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NPC Generator

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Advanced [show]


Dondon Leagallow, Male Halfling [Permalink]

Personal [hide]

Description: This northern man is abnormally tall. He wears a white cloak and cross-gartered black stockings. His whole body is exceptionally muscular. His brown hair is greying along the sides and has receded to reveal a widow's peak. He wears a mask on his face.

Personality: He is very quiet and rarely speaks above a whisper. He is a very good compulsive liar and kleptomaniac.

History: A powerful brothel owner made him what he is. At a young age both his parents were killed in an accident. His uncle (a powerful person with enemies on both sides of the law) took him in and had him trained in basic self defense. He would ruin relationships and cause injury. He was reprimanded several times before being given his current form and forced to learn humility.

Motivation: He possesses a valuable artifact that the thieves guild wishes to steal; and he has decided he is irredeemable

Flaws: Shy. Bonds: Immigrant, Criminal record, Mentor, Religious. Occupation: Fortune-teller

Voice: Speaks like tongue is numb

Attributes [hide]

Dondon Leagallow, Male Halfling Fighter 3
Small (3'1") Halfling, Chaotic Evil (CR 3)
Armor Class 15
Hit Points 21 (3d10)
Speed 20 ft.
STRDEXCONINTWISCHA
12 (+1)18 (+4) 12 (+1)13 (+1) 12 (+1)12 (+1)
Skills Deception +3, Religion +3
Senses Passive Perception 11
Languages Common, Halfling, Goblin
Attacks Melee +3 / 1d8+1, Ranged +6 / 1d8+4, Grapple +4

Possessions: Just what you see.


Social Check DCs


Seven Blossom, Female Tabaxi [Permalink]

Personal [hide]

Description: She is in excellent shape and is generally shirtless and showing off her tattooed chest. Her white fur is singed and shortened. Her yellow eyes peer out from beneath her Stetson pastel hat.

Personality: Abrasive and pushy, she has a hard time making friends. Only to laugh say gotcha and shoot double pistol fingers at the fooled target.

History: Her arcane talent manifested at a young age. Aiming to upstage a rival house, her parents had her trained. She was an athlete and attended two major summer competitions. She never won. She was recently attacked on the road and savagely beaten by bandits.

Motivation: She feels kind of lost in life.

Ideals: Athletic, Joker, Gifted. Flaws: Ugly, Antagonistic, Depressed. Occupation: Sellsword

Voice: Indian accent

Attributes [hide]

Seven Blossom, Female Tabaxi Ranger 1
Medium (4'9") Tabaxi, Chaotic Good (CR 1)
Armor Class 11
Hit Points 10 (1d8)
Speed 30 ft.
STRDEXCONINTWISCHA
15 (+2)13 (+1) 14 (+2)12 (+1) 13 (+1)11 (+0)
Skills History +3, Perception +3
Senses Passive Perception 13
Languages Common, Draconic
Attacks Melee +4 / 1d4+2, Ranged +3 / 1d4+1, Grapple +2
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day110000

Possessions: 200 sp. Tourmaline (40 gp).


Social Check DCs


Percival Budd, Male Human [Permalink]

Personal [hide]

Description: He is typically in his Dilettante uniform. He has a small bristly mustache and wavy chestnut hair. His eyes are likewise amber. His teeth are yellowed and unaligned.

Personality: He hates goblins. He views them as having robbed his home of its proper glory. He is frequently practicing swordplay.

History: He was born into a rich family. He graduated from the Naval Academy and went to see the world at the rank of Ensign. He advanced relatively quickly due to his good work ethic, understanding of the chain of command, and natural leadership ability. He has worked as a Dilettante like his father before him.

Motivation: He'd like to take his coworkers down a peg; and he has money and likes to spend it

Flaws: Ugly. Bonds: Job, Enemies, Military, Rich. Occupation: Dilettante

Voice: Dutch accent

Attributes [hide]

Percival Budd, Male Human Wizard 1
Medium (5'0") Human, True Neutral (CR 1)
Armor Class 9
Hit Points 6 (1d4)
Speed 30 ft.
STRDEXCONINTWISCHA
10 (+0)9 (-1) 15 (+2)15 (+2) 13 (+1)13 (+1)
Skills Deception +3, Stealth +1
Senses Passive Perception 11
Languages Common, Infernal, Elven
Attacks Melee +2 / 1d4+0, Ranged +1 / 1d4-1, Grapple +0
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day12310000

Possessions: 30 gp. Coral (110 gp).


Social Check DCs


Smoking Wind, Female Tabaxi [Permalink]

Personal [hide]

Description: With brown face paint in a stripe pattern across her face, she very much looks the part of a Blacksmith. She has moderate length red fur. She wears round tiny glasses practically rammed into her face.

Personality: She is a sleazy, sleazy gal. She has no qualms about using her powers of suggestion to get people to do what she wants. She is a bit of a xeno-phobe, disliking non-Tabaxis.

History: She was born with several neurological imbalances, which makes sleep difficult for her. It may also be what makes her so good at details. As a young adult she joined a group advocating for an improvement in Tabaxi conditions. She inherited the family business which she has now maintained for 6 years.

Motivation: A strong sense of loyalty to Halfling people; and wants to open a new tavern

Flaws: Racist, Disease, Insomniac. Bonds: Job, Attractive. Occupation: Blacksmith

Voice: Jamaican accent

Attributes [hide]

Smoking Wind, Female Tabaxi Ranger 6
Medium (6'4") Tabaxi, True Neutral (CR 6)
Armor Class 12
Hit Points 23 (6d8)
Speed 30 ft.
STRDEXCONINTWISCHA
7 (-2)14 (+2) 9 (-1)12 (+1) 16 (+3)17 (+3)
Skills Insight +6, Nature +4
Senses Passive Perception 13
Languages Common, Goblin
Attacks Melee +1 / 2d6-2, Ranged +5 / 2d6+2, Grapple +2
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day1401000

Possessions: 400 gp. 1 Minor magic item. 1 Minor magic item.


