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NPC Generator

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Advanced [show]


Borun Thorngage, Male Halfling [Permalink]

Personal [hide]

Description: A thin man, he clearly needs to put on some weight, but he still has a lot of muscle. He does not wear sleeves and tends to eschew shirts when he can avoid it. He has dyed his greying brown hair a little too much giving a sharp brown color. His eyes are a pleasant green.

Personality: He likes to be helpful to his clients. He likes to prescribe proper advice to his clients. He has zero loyalty and will suck up to whomever is within range, in the hopes of being moved to a better position.

History: He was raised in a desert tribe. When Borun reached his early adolescence his Halfling father passed away. Feeling disconnected from the small nearby village afterwards, he decided to travel. His rounds led him into the Army with a few individuals who would become his life-long companions. He has worked as a Jeweler like his father before him.

Motivation: Sabotage a competitor; and wants to work out more often

Ideals: Athletic. Flaws: Fearful. Bonds: Job, Nature, Military. Occupation: Jeweler

Voice: Low range voice

Attributes [hide]

Borun Thorngage, Male Halfling Fighter 16
Small (3'1") Halfling, Chaotic Neutral (CR 16)
Armor Class 16
Hit Points 50 (16d10)
Speed 20 ft.
STRDEXCONINTWISCHA
10 (+0)20 (+5) 7 (-2)13 (+1) 13 (+1)17 (+3)
Skills Athletics +5, Nature +6
Senses Passive Perception 11
Languages Common, Halfling, Celestial
Attacks Melee +5 / 4d10+0, Ranged +10 / 4d10+5, Grapple +6

Possessions: 12000 gp. Banded agate (14 gp). Black opal (1400 gp). White opal (1400 gp). Iolite (70 gp). Golden pearl (140 gp). Azurite (14 gp). Deep blue spinel (600 gp). Bloodstone (70 gp). Moonstone (70 gp).


Social Check DCs


Alberich Balderk, Male Dwarf [Permalink]

Personal [hide]

Description: He is well dressed, but even with his fine clothing he looks run-down. His hair is cut close to his head. He has a tattooed face.

Personality: He takes his job very seriously, in part because he fears he cannot get a new one. He is a ruthless business man, a trait he acquired from his father.

History: Alberich lived on a farm with his father, near the main road leading to a nearby town. He worked as a nervous Dyer and found it very stressful. He has since married many spouses, only to have them die. He claims to not be responsible.

Motivation: Wants to raise his children well; and an old rival family wants him found

Ideals: Entrepeneur. Bonds: Job, Family, In love. Occupation: Dyer

Voice: Sounds elderly

Attributes [hide]

Alberich Balderk, Male Dwarf Warrior 3
Medium (4'2") Dwarf, Lawful Neutral (CR 3)
Armor Class 12
Hit Points 16 (3d10)
Speed 20 ft.
STRDEXCONINTWISCHA
9 (-1)15 (+2) 11 (+0)8 (-1) 12 (+1)11 (+0)
Skills Religion +1
Senses Passive Perception 11
Languages Common, Dwarven
Attacks Melee +1 / 1d8-1, Ranged +4 / 1d8+2, Grapple +2

Possessions: 1100 sp.


Social Check DCs


Roge Greenleaf, Male Halfling [Permalink]

Personal [hide]

Description: He has a large white mantle and cape that has been intricately interwoven into his grey robe. He wears his white hair down. He has several tiny ruby earrings on each ear.

Personality: He likes to make people angry or surprised. He misses his home and complains about the freezing weather, even in summer.

History: Born in the east to a Bowyer, Roge learned a great deal about his father's area of expertise. A freak accident while working with his Fletcher father left him crippled. He moves from town to town, unable to find a place to settle.

Motivation: He is unsatisfied with his job; and to be a fletcher again

Flaws: Antagonistic, Disease. Bonds: Rich, Immigrant, Job. Occupation: Bowyer

Voice: Deep voice with rolling R's

Attributes [hide]

Roge Greenleaf, Male Halfling Adept 2
Small (3'4") Halfling, Lawful Good (CR 2)
Armor Class 14
Hit Points 11 (2d6)
Speed 20 ft.
STRDEXCONINTWISCHA
14 (+2)17 (+3) 13 (+1)13 (+1) 16 (+3)9 (-1)
Skills Medicine +5, Religion +3
Senses Passive Perception 13
Languages Common, Halfling, Gnoll
Attacks Melee +4 / 1d6+2, Ranged +5 / 1d6+3, Grapple +3
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day13310000

Possessions: 2000 sp. 1 Half-Plate.


Social Check DCs


Ildrex Caavylteradyn, Male Dragonborn [Permalink]

Personal [hide]

Description: He wears black painted combat armor at almost all times. He has a moderate pudge and is not very fit. His crest is white and curly. This red eyed southerner is not easily forgotten.

Personality: He is a hateful person. He taunts others and blames them for his problems. He is vehemently anti-magic. All of it is evil and corrupting in his opinion.

History: He was born into a rich family. His family was turned out during the war. He and his family wandered south to less war torn lands. He was betrayed by a partner and left for dead, teaching him a humbling lesson in trusting others.

