Ribbles Nopenstallen, Male Gnome [Permalink]
Personal [hide]
Description: This man wears just a tan suit. He has a penchant for wearing a ring with an oversized aquamarine on his left hand. His brown hair is greasy and uncared for. His brown eyes dart around the room hyper actively observing anyone and anything.
Personality: He goes out his way to put a smile on everyone's face. There's no-one he won't accept into his heart. He is a bit of a macho man and will challenge people to random contests of strength and skill, and invite them to random hunting and fishing trip.
History: He was raised in a forest tribe. Ribbles liked to wander the woods near his home when he was young, something he still likes to do at least once a week. He never liked modest clothing or shoes, so he would wander the woods barefoot and lightly dressed, and he developed a good sense of balance and learned how to climb and swim well. Recently a tribe of giants attacked the village and all able bodies who could hold a blade were quickly armed and sent to the walls. Ribbles fought at the side of some of the regions greatest heroes but was never overshadowed.
Motivation: Money/treasure; and he has money and likes to spend it
Ideals: Optimist, Fighting. Flaws: Ugly. Bonds: Rich, Nature. Occupation: Fisher
Voice: Australian accent
Attributes [hide]
Small (3'8") Gnome, Chaotic Neutral (CR 4)
Armor Class 14
Hit Points 38 (4d10)
Speed 20 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
9 (-1) | 16 (+3) | 16 (+3) | 11 (+0) | 10 (+0) | 14 (+2) |
Senses Passive Perception 10
Languages Common, Gnome
Attacks Melee +1 / 1d10-1, Ranged +5 / 1d10+3, Grapple +3
Possessions: 300 gp. Obsidian (8 gp). Golden yellow topaz (1200 gp).
Two Llamas In the Morning, Female Tabaxi [Permalink]
Personal [hide]
Description: She prefers to wear the grand gowns of high society. She carries her fan with her everywhere and carries herself as the perfect lady. Her lavender fur, when down, is lengthy. Her copper eyes are slightly larger than normal.
Personality: She is witty, but her monotone delivery comes off as unnerving She seeks to pay back kindness whenever she gets the chance. Whether it be in the form of unwanted serenades or the latest gossip she always seeks to do solids for her friends.
History: Born to a pair of adventurers, Two Llamas grew up listening to her father's many stories. Ostracized due to the divine powers of her oldest sister, she and her siblings struck out on their own. In the process these unassuming Tabaxis became a terror of the countryside. She became a plane-shifter, and is stopping over on this plane for a brief visit.
Motivation: She is greedy.
Ideals: Joker, Philantrophist, Gifted. Bonds: Rich, Adventurer. Occupation: Performer
Voice: Scottish accent
Attributes [hide]
Medium (5'9") Tabaxi, Lawful Evil (CR 7)
Armor Class 12
Hit Points 26 (7d4)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
10 (+0) | 15 (+2) | 12 (+1) | 8 (-1) | 8 (-1) | 9 (-1) |
Senses Passive Perception 9
Languages Common
Attacks Melee +3 / 2d8+0, Ranged +5 / 2d8+2, Grapple +2
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 10 |
Possessions: 8000 sp. Golden yellow topaz (700 gp). Deep green spinel (60 gp).
Alice Kemmerer, Female Half-Elf [Permalink]
Personal [hide]
Description: She is of a modest build and height, but she carries herself more imposing than she is. She does not wear sleeves and tends to eschew shirts when she can avoid it. She sports a flattop hair cut. She is very pretty but has cold, dead eyes.
Personality: She loves justice and goodness and right action. Anyone who does not fulfill this criteria perfectly will no doubt get a lecture from her. She is the most sanctimonious self-righteous Half-Elf in existence. She loves her children and doesn't want them to worry about her. She loves to share her poetry with anyone who is interested.
History: She is a Lamia in disguise. She was an adventurer many years ago and she formed a blood bond with her Tiefling companion (her 'brother'). By chance she met her sister recently and the two have been together since.
Motivation: She has passion for adventuring and risk.
