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Advanced [show]


Anverth Musgraben, Male Gnome [Permalink]

Personal [hide]

Description: Standing 3'6", this man is well dressed, constantly wearing a tan suit, white shirt, and grey tie. His red hair is cut short. His skin is flawless and his hazel eyes scan people very quickly.

Personality: He trusts no one. He is not readily capable for forgiveness and his ire never leaves him. He has no love for corruption and racketeering and views those as crimes of the highest magnitude.

History: He was a bastard born out of an affair, and his mother always resented and mistreated him for it out of spite. When he was little, his rather wealthy family often ventured across the forest to a summer home near a old dungeon. He would wander through that old dungeon and adventure through it for days. One day while adventuring a terrible storm took place and he was stranded inside. His family spent the next few days looking for him, and could only assume he was dead when it came time to leave. The family never returned to the forest due to the painful memories there. Anverth took refuge in the old dungeon and found the beat up shield and armor he uses now. He used his abilities to trick people and travel the world for free.

Motivation: He will attempt to ambush and attack anyone he thinks he can take on alone and try to knock them out with non-lethal damage. If successful, he will try to sell them to his slave-trader contact; and a rival would like him out of the picture

Ideals: Justice. Flaws: Antagonistic. Bonds: Attractive, Nature, Criminal record. Occupation: Butcher

Voice: Soothing and warm

Attributes [hide]

Anverth Musgraben, Male Gnome Expert 4
Small (3'6") Gnome, True Neutral (CR 4)
Armor Class 12
Hit Points 11 (4d6)
Speed 20 ft.
STRDEXCONINTWISCHA
1 (-5)12 (+1) 6 (-2)14 (+2) 12 (+1)11 (+0)
Skills Arcana +4, Deception +2
Senses Passive Perception 11
Languages Common, Gnome, Undercommon, Druidic
Attacks Melee -3 / 1d10-5, Ranged +3 / 1d10+1, Grapple +1

Possessions: 16000 cp. 1 Minor magic item.


Social Check DCs


Doudra Baharoosh, Female Dragonborn [Permalink]

Personal [hide]

Description: She is in excellent shape and tends to wear a green poncho over her likewise colored trousers and shirt. She has moderate length gold crest. She is missing an eye and her face is severely sunburned. Her one remaining eye shines gold.

Personality: She is quiet and reserved most of the time, but warms up to people very quickly. Around friends she is liable to tell dirty jokes and enjoy herself. She lacks restraint and is impulsive. She jumps in and acts without thinking all too often.

History: Born the oldest of a large religious western family, she was no stranger to responsibility. She went to a religious school and was inspired by the priests there in charitable deeds. She was recently attacked on the road and savagely beaten by bandits.

Motivation: Her religion dominates her actions.

Ideals: Athletic, Joker. Flaws: Ugly, Impulsive. Bonds: Religious. Occupation: Spy

Voice: Loud with bravado

Attributes [hide]

Doudra Baharoosh, Female Dragonborn Fighter 10
Medium (6'7") Dragonborn, True Neutral (CR 10)
Armor Class 9
Hit Points 95 (10d10)
Speed 30 ft.
STRDEXCONINTWISCHA
15 (+2)9 (-1) 14 (+2)14 (+2) 11 (+0)13 (+1)
Skills Deception +5, History +6
Senses Passive Perception 10
Languages Common, Giant, Goblin
Attacks Melee +6 / 3d6+2, Ranged +3 / 3d6-1, Grapple +2

Possessions: 250 pp. Aquamarine (1600 gp). Red garnet (70 gp). Black pearl (1600 gp).


Social Check DCs


Birel Erenaeth, Female Elf [Permalink]

Personal [hide]

Description: The dark-skinned woman stands 4'11" and wears professional attire. She sports a flattop hair cut. Her face possesses mild wrinkles. Her smile is extraordinarily sincere though she does not smile often.

Personality: The woman has a huge range of feeling. She will range from being happy and joking with the occasional self put down to crying stating how she will be a better person from this day on. She is motivated by money and will often try and persuade people to work for cheap. She haggles over everything, upselling her goods and buying cheap. She is persistent in everything.