Motivation: Money/treasure; and he's repulsed by the pc

Ideals: Opinionated. Flaws: Antagonistic, PTSD. Bonds: Rich. Occupation: Merchant

Voice: Slurs words

Attributes [hide]

Ildrex Caavylteradyn, Male Dragonborn Monk 1
Medium (6'8") Dragonborn, Chaotic Evil (CR 1)
Armor Class 8
Hit Points 7 (1d8)
Speed 30 ft.
STRDEXCONINTWISCHA
13 (+1)7 (-2) 9 (-1)11 (+0) 10 (+0)8 (-1)
Skills Acrobatics +0, Religion +2
Senses Passive Perception 10
Languages Common
Attacks Melee +3 / 1d4+1, Ranged +0 / 1d4-2, Grapple +2

Possessions: 100 sp. 1 Masterwork Common Melee.


Social Check DCs


Thorpe Sunmeadow, Male Halfling [Permalink]

Personal [hide]

Description: Wearing a closed helm and plate, one would not know what he was had he not made sure his armor was more form fitting than normal. Outside of the suit he wears a large hat to cast shadows over his face and wears ponchos to better hide his body. His auburn hair is long and unkept. His eyes, though not visible through his cowl, are amber.

Personality: He is irascible and easily irritated. He pushes his goals aggressively. He is also a coward if confronted.

History: He was born to a pair of big game hunters, but was frequently ill as a child. Cursed with unlife at a very young age, Thorpe has worked very hard to control his curse. He hopes to save up enough money to one day pay a cleric to cure him.

Motivation: He is wracked by social anxiety; and he feels threatened by others

Flaws: Ugly, Antagonistic, Fearful, Disease. Occupation: Engraver

Voice: Relaxed voice

Attributes [hide]

Thorpe Sunmeadow, Male Halfling Aristocrat 13
Small (3'2") Halfling, Neutral Evil (CR 13)
Armor Class 14
Hit Points 108 (13d8)
Speed 20 ft.
STRDEXCONINTWISCHA
14 (+2)16 (+3) 16 (+3)12 (+1) 9 (-1)18 (+4)
Skills Acrobatics +7, Perception +3
Senses Passive Perception 13
Languages Common, Halfling, Auran
Attacks Melee +6 / 4d4+2, Ranged +7 / 4d4+3, Grapple +3

Possessions: 1000 gp. Golden yellow topaz (400 gp). Golden yellow topaz (400 gp). Aquamarine (400 gp). Red garnet (140 gp). Aquamarine (400 gp). 1 Minor magic item.


Social Check DCs


Frug Murnig, Male Gnome [Permalink]

Personal [hide]

Description: He is wearing a perfectly clean shirt and pair of pants. His attire stands in sharp contrast to his whip, which is beautifully polished and possesses an ornate carving of a cross on it. His hair is white and curly. He has gleaming, smiling amber eyes.

Personality: He likes to make people angry or surprised. His job bores him to no end. He has decided to make it more interesting.

History: He was born at the edge of vast plains. When the war came and ruined his parents he was left adrift. He was a hard man then and has only learned to fight more as time goes on. He became a plane-shifter, and is stopping over on this plane for a brief visit.

Motivation: Seeks redemption.

Flaws: Antagonistic, PTSD. Bonds: Attractive, Adventurer, Criminal record, Nature. Occupation: Priest

Voice: Boston accent

Attributes [hide]

Frug Murnig, Male Gnome Wizard 4
Small (3'3") Gnome, Chaotic Evil (CR 4)
Armor Class 13
Hit Points 18 (4d4)
Speed 20 ft.
STRDEXCONINTWISCHA
11 (+0)14 (+2) 15 (+2)11 (+0) 12 (+1)15 (+2)
Skills Deception +4, Stealth +4
Senses Passive Perception 11
Languages Common, Gnome
Attacks Melee +2 / 1d10+0, Ranged +4 / 1d10+2, Grapple +2
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day1043

Possessions: 30000 cp.


Social Check DCs


Mary Wilberforce, Female Human [Permalink]

Personal [hide]

Description: She is in excellent shape and is wearing a long, brown, dusty cloak. Sporting a golden mohawk this woman's hair draws a lot of attention. Her eyes are gray and she is always smoking a pipe.

Personality: She is extraordinarily eccentric. Animals are drawn to her, and she is able to talk to them.

History: She is the product a well kept family trust fund and as such has never really known need. Her divine abilities were realized during a raid on her village. She has made many enemies by not giving into corruption and outing many instances of it.

Motivation: To reunite with her absent father; and doesn't want to be a crown-heir and was forced into it by her family

Ideals: Athletic, Gifted, Justice. Flaws: Insane. Bonds: Rich, Family. Occupation: Crown-heir

Voice: Draws out vowels

Attributes [hide]

Mary Wilberforce, Female Human Bard 3
Medium (4'7") Human, Lawful Evil (CR 3)
Armor Class 12
Hit Points 20 (3d6)
Speed 30 ft.
STRDEXCONINTWISCHA
12 (+1)14 (+2) 12 (+1)11 (+0) 14 (+2)14 (+2)
Skills Deception +4, Nature +2
Senses Passive Perception 12
Languages Common
Attacks Melee +3 / 1d8+1, Ranged +4 / 1d8+2, Grapple +2
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day1031

Possessions: 20000 cp. Jet (60 gp).


Social Check DCs

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