Rivaan Jerynomonis, Male Dragonborn [Permalink]
Personal [hide]
Description: He is wearing a long, black, dusty cloak. He is physically well-built. His white crest has been sun bleached extensively. He tend to wears goggles to shield his eyes.
Personality: Always inclined to offer people food he seems plenty friendly. He never wears the same outfit twice, unless he absolutely has to.
History: He was born in a small island village. Over the years he perfected his riding and shooting skills. He tends to his Shipwright job now, and dutifully fulfills any obligations he has.
Motivation: Expand his business; and nothing but the best is good enough for him
Ideals: Philantrophist, Artistic, Impeccable. Bonds: Nature, Job. Occupation: Shipwright
Voice: Raspy
Attributes [hide]
Medium (6'7") Dragonborn, Neutral Evil (CR 9)
Armor Class 12
Hit Points 86 (9d10)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
14 (+2) | 15 (+2) | 16 (+3) | 16 (+3) | 13 (+1) | 13 (+1) |
Senses Passive Perception 11
Languages Common, Orc, Ignan, Abyssal
Attacks Melee +5 / 3d4+2, Ranged +5 / 3d4+2, Grapple +4
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 12 | 0 | 1 | 0 | 0 |
Possessions: 900 gp.
Raer Qualanthri, Male Elf [Permalink]
Personal [hide]
Description: Wearing a closed helm and plate, one would not know what he was had he not made sure his armor was more form fitting than normal. Outside of the suit he dresses in blue turtlenecks beneath a violet coat with white slacks. He has a small bristly mustache and wavy white hair. He has hazel eyes and a blue hat with a violet feather.
Personality: Raer is a sociable creature first and foremost. He loves to listen to people at length before talking their ear off. He can carry on conversation for hours and will do so. He is a font of random trivia from the lore and stories he has discovered
History: Born to a Ruler, his mother struggled to pay the bills. He became part of the deadliest team of assassins in recent memory. A botched job caused the group to be disbanded. He used his abilities to trick people and travel the world for free.
Motivation: He possesses a valuable artifact that the thieves guild wishes to steal; and to share knowledge with the world
Ideals: Extrovert, Logical. Bonds: Poor, Criminal record. Occupation: Glassblower
Voice: Relaxed voice
Attributes [hide]
Medium (5'4") Elf, Chaotic Evil (CR 1)
Armor Class 14
Hit Points 8 (1d8)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
13 (+1) | 18 (+4) | 10 (+0) | 8 (-1) | 10 (+0) | 14 (+2) |
Senses Passive Perception 10
Languages Common, Elven
Attacks Melee +3 / 1d4+1, Ranged +6 / 1d4+4, Grapple +4
Possessions: 150 gp. A life-sized copper and silver statuette of a cockatrice. (70 gp).
Thoradin Daerdahk, Male Dwarf [Permalink]
Personal [hide]
Description: A man with a cold, calculating air about him, he has the majority of his body covered in plate. He keeps his chestnut hair in a pixie cut. His ears are large.
Personality: He is extraordinarily eccentric. He never wears the same outfit twice, unless he absolutely has to.
History: He was born a particularly ugly child, much to the horror of his parents. He has had some formal dancing training, and achieved minor success. He was recently attacked on the road and savagely beaten by bandits.
Motivation: His religion dominates his actions; and he is not mentally stable, and does not behave rationally
Ideals: Artistic. Flaws: Ugly, Insane. Bonds: Religious. Occupation: Mortician
Voice: Sighs a lot, exhausted
Attributes [hide]
Medium (4'5") Dwarf, Neutral Good (CR 5)
Armor Class 10
Hit Points 48 (5d10)
Speed 20 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
12 (+1) | 10 (+0) | 17 (+3) | 11 (+0) | 16 (+3) | 12 (+1) |
Senses Passive Perception 13
Languages Common, Dwarven
Attacks Melee +4 / 2d4+1, Ranged +3 / 2d4+0, Grapple +3
Possessions: 800 gp. Brown-green garnet (140 gp). Deep blue spinel (900 gp).
Osco Kettlewhistle, Male Halfling [Permalink]
Personal [hide]
Description: He wears just a white suit. His golden hair is well kept and his bushy mustache is tapered upwards at the ends. His otherwise smooth face is marked with small tiny scars.
Personality: Always inclined to offer people food he seems plenty friendly. He does not regard money as being a problem because it has never been a problem for him. He lives in a bit of an ivory tower believing all problems are one quick intervention away from being solved.
History: He was raised in a desert tribe. His spouse left him for another, whom he beat to an almost bloody pulp. He did not win them back, but he came to a realization. To get what you want from life, you must take it. He bought a trident and has really upped his game hunting, due to his understanding of decoy and ambush.
