | 10 (+0) | 13 (+1) | 18 (+4) | 6 (-2) |
Senses Passive Perception 14
Languages Common, Orc, Giant
Attacks Melee +4 / 4d8-1, Ranged +6 / 4d8+1, Grapple +3
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 14 | 4 | 4 | 4 | 4 |
Possessions: 7000 gp. Obsidian (6 gp). Golden yellow topaz (400 gp). Jasper (70 gp). Iolite (70 gp). Tourmaline (70 gp). Amethyst (70 gp). Malachite (6 gp). 1 Minor magic item. 1 Minor magic item. 1 Minor magic item. 1 Minor magic item. 1 Minor magic item. 1 Minor magic item.
Oriff Helcral, Female Dwarf [Permalink]
Personal [hide]
Description: She wears tight fitting clothing which further accentuates her frame, but does not cut a very imposing figure. She walks with a slouch but will stand straight to her full 3'10" when asserting herself. With bright brown hair. Judging by the bloodshot nature of her eyes and the massive bags underneath them one would imagine she has not slept for days.
Personality: She is mildly Dwarf supremacist, though she does not identify as such. She uses divination through singing.
History: She got into the Architect business at a young age. After coming to the age of reason, Oriff took it upon herself to study the psionic arts in their entirety; because of this, she was labeled a dark omen and banished from her homeland. She has achieved small success as a Architect.
Motivation: To unite with her sister; and she is unsatisfied with her job
Ideals: Gifted. Flaws: Insomniac, Racist. Bonds: Attractive, Job, Family. Occupation: Architect
Voice: Adds syll-ab-les for em-pha-sis
Attributes [hide]
Medium (3'10") Dwarf, Lawful Neutral (CR 12)
Armor Class 11
Hit Points 62 (12d6)
Speed 20 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
12 (+1) | 13 (+1) | 15 (+2) | 11 (+0) | 12 (+1) | 10 (+0) |
Senses Passive Perception 11
Languages Common, Dwarven
Attacks Melee +5 / 3d10+1, Ranged +5 / 3d10+1, Grapple +1
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 13 | 3 | 3 | 3 |
Possessions: 100 pp. A large tome filled with over one hundred recipes written by a former royal chef. (60 gp). Eyepatch with mock eye of sapphire and moonstone (1300 gp). A necklace of small pink pearls (5000 gp). Embroidered and bejeweled glove (2000 gp). Brass mug with jade inlays (100 gp). Silver comb with moonstones (600 gp). Carved harp of exotic wood with ivory inlay and zircon gems (400 gp). Large well-done wool tapestry (100 gp). 1 Minor magic item. 1 Minor magic item. 1 Minor magic item. 1 Minor magic item. 1 Minor magic item. 1 Minor magic item.
Kerkad Bhenkumbyrznaax, Male Dragonborn [Permalink]
Personal [hide]
Description: A man with a calm yet intense air about him, he wears a tattered pair of loose green pants, a matching torn shirt, and a visible pair of similar condition same color briefs. He keeps his long rusty crest kept up in a rat tail. He has gold eyes and a green hat with a brown feather.
Personality: Confrontational and typically high on some drug or another. He is afraid of women and trembles around them
History: Kerkad was raised in a hard working conservative environment. When money was particularly tight he was walking through alleys when he overheard a Locksmith hiring some criminals to sabotage a competitor. He made his way to the other competitor and parlayed his knowledge into a job. He used his abilities to travel the world and help people.
Motivation: He is unsatisfied with his job.
Ideals: Philantrophist. Flaws: Addict, Shy. Bonds: Poor, Job. Occupation: Locksmith
Voice: Puts emphasis on the wrong words
Attributes [hide]
Medium (6'1") Dragonborn, Lawful Good (CR 7)
Armor Class 11
Hit Points 27 (7d6)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
15 (+2) | 13 (+1) | 11 (+0) | 9 (-1) | 13 (+1) | 11 (+0) |
Senses Passive Perception 11
Languages Common
Attacks Melee +5 / 2d8+2, Ranged +4 / 2d8+1, Grapple +2
Possessions: 600 gp.
Yurgunn Bloodkith, Female Dwarf [Permalink]
Personal [hide]
Description: A middle-aged woman, she is wearing a tight brown one piece outfit complete with pants, hood, and a cape, and is pretty ugly. Her chestnut hair is smooth and relatively long. She wears large thick round spectacles.
Personality: She is filled with cunning. She likes to feign weakness letting people think she is weak. She does not regard money as being a problem because it has never been a problem for her. She lives in a bit of an ivory tower believing all problems are one quick intervention away from being solved.
History: She was raised by priests from a young age. Her father was supposedly a charlatan fortune teller, but she insists her father was legitimate. She now mingles about in high society.
Motivation: She is compelled to act according to her religious beliefs.
Flaws: Ugly, Secretive. Bonds: Rich, Religious, Mentor. Occupation: Performer
Voice: Forgets to breathe while speaking
Attributes [hide]
Medium (4'3") Dwarf, Chaotic Evil (CR 3)
Armor Class 11
Hit Points 29 (3d8)
Speed 20 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
15 (+2) | 13 (+1) | 18 (+4) | 11 (+0) | 12 (+1) | 8 (-1) |
Senses Passive Perception 11
Languages Common, Dwarven
Attacks Melee +4 / 1d8+2, Ranged +3 / 1d8+1, Grapple +2
Possessions: 7000 cp. 1 Masterwork Common Melee. 1 Masterwork Common Melee.
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