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NPC Generator

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Advanced [show]


Zunn Southey, Male Half-Orc [Permalink]

Personal [hide]

Description: Wearing a closed helm and plate, one would not know what he was had he not made sure his armor was more form fitting than normal. Outside of the suit he wears a fine chain shirt which he covers with black colored cloaks and clothing. His hair, while still mostly white, has prominent grey streaks. His ears are large.

Personality: He considers himself the protector of his home. He feels this is his duty and calling. He also hits on women, regardless of circumstances.

History: Born to a Navigator, his mother struggled to pay the bills. He took every job he could get his hands on, but the opportunities for Half-Orcs in the west were limited. He has gone from town to town working and never settling down anywhere, but has fallen for a local Navigator. He hasn't told them the truth, but wants to settle down with them.

Motivation: To clean up the streets; and to protect his home

Flaws: Ugly. Bonds: Guardian, Has a crush, Poor, Immigrant. Occupation: Mercenary

Voice: Speaks with back of mouth

Attributes [hide]

Zunn Southey, Male Half-Orc Barbarian 7
Medium (5'5") Half-Orc, Chaotic Evil (CR 7)
Armor Class 10
Hit Points 42 (7d12)
Speed 30 ft.
STRDEXCONINTWISCHA
13 (+1)10 (+0) 10 (+0)5 (-3) 15 (+2)12 (+1)
Skills Deception +4, Stealth +3
Senses Passive Perception 12
Languages Common, Orc
Attacks Melee +4 / 2d8+1, Ranged +3 / 2d8+0, Grapple +1

Possessions: 400 gp. 1 Minor magic item. 1 Minor magic item. 1 Minor magic item.


Social Check DCs


Damaia Integrity, Female Tiefling [Permalink]

Personal [hide]

Description: She is of a modest build and height, but she carries herself more imposing than she is. She has the majority of her body covered in plate. She keeps her silver hair in a flapper bob. Her eyes are gold and beady.

Personality: She is curt in most of her responses. She prefers to keep her word usage to a minimum to avoid giving away unnecessary information. She spends most of her days drinking in the Inn, the rowdiest and most dangerous establishment in town. There she gambles, wrestles and listens to stories told by travelers.

History: Born in the south to a Fletcher, Damaia learned a great deal about her mother's area of expertise. She helped her mother out around the business and became quite the natural. She inherited the family business which she has now maintained for 14 years.

Motivation: She is unsatisfied with her job; and she desires power and/or immortality

Flaws: Ugly, Shy. Bonds: Adventurer, Job. Occupation: Fletcher

Voice: Old Prospector

Attributes [hide]

Damaia Integrity, Female Tiefling Ranger 5
Medium (4'8") Tiefling, Neutral Good (CR 5)
Armor Class 8
Hit Points 25 (5d8)
Speed 30 ft.
STRDEXCONINTWISCHA
15 (+2)7 (-2) 10 (+0)15 (+2) 13 (+1)14 (+2)
Skills Acrobatics +1, Persuasion +5
Senses Passive Perception 11
Languages Common, Dwarven, Goblin
Attacks Melee +5 / 2d4+2, Ranged +1 / 2d4-2, Grapple +5
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day120000

Possessions: 6000 sp. Onyx (60 gp). 1 Minor magic item.


Social Check DCs


Left-Handed Of Storm, Female Tabaxi [Permalink]

Personal [hide]

Description: With grey face paint in a stripe pattern across her face, she tends to wear a brown poncho over her likewise colored trousers and shirt. Her brown fur is drawn into a tight pony tail with a dagger scrunchie. Her yellow eyes have a joyful gleam in them most of the time.

Personality: Calm and collected, she is a well trained Priest. She invented a lineage for herself and claims to be descended from several legendary heroes.

