Mindartis Caerdonel, Male Elf [Permalink]
Personal [hide]
Description: A man with a warm, jovial air about him, he is wearing the road beaten gear of a warrior. His silver hair is styled in orderly dreadlocks. He was beautiful and young once, which still shows through his age, but it is a faded beauty.
Personality: Eccentric and domineering, Mindartis will drive conversation. He disdains his fellow southerners, claiming they make him look unintelligent just for using an accent.
History: Mindartis was born the youngest of three triplets. He made a point of taking high paying jobs and getting most of it up front. When he grew older, he became a bit more civilized, usually hanging around bars and taverns. He began work as a mercenary for hire. He would embark on any mission as long as the price was right.
Motivation: Wants to raise his children well; and find a way to reverse the transformation of his sister
Ideals: Fighting, Extrovert. Bonds: Attractive, Immigrant, Family, Adventurer. Occupation: Crown-heir
Voice: Jamaican accent
Attributes [hide]
Medium (4'9") Elf, Lawful Good (CR 2)
Armor Class 11
Hit Points 9 (2d6)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
11 (+0) | 12 (+1) | 13 (+1) | 15 (+2) | 14 (+2) | 12 (+1) |
Senses Passive Perception 12
Languages Common, Elven, Orc, Auran
Attacks Melee +2 / 1d6+0, Ranged +3 / 1d6+1, Grapple +4
Possessions: Just what you see.
Nala Verthisathurgiesh, Female Dragonborn [Permalink]
Personal [hide]
Description: This tall, slender woman wears loose pants and a collared shirt complete with sweater beneath her coat. Her bronze crest is kept up in a ponytail inside a small hat. Her gold eyes dart around the room hyper actively observing anyone and anything.
Personality: She is quite gentle and does not know the full extent of her strength. She works very hard to maintain that gentleness. More though she will beg to come along on any journeys. She will attempt to stowaway on any ship she can in the hopes that it will get her further away.
History: She is the product a well kept family trust fund and as such has never really known need. She was part of a huge silver rush, which was taken over by a mining company. The company confiscated a lot of silver, but the shipment was lost. When she grew older, she became a bit more civilized, usually hanging around bars and taverns. She began work as a mercenary for hire. She would embark on any mission as long as the price was right.
Motivation: She wants to get laid; and she wants to meet her childhood hero
Ideals: Disciplined. Bonds: Slave, Rich, Adventurer, Has a crush. Occupation: Mercenary
Voice: Spits and sputters
Attributes [hide]
Medium (6'4") Dragonborn, Lawful Good (CR 8)
Armor Class 10
Hit Points 40 (8d8)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
16 (+3) | 11 (+0) | 10 (+0) | 13 (+1) | 18 (+4) | 11 (+0) |
Senses Passive Perception 14
Languages Common, Undercommon
Attacks Melee +6 / 2d10+3, Ranged +3 / 2d10+0, Grapple +3
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 15 | 6 | 4 | 3 | 3 | 2 | 0 | 0 | 0 | 0 |
Possessions: 1600 gp. Freshwater pearl (12 gp). Azurite (12 gp).
Geva Addington, Female Human [Permalink]
Personal [hide]
Description: She typically wears a sleeveless long coat of deep grey leather and dull violet iron scale mail. Her attire stands in sharp contrast to her scythe, which is beautifully polished and possesses an ornate carving of a rose on it. She keeps her long blonde hair kept up in a rat tail. Her voice is smooth and creepy, always level, but somehow just slightly unnerving.
Personality: She is erratic and paranoid. She believes illithids are coming to abduct people. Around other people she will do her best to conceal her emotions and appear jolly.
History: She is the product a well kept family trust fund and as such has never really known need. Her mother was a mechanic, and taught her how to fix just about anything. She now mingles about in high society.
Motivation: A deep hatred of illithids.
Ideals: Persistence. Flaws: Insane, Shy. Bonds: Enemies, Rich. Occupation: Barkeep
Voice: Ums and uhs a lot
Attributes [hide]
Medium (6'1") Human, Lawful Evil (CR 1)
Armor Class 9
Hit Points 8 (1d8)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
8 (-1) | 9 (-1) | 11 (+0) | 11 (+0) | 9 (-1) | 10 (+0) |
Senses Passive Perception 9
Languages Common
Attacks Melee +1 / 1d4-1, Ranged +1 / 1d4-1, Grapple -1
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 9 |
Possessions: 110 gp.
Burgell Gobblefirn, Male Gnome [Permalink]
Personal [hide]
Description: A 3'8" western man, he prefers to wear tan clothing when he does not wear armor. He has wavy brown hair. He has gleaming, smiling green eyes.
Personality: He believes mankind has become decadent and spoiled by the march of civilization and an end should come to life as we know it. He has a habit of throwing himself into exceedingly dangerous situations.
History: He was raised happily, as a normal child born to his mother and father. His mother taught him the rudiments of the Navigator arts, while his father instructed him in etiquette, music and courtly manner. Like his mother and his sister before him, after school he went straight into learning to become a Navigator. He has drifted from career to career and currently works as a Navigator.
