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NPC Generator

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Advanced [show]


Manea Grief, Female Tiefling [Permalink]

Personal [hide]

Description: She is generally shirtless and showing off her tattooed chest, and carries hand crossbows. She sports a flattop hair cut. She has several tiny topaz earrings on each ear.

Personality: She is curt in most of her responses. She prefers to keep her word usage to a minimum to avoid giving away unnecessary information. She is a very good compulsive liar and kleptomaniac.

History: Manea was born with her mother's beautiful face. Ostracized due to the martial powers of her oldest sister, she and her siblings struck out on their own. In the process these unassuming Tieflings became a terror of the countryside. As of late she has set up a hidden staging nest where she ambushes people she hires for escort.

Motivation: A rival would like her out of the picture; and she has comitted a past crime that haunts her to this day

Ideals: Fighting, Gifted. Flaws: Shy. Bonds: Rich, Criminal record, Attractive. Occupation: Brewer

Voice: Low and grunting

Attributes [hide]

Manea Grief, Female Tiefling Sorcerer 8
Medium (4'10") Tiefling, Chaotic Neutral (CR 8)
Armor Class 10
Hit Points 32 (8d4)
Speed 30 ft.
STRDEXCONINTWISCHA
10 (+0)10 (+0) 13 (+1)11 (+0) 13 (+1)14 (+2)
Skills Athletics +3, Religion +3
Senses Passive Perception 11
Languages Common
Attacks Melee +3 / 2d10+0, Ranged +3 / 2d10+0, Grapple +3
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day1166

Possessions: 900 gp. Silver chalice with lapis lazuli gems (50 gp). 1 Minor magic item.


Social Check DCs


Wella Shadowquick, Female Halfling [Permalink]

Personal [hide]

Description: She wears an old set of leather armor, nicked and torn by the ravages of time and battle. She is portly but not overly obese. Her hair is always cut to a buzz. Her eyes are likewise gray.

Personality: She acts crazy and hedonistic. She lacks restraint and is impulsive. She jumps in and acts without thinking all too often.

History: Born in the north to a Shepherd, Wella learned a great deal about her father's area of expertise. In her formative years she discovered how persuasive she was. She began using that to her advantage selling useless wares at inflated prices. She has drifted from career to career and currently works as a Shepherd.

Motivation: Expand her business; and she is unsatisfied with her job

Ideals: Entrepeneur. Flaws: Hedonist, Impulsive. Bonds: Job. Occupation: Shepherd

Voice: Complex vocabulary, royal

Attributes [hide]

Wella Shadowquick, Female Halfling Wizard 6
Small (3'1") Halfling, Lawful Evil (CR 6)
Armor Class 12
Hit Points 27 (6d4)
Speed 20 ft.
STRDEXCONINTWISCHA
13 (+1)12 (+1) 15 (+2)8 (-1) 19 (+4)16 (+3)
Skills History +2, Religion +2
Senses Passive Perception 14
Languages Common, Halfling
Attacks Melee +4 / 2d6+1, Ranged +4 / 2d6+1, Grapple +1
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day10

Possessions: 300 gp.


Social Check DCs


Dalgal Goldfinder, Male Dwarf [Permalink]

Personal [hide]

Description: Relatively heavier built than your average man, he is not imposing. He dresses in grey turtlenecks beneath a violet coat with brown slacks. Sporting a white mohawk and bushy mustache this man's hair draws a lot of attention. He tend to wears goggles to shield his eyes.

Personality: He never swears and excessively uses polite adverbs when speaking. He has no love for corruption and racketeering and views those as crimes of the highest magnitude.

History: He was raised in a forest tribe. His father took him hunting and taught him how to get in the mind of other creatures. Unlike his family, who was content to work in a sleepy main town, he wanted to work in the city. He has been working here for the past few years.

Motivation: To be a Spice Merchant again; and expand his business

Ideals: Optimist, Justice. Flaws: Mundane. Bonds: Nature, Job. Occupation: Engraver

Voice: Indian accent

Attributes [hide]

Dalgal Goldfinder, Male Dwarf Rogue 2
Medium (4'0") Dwarf, Lawful Neutral (CR 2)
Armor Class 9
Hit Points 15 (2d6)
Speed 20 ft.
STRDEXCONINTWISCHA
12 (+1)9 (-1) 19 (+4)12 (+1) 14 (+2)13 (+1)
Skills Athletics +3, Nature +3
Senses Passive Perception 12
Languages Common, Dwarven, Druidic
Attacks Melee +3 / 1d6+1, Ranged +1 / 1d6-1, Grapple +3

Possessions: 390 gp.


Social Check DCs


Nazû Westbrook, Male Half-Orc [Permalink]

Personal [hide]

Description: A hulking man with gigantic muscles, he prefers to wear flannel. His hair is black and curly. His eyes are green and beady.

Personality: He is extraordinarily passive and rarely speaks, let alone speaks his mind. He can't help but pocket interesting objects he comes across

History: He comes from a rich southern family. At a young age both his parents were killed in an accident. His uncle (a powerful person with enemies on both sides of the law) took him in and had him trained in basic self defense. After months of barely getting by, Nazû managed to ambush a major caravan with a load of valuables. Instantly wealthy, he made his way to the capital under a new identity.