History: She was raised happily, as a normal child born to her mother and father. Her mother taught her the rudiments of the Priest arts, while her father instructed her in etiquette, music and courtly manner. She graduated from the Naval Academy and went to see the world at the rank of Ensign. She advanced relatively quickly due to her good work ethic, understanding of the chain of command, and natural leadership ability. She now mingles about in high society.

Motivation: Her relatives are trying to arrange a marriage; and marry her brother to traveling adventurers

Bonds: Job, Adventurer, Rich, Military, Family. Occupation: Priest

Voice: Hollow voice

Attributes [hide]

Left-Handed Of Storm, Female Tabaxi Adept 4
Medium (5'2") Tabaxi, True Neutral (CR 4)
Armor Class 13
Hit Points 22 (4d6)
Speed 30 ft.
STRDEXCONINTWISCHA
15 (+2)17 (+3) 13 (+1)15 (+2) 14 (+2)11 (+0)
Skills History +4, Nature +4
Senses Passive Perception 12
Languages Common, Aquan, Ignan
Attacks Melee +4 / 1d10+2, Ranged +5 / 1d10+3, Grapple +3
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day1232000

Possessions: 200 gp.


Social Check DCs


Dalaba Murnig, Female Gnome [Permalink]

Personal [hide]

Description: She wears blue leather gloves, a blue jacket, and tight pants. She is bristling with hidden weapons, mostly bows and whips. She wears a top hat to hide her balding. She has gleaming, smiling green eyes.

Personality: She is overprotective of those who hire her services. She has the money to obtain near anything and knows that if you pay a woman enough she will sell her own mother. Money is her most trusted friend.

History: She was born in a small forest village. She became part of the deadliest team of assassins in recent memory. A botched job caused the group to be disbanded. She has recently gotten a pet goose that steals things from people.

Motivation: Revenge; and she is greedy

Bonds: Criminal record, Guardian, Rich, Nature, Enemies. Occupation: Bather

Voice: Hollow voice

Attributes [hide]

Dalaba Murnig, Female Gnome Rogue 1
Small (3'0") Gnome, Neutral Evil (CR 1)
Armor Class 12
Hit Points 5 (1d6)
Speed 20 ft.
STRDEXCONINTWISCHA
11 (+0)13 (+1) 9 (-1)12 (+1) 17 (+3)11 (+0)
Skills Deception +2, Religion +3
Senses Passive Perception 13
Languages Common, Gnome, Goblin
Attacks Melee +2 / 1d4+0, Ranged +3 / 1d4+1, Grapple +1

Possessions: 30 pp.


Social Check DCs


Zephan Haunted, Male Tiefling [Permalink]

Personal [hide]

Description: He is a small man, but exceptionally fit. He is generally well dressed albeit a few years behind the times. He wears a top hat to cover his moderate length black hair. He has a tattooed face.

Personality: A grumpy guy he will invite people to lunch so he can critique them. Yet he still seems generally likeable, like a lovable grump. Zephan enjoys physical pleasures, and is well known for his love of warm baths in the hot springs near the town.

History: Zephan was born with his mother's beautiful face. His parents divorced when he was young, and his mother gained full cudstody. He was regularly beaten by his mother, who blamed him for driving them apart. After a long history of fighting, Zephan and his spouse have recently divorced.

Motivation: He's repulsed by the PC; and wants to work out more often

Ideals: Athletic, Philantrophist. Flaws: Antagonistic, Hedonist. Bonds: Attractive. Occupation: Sailor

Voice: Irish accent

Attributes [hide]

Zephan Haunted, Male Tiefling Druid 1
Medium (6'7") Tiefling, Lawful Evil (CR 1)
Armor Class 13
Hit Points 7 (1d8)
Speed 30 ft.
STRDEXCONINTWISCHA
13 (+1)16 (+3) 8 (-1)14 (+2) 14 (+2)12 (+1)
Skills Animal Handling +4, Stealth +5
Senses Passive Perception 12
Languages Common, Ignan, Halfling
Attacks Melee +3 / 1d4+1, Ranged +5 / 1d4+3, Grapple +3
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day1231000

Possessions: 4000 cp. Red spinel (100 gp). 1 Darkwood Shield.