History: Born in a small village she learned the ways of the warrior from her father. When she was little, her rather wealthy family often ventured across the island to a summer home near a large cave. She would wander through that large cave and adventure through it for days. One day while adventuring a terrible storm took place and she was stranded inside. Her family spent the next few days looking for her, and could only assume she was dead when it came time to leave. The family never returned to the island due to the painful memories there. Birel took refuge in the large cave and found the beat up sickle and armor she uses now. She has been a successful dealer in antiques buying low and selling high.

Motivation: To fight the greatest warriors and to fight in the greatest battles ever.

Ideals: Entrepeneur, Fighting. Flaws: Emotional. Bonds: Attractive, Nature. Occupation: Barrister

Voice: Spits words with contempt

Attributes [hide]

Birel Erenaeth, Female Elf Fighter 3
Medium (4'11") Elf, Lawful Evil (CR 3)
Armor Class 11
Hit Points 13 (3d10)
Speed 30 ft.
STRDEXCONINTWISCHA
8 (-1)12 (+1) 9 (-1)10 (+0) 10 (+0)9 (-1)
Skills Insight +2, Sleight of Hand +3
Senses Passive Perception 10
Languages Common, Elven
Attacks Melee +1 / 1d8-1, Ranged +3 / 1d8+1, Grapple +1

Possessions: 1800 sp. Carved harp of exotic wood with ivory inlay and zircon gems (600 gp). Large well-done wool tapestry (300 gp). 1 Half-Plate. 1 Masterwork Light steel shield. 1 Masterwork Heavy wooden shield.


Social Check DCs


Symma Offund, Female Gnome [Permalink]

Personal [hide]

Description: This woman wears a blue vest and prefers pastel and white shirts. Her boots appear to have been at one point steel toed but are quite worn down. She is muscular with a powerful set of arms. Her black hair is cut short with large spiked bangs in the front. Her thin eyebrows rest above her beady gray eyes.

Personality: While she acts the brute, she is far gentler than she would appear. A fanatic, her devotion to her small selection of gods is unquestionable. She claims to be doing their will and will base all her actions on whether or not they would be pleasing to the gods.

History: She was born to loving parents in a slum to the north. When money was particularly tight she was walking through alleys when she overheard a Bookbinder hiring some criminals to sabotage a competitor. She made her way to the other competitor and parlayed her knowledge into a job. She's since become an addict/alcoholic.

Motivation: She is compelled to act according to her religious beliefs; and her religion dominates her actions

Ideals: Fighting. Flaws: Ugly, Addict. Bonds: Religious, Poor. Occupation: Bookbinder

Voice: Irish accent

Attributes [hide]

Symma Offund, Female Gnome Warrior 6
Small (3'6") Gnome, Chaotic Good (CR 6)
Armor Class 11
Hit Points 46 (6d10)
Speed 20 ft.
STRDEXCONINTWISCHA
7 (-2)10 (+0) 16 (+3)7 (-2) 8 (-1)11 (+0)
Skills Animal Handling +2, Investigation +1
Senses Passive Perception 9
Languages Common, Gnome
Attacks Melee +1 / 2d6-2, Ranged +3 / 2d6+0, Grapple +0

Possessions: 300 gp.


Social Check DCs


Right-Handed Grass, Female Tabaxi [Permalink]

Personal [hide]

Description: She is an exceptionally muscular looking southern young adult. She wears tight fighting clothing, which leaves very little to the imagination. Beneath her clothing is a huge mess of scar tissue. Her gray fur is thinning but still full. Her eyes are amber.

Personality: Right-Handed speaks confidently about a variety of topics with grace. She is clearly well-traveled and educated. She also hits on women, regardless of circumstances.

History: She was born several months after her father was called into army service. Her father was very strict, and drilled into her lessons on being the perfect lady. She was forced to fight in gladiatorial arenas alongside her partner. They became the best of friends and one day they managed to break out together and then went their separate ways.

