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NPC Generator

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Advanced [show]


Oppah Ningel, Female Gnome [Permalink]

Personal [hide]

Description: This woman is tall and muscular. She wears a tan collared shirt and grey skirt. She accessorizes with a green scarf around the waist and a strap diagonally across her shirt. She has wavy blonde hair. Her ears are large.

Personality: She resents people who mock her appearance or her, so she has learned to be the meanest son of a gun. She has no love for corruption and racketeering and views those as crimes of the highest magnitude.

History: She was raised happily, as a normal child born to her mother and father. Her mother taught her the rudiments of the Actor arts, while her father instructed her in etiquette, music and courtly manner. Ostracized due to the necromantic powers of her oldest sister, she and her siblings struck out on their own. In the process these unassuming Gnomes became a terror of the countryside. She has made many enemies by not giving into corruption and outing many instances of it.

Motivation: She has money and likes to spend it; and money/treasure

Ideals: Athletic, Justice, Gifted. Flaws: Ugly. Bonds: Rich. Occupation: Actor

Voice: High pitched and raspy

Attributes [hide]

Oppah Ningel, Female Gnome Sorcerer 2
Small (3'5") Gnome, Lawful Good (CR 2)
Armor Class 11
Hit Points 16 (2d4)
Speed 20 ft.
STRDEXCONINTWISCHA
11 (+0)10 (+0) 19 (+4)15 (+2) 6 (-2)14 (+2)
Skills Arcana +4, Performance +4
Senses Passive Perception 8
Languages Common, Gnome, Gnoll, Undercommon
Attacks Melee +2 / 1d6+0, Ranged +2 / 1d6+0, Grapple +0
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day12640000

Possessions: 9000 cp.


Social Check DCs


Dariff Morigak, Female Dwarf [Permalink]

Personal [hide]

Description: She has a missing right arm. She is dressed in an above average manner. Her silver hair is slicked back into a classic pompadour. Her eyes are a pleasant blue.

Personality: She is witty, but her monotone delivery comes off as unnerving She is used to getting what she wants. In part because she is a meticulous planner.

History: She was born to a pair of big game hunters, but was frequently ill as a child. Cursed with lycanthropy at a very young age, Dariff has worked very hard to control her curse. She has dedicated herself to building a better world.

Motivation: She would like to get married and retire; and she'd like to take her coworkers down a peg

Ideals: Joker, Professionalism. Flaws: Disease. Bonds: Attractive. Occupation: Fisher

Voice: Shortens vowels

Attributes [hide]

Dariff Morigak, Female Dwarf Druid 2
Medium (4'1") Dwarf, Lawful Evil (CR 2)
Armor Class 12
Hit Points 17 (2d8)
Speed 20 ft.
STRDEXCONINTWISCHA
12 (+1)14 (+2) 15 (+2)10 (+0) 10 (+0)7 (-2)
Skills Intimidation +0, Persuasion +0
Senses Passive Perception 10
Languages Common, Dwarven
Attacks Melee +3 / 1d6+1, Ranged +4 / 1d6+2, Grapple +2
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day104

Possessions: 1300 sp.


Social Check DCs


Mindartis Cithreth, Male Elf [Permalink]

Personal [hide]

Description: His right thumb is blackened and bruised, but otherwise he appears quite healthy. He wears a tattered pair of loose blue pants, a matching torn shirt, and a visible pair of similar condition same color briefs. His hair is black and curly. He has a dull look in his gray eyes.

Personality: Calm and collected, he is a well trained Mercenary. He always tries to repair and not replace. It was this mentality that drove him into the Mercenary business.

History: When he was but 8 years old his parents immigrated from the north. Mindartis liked to wander the woods near his home when he was young, something he still likes to do at least once a week. He never liked modest clothing or shoes, so he would wander the woods barefoot and lightly dressed, and he developed a good sense of balance and learned how to climb and swim well. He has achieved small success as a Mercenary.

Motivation: Expand his business; and sabotage a competitor

Ideals: Persistence. Bonds: Poor, Job, Immigrant, Nature. Occupation: Mercenary

Voice: Soft and mumbly

Attributes [hide]

Mindartis Cithreth, Male Elf Commoner 2
Medium (5'0") Elf, Chaotic Evil (CR 2)
Armor Class 11
Hit Points 5 (2d4)
Speed 30 ft.
STRDEXCONINTWISCHA
14 (+2)13 (+1) 9 (-1)16 (+3) 13 (+1)8 (-1)
Skills Religion +5, Stealth +3
Senses Passive Perception 11
Languages Common, Elven, Halfling, Draconic, Infernal
Attacks Melee +4 / 1d6+2, Ranged +3 / 1d6+1, Grapple +2

Possessions: 330 gp. 1 Masterwork Uncommon Weapon.


Social Check DCs


Justin Altham, Male Human [Permalink]

Personal [hide]

Description: He is an average looking southern male in his early mid-life. He wears just a brown suit. His head has been shaved. His otherwise smooth face is marked with small tiny scars.

Personality: He cares much about the opinion of others, both in good and in bad: when keeping in line with his opinion, he thinks highly of the other person, but when opinions clash, he can get violently argumentative. He loves his children and doesn't want them to worry about him. He loves to share his poetry with anyone who is interested.

History: He was born to loving parents in a slum to the south. He moved from fad to fad and when he turned 15 he discovered poetry. He was recently attacked on the road and savagely beaten by bandits.

Motivation: Doesn't want to be a Body Guard and was forced into it by his family.

