Shifting Of Ivory, Female Tabaxi [Permalink]
Personal [hide]
Description: This woman is tall and muscular. She is perpetually draped in fineries, but all of this concealed by her earthly robes.. Her fur is yellow and curly. Her copper eyes lackadaisically let the world flow into them.
Personality: She has a massive crush on the younger sibling of the Dilettante who has hired her part-time. When triggered she is a bloodthirsty maniac, stopping at nothing and killing everything for almost an hour.
History: Shifting was born with her father's beautiful face. Her parents died when she was young, and she was unceremoniously dumped in the city orphanage. Shifting grew up in the orphanage, tormented by the older kids and famished from lack of food. To avoid death by starvation, most orphans take to a life of crime or prostitution (often both), and so did Shifting. She used her abilities to trick people and travel the world for free.
Motivation: To settle down with her crush.
Ideals: Athletic. Flaws: Insane. Bonds: Attractive, Has a crush, Criminal record. Occupation: Dilettante
Voice: Soft and mumbly
Attributes [hide]
Medium (4'9") Tabaxi, Chaotic Evil (CR 3)
Armor Class 11
Hit Points 19 (3d8)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
8 (-1) | 12 (+1) | 13 (+1) | 12 (+1) | 16 (+3) | 13 (+1) |
Senses Passive Perception 13
Languages Common, Aquan
Attacks Melee +1 / 1d8-1, Ranged +3 / 1d8+1, Grapple +1
Possessions: 100 gp. Chrysoprase (50 gp).
Nala Nemmonis, Female Dragonborn [Permalink]
Personal [hide]
Description: A middle-aged woman, she is wearing dark clothing and a heavy breastplate, keeping many of her physical features obscured, and is pretty ugly. Her rusty crest is slicked back into a classic pompadour. She is missing an eye and her face is severely sunburned. Her one remaining eye shines gold.
Personality: She cares much about the opinion of others, both in good and in bad: when keeping in line with her opinion, she thinks highly of the other person, but when opinions clash, she can get violently argumentative. To her fellows she is seen as friendly and intelligent, but is angry and unforgiving to the so called fatcats and any who do and have associated with them.
History: Nala hails from a village terrorized by dire rats. She moved from fad to fad and when she turned 15 she discovered singing. By chance she met her sister recently and the two have been together since.
Motivation: Marry her sister to traveling adventurers; and her relatives are trying to arrange a marriage
Ideals: Opinionated, Artistic. Flaws: Ugly. Bonds: Enemies, Family. Occupation: Blacksmith
Voice: Sounds elderly
Attributes [hide]
Medium (6'8") Dragonborn, Chaotic Good (CR 8)
Armor Class 10
Hit Points 30 (8d6)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
16 (+3) | 11 (+0) | 11 (+0) | 15 (+2) | 17 (+3) | 10 (+0) |
Senses Passive Perception 13
Languages Common, Infernal, Druidic
Attacks Melee +6 / 2d10+3, Ranged +3 / 2d10+0, Grapple +3
Possessions: 130 pp. 1 Minor magic item.
Aura Paws, Male Tabaxi [Permalink]
Personal [hide]
Description: He is a man of bearing and well nourished. He wears dull brown sweaters, loose grey pants, and alligator leather shoes. Beneath his sweater he keeps a concealed sai, just in case. His gray fur is kept up in a ponytail inside a broad hat. His eyes are amber.
Personality: He is enamored with his job. He loves it. He likes the challenge and he likes helping those less fortunate than him. He also is a firm believer in the manly ideal.
History: He got into the Locksmith business at a young age. He was an apprentice working in his mother's forge. He spent several years traveling with his friend, before both settled down to enjoy the fruits of their adventures.
Motivation: Obtaining odd cultural Halfling artifacts is his passion; and he doesn't get along with people that don't share his tastes
Ideals: Impeccable. Flaws: Impulsive. Bonds: Job, Adventurer. Occupation: Locksmith
Voice: Jittery and nervous
Attributes [hide]
Medium (6'8") Tabaxi, Chaotic Good (CR 6)
Armor Class 10
Hit Points 3 (6d4)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
16 (+3) | 10 (+0) | 7 (-2) | 11 (+0) | 6 (-2) | 13 (+1) |
Senses Passive Perception 8
Languages Common
Attacks Melee +6 / 2d6+3, Ranged +3 / 2d6+0, Grapple +3
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 11 | 4 | 3 |
Possessions: 500 gp.
Dazzazn Skaarzborroosh, Male Dragonborn [Permalink]
Personal [hide]
Description: This late middle aged man prefers to wear flannel and is in decent physical shape. His gold crest is lengthy and is close to two feet long. He tend to wears goggles to shield his eyes.
Personality: He believes mankind has become decadent and spoiled by the march of civilization and an end should come to life as we know it. He invented a lineage for himself and claims to be descended from several legendary heroes.
History: Born in a small village he learned the ways of the warrior from his mother. His mother took him hunting and taught him how to get in the mind of other creatures. He now travels the world, in search of power and loot.
