Ahlyssa Arnuanna, Female Half-Elf [Permalink]
Personal [hide]
Description: This western woman wears tight fitting clothing which further accentuates her frame. Her clothes are grease stained in places. Her hair is greying and her face has many wrinkles. Her green unseeing eyes seem to look past you.
Personality: She misses her glory days as an athlete. She does not mind her job, but it is boring in comparison. She lacks moral complications. She does what she is told to by employers but not much else. She spends her money on whatever she fancies at the time.
History: Ahlyssa was born to in a poor docking district. She spent her early days working in the same smith shop her father was employed at, doing general labor. She helped her father out around the business and became quite the natural. She inherited the family business which she has now maintained for 9 years.
Motivation: Sabotage a competitor; and wants to work out more often
Ideals: Athletic. Flaws: Disease. Bonds: Attractive, Poor, Immigrant, Job. Occupation: Herbalist
Voice: Middle-eastern accent
Attributes [hide]
Medium (5'0") Half-Elf, Neutral Good (CR 5)
Armor Class 13
Hit Points 42 (5d12)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
13 (+1) | 16 (+3) | 10 (+0) | 13 (+1) | 13 (+1) | 17 (+3) |
Senses Passive Perception 11
Languages Common, Elven, Infernal
Attacks Melee +4 / 2d4+1, Ranged +6 / 2d4+3, Grapple +3
Possessions: 800 gp. Deep blue spinel (1100 gp). Golden pearl (110 gp). Onyx (60 gp). Black pearl (1100 gp).
Dayereth Raethran, Male Elf [Permalink]
Personal [hide]
Description: He is an exceptionally muscular looking eastern young adult. He wears a custom-built plate barding that's adorned with tan lining and desert motifs. Beneath his clothing is a huge mess of scar tissue. His chestnut hair is singed and shortened. His eyes are likewise amber. His teeth are yellowed and unaligned.
Personality: He is always cheerful, even with a hangover, and is always willing to go through all sorts of trouble to help his friends. He considers everything a fun event and doesn't hold grudges. He is used to getting what he wants. In part because he is a meticulous planner.
History: A child with a great deal of writing talent his parents made sure he got the chance to thrive. He was taken as a slave by a traveling circus and forced to perform He was recently attacked on the road and savagely beaten by bandits.
Motivation: Wants to have a good time and be beloved; and he is currently in port desperately looking for someone to get him out
Ideals: Optimist, Professionalism, Artistic. Flaws: Ugly. Bonds: Slave. Occupation: Bounty Hunter
Voice: High pitched and raspy
Attributes [hide]
Medium (5'4") Elf, Neutral Good (CR 2)
Armor Class 10
Hit Points 13 (2d8)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
14 (+2) | 10 (+0) | 12 (+1) | 17 (+3) | 15 (+2) | 6 (-2) |
Senses Passive Perception 12
Languages Common, Elven, Undercommon, Aquan, Orc
Attacks Melee +4 / 1d6+2, Ranged +2 / 1d6+0, Grapple +2
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 12 | 0 | 0 | 0 | 0 | 0 |
Possessions: 20 pp.
Gormogord TellPenny, Male Halfling [Permalink]
Personal [hide]
Description: This man wears a shirt and pants that are bristling with pockets overflowing with maps, compasses, and other navigational equipment. He is muscular with a powerful set of arms. His auburn hair has been sun bleached extensively. He wears round tiny glasses practically rammed into his face.
Personality: Aside from being a little slow due to sleep deprivation he is generally quite perceptive. He notices little details and can draw good conclusions from them. He uses his nature as a weapon; he likes to lead opponents to think him in distress.
History: He was raised in a white middle class family as the only child. His family was being driven out of business by several neighboring competitors. The father sought out extralegal help and others began closing their doors. He saw this and took pride in his father's willingness to do anything to win. He was always very intelligent and has formed a secret society of specialists.
Motivation: He has comitted a past crime that haunts him to this day.
Ideals: Entrepeneur. Flaws: Insomniac, Secretive, Mundane. Bonds: Criminal record. Occupation: Mortician
Voice: High pitched, excited
Attributes [hide]
Small (3'2") Halfling, Neutral Evil (CR 1)
Armor Class 13
Hit Points 7 (1d6)
Speed 20 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
9 (-1) | 14 (+2) | 13 (+1) | 13 (+1) | 10 (+0) | 17 (+3) |
Senses Passive Perception 10
Languages Common, Halfling, Undercommon
Attacks Melee +1 / 1d4-1, Ranged +4 / 1d4+2, Grapple +2
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 11 | 2 | 0 | 0 | 0 |
Possessions: Bloodstone (20 gp). 1 Banded mail.
Diesa Trollbleeder, Female Dwarf [Permalink]
Personal [hide]
Description: A 3'10" eastern woman, she wears suspenders and brown workpants. Her shirt is green, and she wears a heavy brown leather apron most of the time. She has dyed her greying golden hair a little too much giving a sharp golden color. She is missing an eye and her face is severely sunburned. Her one remaining eye shines gray.
Personality: She is a jovial happy person, but she is convinced people are living their lives too quickly. She is very protective of her business, her home, and her spouse. She is willing to work with less than legal methods but maintains the front of legitimacy.
History: She was born in the east. While she appears to be a normal Dwarf, she's... not quite right. Perhaps she's slightly insane, or otherwise so mentally alien to the rest of the world that she plain doesn't fit in. Recently she has begun working with bootleggers and crooks.
