Five Of Stars, Female Tabaxi [Permalink]
Personal [hide]
Description: She dresses well, wearing brown shirts, loose pants, and blazers most of the time, but does not cut a very imposing figure. She walks with a slouch but will stand straight to her full 4'10" when asserting herself. She wears a colorful flower in her orange fur. Her eyes, though not visible through her cowl, are green.
Personality: She likes to make people angry or surprised. To her fellows she is seen as friendly and intelligent, but is angry and unforgiving to the so called fatcats and any who do and have associated with them.
History: She is the product a well kept family trust fund and as such has never really known need. As a young child she wandered into the woods despite her father's warnings against it. Afterwards she claimed she had encountered brigands who tried to eat her hand. She now mingles about in high society.
Motivation: She wants revenge against brigands; and someone believes her a fraud
Flaws: Antagonistic. Bonds: Attractive, Enemies, Rich. Occupation: Carpenter
Voice: Uses sign language
Attributes [hide]
Medium (4'10") Tabaxi, Lawful Evil (CR 1)
Armor Class 14
Hit Points 10 (1d8)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
16 (+3) | 18 (+4) | 14 (+2) | 8 (-1) | 7 (-2) | 11 (+0) |
Senses Passive Perception 8
Languages Common
Attacks Melee +5 / 1d4+3, Ranged +6 / 1d4+4, Grapple +4
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 8 |
Possessions: 70 gp.
Oppleby Fapplestamp, Male Gnome [Permalink]
Personal [hide]
Description: He stands about 3'3" and usually wears his blue robe and has his mace always slung over his shoulder. His right leg appears badly burned and disfigured. He has done his best to style his chestnut hair to look like a famous performer. He has green eyes and a blue hat with a yellow feather.
Personality: Oppleby speaks confidently about a variety of topics with grace. He is clearly well-traveled and educated. His actions favor neither the good nor the evil, as he answers to a power that mortal men fail to acknowledge.
History: His history is one of pain. He was disowned by both parents and raised among the slaves his parents kept. He became part of the deadliest team of assassins in recent memory. A botched job caused the group to be disbanded. Being a Mercenary kept his interest for a while, but then he became depressed and bored. So he turned to a secret life of crime, taking increasingly more risks and challenges.
Motivation: He possesses a valuable artifact that the thieves guild wishes to steal; and seeks redemption
Ideals: Impeccable. Bonds: Religious, Slave, Criminal record. Occupation: Mercenary
Voice: Spits and sputters
Attributes [hide]
Small (3'3") Gnome, Neutral Evil (CR 14)
Armor Class 11
Hit Points 95 (14d8)
Speed 20 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
14 (+2) | 11 (+0) | 15 (+2) | 16 (+3) | 7 (-2) | 12 (+1) |
Senses Passive Perception 8
Languages Common, Gnome, Celestial, Goblin, Aquan
Attacks Melee +7 / 4d6+2, Ranged +5 / 4d6+0, Grapple +2
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 16 | 4 | 3 | 3 | 3 | 3 | 3 | 1 |
Possessions: 4000 gp.
Horza Marleigh, Male Half-Orc [Permalink]
Personal [hide]
Description: This northern man is abnormally tall. He wears white trousers with yellow and green striped suspenders. He wears various colorful collared shirts. His whole body is exceptionally muscular. His hair is golden, silky, and of moderate length. He has green eyes.
Personality: He will use flattery and sarcasm to attack and weaken his opponents. Despite his formidable combat skills he remains a coward. He refers to his adoptive mother for almost all things he is unsure about, which are numerous. He is very much still a child and has not developed a drive for self-dependency.
History: Born to a Cartwright, his mother struggled to pay the bills. Horza was born on a far northern desert where he grew up under the tutelage of his mother, an expert Mercenary. He has since lost track of the people in his past.
Motivation: His relatives are trying to arrange a marriage; and wants to raise his children well
Ideals: Fighting. Bonds: Immigrant, Attractive, Family, Poor. Occupation: Mercenary
Voice: Sleepy voice
Attributes [hide]
Medium (5'2") Half-Orc, Lawful Evil (CR 2)
Armor Class 13
Hit Points 12 (2d10)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
13 (+1) | 16 (+3) | 7 (-2) | 8 (-1) | 13 (+1) | 9 (-1) |
Senses Passive Perception 11
Languages Common, Orc
Attacks Melee +3 / 1d6+1, Ranged +5 / 1d6+3, Grapple +1
Possessions: 370 gp. 1 Half-Plate.
Oskar Torevir, Male Dwarf [Permalink]
Personal [hide]
Description: A man with thick toned arms and a paunchy gut. He wears dull grey sweaters, loose green pants, and alligator leather shoes. Beneath his sweater he keeps a concealed trident, just in case. He wears his black hair up in a very large beehive style do. This violet eyed westerner is not easily forgotten.
Personality: He is a melancholic, but persistent worker. He resents family life and as such spurns the advances of admirers. Animals are drawn to him, and he is able to talk to them.
