Alain Underbough, Female Halfling [Permalink]
Personal [hide]
Description: An imposing woman with a heavy stainless steel prosthetic right leg, she typically wears red cloth garments or leather armor. Her white hair has been sun bleached extensively. Her amber eyes are slightly larger than normal.
Personality: She has a good heart but also a terrible temper. She will forgive often but not before yelling and berating someone for whatever they have done wrong. She cannot deal with unfamiliar people for more than a few minutes at a time and if they persist she will grow angry at them.
History: Alain was raised in a hard working conservative environment. Her parents divorced when she was young, and her mother gained full cudstody. She was regularly beaten by her mother, who blamed her for driving them apart. Recently a tribe of drow attacked the village and all able bodies who could hold a blade were quickly armed and sent to the walls. Alain fought at the side of some of the regions greatest heroes but was never overshadowed.
Motivation: To find somewhere to settle down; and she'd like to take her coworkers down a peg
Ideals: Fighting. Flaws: Antagonistic, Mundane. Bonds: Job. Occupation: Miller
Voice: Sighs a lot, exhausted
Attributes [hide]
Small (2'10") Halfling, Neutral Good (CR 2)
Armor Class 11
Hit Points 1 (2d4)
Speed 20 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
12 (+1) | 11 (+0) | 6 (-2) | 9 (-1) | 14 (+2) | 10 (+0) |
Senses Passive Perception 12
Languages Common, Halfling
Attacks Melee +3 / 1d6+1, Ranged +2 / 1d6+0, Grapple +1
Possessions: 100 gp.
Cockaby Scheppen, Male Gnome [Permalink]
Personal [hide]
Description: Dark and lean, he is a relatively plain man. He prefers to wear flannel. His hair is always cut to a buzz. He is very pretty but has cold, dead eyes.
Personality: He snorts whenever he laughs or is feeling confident. His respect, as difficult as one would find it to earn, is unwavering; those who more than prove themselves to him, a bar set well above any reasonable standard, he tolerates in varying degrees. Though less modest and more hasty in his reactions to snap at those who irritate him, Cockaby is combative with any and all who dare try his patience in the slightest.
History: The child of a Carpenter, who enjoyed hunting, Cockaby was taken on many hunting expeditions. When he was little, his rather wealthy family often ventured across the desert to a summer home near a large cave. He would wander through that large cave and adventure through it for days. One day while adventuring a terrible storm took place and he was stranded inside. His family spent the next few days looking for him, and could only assume he was dead when it came time to leave. The family never returned to the desert due to the painful memories there. Cockaby took refuge in the large cave and found the beat up dagger and armor he uses now. When he grew older, he became a bit more civilized, usually hanging around bars and taverns. He began work as a mercenary for hire. He would embark on any mission as long as the price was right.
Motivation: Someone believes him a fraud; and he's looking for his big break
Ideals: Justice. Bonds: Attractive, Nature, Adventurer, Enemies. Occupation: Bookbinder
Voice: Soft and mumbly
Attributes [hide]
Small (3'4") Gnome, Lawful Neutral (CR 12)
Armor Class 14
Hit Points 88 (12d6)
Speed 20 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
12 (+1) | 17 (+3) | 16 (+3) | 10 (+0) | 14 (+2) | 12 (+1) |
Senses Passive Perception 12
Languages Common, Gnome
Attacks Melee +5 / 3d10+1, Ranged +7 / 3d10+3, Grapple +3
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 12 | 3 |
Possessions: 200 pp. Golden yellow topaz (1200 gp). Amethyst (130 gp). Red garnet (130 gp).
Vonana Bofdann, Female Dwarf [Permalink]
Personal [hide]
Description: Wearing a closed helm and plate, one would not know what she was had she not made sure her armor was more form fitting than normal. Outside of the suit she very much looks the part of a Gardener. Her black hair is heavily combed to the right. She tend to wears goggles to shield her eyes.
Personality: She has two modes she varies between. On the job she is cold, steely and emotionless. Off the job she is a party animal. She loves her children and doesn't want them to worry about her. She loves to share her singing with anyone who is interested.
History: Born in a small village she learned the ways of the warrior from her mother. A gifted student she started as a Navigator, but she got bored and became a Gardener. She has drifted from career to career and currently works as a Gardener.
Motivation: Wants to open a new tavern; and to unite with her sister
Ideals: Artistic, Fighting. Bonds: Job, Family. Occupation: Gardener
Voice: Speaks fast with a slight lisp
Attributes [hide]
Medium (4'0") Dwarf, Neutral Evil (CR 2)
Armor Class 12
Hit Points 7 (2d4)
Speed 20 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
14 (+2) | 14 (+2) | 13 (+1) | 7 (-2) | 12 (+1) | 14 (+2) |
Senses Passive Perception 11
Languages Common, Dwarven
Attacks Melee +4 / 1d6+2, Ranged +4 / 1d6+2, Grapple +2
Possessions: 2000 sp.
Grigi Lindsey, Female Half-Orc [Permalink]
Personal [hide]
Description: A woman with a calm yet intense air about her, she dresses like a well dressed Bellfounder does. Her hair is cut close to her head. Her amber eyes are slightly larger than normal.
Personality: She is quiet and anti-social and can barely make it a few minutes in conversation before her hampering stammer kicks in. She also has developed a complete distrust of the Stylist profession.