Motivation: He has decided he is irredeemable; and he is a bit of a kleptomaniac

Flaws: Ugly, Shy. Bonds: Criminal record, Rich. Occupation: Tailor

Voice: Australian accent

Attributes [hide]

Nazû Westbrook, Male Half-Orc Fighter 6
Medium (6'10") Half-Orc, Chaotic Neutral (CR 6)
Armor Class 10
Hit Points 65 (6d10)
Speed 30 ft.
STRDEXCONINTWISCHA
18 (+4)10 (+0) 16 (+3)14 (+2) 13 (+1)8 (-1)
Skills Deception +2, History +5
Senses Passive Perception 11
Languages Common, Orc, Undercommon, Ignan
Attacks Melee +7 / 2d6+4, Ranged +3 / 2d6+0, Grapple +4

Possessions: 300 gp.


Social Check DCs


Quick Of Spirit, Male Tabaxi [Permalink]

Personal [hide]

Description: He wears a weathered and beat up set of banded mail beneath an oversized brown coat. His fur is red and curly. His face is feral with sharp distinguishing features. His spectacle hidden eyes are a deep green.

Personality: Confrontational and typically high on some drug or another. He dislikes loud distracting noises, but is overall hospitable. His biggest love is that of knowledge and as such will purchase any books or pay to listen to tales that travelers might have.

History: A child with a great deal of singing talent his parents made sure he got the chance to thrive. Since his father passed away years ago, his mother had doted on him, and he came to think her himself as special and better than other people in town. A notion that was reinforced by his attractiveness, a trait in which he easily excels the other men of his town. He has never given up on his singing dream.

Motivation: He has comitted a past crime that haunts him to this day.

Ideals: Logical, Artistic. Flaws: Addict. Bonds: Attractive. Occupation: Painter

Voice: Nasally tone

Attributes [hide]

Quick Of Spirit, Male Tabaxi Paladin 1
Medium (6'1") Tabaxi, Chaotic Neutral (CR 1)
Armor Class 13
Hit Points 9 (1d10)
Speed 30 ft.
STRDEXCONINTWISCHA
11 (+0)17 (+3) 9 (-1)13 (+1) 15 (+2)17 (+3)
Skills Athletics +2, History +3
Senses Passive Perception 12
Languages Common, Sylvan
Attacks Melee +2 / 1d4+0, Ranged +5 / 1d4+3, Grapple +3
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day1200000

Possessions: 1 Masterwork Common Ranged Weapon.


Social Check DCs


Anverth Albaratie, Male Gnome [Permalink]

Personal [hide]

Description: Wearing a closed helm and plate, one would not know what he was had he not made sure his armor was more form fitting than normal. Outside of the suit he likes to wear darkened spectacles and heavy clothing, no matter the weather. He has a long black beard with little hanging trinkets. He has a dull look in his amber eyes.

Personality: A deeply religious man he believes everything happens for a reason. He is submissive, is generally bored by everything, but will take part in whatever people ask of him. He is by nature obliging.

History: Born the oldest of a large religious eastern family, he was no stranger to responsibility. He took after his mother in leading caravans. Because they were valued, his mother taught him to defend himself. When his mother died while fighting orcs, the young Anverth began to lead the lost caravan. He has been a successful dealer in antiques buying low and selling high.

Motivation: Someone believes him a fraud; and several ex partners dislike his way of doing things and want revenge

Ideals: Entrepeneur. Flaws: Shy. Bonds: Religious, Enemies. Occupation: Seamstress

Voice: Complex vocabulary, royal

Attributes [hide]

Anverth Albaratie, Male Gnome Bard 1
Small (3'4") Gnome, Chaotic Good (CR 1)
Armor Class 13
Hit Points 8 (1d6)
Speed 20 ft.
STRDEXCONINTWISCHA
2 (-4)15 (+2) 15 (+2)15 (+2) 16 (+3)16 (+3)
Skills Insight +5, Persuasion +5
Senses Passive Perception 13
Languages Common, Gnome, Abyssal, Ignan
Attacks Melee -2 / 1d4-4, Ranged +4 / 1d4+2, Grapple +2
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day12200000

Possessions: 50 gp. Bloodstone (70 gp). 1 Banded mail.


Social Check DCs


Paela Stoutman, Female Halfling [Permalink]

Personal [hide]

Description: This woman is tall and muscular. She wears suspenders and red workpants. Her shirt is black, and she wears a heavy red leather apron most of the time. Her auburn hair is matted, messy, and big. Her eyes are blue and she is always smoking a pipe.

Personality: She never swears and excessively uses polite adverbs when speaking. She passes on several rewards to people in need. She makes a point to leave places better than she found them.

History: The child of a Barber, who enjoyed hunting, Paela was taken on many hunting expeditions. There was a wharf not far from home where she often wandered off to fish. She bought a axe and has really upped her game hunting, due to her understanding of decoy and ambush.

Motivation: Wants to work out more often; and wants to have a good time and be beloved

Ideals: Athletic, Optimist, Philantrophist. Flaws: Ugly. Bonds: Nature. Occupation: Spy

Voice: Forgets to breathe while speaking

Attributes [hide]

Paela Stoutman, Female Halfling Monk 6
Small (2'9") Halfling, Neutral Good (CR 6)
Armor Class 15
Hit Points 38 (6d8)
Speed 20 ft.
STRDEXCONINTWISCHA
11 (+0)18 (+4) 11 (+0)15 (+2) 9 (-1)16 (+3)
Skills Intimidation +6, Sleight of Hand +7
Senses Passive Perception 9
Languages Common, Halfling, Gnome, Sylvan
Attacks Melee +3 / 2d6+0, Ranged +7 / 2d6+4, Grapple +4

Possessions: 700 gp. 1 Minor magic item.


Social Check DCs

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