Irann Ariessus, Female Half-Elf [Permalink]
Personal [hide]
Description: She is a physically imposing dark-skinned woman. She wears an old set of leather armor, nicked and torn by the ravages of time and battle. She has a long black ponytail with little hanging trinkets. Her eyes, though not visible through her cowl, are gray.
Personality: She fancies herself a trickster and likes to rely on her wits to carry the day. She cares for her older siblings and likes to be recognized by them. Her philosophy is that everyone needs a friend and as such shows hospitality towards all.
History: Irann was born to in a poor docking district. She spent her early days working in the same smith shop her father was employed at, doing general labor. Before the accident, she was one of the most outspoken anti-Half-Elven activists. She was mortally wounded, saved by a kind and fast-acting Half-Elven doctor. Since then, she has sought to make the best of life.
Motivation: Find a way to reverse the transformation of her sister; and a strong sense of loyalty to half-elven people
Ideals: Optimist. Flaws: Racist. Bonds: Family, Poor. Occupation: Sculptor
Voice: Sleepy voice
Attributes [hide]
Medium (5'1") Half-Elf, Lawful Neutral (CR 5)
Armor Class 9
Hit Points 26 (5d6)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
12 (+1) | 9 (-1) | 13 (+1) | 11 (+0) | 17 (+3) | 6 (-2) |
Senses Passive Perception 13
Languages Common, Elven
Attacks Melee +4 / 2d4+1, Ranged +2 / 2d4-1, Grapple +1
Possessions: 400 gp.
Tricking In the Morning, Male Tabaxi [Permalink]
Personal [hide]
Description: This exceptionally lanky man wears a weathered and beat up set of banded mail beneath an oversized brown coat. He has dyed his greying brown fur a little too much giving a sharp brown color. His eyes are blue.
Personality: While he acts the brute, he is far gentler than he would appear. He does not regard money as being a problem because it has never been a problem for him. He lives in a bit of an ivory tower believing all problems are one quick intervention away from being solved.
History: Heir to a fortune, his parents put a great deal of effort into curing his disease. His father had invested heavily in several trade routes and wanted him to inherit them. He routinely visits covens of witches but complains that many are fraudulent and lack true knowledge of magic.
Motivation: To fight the greatest warriors and to fight in the greatest battles ever.
Ideals: Fighting, Logical. Flaws: Disease. Bonds: Rich. Occupation: Layabout
Voice: Rolls R's
Attributes [hide]
Medium (5'4") Tabaxi, Chaotic Good (CR 10)
Armor Class 12
Hit Points 80 (10d8)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
13 (+1) | 15 (+2) | 16 (+3) | 11 (+0) | 13 (+1) | 10 (+0) |
Senses Passive Perception 11
Languages Common
Attacks Melee +5 / 3d6+1, Ranged +6 / 3d6+2, Grapple +2
Possessions: 70 pp.
Leaf Of Ebony, Female Tabaxi [Permalink]
Personal [hide]
Description: A moderately attractive woman, she wears rags and sports a simple walking cane. Her brown fur is lengthy and is close to two feet long. Her skin is flawless and her yellow eyes scan people very quickly.
Personality: Leaf wants to be seen as a stoic, levelheaded, noble Druid, so she tries to act the part. She does a good job, for the most part... She is a font of random trivia from the lore and stories she has discovered
History: She was born blind and as such lacked many opportunities for work. Leaf was born on a far western island where she grew up under the tutelage of her father, an expert Jeweler. She has made many enemies by not giving into corruption and outing many instances of it.
Motivation: To share knowledge with the world.
Ideals: Disciplined, Logical. Flaws: Disease. Bonds: Poor, Attractive, Immigrant. Occupation: Jeweler
Voice: Sounds elderly
Attributes [hide]
Medium (4'9") Tabaxi, Neutral Good (CR 1)
Armor Class 13
Hit Points 11 (1d8)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
16 (+3) | 16 (+3) | 16 (+3) | 14 (+2) | 11 (+0) | 12 (+1) |
Senses Passive Perception 10
Languages Common, Gnoll, Terran
Attacks Melee +5 / 1d4+3, Ranged +5 / 1d4+3, Grapple +3
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 10 | 3 | 1 |
Possessions: 100 gp. Amethyst (90 gp).
Loopmottin Loofollue, Female Gnome [Permalink]
Personal [hide]
Description: This woman is unhealthily muscled, almost every single one of her veins is visible when she is not flexing. Her shirts and pants tend to be short and undersized for her due to the difficulty of finding a good tailor. Her head has been shaved. Her eyes are violet and catlike.
Personality: Aggressive, abrasive, and angry, Loopmottin embodies much of what other species detest in the Gnomes. She cannot deal with unfamiliar people for more than a few minutes at a time and if they persist she will grow angry at them.
History: She was born a particularly ugly child, much to the horror of her parents. Her parents divorced when she was young, and her mother gained full cudstody. She was regularly beaten by her mother, who blamed her for driving them apart. After a long history of fighting, Loopmottin and her spouse have recently divorced.
Motivation: To fight the greatest warriors and to fight in the greatest battles ever.