Motivation: To reunite with his old friends; and balancing his hectic life and new navigator responsibilities is difficult
Flaws: Impulsive. Bonds: Nature, Rich, Job, Adventurer. Occupation: Navigator
Voice: Deep voice with rolling R's
Attributes [hide]
Small (3'8") Gnome, Lawful Good (CR 4)
Armor Class 13
Hit Points 21 (4d4)
Speed 20 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
8 (-1) | 15 (+2) | 15 (+2) | 15 (+2) | 9 (-1) | 11 (+0) |
Senses Passive Perception 9
Languages Common, Gnome, Giant, Sylvan
Attacks Melee +1 / 1d10-1, Ranged +4 / 1d10+2, Grapple +2
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 12 | 6 | 6 | 3 | 0 | 0 | 0 |
Possessions: 1 Minor magic item.
Mishann Shestendeliath, Female Dragonborn [Permalink]
Personal [hide]
Description: She prefers to wear flannel. She is portly but not overly obese. Her scarlet crest has been sun bleached extensively. Her red eyes are slightly larger than normal.
Personality: She is cool and collected. She likes to make quips and puns whenever she does anything. She also makes a point to compliment her superiors and flatter them. She loves teas. She is very sensitive about her face. To blow off anger she lifts weights and to control her otherwise explosive temper she works out a lot.
History: The child of a Roofer, who enjoyed hunting, Mishann was taken on many hunting expeditions. In her youth she was a Roofer, and wanted to be a champion fighter when she grew up. She was working during a period of war, and as one of the natives she lived in fear of joining the others in being slaughtered. She saw the brutality and swore off her fighting aspirations, taking her younger brother on her back after seeing her parents die, and fled the country. Recently a tribe of giants attacked the village and all able bodies who could hold a blade were quickly armed and sent to the walls. Mishann fought at the side of some of the regions greatest heroes but was never overshadowed.
Motivation: A strong sense of loyalty to Dragonborn people; and dragonborn compassion
Ideals: Disciplined, Fighting. Flaws: PTSD, Racist. Bonds: Nature. Occupation: Doctor
Voice: Speaks through clenched teeth
Attributes [hide]
Medium (6'5") Dragonborn, Lawful Good (CR 7)
Armor Class 12
Hit Points 54 (7d10)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
14 (+2) | 15 (+2) | 10 (+0) | 12 (+1) | 15 (+2) | 18 (+4) |
Senses Passive Perception 12
Languages Common, Elven
Attacks Melee +5 / 2d8+2, Ranged +5 / 2d8+2, Grapple +2
Possessions: 600 gp. 1 Minor magic item. 1 Minor magic item. 1 Minor magic item.
Kali Grief, Female Tiefling [Permalink]
Personal [hide]
Description: She is a husky woman, who wears tight fitting pants and leather jackets. She usually doesn't wear a shirt. Her hair is cut close to her head. She wears round tiny glasses practically rammed into her face.
Personality: She can speak with the dead, and doesn't see much difference between the living and dead. She is lazy and tries to find solutions quickly.
History: Gifted from a young age, Kali studied abroad. She sought a place where she would be rewarded solely on the merits of her skills. This search led her directly into Server work with an outfit from a few towns over. Server work suited her well, and with each successful project, she earned more gold and more respect from her peers. After a long history of fighting, Kali and her spouse have recently divorced.
Motivation: Sabotage a competitor; and find a way to reverse the transformation of her brother
Ideals: Gifted. Flaws: Lazy, Antagonistic. Bonds: Job, Family. Occupation: Server
Voice: Rhymes sentences (sorry)
Attributes [hide]
Medium (6'1") Tiefling, Chaotic Good (CR 2)
Armor Class 8
Hit Points 14 (2d8)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
15 (+2) | 7 (-2) | 12 (+1) | 14 (+2) | 13 (+1) | 17 (+3) |
Senses Passive Perception 13
Languages Common, Gnome, Infernal
Attacks Melee +4 / 1d6+2, Ranged +0 / 1d6-2, Grapple +2
Possessions: 110 gp.
Wella Deephollow, Female Halfling [Permalink]
Personal [hide]
Description: This malnourished woman is wearing the road beaten gear of a warrior. With bright red hair. Her fair skin shows little sign of her aristocratic breeding.
Personality: She cares much about the opinion of others, both in good and in bad: when keeping in line with her opinion, she thinks highly of the other person, but when opinions clash, she can get violently argumentative. She moves from fascination to fascination almost instantaneously. If something can keep her interest for a month it is impressive.
History: A child with a great deal of poetry talent her parents made sure she got the chance to thrive. She moved from fad to fad and when she turned 15 she discovered poetry. Recently a tribe of gnolls attacked the village and all able bodies who could hold a blade were quickly armed and sent to the walls. Wella fought at the side of some of the regions greatest heroes but was never overshadowed.
Motivation: To fight the greatest warriors and to fight in the greatest battles ever; and revenge
Ideals: Fighting, Opinionated, Artistic. Flaws: Hedonist. Bonds: Poor, Attractive. Occupation: Armorer
Voice: Italian accent
Attributes [hide]
Small (2'8") Halfling, Chaotic Evil (CR 6)
Armor Class 15
Hit Points 45 (6d8)
Speed 20 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
2 (-4) | 18 (+4) | 16 (+3) | 14 (+2) | 17 (+3) | 12 (+1) |
Senses Passive Perception 13
Languages Common, Halfling, Abyssal, Gnoll
Attacks Melee -1 / 2d6-4, Ranged +7 / 2d6+4, Grapple +4
Possessions: 40000 cp. White pearl (90 gp). Iolite (30 gp). Black pearl (1600 gp).
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Their contribution stands as a beacon of hope for all adventurers!
