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NPC Generator

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Advanced [show]


Ronobe Loyalty, Female Tiefling [Permalink]

Personal [hide]

Description: She wears a simple black robe with grey stripes complete with hood. Her red hair is unkempt and raggedy. Her gold eyes are passionate and lively.

Personality: She is curt in most of her responses. She prefers to keep her word usage to a minimum to avoid giving away unnecessary information. Animals are drawn to her, and she is able to talk to them.

History: Sold as a small child to a slaver, Ronobe was an assistant, and all too frequently test subject. She eventually earned her freedom when her former master disappeared. When money was particularly tight she was walking through alleys when she overheard a Adventurer hiring some criminals to sabotage a competitor. She made her way to the other competitor and parlayed her knowledge into a job. She was recently attacked on the road and savagely beaten by bandits.

Motivation: Nothing but the best is good enough for her; and meet up once more with her childhood friend

Ideals: Gifted. Flaws: Ugly, Shy. Bonds: Poor, Mentor. Occupation: Adventurer

Voice: Speaks with lips pursed

Attributes [hide]

Ronobe Loyalty, Female Tiefling Aristocrat 8
Medium (6'5") Tiefling, True Neutral (CR 8)
Armor Class 13
Hit Points 55 (8d8)
Speed 30 ft.
STRDEXCONINTWISCHA
17 (+3)16 (+3) 12 (+1)8 (-1) 11 (+0)14 (+2)
Skills Arcana +2, Persuasion +5
Senses Passive Perception 10
Languages Common
Attacks Melee +6 / 2d10+3, Ranged +6 / 2d10+3, Grapple +3

Possessions: 300 gp. 1 Minor magic item. 1 Minor magic item. 1 Minor magic item. 1 Minor magic item.


Social Check DCs


Loopmottin Oomtrowl, Female Gnome [Permalink]

Personal [hide]

Description: Runty and weak-looking, she wears a tan cloak and cross-gartered brown stockings. Her hair is long and red with streaks of black, and is pulled back with small tan clips. She wears large thick round spectacles.

Personality: She is quiet and unassuming. She ignores others and carries on with her job unassumingly. She dislikes loud distracting noises, but is overall hospitable. Her biggest love is that of knowledge and as such will purchase any books or pay to listen to tales that travelers might have.

History: Her arcane talent manifested at a young age. Aiming to upstage a rival house, her parents had her trained. She worked as a nervous Carter and found it very stressful. She was recently attacked on the road and savagely beaten by bandits.

Motivation: To be a Marshal again.

Ideals: Logical, Gifted. Flaws: Ugly. Bonds: Poor, Job. Occupation: Carter

Voice: Hollow voice

Attributes [hide]

Loopmottin Oomtrowl, Female Gnome Rogue 4
Small (3'2") Gnome, Lawful Neutral (CR 4)
Armor Class 11
Hit Points 34 (4d6)
Speed 20 ft.
STRDEXCONINTWISCHA
10 (+0)11 (+0) 18 (+4)12 (+1) 13 (+1)12 (+1)
Skills Intimidation +3, Investigation +3
Senses Passive Perception 11
Languages Common, Gnome, Abyssal
Attacks Melee +2 / 1d10+0, Ranged +2 / 1d10+0, Grapple +0

Possessions: 400 gp. Eye agate (16 gp). Smoky quartz (70 gp). Red-brown spinel (140 gp). Golden yellow topaz (500 gp). 1 Minor magic item.


Social Check DCs


Eran Wildcloak, Female Halfling [Permalink]

Personal [hide]

Description: A woman of a pale complexion, she wears long strands of ruby and short red dresses (or suits) accompanied by the proper stockings and shoes, with gloves of varying lengths. Her brown hair is still thick. Judging by the bloodshot nature of her eyes and the massive bags underneath them one would imagine she has not slept for days.

Personality: Aggressive, abrasive, and angry, Eran embodies much of what other species detest in the Halflings. The occasional robbery is her preferred attention getting crime, but she mainly uses her means for meeting her own perverse desires.

