Margery Beverly, Female Human [Permalink]
Personal [hide]
Description: An imposing woman with a heavy stainless steel prosthetic right leg, she wears a robe, a symbol of magic around her neck, and a crossbow on her belt. Her golden hair is kept up in a ponytail inside a small hat. She wears an eyepatch.
Personality: She is fixated on the number 35. She counts her steps and bites of food to keep in track with it. She seems to be used to being ignored and not questioned about it. She does not believe in violence as a means to an end. She is a dedicated Sellsword but believes her peers are too gung-ho.
History: Born in a small village she learned the ways of the warrior from her father. A gypsy cursed her at a young age, leading to her ugly appearance. She was recently attacked on the road and savagely beaten by bandits.
Motivation: She is not mentally stable, and does not behave rationally.
Ideals: Fighting, Pacifist. Flaws: Ugly, Insane. Occupation: Sellsword
Voice: Breathy voice
Attributes [hide]
Medium (6'1") Human, Neutral Evil (CR 9)
Armor Class 13
Hit Points 60 (9d8)
Speed 30 ft.
| STR | DEX | CON | INT | WIS | CHA |
|---|---|---|---|---|---|
| 13 (+1) | 17 (+3) | 14 (+2) | 14 (+2) | 12 (+1) | 13 (+1) |
Senses Passive Perception 11
Languages Common, Auran, Druidic
Attacks Melee +4 / 3d4+1, Ranged +6 / 3d4+3, Grapple +3
Possessions: 1900 gp. Azurite (16 gp). Deep blue spinel (1600 gp). Zircon (30 gp). Rose (30 gp). Deep blue spinel (1600 gp).
Flame Wing, Male Tabaxi [Permalink]
Personal [hide]
Description: He has a missing left arm. He dresses like a well dressed Stableman does. His beige fur is long and unkept. This hazel eyed northerner is not easily forgotten.
Personality: Friendly and accommodating he would invite many more into his home than his spouse would be comfortable with if they did not express concern about it. He is submissive, is generally bored by everything, but will take part in whatever people ask of him. He is by nature obliging.
History: Born in the north to a Stableman, Flame learned a great deal about his mother's area of expertise. His childhood dream was to be a Detective, but he was a colossal failure. He struck the Stableman job and began his own company from there.
Motivation: He is unsatisfied with his job.
Ideals: Philantrophist. Flaws: Ugly, Shy. Bonds: Job. Occupation: Stableman
Voice: Farmer accent
Attributes [hide]
Medium (5'1") Tabaxi, Chaotic Good (CR 10)
Armor Class 14
Hit Points 22 (10d4)
Speed 30 ft.
| STR | DEX | CON | INT | WIS | CHA |
|---|---|---|---|---|---|
| 11 (+0) | 18 (+4) | 10 (+0) | 8 (-1) | 14 (+2) | 12 (+1) |
Senses Passive Perception 12
Languages Common
Attacks Melee +4 / 3d6+0, Ranged +8 / 3d6+4, Grapple +4
| DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
| Spell /Day | 11 |
Possessions: 70 pp. 1 Minor magic item. 1 Minor magic item. 1 Minor magic item. 1 Minor magic item.
Greeba Marlee, Female Half-Orc [Permalink]
Personal [hide]
Description: She wears black leather gloves, a black jacket, and tight pants. She is portly but not overly obese. She keeps her long black hair kept up in a rat tail. Her violet eyes dart from person to person.
Personality: She hates brigands. She views them as having robbed her home of its proper glory. She is underhanded and not above using her wealth and body to get others to do her bidding.
History: She got into the Sage business at a young age. Cursed with vampirism at a very young age, Greeba has worked very hard to control her curse. She inherited the family business which she has now maintained for 7 years.
Motivation: Doesn't want to be a Sage and was forced into it by her family; and further expansion of business
Flaws: Disease. Bonds: Enemies, Attractive, Job, Family. Occupation: Sage
Voice: High pitched and raspy
Attributes [hide]
Medium (5'11") Half-Orc, Chaotic Neutral (CR 7)
Armor Class 13
Hit Points 44 (7d6)
Speed 30 ft.
| STR | DEX | CON | INT | WIS | CHA |
|---|---|---|---|---|---|
| 13 (+1) | 16 (+3) | 15 (+2) | 8 (-1) | 13 (+1) | 9 (-1) |
Senses Passive Perception 11
Languages Common, Orc
Attacks Melee +4 / 2d8+1, Ranged +6 / 2d8+3, Grapple +3
Possessions: Just what you see.
Anakis Horror, Female Tiefling [Permalink]
Personal [hide]
Description: She is lean but muscular and wears a well pressed and immaculate suit (or dress). Her hair is brown and very short. She wears large thick round spectacles.
Personality: She seems absolutely devoid of it. She stares off into space and will respond with overly literal and minimalist answers to questions. She always tries to repair and not replace. It was this mentality that drove her into the Miner business.
History: She was born in the north, but her parents moved at a very young age to the south. A few years later when the south was not economically sound they moved to her current location. She has set out to sabotage the competition.