Motivation: She has decided she is irredeemable; and she has comitted a past crime that haunts her to this day
Ideals: Optimist. Flaws: Ugly, Insane. Bonds: Criminal record, Immigrant. Occupation: Adventurer
Voice: Sensual and smooth
Attributes [hide]
Medium (3'10") Dwarf, True Neutral (CR 2)
Armor Class 10
Hit Points 17 (2d10)
Speed 20 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
17 (+3) | 11 (+0) | 11 (+0) | 18 (+4) | 9 (-1) | 5 (-3) |
Senses Passive Perception 9
Languages Common, Dwarven, Druidic, Auran, Undercommon, Giant
Attacks Melee +5 / 1d6+3, Ranged +2 / 1d6+0, Grapple +3
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 9 |
Possessions: 170 gp. Chrysoberyl (90 gp). 1 Masterwork Common Melee.
Naivara Wasanthi, Female Elf [Permalink]
Personal [hide]
Description: This woman is bedraggled and starved. She prefers to wear blue clothing when she does not wear armor. Her tied-back hair is chestnut. She wears large thick round spectacles.
Personality: Stoic and calm, she prefers to meditate than take action. She loves teas. She is very sensitive about her face. To blow off anger she lifts weights and to control her otherwise explosive temper she works out a lot.
History: Naivara was born with her father's beautiful face. When money was particularly tight she was walking through alleys when she overheard a Junk Dealer hiring some criminals to sabotage a competitor. She made her way to the other competitor and parlayed her knowledge into a job. She now owns her own business.
Motivation: Regain custody of her son; and an old rival family wants her found
Ideals: Disciplined, Fighting. Bonds: Poor, Attractive, Job, Family. Occupation: Junk Dealer
Voice: Ums and uhs a lot
Attributes [hide]
Medium (4'7") Elf, Chaotic Neutral (CR 5)
Armor Class 13
Hit Points 28 (5d8)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
11 (+0) | 17 (+3) | 10 (+0) | 17 (+3) | 14 (+2) | 14 (+2) |
Senses Passive Perception 12
Languages Common, Elven, Aquan, Infernal, Giant
Attacks Melee +3 / 2d4+0, Ranged +6 / 2d4+3, Grapple +3
Possessions: 200 gp.
Erky Loofollue, Male Gnome [Permalink]
Personal [hide]
Description: 3'8" and lanky with angular features, he is an attractive figure. He is wearing dark clothing and a heavy breastplate, keeping many of his physical features obscured. He keeps his long black hair kept up in a rat tail. His eyes are amber.
Personality: A deeply religious man he believes everything happens for a reason. His respect, as difficult as one would find it to earn, is unwavering; those who more than prove themselves to him, a bar set well above any reasonable standard, he tolerates in varying degrees. Though less modest and more hasty in his reactions to snap at those who irritate him, Erky is combative with any and all who dare try his patience in the slightest.
History: His divine talent manifested at a young age. Aiming to upstage a rival house, his parents had him trained. When he came of age, he joined a caravan that would eventually take him to the capital. He would practice along the way and, when he arrived, be apprenticed to a Weaver. He has achieved small success as a Weaver.
Motivation: Balancing his hectic life and new Weaver responsibilities is difficult.
Ideals: Justice, Gifted. Bonds: Attractive, Religious, Job. Occupation: Weaver
Voice: Pronounces 'its' and 'is' like 'eats' and 'ease'
Attributes [hide]
Small (3'8") Gnome, Chaotic Neutral (CR 4)
Armor Class 10
Hit Points 39 (4d10)
Speed 20 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
12 (+1) | 9 (-1) | 17 (+3) | 13 (+1) | 12 (+1) | 14 (+2) |
Senses Passive Perception 11
Languages Common, Gnome, Goblin
Attacks Melee +3 / 1d10+1, Ranged +1 / 1d10-1, Grapple +1
Possessions: Just what you see.
Zepar Felicity, Male Tiefling [Permalink]
Personal [hide]
Description: A man with a warm, jovial air about him, he wears a green coat over a yellow low-cut shirt, and a top hat upon his head. His red hair is drawn into a tight pony tail with a skull scrunchie. He was beautiful and young once, which still shows through his age, but it is a faded beauty.
Personality: Zepar wants to be seen as a stoic, levelheaded, noble Rogue, so he tries to act the part. He does a good job, for the most part... He is vehemently anti-magic. All of it is evil and corrupting in his opinion.
History: He is the product a well kept family trust fund and as such has never really known need. He was an apprentice working in his father's forge. He has worked as a Assassin like his father before him.
Motivation: Further expansion of business.
Ideals: Disciplined, Opinionated. Bonds: Attractive, Rich, Job. Occupation: Assassin
Voice: Scottish accent
Attributes [hide]
Medium (5'5") Tiefling, Neutral Good (CR 12)
Armor Class 9
Hit Points 58 (12d6)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
13 (+1) | 9 (-1) | 13 (+1) | 9 (-1) | 13 (+1) | 13 (+1) |
Senses Passive Perception 11
Languages Common
Attacks Melee +5 / 3d10+1, Ranged +3 / 3d10-1, Grapple +5
Possessions: 2000 gp. Tourmaline (70 gp). Moonstone (40 gp). 1 Minor magic item. 1 Minor magic item.
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