History: Born in the west to a Bellfounder, Grigi learned a great deal about her father's area of expertise. She worked as a nervous Bellfounder and found it very stressful. She struck the Bellfounder job and began her own company from there.
Motivation: She feels threatened by others; and wants to open a new tavern
Flaws: Shy, Fearful. Bonds: Job. Occupation: Bellfounder
Voice: Soft and melodious
Attributes [hide]
Medium (4'9") Half-Orc, Neutral Good (CR 4)
Armor Class 11
Hit Points 33 (4d10)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
16 (+3) | 12 (+1) | 15 (+2) | 8 (-1) | 12 (+1) | 14 (+2) |
Senses Passive Perception 11
Languages Common, Orc
Attacks Melee +5 / 1d10+3, Ranged +3 / 1d10+1, Grapple +3
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 11 | 0 | 0 | 0 |
Possessions: 5000 cp. 1 Minor magic item.
Ivellios Berevan, Male Elf [Permalink]
Personal [hide]
Description: A moderately attractive man, he wears rags and sports a simple walking cane. His auburn hair is cut short with large spiked bangs in the front. His violet eyes dart from person to person to random spaces in the air.
Personality: He is not truly malevolent, but he is obsessed with painting. He constantly tries to fill his life with painting. Despite his manner, he is extremely passionate and proud of his job, and he prides himself in being thorough and never missing a detail.
History: He was born several months after his father was called into army service. He moved from fad to fad and when he turned 15 he discovered painting. He has gone from town to town till he finds a spot where he can set up a sustainable business.
Motivation: Wants to open a new tavern; and sabotage a competitor
Ideals: Artistic, Entrepeneur. Bonds: Poor, Attractive, Job, Military. Occupation: Layabout
Voice: Rhymes sentences (sorry)
Attributes [hide]
Medium (4'10") Elf, Chaotic Good (CR 2)
Armor Class 9
Hit Points 10 (2d4)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
14 (+2) | 8 (-1) | 12 (+1) | 13 (+1) | 15 (+2) | 14 (+2) |
Senses Passive Perception 12
Languages Common, Elven, Sylvan
Attacks Melee +4 / 1d6+2, Ranged +1 / 1d6-1, Grapple +2
Possessions: 290 gp.
Emmeline Perry, Female Human [Permalink]
Personal [hide]
Description: This northern woman is wearing a perfectly clean shirt and pair of pants. Her clothes are grease stained in places. Her hair is blonde and very short. Her face is feral with sharp distinguishing features. Her spectacle hidden eyes are a deep blue.
Personality: Confrontational and typically high on some drug or another. She is stubborn though. She always likes to keep a trick up her sleeve. She likes to fight dirty and will kick and punch below the belt if she feels she even has a chance of losing.
History: She was raised in a mountains tribe. At a young age both her parents were killed in an accident. Her uncle (a powerful person with enemies on both sides of the law) took her in and had her trained in basic self defense. As of late she has set up a hidden staging nest where she ambushes people she hires for escort.
Motivation: She has decided she is irredeemable.
Flaws: Addict. Bonds: Attractive, Poor, Immigrant, Criminal record, Nature. Occupation: Bookbinder
Voice: Rolls R's
Attributes [hide]
Medium (4'8") Human, Chaotic Neutral (CR 1)
Armor Class 11
Hit Points 10 (1d12)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
11 (+0) | 13 (+1) | 7 (-2) | 13 (+1) | 10 (+0) | 11 (+0) |
Senses Passive Perception 10
Languages Common, Goblin
Attacks Melee +2 / 1d4+0, Ranged +3 / 1d4+1, Grapple +2
Possessions: 160 gp.
Frouse Folkor, Male Gnome [Permalink]
Personal [hide]
Description: Relatively heavier built than your average man, he is not imposing. He is bundled in multiple layers and is prepared for a desert trek wearing a turban that covers his face most of the time. He has shaved his head bald. His skin is flawless and his brown eyes scan people very quickly.
Personality: He will use flattery and sarcasm to attack and weaken his opponents. Despite his formidable combat skills he remains a coward. He tends to be very friendly, and is drawn to music, the smells of food and wine, and out-door festivals.
History: The child of southern immigrants he idolized his father. His spouse left him for another, whom he beat to an almost bloody pulp. He did not win them back, but he came to a realization. To get what you want from life, you must take it. Recently a tribe of gnolls attacked the village and all able bodies who could hold a blade were quickly armed and sent to the walls. Frouse fought at the side of some of the regions greatest heroes but was never overshadowed.
Motivation: To fight the greatest warriors and to fight in the greatest battles ever; and to be a blacksmith again
Ideals: Fighting, Optimist. Bonds: Attractive, Immigrant. Occupation: Sage
Voice: Dark and ominous
Attributes [hide]
Small (3'2") Gnome, Lawful Good (CR 7)
Armor Class 12
Hit Points 45 (7d6)
Speed 20 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
16 (+3) | 12 (+1) | 15 (+2) | 16 (+3) | 10 (+0) | 12 (+1) |
Senses Passive Perception 10
Languages Common, Gnome, Aquan, Gnoll, Undercommon
Attacks Melee +6 / 2d8+3, Ranged +4 / 2d8+1, Grapple +3
Possessions: 800 gp.
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Their contribution stands as a beacon of hope for all adventurers!