History: He was born on a small isolated farm. There was a wharf not far from home where he often wandered off to fish. He has been saving his money to try and buy his brother's freedom.
Motivation: Marry his brother to traveling adventurers.
Ideals: Athletic, Gifted. Flaws: Depressed. Bonds: Nature, Family. Occupation: Layabout
Voice: Timid voice
Attributes [hide]
Medium (4'1") Dwarf, Lawful Good (CR 1)
Armor Class 10
Hit Points 10 (1d8)
Speed 20 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
12 (+1) | 10 (+0) | 15 (+2) | 9 (-1) | 11 (+0) | 11 (+0) |
Senses Passive Perception 10
Languages Common, Dwarven
Attacks Melee +3 / 1d4+1, Ranged +2 / 1d4+0, Grapple +1
Possessions: 110 gp. 1 Silver holy symbol.
Avelina Selevarun, Female Half-Elf [Permalink]
Personal [hide]
Description: She has a missing left leg. She wears just a violet suit. She keeps her black hair in a pixie cut. She wears an eyepatch.
Personality: She is a jovial happy person, but she is convinced people are living their lives too quickly. She does not mind isolation but does not hate company and attempts to receive them as best as possible.
History: She was born to a pair of big game hunters, but was frequently ill as a child. A freak accident while working with her Performer father left her crippled. She hopes to save up enough money to one day pay a cleric to cure her.
Motivation: She has passion for adventuring and risk; and to be a performer again
Ideals: Optimist, Extrovert. Flaws: Ugly, Disease. Occupation: Sellsword
Voice: Low range voice
Attributes [hide]
Medium (4'10") Half-Elf, Lawful Neutral (CR 6)
Armor Class 12
Hit Points 22 (6d6)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
16 (+3) | 15 (+2) | 11 (+0) | 11 (+0) | 12 (+1) | 16 (+3) |
Senses Passive Perception 14
Languages Common, Elven
Attacks Melee +6 / 2d6+3, Ranged +5 / 2d6+2, Grapple +4
Possessions: 800 gp. Tiger eye turquoise (6 gp).
Oolah Holton, Female Half-Orc [Permalink]
Personal [hide]
Description: A thin woman, she clearly needs to put on some weight, but she still has a lot of muscle. She tends to wear a large black jacket. Her tied-back hair is chestnut. Her gray eyes lackadaisically let the world flow into them.
Personality: She is quite gentle and does not know the full extent of her strength. She works very hard to maintain that gentleness. She can't help but pocket interesting objects she comes across
History: Born the oldest of a large religious western family, she was no stranger to responsibility. She went to a religious school and was inspired by the priests there in charitable deeds. She routinely visits covens of witches but complains that many are fraudulent and lack true knowledge of magic.
Motivation: She loathes her own lifestyle; and she will attempt to ambush and attack anyone she thinks she can take on alone and try to knock them out with non-lethal damage. if successful, she will try to sell them to her slave-trader contact
Ideals: Athletic, Disciplined, Logical. Flaws: Depressed. Bonds: Criminal record, Religious. Occupation: Servant
Voice: Stutters
Attributes [hide]
Medium (5'8") Half-Orc, Neutral Evil (CR 2)
Armor Class 12
Hit Points 15 (2d10)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
17 (+3) | 14 (+2) | 11 (+0) | 16 (+3) | 12 (+1) | 10 (+0) |
Senses Passive Perception 11
Languages Common, Orc, Gnome, Goblin, Auran
Attacks Melee +5 / 1d6+3, Ranged +4 / 1d6+2, Grapple +3
Possessions: 180 gp.
Barendd Loderr, Male Dwarf [Permalink]
Personal [hide]
Description: He has a missing right leg. He is generally well dressed albeit a few years behind the times. He has auburn hair. His eyes are amber.
Personality: He barks his statements quickly and with little fuss. He prefers small words and is at his heart utilitarian. He has a habit of throwing himself into exceedingly dangerous situations.
History: Born to a poor family in the city he treasured whatever gifts he got. From his teen years he was always beautiful and desirable, so people have always doted on him. He has recently gotten a pet goose that steals things from people.
Motivation: To prove his worth to the world; and he is not mentally stable, and does not behave rationally
Flaws: Terse, Impulsive. Bonds: Attractive, Poor. Occupation: Barrister
Voice: Sighs a lot, exhausted
Attributes [hide]
Medium (4'0") Dwarf, Chaotic Evil (CR 4)
Armor Class 11
Hit Points 18 (4d8)
Speed 20 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
14 (+2) | 12 (+1) | 7 (-2) | 19 (+4) | 8 (-1) | 16 (+3) |
Senses Passive Perception 9
Languages Common, Dwarven, Aquan, Ignan, Draconic, Gnome
Attacks Melee +4 / 1d10+2, Ranged +3 / 1d10+1, Grapple +2
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 9 |
Possessions: 600 gp.
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