Social Check DCs


Richard Sylvaranth, Male Half-Elf [Permalink]

Personal [hide]

Description: He is a physically imposing dark-skinned man. He prefers to wear flannel. He has a small bristly mustache and wavy auburn hair. His eyes are likewise hazel. His teeth are yellowed and unaligned.

Personality: He is a pretentious jerk insisting that modern society is full of problems and should revert to a simpler time. He is afraid of women and trembles around them

History: He was born into a rich family. He struck it rich when he found rare goods in large quantities. By chance he met his brother recently and the two have been together since.

Motivation: Money/treasure; and find a way to reverse the transformation of his brother

Flaws: Ugly, Antagonistic, Shy. Bonds: Rich, Family. Occupation: Merchant

Voice: Switch between two voices

Attributes [hide]

Richard Sylvaranth, Male Half-Elf Monk 14
Medium (5'8") Half-Elf, Chaotic Evil (CR 14)
Armor Class 10
Hit Points 62 (14d8)
Speed 30 ft.
STRDEXCONINTWISCHA
11 (+0)11 (+0) 8 (-1)10 (+0) 6 (-2)10 (+0)
Skills Acrobatics +5, Arcana +5
Senses Passive Perception 8
Languages Common, Elven
Attacks Melee +5 / 4d6+0, Ranged +5 / 4d6+0, Grapple +5

Possessions: 400 pp. Black pearl (1000 gp). Alexandrite (1000 gp). Moss agate (11 gp). Tourmaline (40 gp). Chrysoprase (80 gp). Amethyst (40 gp). Citrine (80 gp). Black opal (700 gp). Obsidian (11 gp). Jade (40 gp). Eye agate (11 gp). Deep blue spinel (1000 gp). Red-brown spinel (40 gp). Azurite (11 gp). Citrine (80 gp). 1 Minor magic item.


Social Check DCs


Fargrim Loderr, Male Dwarf [Permalink]

Personal [hide]

Description: His left thumb is blackened and bruised, but otherwise he appears quite healthy. He wears tattered old clothes. His red hair, when down, is lengthy. His face is scarred and worn.

Personality: He is soft-spoken, optimistic and speaks nonstop, as he rather likes the sound of his voice. His demeanor is somewhat feminine. Fargrim is a bit of a follower. Usually he is manipulated by his brothers into helping them out, but recently he has become more of a free agent.

History: A powerful slaver made him what he is. He moved out north to avoid the crime he committed. Due to his spouse's obsession with being a Masseuse they were divorced and he won custody of their son. He worked as a Carter, and he later adopted a second son.

Motivation: Doesn't want to be a Carter and was forced into it by his family; and his relatives are trying to arrange a marriage

Ideals: Optimist. Flaws: Ugly. Bonds: Family, Mentor, Criminal record. Occupation: Carter

Voice: Pronounces O like U

Attributes [hide]

Fargrim Loderr, Male Dwarf Expert 12
Medium (3'11") Dwarf, Lawful Evil (CR 12)
Armor Class 11
Hit Points 72 (12d6)
Speed 20 ft.
STRDEXCONINTWISCHA
13 (+1)13 (+1) 14 (+2)11 (+0) 16 (+3)13 (+1)
Skills Performance +5, Sleight of Hand +5
Senses Passive Perception 13
Languages Common, Dwarven
Attacks Melee +5 / 3d10+1, Ranged +5 / 3d10+1, Grapple +1

Possessions: 2000 gp. Rock crystal (50 gp). Black pearl (800 gp). Jet (150 gp). Jasper (50 gp). Zircon (50 gp). Black opal (400 gp). Hematite (5 gp). Rose (50 gp). 1 Minor magic item. 1 Minor magic item. 1 Minor magic item.


Social Check DCs

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