History: She was born to a criminal king-pin and mafia family Her parents died when she was young, and she was unceremoniously dumped in the city orphanage. Eran grew up in the orphanage, tormented by the older kids and famished from lack of food. To avoid death by starvation, most orphans take to a life of crime or prostitution (often both), and so did Eran. Recently a tribe of brigands attacked the village and all able bodies who could hold a blade were quickly armed and sent to the walls. Eran fought at the side of some of the regions greatest heroes but was never overshadowed.

Motivation: She has money and likes to spend it; and a rival would like her out of the picture

Ideals: Fighting. Flaws: Insomniac, Antagonistic. Bonds: Rich, Criminal record. Occupation: Courier

Voice: Voice breaks

Attributes [hide]

Eran Wildcloak, Female Halfling Expert 1
Small (3'2") Halfling, Chaotic Neutral (CR 1)
Armor Class 13
Hit Points 8 (1d6)
Speed 20 ft.
STRDEXCONINTWISCHA
14 (+2)15 (+2) 15 (+2)13 (+1) 10 (+0)13 (+1)
Skills Persuasion +3, Religion +3
Senses Passive Perception 10
Languages Common, Halfling, Infernal
Attacks Melee +4 / 1d4+2, Ranged +4 / 1d4+2, Grapple +2

Possessions: 120 gp.


Social Check DCs


Druuk Garfield, Male Half-Orc [Permalink]

Personal [hide]

Description: This northern man is abnormally tall. He wears a white collared shirt and violet pants. He accessorizes with a tan scarf around the waist and a strap diagonally across his shirt. His whole body is exceptionally muscular. His red hair is cut short. His voice is smooth and creepy, always level, but somehow just slightly unnerving.

Personality: He has a very dry and sarcastic sense of humor. He is not one for noise or eating so much, which is in direct contrast with his big mouthed big gutted partner. His partner is his best friend in the world. The two are very close despite being more or less each other's opposites. He is skeptical of what others tell him and is slow to trust.

History: He is a Chromatic Dragon in disguise. From his teen years he was always beautiful and desirable, so people have always doted on him. He left for the north, certain he would find work there.

Motivation: Obtaining odd cultural Human artifacts is his passion; and he has passion for adventuring and risk

Flaws: Insane, Shy. Bonds: Immigrant, Adventurer, Attractive. Occupation: Shipwright

Voice: Raspy

Attributes [hide]

Druuk Garfield, Male Half-Orc Monk 11
Medium (5'2") Half-Orc, Neutral Evil (CR 11)
Armor Class 11
Hit Points 54 (11d8)
Speed 30 ft.
STRDEXCONINTWISCHA
11 (+0)13 (+1) 12 (+1)12 (+1) 8 (-1)10 (+0)
Skills Arcana +5, Stealth +5
Senses Passive Perception 9
Languages Common, Orc, Draconic
Attacks Melee +4 / 3d8+0, Ranged +5 / 3d8+1, Grapple +1

Possessions: 2000 gp. Hematite (16 gp). Jet (70 gp). Chrysoprase (60 gp). Silver pearl (70 gp). Golden yellow topaz (500 gp).


Social Check DCs


Tiaathque Aloro, Female Elf [Permalink]

Personal [hide]

Description: The dark-skinned woman stands 5'5" and is wearing a tight tan one piece outfit complete with pants, hood, and a cape. She keeps her long white hair kept up in a rat tail. Her brown unseeing eyes seem to look past you.

Personality: She trusts no one. She is not readily capable for forgiveness and her ire never leaves her. She never wears the same outfit twice, unless she absolutely has to.

History: She was born in a small desert village. Over the years she perfected her riding and shooting skills. Unlike her family, who was content to work in a sleepy main town, she wanted to work in the city. She has been working here for the past few years.

Motivation: She's repulsed by the PC.