Motivation: She's in love; and to settle down with her crush

Ideals: Fighting, Impeccable. Bonds: Slave, Has a crush, Military. Occupation: Butcher

Voice: Smoker's lung

Attributes [hide]

Right-Handed Grass, Female Tabaxi Rogue 10
Medium (6'3") Tabaxi, Lawful Evil (CR 10)
Armor Class 13
Hit Points 16 (10d6)
Speed 30 ft.
STRDEXCONINTWISCHA
15 (+2)16 (+3) 7 (-2)11 (+0) 13 (+1)11 (+0)
Skills Insight +5, Religion +4
Senses Passive Perception 11
Languages Common
Attacks Melee +6 / 3d6+2, Ranged +7 / 3d6+3, Grapple +3

Possessions: 120 pp. Jeweled anklet (1000 gp). Gold and topaz bottle stopper cork (1600 gp). 1 Minor magic item.


Social Check DCs


Balimaar Graeme, Male Human [Permalink]

Personal [hide]

Description: This man is bedraggled and starved. He wears a grey vest with golden trim over his white shirt. His white leather gloves and pants are well-kept, and his grey boots flare out at the collars. His golden hair and beard is wavy and long. He is very pretty but has cold, dead eyes.

Personality: He has a good heart but also a terrible temper. He will forgive often but not before yelling and berating someone for whatever they have done wrong. A friendly and beautiful Human, he is rarely seen without a few beauties around his arms. Though a playboy in all rights, he is no lame duck.

History: He was raised in a white middle class family as the only child. There was a wharf not far from home where he often wandered off to fish. After a long history of fighting, Balimaar and his spouse have recently divorced.

Motivation: He is content; and to end his boredom

Flaws: Antagonistic, Mundane. Bonds: Poor, Attractive, Nature. Occupation: Barrister

Voice: Creaky witch voice

Attributes [hide]

Balimaar Graeme, Male Human Cleric 1
Medium (6'4") Human, True Neutral (CR 1)
Armor Class 12
Hit Points 8 (1d8)
Speed 30 ft.
STRDEXCONINTWISCHA
12 (+1)15 (+2) 11 (+0)13 (+1) 11 (+0)15 (+2)
Skills Medicine +2, Religion +3
Senses Passive Perception 10
Languages Common, Druidic
Attacks Melee +3 / 1d4+1, Ranged +4 / 1d4+2, Grapple +2
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day1031

Possessions: Just what you see.


Social Check DCs


Diggory Altham, Male Human [Permalink]

Personal [hide]

Description: This man is tall and muscular. He wears a shirt that is too small, which lets his gut show, with a ratty grey coat over it. He keeps his black hair in a pixie cut. His thin eyebrows rest above his beady gray eyes.

Personality: He is a melancholic, but persistent worker. He resents family life and as such spurns the advances of admirers. He is however nostalgic and wants to reunite with his old comrades. He has some compunction and patriotism and will work for the government before all other clients.

History: A powerful necromancer made him what he is. Diggory abandoned his home at a very young age, living in the fields and plains. He survived everyday through hunting and stealing from passersby. He did whatever it took for him to survive. He now travels the world, in search of power and loot.

Motivation: To reunite with his old friends; and wants to work out more often

Ideals: Athletic. Flaws: Ugly, Depressed. Bonds: Adventurer, Mentor. Occupation: Shepherd

Voice: Booming voice

Attributes [hide]

Diggory Altham, Male Human Bard 1
Medium (5'2") Human, Chaotic Neutral (CR 1)
Armor Class 10
Hit Points 7 (1d6)
Speed 30 ft.
STRDEXCONINTWISCHA
13 (+1)10 (+0) 13 (+1)11 (+0) 13 (+1)10 (+0)
Skills Medicine +3, Survival +3
Senses Passive Perception 11
Languages Common
Attacks Melee +3 / 1d4+1, Ranged +2 / 1d4+0, Grapple +1
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day1020

Possessions: 150 gp.


Social Check DCs

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