Motivation: Wants to raise his children well; and to unite with his sister
Ideals: Fighting. Bonds: Nature, Adventurer, Family. Occupation: Mason
Voice: Pronounces 'its' and 'is' like 'eats' and 'ease'
Attributes [hide]
Medium (6'7") Dragonborn, Lawful Good (CR 7)
Armor Class 12
Hit Points 55 (7d12)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
15 (+2) | 15 (+2) | 12 (+1) | 13 (+1) | 14 (+2) | 15 (+2) |
Senses Passive Perception 12
Languages Common, Giant
Attacks Melee +5 / 2d8+2, Ranged +5 / 2d8+2, Grapple +2
Possessions: 400 gp. Tiger eye turquoise (8 gp). Brown-green garnet (50 gp). Hematite (8 gp). 1 Minor magic item. 1 Minor magic item. 1 Minor magic item.
Shadow Plume, Male Tabaxi [Permalink]
Personal [hide]
Description: He appears as an extremely gaunt Tabaxi, and stands approximately 6'7". He wears a brown armored body suit, with a simple red line shooting up and back down, and his gloved hand is found clutching a longbow. His red fur is greasy and uncared for. His ears are large.
Personality: He is soft-spoken, optimistic and speaks nonstop, as he rather likes the sound of his voice. His demeanor is somewhat feminine. He would rather hide behind his crafts than deal with other people.
History: A child with a great deal of painting talent his parents made sure he got the chance to thrive. He moved from fad to fad and when he turned 15 he discovered painting. He has never given up on his painting dream.
Motivation: He's looking for his big break; and wants to have a good time and be beloved
Ideals: Optimist, Artistic. Flaws: Ugly, Shy. Occupation: Adventurer
Voice: Middle-eastern accent
Attributes [hide]
Medium (6'7") Tabaxi, Lawful Evil (CR 2)
Armor Class 12
Hit Points 10 (2d8)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
18 (+4) | 15 (+2) | 10 (+0) | 14 (+2) | 7 (-2) | 16 (+3) |
Senses Passive Perception 8
Languages Common, Draconic, Ignan
Attacks Melee +6 / 1d6+4, Ranged +4 / 1d6+2, Grapple +4
Possessions: 270 gp. Red spinel (120 gp). Azurite (7 gp). Deep green spinel (120 gp). 1 Half-Plate.
Myev Radcliffe, Female Half-Orc [Permalink]
Personal [hide]
Description: She is lean but muscular and wears dark leathers with embroidery. Her golden hair is long and unkept. She wears crescent spectacles with a black brim.
Personality: She has always had a great fascination with Human culture. She spends most of her days drinking in the Inn, the rowdiest and most dangerous establishment in town. There she gambles, wrestles and listens to stories told by travelers.
History: She got into the Map Maker business at a young age. She was part of a huge silver rush, which was taken over by a mining company. The company confiscated a lot of silver, but the shipment was lost. She now travels the world, in search of power and loot.
Motivation: Balancing her hectic life and new Map Maker responsibilities is difficult.
Flaws: Ugly, Racist. Bonds: Adventurer, Job. Occupation: Map Maker
Voice: High pitched and raspy
Attributes [hide]
Medium (5'2") Half-Orc, Lawful Evil (CR 1)
Armor Class 10
Hit Points 3 (1d4)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
13 (+1) | 10 (+0) | 9 (-1) | 5 (-3) | 11 (+0) | 12 (+1) |
Senses Passive Perception 10
Languages Orc
Attacks Melee +3 / 1d4+1, Ranged +2 / 1d4+0, Grapple +1
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 7 |
Possessions: 60 gp. Pink pearl (50 gp).
Diggory Xistsrith, Male Half-Elf [Permalink]
Personal [hide]
Description: A man with a calm yet intense air about him, he wears bulky yellow painted plate armor. He wears his brown hair up in a very large beehive style do. He is baby faced.
Personality: He is a man who does what he needs to. He will acquiesce to black mail and extortion to avoid trouble. He is motivated by money and will often try and persuade people to work for cheap. He haggles over everything, upselling his goods and buying cheap. He is persistent in everything.
History: The child of northern immigrants he idolized his father. Diggory was a troubled youth. He spent his days as a hard laborer instead of attending school, and spent his evenings with numerous mobsters and gang members. Diggory decided he wanted neither the life of his father nor that of the evil petty criminals he associated with. During his early adolescence, he took a sudden opportunity while working the docks and commandeered a vessel that was left unmanned. Unlike his family, who was content to work in a sleepy main town, he wanted to work in the city. He has been working here for the past few years.
Motivation: He is compelled to act according to his religious beliefs; and he feels that his past leaves him morally obligated to help
Ideals: Entrepeneur. Flaws: Mundane. Bonds: Criminal record, Immigrant, Religious. Occupation: Map Maker
Voice: Speaks with lips pursed
Attributes [hide]
Medium (5'11") Half-Elf, Chaotic Evil (CR 5)
Armor Class 13
Hit Points 25 (5d8)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
10 (+0) | 16 (+3) | 12 (+1) | 11 (+0) | 14 (+2) | 13 (+1) |
Senses Passive Perception 12
Languages Common, Elven
Attacks Melee +3 / 2d4+0, Ranged +6 / 2d4+3, Grapple +3
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 13 | 5 | 3 | 2 | 1 | 0 |
Possessions: 4000 sp.
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