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NPC Generator

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Advanced [show]


Eiravel Jordan, Male Half-Elf [Permalink]

Personal [hide]

Description: He is scrawny and has patchy golden stubble. He wears a weathered and beat up set of banded mail beneath an oversized violet coat. He has a hunchback. He wears his golden hair down. His eyes are violet.

Personality: He is irritable and easily angered. He is a bit of a bully and is not afraid to use his stature and powers to intimidate and hurt. He is however nostalgic and wants to reunite with his old comrades. He has some compunction and patriotism and will work for the government before all other clients.

History: His martial talent manifested at a young age. Aiming to upstage a rival house, his parents had him trained. He was an adventurer many years ago and he formed a blood bond with his Halfling companion (his 'brother'). After a long history of fighting, Eiravel and his spouse have recently divorced.

Motivation: He has passion for adventuring and risk.

Ideals: Gifted. Flaws: Ugly, Antagonistic. Bonds: Adventurer. Occupation: Miner

Voice: Shortens vowels

Attributes [hide]

Eiravel Jordan, Male Half-Elf Wizard 6
Medium (5'8") Half-Elf, True Neutral (CR 6)
Armor Class 10
Hit Points 14 (6d4)
Speed 30 ft.
STRDEXCONINTWISCHA
14 (+2)11 (+0) 9 (-1)13 (+1) 13 (+1)14 (+2)
Skills Athletics +5, Performance +5
Senses Passive Perception 11
Languages Common, Elven, Abyssal
Attacks Melee +5 / 2d6+2, Ranged +3 / 2d6+0, Grapple +5
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day124332

Possessions: 2000 sp. Malachite (13 gp). 1 Minor magic item.


Social Check DCs


Theobald Atterton, Male Human [Permalink]

Personal [hide]

Description: A pudgy man standing about 6'2" has a big stupid grin on his face most of the time. He wears light armors faded through time and improper care. He wears his blonde hair up. His eyes are hazel and catlike.

Personality: He is inclined to make off color jokes and interpret anything that could be construed as such as innuendo. He loves being with his children and actually smiles when they are around. He would do anything for them. He dislikes his ex a great deal.

History: He was raised happily, as a normal child born to his father and mother. His father taught him the rudiments of the Junk Dealer arts, while his mother instructed him in etiquette, music and courtly manner. His father worked until he suffered an accident while they were digging through a hill for a new route. He had to support his now crippled father and took his father's old job. He now mingles about in high society.

Motivation: Regain custody of his daughter; and an old rival family wants him found

Ideals: Joker, Entrepeneur. Bonds: Family, Rich. Occupation: Junk Dealer

Voice: Sensual and smooth

Attributes [hide]

Theobald Atterton, Male Human Fighter 1
Medium (6'2") Human, Chaotic Evil (CR 1)
Armor Class 12
Hit Points 11 (1d10)
Speed 30 ft.
STRDEXCONINTWISCHA
12 (+1)14 (+2) 13 (+1)9 (-1) 11 (+0)16 (+3)
Skills Deception +5, Intimidation +5
Senses Passive Perception 10
Languages Common
Attacks Melee +3 / 1d4+1, Ranged +4 / 1d4+2, Grapple +2

Possessions: 1 Banded mail.


Social Check DCs


Audhild Strongheart, Female Dwarf [Permalink]

Personal [hide]

Description: She is a paragon of her species. She is larger and stronger than most Dwarves. Her skin is light but she possesses many tan ritualistic tattoos. She prefers to wear brown clothing when she does not wear armor. Her chestnut hair is thinning but still full. Her violet eyes are desperate and heavily dilated. She has the appearance of someone under the heavy influence of drugs.

Personality: Audhild wants to be seen as a stoic, levelheaded, noble Druid, so she tries to act the part. She does a good job, for the most part... She has all her life been fascinated with painting.

History: Gifted from a young age, Audhild studied abroad. Brilliant and gifted she never wanted to apply herself. Unlike her family, who was content to work in a sleepy main town, she wanted to work in the city. She has been working here for the past few years.

Motivation: To end her boredom.

Ideals: Disciplined, Artistic, Gifted. Flaws: Addict, Mundane. Occupation: Farmer

Voice: Spanish accent

Attributes [hide]

Audhild Strongheart, Female Dwarf Druid 9
Medium (3'9") Dwarf, Neutral Evil (CR 9)
Armor Class 11
Hit Points 66 (9d8)
Speed 20 ft.
STRDEXCONINTWISCHA
7 (-2)12 (+1) 16 (+3)13 (+1) 10 (+0)8 (-1)
Skills Medicine +3, Performance +2
Senses Passive Perception 10
Languages Common, Dwarven, Halfling
Attacks Melee +1 / 3d4-2, Ranged +4 / 3d4+1, Grapple +1
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day116

Possessions: 1000 gp. 1 Minor magic item. 1 Minor magic item.


Social Check DCs


Fonkin Turen, Male Gnome [Permalink]

Personal [hide]

Description: He typically wears tan cloth garments or leather armor. He cuts an attractive figure and his suit of old armor is well cared for even if it is obsolete. His black hair is smooth and relatively long. His voice is smooth and creepy, always level, but somehow just slightly unnerving.

Personality: He is shy and timid. He has not had much interaction with people and is skittish around them. He moves from fascination to fascination almost instantaneously. If something can keep his interest for a month it is impressive.