Motivation: He would like to get married and retire; and he's in love
Ideals: Philantrophist, Fighting. Bonds: Rich, Nature, Has a crush. Occupation: Knight
Voice: Tuts and clicks tongue
Attributes [hide]
Small (2'11") Halfling, Chaotic Evil (CR 9)
Armor Class 14
Hit Points 30 (9d10)
Speed 20 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
5 (-3) | 16 (+3) | 7 (-2) | 13 (+1) | 7 (-2) | 9 (-1) |
Senses Passive Perception 11
Languages Common, Halfling, Druidic
Attacks Melee +0 / 3d4-3, Ranged +6 / 3d4+3, Grapple +3
Possessions: 500 gp. 1 Minor magic item. 1 Minor magic item.
Shamash Tiammanthyllish, Male Dragonborn [Permalink]
Personal [hide]
Description: This exceptionally lanky man wears a fine chain shirt which he covers with black colored cloaks and clothing. His rusty crest is lengthy and is close to two feet long. His eyes are likewise gold. His teeth are yellowed and unaligned.
Personality: He is witty, but his monotone delivery comes off as unnerving He refers to his adoptive father for almost all things he is unsure about, which are numerous. He is very much still a child and has not developed a drive for self-dependency.
History: Born in a small village he learned the ways of the warrior from his father. In his formative years he discovered how persuasive he was. He began using that to his advantage selling useless wares at inflated prices. He was recently attacked on the road and savagely beaten by bandits.
Motivation: Wants to raise his children well; and to reunite with his absent father
Ideals: Joker, Fighting, Entrepeneur. Flaws: Ugly. Bonds: Family. Occupation: Miller
Voice: American accent
Attributes [hide]
Medium (6'6") Dragonborn, Lawful Neutral (CR 1)
Armor Class 10
Hit Points 7 (1d8)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
12 (+1) | 10 (+0) | 9 (-1) | 7 (-2) | 14 (+2) | 11 (+0) |
Senses Passive Perception 12
Languages Common
Attacks Melee +3 / 1d4+1, Ranged +2 / 1d4+0, Grapple +2
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 8 |
Possessions: 30 gp.
Rinn Liadon, Female Half-Elf [Permalink]
Personal [hide]
Description: This woman is bedraggled and starved. She wears silk and lounges about seductively. She wears a small hat to cover her moderate length black hair. Her fair skin shows little sign of her aristocratic breeding.
Personality: She is enamored with her job. She loves it. She likes the challenge and she likes helping those less fortunate than her. She is motivated by money and will often try and persuade people to work for cheap. She haggles over everything, upselling her goods and buying cheap. She is persistent in everything.
History: A studious child she never was much for a social life, not because she was unlikable, but because she did not seek it out. When money was particularly tight she was walking through alleys when she overheard a Spice Merchant hiring some criminals to sabotage a competitor. She made her way to the other competitor and parlayed her knowledge into a job. She has drifted from career to career and currently works as a Spice Merchant.
Motivation: Balancing her hectic life and new Spice Merchant responsibilities is difficult; and wants to open a new tavern
Ideals: Entrepeneur, Gifted. Bonds: Attractive, Poor, Job. Occupation: Spice Merchant
Voice: Pronounces 'its' and 'is' like 'eats' and 'ease'
Attributes [hide]
Medium (5'2") Half-Elf, Lawful Good (CR 5)
Armor Class 10
Hit Points 28 (5d10)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
13 (+1) | 11 (+0) | 9 (-1) | 15 (+2) | 18 (+4) | 9 (-1) |
Senses Passive Perception 14
Languages Common, Elven, Gnoll, Celestial
Attacks Melee +4 / 2d4+1, Ranged +3 / 2d4+0, Grapple +1
Possessions: 3000 sp. Hematite (6 gp). White pearl (110 gp).
Paela Reedfellow, Female Halfling [Permalink]
Personal [hide]
Description: 3'2" and muscular, this eastern woman likes to wear darkened spectacles and heavy clothing, no matter the weather. Her hair is long and blonde with streaks of black, and is pulled back with small red clips. She has a very pronounced jaw and large eyebrows. She wears rectangular glasses with silver brims.
Personality: She likes to brag about her accomplishments and constantly tries to beat others to the punch. She has a minor phobia of water and hates getting wet.
History: She served in the navy to pay for her family's outstanding loans. When she was little, her rather wealthy family often ventured across the mountains to a summer home near a ruined castle. She would wander through that ruined castle and adventure through it for days. One day while adventuring a terrible storm took place and she was stranded inside. Her family spent the next few days looking for her, and could only assume she was dead when it came time to leave. The family never returned to the mountains due to the painful memories there. Paela took refuge in the ruined castle and found the beat up nunchaku and armor she uses now. She has since lost track of the people in her past.
Motivation: Wants to work out more often.
Ideals: Athletic, Passionate. Flaws: Fearful. Bonds: Military, Nature. Occupation: Fisher
Voice: Speaks like tongue is numb
Attributes [hide]
Small (3'2") Halfling, Lawful Good (CR 2)
Armor Class 13
Hit Points 12 (2d8)
Speed 20 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
13 (+1) | 15 (+2) | 9 (-1) | 8 (-1) | 15 (+2) | 14 (+2) |
Senses Passive Perception 12
Languages Common, Halfling
Attacks Melee +3 / 1d6+1, Ranged +4 / 1d6+2, Grapple +2
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 9 |
Possessions: 320 gp.
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