Ideals: Opinionated, Artistic. Flaws: Ugly. Bonds: Family, Poor. Occupation: Body Guard

Voice: Laughs frequently while speaking

Attributes [hide]

Justin Altham, Male Human Cleric 10
Medium (5'5") Human, Chaotic Neutral (CR 10)
Armor Class 10
Hit Points 83 (10d8)
Speed 30 ft.
STRDEXCONINTWISCHA
13 (+1)10 (+0) 18 (+4)13 (+1) 14 (+2)7 (-2)
Skills Athletics +5, Persuasion +2
Senses Passive Perception 12
Languages Common, Elven
Attacks Melee +5 / 3d6+1, Ranged +4 / 3d6+0, Grapple +2
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day1464433

Possessions: 190 pp. Eyepatch with mock eye of sapphire and moonstone (500 gp). Silver-plated steel longsword with jet jewel in hilt (200 gp). Gold dragon comb with red garnet eye (400 gp). Solid gold idol (700 gp). Large well-done wool tapestry (500 gp). A small bag of saffron. (80 gp).


Social Check DCs


Percival Kitchur, Male Human [Permalink]

Personal [hide]

Description: A moderately attractive man, he dresses like a well dressed Marshal does. He keeps his long brown hair kept up in a rat tail. His eyes, though not visible through his cowl, are green.

Personality: He never swears and excessively uses polite adverbs when speaking. He has a habit of throwing himself into exceedingly dangerous situations.

History: Born to a pair of adventurers, Percival grew up listening to his mother's many stories. A gifted student he started as a Jeweler, but he got bored and became a Marshal. Since then, he has sought to make the best of life.

Motivation: He'd like to take his coworkers down a peg; and meet up once more with his childhood friend

Ideals: Optimist. Flaws: Impulsive. Bonds: Job, Attractive, Adventurer. Occupation: Marshal

Voice: Jamaican accent

Attributes [hide]

Percival Kitchur, Male Human Bard 1
Medium (5'2") Human, Lawful Neutral (CR 1)
Armor Class 10
Hit Points 4 (1d6)
Speed 30 ft.
STRDEXCONINTWISCHA
15 (+2)11 (+0) 6 (-2)14 (+2) 13 (+1)12 (+1)
Skills Intimidation +3, Nature +4
Senses Passive Perception 11
Languages Common, Terran, Aquan
Attacks Melee +4 / 1d4+2, Ranged +2 / 1d4+0, Grapple +2
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day1220000

Possessions: 110 gp. Golden yellow topaz (300 gp).


Social Check DCs


Shane Morton, Male Human [Permalink]

Personal [hide]

Description: This man typically wears brown cloth garments or leather armor. He is muscular with a powerful set of arms. His chestnut hair is kept up in a ponytail inside a Stetson hat. His violet eyes show the wear and tear of someone lonely with a great burden to carry.

Personality: He is inclined to make off color jokes and interpret anything that could be construed as such as innuendo. He is vehemently anti-magic. All of it is evil and corrupting in his opinion.

History: Born to a Layabout, his mother struggled to pay the bills. He moved from fad to fad and when he turned 15 he discovered dancing. He has never given up on his dancing dream.

Motivation: Doesn't want to be a Barber and was forced into it by his family; and to reunite with his absent mother

Ideals: Joker, Opinionated, Artistic. Bonds: Poor, Family. Occupation: Barber

Voice: American accent

Attributes [hide]

Shane Morton, Male Human Commoner 11
Medium (6'6") Human, Lawful Good (CR 11)
Armor Class 11
Hit Points 48 (11d4)
Speed 30 ft.
STRDEXCONINTWISCHA
17 (+3)12 (+1) 14 (+2)14 (+2) 14 (+2)11 (+0)
Skills Investigation +6, Sleight of Hand +5
Senses Passive Perception 12
Languages Common, Ignan, Dwarven
Attacks Melee +7 / 3d8+3, Ranged +5 / 3d8+1, Grapple +3

Possessions: 2200 gp. 1 Minor magic item.


Social Check DCs


Hillanot Linxakasendalor, Female Dragonborn [Permalink]

Personal [hide]

Description: She dresses well, wearing green shirts, loose pants, and blazers most of the time, and she perpetually has her hammer ready. Her crest, while still mostly green, has prominent grey streaks. Her red eyes lackadaisically let the world flow into them.

Personality: Hillanot hangs on like a leech to those who appreciate her. It was this clingy personality that held back her painting career. She takes great joy in being the best Map Maker in town.

History: She grew up in a lower middle class home, but living comfortably wasn't enough. Like her mother and her sister before her, after school she went straight into learning to become a Map Maker. She inherited the family business which she has now maintained for 4 years.

Motivation: Sabotage a competitor; and she is unsatisfied with her job

Ideals: Fighting, Artistic. Flaws: Mundane. Bonds: Attractive, Job. Occupation: Map Maker

Voice: pre-pubescent

Attributes [hide]

Hillanot Linxakasendalor, Female Dragonborn Adept 7
Medium (6'4") Dragonborn, Chaotic Good (CR 7)
Armor Class 9
Hit Points 40 (7d6)
Speed 30 ft.
STRDEXCONINTWISCHA
12 (+1)8 (-1) 14 (+2)13 (+1) 11 (+0)19 (+4)
Skills Insight +3, Persuasion +7
Senses Passive Perception 10
Languages Common, Druidic
Attacks Melee +4 / 2d8+1, Ranged +2 / 2d8-1, Grapple +1
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day1133

Possessions: 7000 sp. Old masterpiece painting (700 gp). Black velvet mask with numerous citrines (80 gp). Old masterpiece painting (700 gp). Golden circlet with four aquamarines (2000 gp). 1 Minor magic item.


Social Check DCs

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