History: He was raised in a forest tribe. From his teen years he was always beautiful and desirable, so people have always doted on him. He is untrained/undisciplined, which makes him dangerous.

Motivation: He's repulsed by the PC; and he is greedy

Flaws: Insane, Shy, Hedonist. Bonds: Attractive. Occupation: Fortune-teller

Voice: Switch between two voices

Attributes [hide]

Fonkin Turen, Male Gnome Cleric 2
Small (3'2") Gnome, True Neutral (CR 2)
Armor Class 12
Hit Points 19 (2d8)
Speed 20 ft.
STRDEXCONINTWISCHA
7 (-2)12 (+1) 14 (+2)12 (+1) 13 (+1)14 (+2)
Skills Athletics +0, Stealth +3
Senses Passive Perception 11
Languages Common, Gnome, Elven
Attacks Melee +0 / 1d6-2, Ranged +3 / 1d6+1, Grapple +3
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day114200

Possessions: 800 sp.


Social Check DCs


Vlorn Goldfound, Male Halfling [Permalink]

Personal [hide]

Description: With blue face paint in a stripe pattern across his face, he wears a white Stetson hat and white clothes. He wears his black hair down. This blue eyed westerner is not easily forgotten.

Personality: Abrasive and pushy, he has a hard time making friends. He misses his home and complains about the freezing weather, even in summer.

History: From birth he was tutored by a cruel and relentless mentor. As a young adult he joined a group advocating for an improvement in Halfling conditions. He moves from town to town, unable to find a place to settle.

Motivation: To pay off his debts; and he made a deal with a demon which lead to his current lot in life, and he's becoming increasingly nervous about it

Flaws: Antagonistic, Racist. Bonds: Immigrant, Mentor, Debt. Occupation: Bellfounder

Voice: Can't modulate volume

Attributes [hide]

Vlorn Goldfound, Male Halfling Ranger 8
Small (3'3") Halfling, Lawful Neutral (CR 8)
Armor Class 14
Hit Points 53 (8d8)
Speed 20 ft.
STRDEXCONINTWISCHA
10 (+0)17 (+3) 15 (+2)14 (+2) 16 (+3)15 (+2)
Skills Stealth +6
Senses Passive Perception 13
Languages Common, Halfling, Dwarven, Auran
Attacks Melee +3 / 2d10+0, Ranged +6 / 2d10+3, Grapple +3
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day1401000

Possessions: 1300 gp.


Social Check DCs


Two Llamas Mist, Male Tabaxi [Permalink]

Personal [hide]

Description: He wears light armors faded through time and improper care. He is physically well-built. He wears his cinnamon fur up. His eyes are hazel and beady.

Personality: He is envious of other's things. He hoards treasure, art, food, wine, and anything that he so desires. He does not regard money as being a problem because it has never been a problem for him. He lives in a bit of an ivory tower believing all problems are one quick intervention away from being solved.

History: Trained by his mother for as long as he can remember he had it drilled in his head that it was his duty to serve his country. His mother had invested heavily in several trade routes and wanted him to inherit them. He knows his nephew is from a royal line that had remained secret for centuries, but promised not to tell anyone. So far, no-one knows but him.

Motivation: He has money and likes to spend it; and money/treasure

Flaws: Ugly, Greedy. Bonds: Rich, Military. Occupation: Navigator

Voice: Puts emphasis on the wrong words

Attributes [hide]

Two Llamas Mist, Male Tabaxi Warrior 4
Medium (6'10") Tabaxi, Chaotic Neutral (CR 4)
Armor Class 11
Hit Points 40 (4d10)
Speed 30 ft.
STRDEXCONINTWISCHA
13 (+1)12 (+1) 16 (+3)16 (+3) 10 (+0)14 (+2)
Skills Insight +2, Nature +5
Senses Passive Perception 10
Languages Common, Gnome, Orc, Celestial
Attacks Melee +3 / 1d10+1, Ranged +3 / 1d10+1, Grapple +1

Possessions: 1 Minor magic item.


Social Check DCs


Oskar Bigtoe, Male Dwarf [Permalink]

Personal [hide]

Description: This man is tall and muscular. He wears a brown shirt, with a black mid length shorts with black tights and flats, usually wearing a coat over them. His blonde hair has been sun bleached extensively. His brown eyes dart from person to person.

Personality: Deceptive and manipulative this western guy figured out how to best use his charms to convince people to do what he wants. He has a cruel streak; something he gained from his previous mentor. He harbors resentment against his former mentor.

History: Born to a pair of adventurers, Oskar grew up listening to his mother's many stories. From there he went from mercenary job to mercenary job. He is searching for what he claims is his rightful reward.

Motivation: To reunite with his old friends.

Ideals: Athletic. Flaws: Antagonistic. Bonds: Attractive, Mentor, Adventurer. Occupation: Armorer

Voice: Jamaican accent

Attributes [hide]

Oskar Bigtoe, Male Dwarf Barbarian 2
Medium (3'11") Dwarf, Neutral Good (CR 2)
Armor Class 12
Hit Points 22 (2d12)
Speed 20 ft.
STRDEXCONINTWISCHA
13 (+1)14 (+2) 15 (+2)13 (+1) 10 (+0)6 (-2)
Skills Animal Handling +2, Medicine +2
Senses Passive Perception 10
Languages Common, Dwarven, Terran
Attacks Melee +3 / 1d6+1, Ranged +4 / 1d6+2, Grapple +2

Possessions: 320 gp.


Social Check DCs

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