Social Check DCs


Oskar Goldfinder, Male Dwarf [Permalink]

Personal [hide]

Description: The man speaks with an almost imperceptible accent. He seems to always be the slightest bit damp as if he got out from a pool a few moments ago. He likes to wear ponchos typically of a light grey in addition to tight pants. His brown hair is lengthy. His blue eyes are slightly larger than normal.

Personality: Always inclined to offer people food he seems plenty friendly. He has all his life been fascinated with music.

History: Born in the east to a Sellsword, Oskar learned a great deal about his father's area of expertise. He graduated from the Naval Academy and went to see the world at the rank of Ensign. He advanced relatively quickly due to his good work ethic, understanding of the chain of command, and natural leadership ability. He became a Sellsword soon after.

Motivation: He's looking for his big break; and further expansion of business

Ideals: Philantrophist, Artistic. Bonds: Immigrant, Job, Military, Adventurer. Occupation: Sellsword

Voice: Rhymes sentences (sorry)

Attributes [hide]

Oskar Goldfinder, Male Dwarf Commoner 1
Medium (4'1") Dwarf, Neutral Good (CR 1)
Armor Class 12
Hit Points 8 (1d4)
Speed 20 ft.
STRDEXCONINTWISCHA
12 (+1)15 (+2) 18 (+4)14 (+2) 16 (+3)14 (+2)
Skills Sleight of Hand +4, Survival +5
Senses Passive Perception 13
Languages Common, Dwarven, Sylvan, Draconic
Attacks Melee +3 / 1d4+1, Ranged +4 / 1d4+2, Grapple +2

Possessions: 160 gp. Brass mug with jade inlays (300 gp).


Social Check DCs


Aust Caphaxath, Male Elf [Permalink]

Personal [hide]

Description: This slender man stands about 5'0". He does not wear sleeves and tends to eschew shirts when he can avoid it. His blonde hair is slicked back into a classic pompadour. His face is feral with sharp distinguishing features. His spectacle hidden eyes are a deep blue.

Personality: He exudes charisma. He is a tour de force of persuasion. He is a bit of a macho man and will challenge people to random contests of strength and skill, and invite them to random hunting and fishing trip.

History: His parents moved while he was still in utero so he is the first generation to be born here. His family was turned out during the war. He and his family wandered east to less war torn lands. Recently a tribe of dire rats attacked the village and all able bodies who could hold a blade were quickly armed and sent to the walls. Aust fought at the side of some of the regions greatest heroes but was never overshadowed.

Motivation: To fight the greatest warriors and to fight in the greatest battles ever.

Ideals: Fighting. Flaws: PTSD. Bonds: Attractive, Nature, Immigrant. Occupation: Ruler

Voice: American accent

Attributes [hide]

Aust Caphaxath, Male Elf Monk 3
Medium (5'0") Elf, Chaotic Good (CR 3)
Armor Class 13
Hit Points 18 (3d8)
Speed 30 ft.
STRDEXCONINTWISCHA
13 (+1)16 (+3) 11 (+0)14 (+2) 10 (+0)9 (-1)
Skills Athletics +3, Deception +1
Senses Passive Perception 10
Languages Common, Elven, Aquan, Gnoll
Attacks Melee +3 / 1d8+1, Ranged +5 / 1d8+3, Grapple +3

Possessions: 300 gp. Sapphire pendant on gold chain (900 gp). Brass mug with jade inlays (500 gp).


Social Check DCs


Arara Mystralath, Female Elf [Permalink]

Personal [hide]

Description: This woman is bedraggled and starved. She dresses in collared shirts and wears a proper scarf over her head. Her black hair is cut short. She wears an eyepatch.

Personality: A grumpy gal she will invite people to lunch so she can critique them. Yet she still seems generally likeable, like a lovable grump. Her actions favor neither the good nor the evil, as she answers to a power that mortal women fail to acknowledge.

History: Born to a poor family in the city she treasured whatever gifts she got. When money was particularly tight she was walking through alleys when she overheard a Junk Dealer hiring some criminals to sabotage a competitor. She made her way to the other competitor and parlayed her knowledge into a job. After a long history of fighting, Arara and her spouse have recently divorced.

Motivation: She has a rivalry with the Church that dominates her actions.

Ideals: Philantrophist. Flaws: Ugly, Antagonistic. Bonds: Poor, Religious. Occupation: Junk Dealer

Voice: Low and grunting

Attributes [hide]

Arara Mystralath, Female Elf Barbarian 3
Medium (4'10") Elf, Neutral Good (CR 3)
Armor Class 9
Hit Points 22 (3d12)
Speed 30 ft.
STRDEXCONINTWISCHA
10 (+0)9 (-1) 9 (-1)6 (-2) 14 (+2)18 (+4)
Skills Perception +4, Religion +0
Senses Passive Perception 10
Languages Common, Elven
Attacks Melee +2 / 1d8+0, Ranged +1 / 1d8-1, Grapple +0

Possessions: Lapis lazuli (6 gp). 1 Masterwork Uncommon Weapon. 1 Masterwork Uncommon Weapon. 1 Masterwork Common Ranged Weapon.


Social Check DCs

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