Motivation: She is wracked by social anxiety; and she feels threatened by others
Ideals: Persistence. Flaws: Mundane, Fearful. Bonds: Immigrant, Job. Occupation: Miner
Voice: Jamaican accent
Attributes [hide]
Medium (5'0") Tiefling, Lawful Evil (CR 4)
Armor Class 12
Hit Points 22 (4d8)
Speed 30 ft.
| STR | DEX | CON | INT | WIS | CHA |
|---|---|---|---|---|---|
| 14 (+2) | 15 (+2) | 10 (+0) | 14 (+2) | 13 (+1) | 14 (+2) |
Senses Passive Perception 11
Languages Common, Goblin, Ignan
Attacks Melee +4 / 1d10+2, Ranged +4 / 1d10+2, Grapple +2
Possessions: 300 gp. 1 Masterwork Common Ranged Weapon. 1 Masterwork Common Ranged Weapon. 1 Masterwork Common Melee. 1 Masterwork Common Ranged Weapon.
Art In Woods, Female Tabaxi [Permalink]
Personal [hide]
Description: She likes to wear pastel tank tops with blue skirt. Her black fur has been sun bleached extensively. Her face is scarred and worn.
Personality: She considers herself a woman of culture and sophistication. She likes a good challenge to her wits. She lacks moral complications. She does what she is told to by employers but not much else. She spends her money on whatever she fancies at the time.
History: She was born several months after her mother was called into army service. A gifted student she started as a Sage, but she got bored and became a Unemployed. She tends to her Unemployed job now, and dutifully fulfills any obligations she has.
Motivation: Balancing her hectic life and new Unemployed responsibilities is difficult; and she'd like to take her coworkers down a peg
Ideals: Impeccable, Fighting. Flaws: Ugly. Bonds: Job, Military. Occupation: Unemployed
Voice: growls and snarls, animalistic
Attributes [hide]
Medium (5'3") Tabaxi, Neutral Good (CR 5)
Armor Class 12
Hit Points 14 (5d6)
Speed 30 ft.
| STR | DEX | CON | INT | WIS | CHA |
|---|---|---|---|---|---|
| 12 (+1) | 15 (+2) | 8 (-1) | 15 (+2) | 11 (+0) | 20 (+5) |
Senses Passive Perception 10
Languages Common, Gnome, Goblin
Attacks Melee +4 / 2d4+1, Ranged +5 / 2d4+2, Grapple +5
Possessions: 200 gp. 1 Minor magic item. 1 Minor magic item. 1 Minor magic item.
Burgell Munggen, Male Gnome [Permalink]
Personal [hide]
Description: This man is dressed in an above average manner. He is muscular with a powerful set of arms. His golden hair is styled in orderly dreadlocks. His gray eyes have a joyful gleam in them most of the time.
Personality: He barks his statements quickly and with little fuss. He prefers small words and is at his heart utilitarian. The occasional robbery is his preferred attention getting crime, but he mainly uses his means for meeting his own perverse desires.
History: He was born on a small isolated farm. His first spouse was a Guard, they had one son, but his spouse won total custody. Without his spouse to temper him he grew out of control. By chance he met his sister recently and the two have been together since.
Motivation: He is being blackmailed/forced/etc and this influences his actions.
Flaws: Terse. Bonds: Attractive, Criminal record, Nature, Family. Occupation: Unemployed
Voice: Scottish accent
Attributes [hide]
Small (3'7") Gnome, Neutral Evil (CR 4)
Armor Class 13
Hit Points 22 (4d8)
Speed 20 ft.
| STR | DEX | CON | INT | WIS | CHA |
|---|---|---|---|---|---|
| 11 (+0) | 15 (+2) | 14 (+2) | 13 (+1) | 12 (+1) | 16 (+3) |
Senses Passive Perception 15
Languages Common, Gnome, Orc
Attacks Melee +2 / 1d10+0, Ranged +4 / 1d10+2, Grapple +2
| DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
| Spell /Day | 11 | 3 | 2 | 2 | 0 |
Possessions: 600 gp. Jasper (20 gp). Golden yellow topaz (900 gp). 1 Minor magic item.
Stacee Copperkettle, Female Halfling [Permalink]
Personal [hide]
Description: This woman wears clothing that is held on in multiple layers but all of it is in poor condition, and sports empty pouches on her belt. She has moderate length brown hair. She has a dull look in her brown eyes.
Personality: She is irritable and easily angered. She is a bit of a bully and is not afraid to use her stature and powers to intimidate and hurt. As long as the job gets done she does not care how it got done.
History: Stacee was born with her father's beautiful face. In her 19th year, while out on a day-trip, she returned to find her hometown burning and destroyed. She found her father impaled in their home, and her mother beheaded. She saw the woman who walked out, and charged her in a blind rage. The woman easily evaded and defeated her, leaving her to live broken and terrified. After a long history of fighting, Stacee and her spouse have recently divorced.
Motivation: She feels threatened by others; and she is wracked by social anxiety
Ideals: Professionalism. Flaws: Antagonistic, Fearful. Bonds: Poor, Attractive. Occupation: Barkeep
Voice: Prounounces S like Z
Attributes [hide]
Small (3'2") Halfling, True Neutral (CR 2)
Armor Class 15
Hit Points 13 (2d8)
Speed 20 ft.
| STR | DEX | CON | INT | WIS | CHA |
|---|---|---|---|---|---|
| 12 (+1) | 18 (+4) | 9 (-1) | 13 (+1) | 15 (+2) | 11 (+0) |
Senses Passive Perception 12
Languages Common, Halfling, Terran
Attacks Melee +3 / 1d6+1, Ranged +6 / 1d6+4, Grapple +4
| DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
| Spell /Day | 12 | 4 | 2 | 0 | 0 | 0 | 0 |
Possessions: 310 gp.
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