Ideals: Fighting, Athletic. Flaws: Ugly, Antagonistic. Occupation: Sculptor
Voice: Posh accent
Attributes [hide]
Small (3'1") Gnome, Neutral Good (CR 4)
Armor Class 13
Hit Points 25 (4d6)
Speed 20 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
14 (+2) | 15 (+2) | 14 (+2) | 11 (+0) | 17 (+3) | 10 (+0) |
Senses Passive Perception 13
Languages Common, Gnome
Attacks Melee +4 / 1d10+2, Ranged +4 / 1d10+2, Grapple +2
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 10 | 3 | 2 |
Possessions: 16000 cp. Hematite (15 gp). Banded agate (15 gp). Tiger eye turquoise (15 gp). Smoky quartz (40 gp). 1 Masterwork Uncommon Weapon. 1 Masterwork Uncommon Weapon. 1 Masterwork Common Melee.
Blossom Whispermouse, Female Halfling [Permalink]
Personal [hide]
Description: She is generally shirtless and showing off her tattooed chest. She is portly but not overly obese. Her tied-back hair is auburn. Her face is scarred and worn.
Personality: She will rave to anyone who will listen. She is very protective of her business, her home, and her spouse. She is willing to work with less than legal methods but maintains the front of legitimacy.
History: She was born a particularly ugly child, much to the horror of her parents. She married young, but lost her spouse to drow. Recently she has begun working with bootleggers and crooks.
Motivation: Her name or reputation has been wronged in the past by drow, and she desires to right it; and she's repulsed by the pc
Flaws: Ugly, Insane, Depressed, Antagonistic. Bonds: Criminal record, Enemies. Occupation: Server
Voice: Hard of hearing, loud
Attributes [hide]
Small (2'11") Halfling, Lawful Evil (CR 6)
Armor Class 14
Hit Points 32 (6d6)
Speed 20 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
10 (+0) | 17 (+3) | 13 (+1) | 9 (-1) | 6 (-2) | 14 (+2) |
Senses Passive Perception 8
Languages Common, Halfling
Attacks Melee +3 / 2d6+0, Ranged +6 / 2d6+3, Grapple +3
Possessions: 300 gp. Deep blue spinel (300 gp). Star rose quartz (70 gp). Citrine (70 gp). Rock crystal (70 gp).
Kiirith Raghthroknaar, Male Dragonborn [Permalink]
Personal [hide]
Description: He is an exceptionally muscular looking eastern young adult. He wears professional attire. Beneath his clothing is a huge mess of scar tissue. His copper crest is knotted and matted. His face is covered beneath a completely black helmet.
Personality: He speaks before he thinks and is too direct. He is fiercely devoted to his mother, and views his mother's ex-spouse as an evil person for separating him from his legal half-brother.
History: His history is one of pain. He was disowned by both parents and raised among the slaves his parents kept. Being born in the east, he completed his medical training abroad so as to avoid the war. He returned after the war having achieved medical proficiency. He was a general practitioner in the east for years, until he, through no fault of his own, lost a patient who had a very powerful family. Rather than risk reprisal he made his way north. He has been saving his money to try and buy his brother's freedom.
Motivation: He is currently in port desperately looking for someone to get him out; and doesn't want to be a server and was forced into it by his family
Flaws: Impulsive. Bonds: Attractive, Slave, Family. Occupation: Server
Voice: Middle-eastern accent
Attributes [hide]
Medium (6'1") Dragonborn, Neutral Good (CR 2)
Armor Class 14
Hit Points 24 (2d10)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
17 (+3) | 18 (+4) | 15 (+2) | 14 (+2) | 15 (+2) | 14 (+2) |
Senses Passive Perception 12
Languages Common, Gnoll, Aquan
Attacks Melee +5 / 1d6+3, Ranged +6 / 1d6+4, Grapple +4
Possessions: 6000 cp. Coral (160 gp). Eye agate (14 gp). 1 Chain shirt.
Moon Running, Female Tabaxi [Permalink]
Personal [hide]
Description: A moderately attractive woman, she wears light armors faded through time and improper care. She sports a flattop fur cut. Her fierce amber eyes like to dwell on things.
Personality: She is a melancholic, but persistent worker. She resents family life and as such spurns the advances of admirers. She dislikes loud distracting noises, but is overall hospitable. Her biggest love is that of knowledge and as such will purchase any books or pay to listen to tales that travelers might have.
History: She was born to loving parents in a slum to the west. Since her mother passed away years ago, her father had doted on her, and she came to think her herself as special and better than other people in town. A notion that was reinforced by her attractiveness, a trait in which she easily excels the other women of her town. She has recently attracted an admirer that believes she's playing hard to get.
Motivation: She loathes her own lifestyle; and to share knowledge with the world
Ideals: Logical. Flaws: Depressed. Bonds: Attractive, Poor. Occupation: Detective
Voice: Australian accent
Attributes [hide]
Medium (4'7") Tabaxi, Chaotic Evil (CR 1)
Armor Class 13
Hit Points 2 (1d4)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
14 (+2) | 16 (+3) | 7 (-2) | 10 (+0) | 12 (+1) | 7 (-2) |
Senses Passive Perception 11
Languages Common
Attacks Melee +4 / 1d4+2, Ranged +5 / 1d4+3, Grapple +3
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 10 | 5 |
Possessions: 800 sp. Smoky quartz (80 gp).
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