Bundrigo High-hill, Male Halfling [Permalink]
Personal [hide]
Description: An imposing man with a heavy stainless steel prosthetic left hand, he is typically in his Cook uniform. He has a black handlebar mustache and slicked back black hair. His eyes are likewise gray. His teeth are yellowed and unaligned.
Personality: He is highly sensitive about his name. He loathes it, but will not take any guff about it from anyone. He is fiercely devoted to his father, and views his father's ex-spouse as an evil person for separating him from his legal half-sister.
History: He got into the Cook business at a young age. Like his father and his sister before him, after school he went straight into learning to become a Cook. He ran away from his former home and has been making his living as a Cook for the past few years.
Motivation: His relatives are trying to arrange a marriage.
Flaws: Ugly, Sensitive. Bonds: Job, Family. Occupation: Cook
Voice: Sore throat, cough
Attributes [hide]
Small (3'4") Halfling, Lawful Good (CR 6)
Armor Class 11
Hit Points 43 (6d8)
Speed 20 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
12 (+1) | 11 (+0) | 16 (+3) | 12 (+1) | 12 (+1) | 11 (+0) |
Senses Passive Perception 11
Languages Common, Halfling, Gnoll
Attacks Melee +4 / 2d6+1, Ranged +3 / 2d6+0, Grapple +1
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 12 | 5 | 3 | 3 |
Possessions: 200 gp. Zircon (50 gp). 1 Minor magic item. 1 Minor magic item.
Hecat Tolerance, Female Tiefling [Permalink]
Personal [hide]
Description: She wears a robe, a symbol of luck around her neck, and a scimitar on her belt. She is portly but not overly obese. Her brown hair is unkempt and raggedy. Her face is covered beneath a completely black helmet.
Personality: She is quiet and reserved most of the time, but warms up to people very quickly. Around friends she is liable to tell dirty jokes and enjoy herself. She is often prim and proper but will on occasion tell either really disgusting or offensive jokes, which seem out of character.
History: Born to a Sculptor, her father struggled to pay the bills. A gypsy cursed her at a young age, leading to her ugly appearance. She was recently attacked on the road and savagely beaten by bandits.
Motivation: To fight the greatest warriors and to fight in the greatest battles ever; and meet up once more with her childhood friend
Ideals: Fighting, Joker. Flaws: Ugly. Bonds: Poor. Occupation: Unemployed
Voice: Draws out vowels
Attributes [hide]
Medium (5'2") Tiefling, Lawful Good (CR 2)
Armor Class 9
Hit Points 14 (2d8)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
14 (+2) | 9 (-1) | 10 (+0) | 15 (+2) | 12 (+1) | 13 (+1) |
Senses Passive Perception 11
Languages Common, Aquan, Orc
Attacks Melee +4 / 1d6+2, Ranged +1 / 1d6-1, Grapple +2
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 11 | 4 | 2 | 0 |
Possessions: 200 sp. Embroidered silk and velvet mantle with numerous moonstones (500 gp). A pair of blacksmith’s puzzle; each has a pair of interlocked iron designs that users try to take apart and put back together (10 gp).
Millicent Huckabee, Female Human [Permalink]
Personal [hide]
Description: This fat southern woman has a bulbous nose and has a large grey mantle and cape that has been intricately interwoven into her black robe. Her skin is also unnaturally pale. She wears her auburn hair down. Her face possesses mild wrinkles. Her smile is extraordinarily sincere though she does not smile often.
Personality: She hates Humans with a passion. As such she is filled with self loathing. Millicent is a bit of a follower. Usually she is manipulated by her brothers into helping them out, but recently she has become more of a free agent.
History: Millicent was born into a poor family. Growing up, she dreamt of becoming a Barbarian, to bring honor to her family’s name. When she came of age, she applied for a position with her town's local guard, looking to work her way up via merit and eventually become a Barbarian in service of a powerful lord somewhere. Being born in the south, she completed her medical training abroad so as to avoid the war. She returned after the war having achieved medical proficiency. She was a general practitioner in the south for years, until she, through no fault of her own, lost a patient who had a very powerful family. Rather than risk reprisal she made her way east. She has since lost track of the people in her past.
Motivation: A strong sense of loyalty to Half-Orc people; and meet up once more with her childhood friend
Flaws: Ugly, Racist. Bonds: Family, Poor, Adventurer. Occupation: Apothecary
Voice: Adds syll-ab-les for em-pha-sis
Attributes [hide]
Medium (5'1") Human, Chaotic Good (CR 1)
Armor Class 10
Hit Points 15 (1d12)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
13 (+1) | 10 (+0) | 17 (+3) | 9 (-1) | 6 (-2) | 12 (+1) |
Senses Passive Perception 8
Languages Common
Attacks Melee +3 / 1d4+1, Ranged +2 / 1d4+0, Grapple +1
Possessions: 100 gp.
Findex Verthisathurgiesh, Female Dragonborn [Permalink]
Personal [hide]
Description: She sports black clothing, slightly heavier than average wear, but does not cut a very imposing figure. She walks with a slouch but will stand straight to her full 6'4" when asserting herself. Her gold crest is greasy and uncared for. Her eyes are red and she is always smoking a pipe.
Personality: While she acts the brute, she is far gentler than she would appear. She is skeptical of what others tell her and is slow to trust.