Ideals: Artistic. Flaws: Disease, Antagonistic, Mundane. Bonds: Nature. Occupation: Fisher

Voice: Old thin voice

Attributes [hide]

Tiaathque Aloro, Female Elf Cleric 3
Medium (5'5") Elf, True Neutral (CR 3)
Armor Class 11
Hit Points 21 (3d8)
Speed 30 ft.
STRDEXCONINTWISCHA
17 (+3)12 (+1) 12 (+1)9 (-1) 17 (+3)12 (+1)
Skills Investigation +1, Religion +1
Senses Passive Perception 13
Languages Common, Elven
Attacks Melee +5 / 1d8+3, Ranged +3 / 1d8+1, Grapple +3
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day1342100000

Possessions: 1100 sp.


Social Check DCs


Ovina Orcfoe, Female Dwarf [Permalink]

Personal [hide]

Description: Relatively heavier built than your average woman, she is not imposing. She wears many layers of old clothing at all times. Her broad hat is riddled with cuts and holes. Her fierce amber eyes like to dwell on things.

Personality: While she acts the brute, she is far gentler than she would appear. She can see the true alignment of people by looking at them, and uses this to pass judgement.

History: The child of a Baker, who enjoyed hunting, Ovina was taken on many hunting expeditions. In her youth she was part of a gang. She got caught, but did not rat out her comrades and served her time in prison. She was recently attacked on the road and savagely beaten by bandits.

Motivation: She possesses a valuable artifact that the thieves guild wishes to steal; and she will attempt to ambush and attack anyone she thinks she can take on alone and try to knock them out with non-lethal damage. if successful, she will try to sell them to her slave-trader contact

Ideals: Fighting, Gifted. Flaws: Ugly. Bonds: Poor, Nature, Criminal record. Occupation: Unemployed

Voice: Laughs frequently while speaking

Attributes [hide]

Ovina Orcfoe, Female Dwarf Cleric 2
Medium (3'11") Dwarf, Chaotic Neutral (CR 2)
Armor Class 10
Hit Points 11 (2d8)
Speed 20 ft.
STRDEXCONINTWISCHA
13 (+1)10 (+0) 12 (+1)10 (+0) 11 (+0)11 (+0)
Skills Arcana +2, Insight +2
Senses Passive Perception 10
Languages Common, Dwarven
Attacks Melee +3 / 1d6+1, Ranged +2 / 1d6+0, Grapple +1
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day1042

Possessions: 50 gp.


Social Check DCs


Kite In Woods, Male Tabaxi [Permalink]

Personal [hide]

Description: He wears a brown cloak and cross-gartered tan stockings. He is portly but not overly obese. His fur is cinnamon and curly. He tend to wears goggles to shield his eyes.

Personality: He trusts no one. He is not readily capable for forgiveness and his ire never leaves him. He uses his nature as a weapon; he likes to lead opponents to think him in distress.

History: He was born to a criminal king-pin and mafia family When the war came and ruined his parents he was left adrift. He was a hard man then and has only learned to fight more as time goes on. Recently he has begun working with bootleggers and crooks.

Motivation: To protect his home; and he will attempt to ambush and attack anyone he thinks he can take on alone and try to knock them out with non-lethal damage. if successful, he will try to sell them to his slave-trader contact

Flaws: Antagonistic, Secretive, PTSD. Bonds: Criminal record, Guardian. Occupation: Soapmaker

Voice: Eastern European accent

Attributes [hide]

Kite In Woods, Male Tabaxi Barbarian 6
Medium (5'3") Tabaxi, Neutral Evil (CR 6)
Armor Class 14
Hit Points 62 (6d12)
Speed 30 ft.
STRDEXCONINTWISCHA
14 (+2)19 (+4) 14 (+2)17 (+3) 12 (+1)17 (+3)
Skills History +6, Sleight of Hand +7
Senses Passive Perception 11
Languages Common, Infernal, Terran, Halfling
Attacks Melee +5 / 2d6+2, Ranged +7 / 2d6+4, Grapple +4

Possessions: 200 gp. Brass mug with jade inlays (100 gp). Sapphire pendant on gold chain (600 gp).


Social Check DCs

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