History: Findex was born the youngest of three triplets. She was part of a huge silver rush, which was taken over by a mining company. The company confiscated a lot of silver, but the shipment was lost. She has since lost track of the people in her past.
Motivation: To reunite with her absent father; and her relatives are trying to arrange a marriage
Ideals: Fighting. Flaws: Ugly, Shy. Bonds: Family, Adventurer. Occupation: Engraver
Voice: Posh accent
Attributes [hide]
Medium (6'4") Dragonborn, Lawful Evil (CR 1)
Armor Class 12
Hit Points 9 (1d8)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
14 (+2) | 15 (+2) | 13 (+1) | 13 (+1) | 13 (+1) | 18 (+4) |
Senses Passive Perception 11
Languages Common, Terran
Attacks Melee +4 / 1d4+2, Ranged +4 / 1d4+2, Grapple +2
Possessions: 200 sp.
Irann Sylvaranth, Female Elf [Permalink]
Personal [hide]
Description: She typically wears a sleeveless long coat of deep tan leather and dull black iron scale mail. She is bristling with hidden weapons, mostly nunchakus and whips. Her chestnut hair is kept up in a ponytail inside a Stetson hat. She tend to wears goggles to shield her eyes.
Personality: She likes to brag about her accomplishments and constantly tries to beat others to the punch. She is a font of random trivia from the lore and stories she has discovered
History: Born in a small village she learned the ways of the warrior from her mother. Her mother was a soldier and died while she was still young. Irann was left her mother's suit of armor and trained in its use and care. She used her abilities to trick people and travel the world for free.
Motivation: To share knowledge with the world; and seeks redemption
Ideals: Passionate, Logical, Fighting. Bonds: Criminal record, Military. Occupation: Knight
Voice: Speaks in third person
Attributes [hide]
Medium (5'5") Elf, Chaotic Evil (CR 3)
Armor Class 11
Hit Points 5 (3d8)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
15 (+2) | 12 (+1) | 7 (-2) | 11 (+0) | 12 (+1) | 11 (+0) |
Senses Passive Perception 11
Languages Common, Elven
Attacks Melee +4 / 1d8+2, Ranged +3 / 1d8+1, Grapple +2
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 11 | 4 | 2 | 1 |
Possessions: 200 gp. Hematite (13 gp). Black pearl (700 gp).
Taklinn Dankil, Male Dwarf [Permalink]
Personal [hide]
Description: He wears a lot of dark rich colors, with gold accents. He wears his golden hair up in a very large beehive style do. He wears a mask on his face.
Personality: He is happy with his job as a Soapmaker. He turns his eye from what people do, preferring to live and let live. He constantly seizes attention wherever he goes and has come to expect this respect from everyone. He likes to think of himself as merciful, but nonetheless is very strict.
History: Sold as a small child to a wizard, Taklinn was an assistant, and all too frequently test subject. He eventually earned his freedom when his former master disappeared. Being born in the south, he completed his medical training abroad so as to avoid the war. He returned after the war having achieved medical proficiency. He was a general practitioner in the south for years, until he, through no fault of his own, lost a patient who had a very powerful family. Rather than risk reprisal he made his way north. He has gone from town to town till he finds a spot where he can set up a sustainable business.
Motivation: Regain custody of his daughter; and find a way to reverse the transformation of his brother
Ideals: Impeccable. Bonds: Attractive, Job, Mentor, Family. Occupation: Soapmaker
Voice: Scottish accent
Attributes [hide]
Medium (4'0") Dwarf, Chaotic Neutral (CR 2)
Armor Class 11
Hit Points 10 (2d8)
Speed 20 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
13 (+1) | 13 (+1) | 8 (-1) | 10 (+0) | 16 (+3) | 10 (+0) |
Senses Passive Perception 13
Languages Common, Dwarven
Attacks Melee +3 / 1d6+1, Ranged +3 / 1d6+1, Grapple +2
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 13 | 0 | 0 | 0 | 0 | 0 |
Possessions: Just what you see.
Ombul Littlefoot, Male Halfling [Permalink]
Personal [hide]
Description: He wears tight fighting clothing, which leaves very little to the imagination. He carries with him a set of glaives on his belt, each one with a topaz on the hilt. His red hair is drawn into a tight pony tail with a skull scrunchie. His brown eyes dart around the room hyper actively observing anyone and anything.
Personality: A rambunctious noisy drunk he knows how to make people feel guilty. His home and work are filled with various knick knacks he has acquired through the years. He cares a great deal for his adopted teenage daughter.
History: Raised by wardens he was only a novice when illithids swooped upon their monastery and killed most of the order. He married young, but lost his spouse to illithids. He has since lost track of the people in his past.
Motivation: A deep hatred of illithids; and to reunite with his absent mother
Ideals: Fighting. Flaws: Depressed. Bonds: Family, Religious, Enemies. Occupation: Carter
Voice: Speaks through clenched teeth
Attributes [hide]
Small (3'0") Halfling, True Neutral (CR 3)
Armor Class 12
Hit Points 13 (3d8)
Speed 20 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
6 (-2) | 13 (+1) | 11 (+0) | 13 (+1) | 13 (+1) | 12 (+1) |
Senses Passive Perception 11
Languages Common, Halfling, Celestial
Attacks Melee +0 / 1d8-2, Ranged +3 / 1d8+1, Grapple +1
Possessions: 2900 sp. 1 Small steel mirror. 1 Hourglass. 1 Silk rope.
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