Ideals: Justice, Artistic. Bonds: Attractive, Family, Adventurer. Occupation: Barber
Voice: Dark and ominous
Attributes [hide]
Medium (5'6") Half-Elf, Lawful Neutral (CR 5)
Armor Class 11
Hit Points 11 (5d4)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
13 (+1) | 12 (+1) | 11 (+0) | 13 (+1) | 12 (+1) | 7 (-2) |
Senses Passive Perception 11
Languages Common, Elven, Abyssal
Attacks Melee +4 / 2d4+1, Ranged +4 / 2d4+1, Grapple +1
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 12 | 4 | 3 | 2 | 1 |
Possessions: 300 gp. Obsidian (16 gp). Black pearl (800 gp). Star ruby (1300 gp).
Veit Brazzik, Male Dwarf [Permalink]
Personal [hide]
Description: A 4'1" northern man, he dresses well, wearing brown shirts, loose pants, and blazers most of the time. He wears his hair in dreadlocks. He wears a mask on his face.
Personality: He is shy and timid. He has not had much interaction with people and is skittish around them. The war was a terrible time for him, and Veit does not often speak of it. When he does, he does so with a strained expression and tears in his eyes.
History: Sold as a small child to a brothel owner, Veit was an assistant, and all too frequently test subject. He eventually earned his freedom when his former master disappeared. His mother was a soldier and died while he was still young. Veit was left his mother's suit of armor and trained in its use and care. He guards a vault combo very seriously as well as the key needed to open it.
Motivation: He feels kind of lost in life; and he loathes his own lifestyle
Flaws: Shy, Depressed. Bonds: Attractive, Military, Mentor. Occupation: Doctor
Voice: Scandinavian accent
Attributes [hide]
Medium (4'1") Dwarf, Lawful Evil (CR 4)
Armor Class 11
Hit Points 44 (4d10)
Speed 20 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
15 (+2) | 13 (+1) | 18 (+4) | 14 (+2) | 14 (+2) | 10 (+0) |
Senses Passive Perception 12
Languages Common, Dwarven, Aquan, Abyssal
Attacks Melee +4 / 1d10+2, Ranged +3 / 1d10+1, Grapple +2
Possessions: 17000 cp. 1 Minor magic item.
Balifra Ironfist, Female Dwarf [Permalink]
Personal [hide]
Description: She is a woman of bearing and well nourished. She wears professional attire. She has done her best to style her auburn hair to look like a famous performer. Her eyes are brown.
Personality: She can speak with the dead, and doesn't see much difference between the living and dead. Her philosophy is that everyone needs a friend and as such shows hospitality towards all.
History: Born in the north to a Butcher, Balifra learned a great deal about her father's area of expertise. She sought a place where she would be rewarded solely on the merits of her skills. This search led her directly into Butcher work with an outfit from a few towns over. Butcher work suited her well, and with each successful project, she earned more gold and more respect from her peers. She has achieved small success as a Butcher.
Motivation: She'd like to take her coworkers down a peg; and she is unsatisfied with her job
Ideals: Gifted, Optimist, Fighting. Bonds: Attractive, Job. Occupation: Butcher
Voice: Speaks with a cold
Attributes [hide]
Medium (4'3") Dwarf, Neutral Good (CR 1)
Armor Class 9
Hit Points 12 (1d8)
Speed 20 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
11 (+0) | 9 (-1) | 18 (+4) | 9 (-1) | 9 (-1) | 8 (-1) |
Senses Passive Perception 9
Languages Common, Dwarven
Attacks Melee +2 / 1d4+0, Ranged +1 / 1d4-1, Grapple +0
Possessions: 60 gp.
Erky Daergel, Male Gnome [Permalink]
Personal [hide]
Description: He wears a tattered pair of loose blue pants, a matching torn shirt, and a visible pair of similar condition same color briefs. His hair is long and red with streaks of silver, and is pulled back with small blue clips. His beard is silver, braided, and well cared for. He wears a mask on his face.
Personality: He is happy with his job as a Marshal. He turns his eye from what people do, preferring to live and let live. Animals are drawn to him, and he is able to talk to them.
History: Erky was born in the south. At a young age he loved to build and create. After coming to the age of reason, Erky took it upon himself to study the druidic arts in their entirety; because of this, he was labeled a dark omen and banished from his homeland. He's also a talented Miner, but doesn't like to broadcast it.
Motivation: Sabotage a competitor; and expand his business
Ideals: Gifted, Persistence, Entrepeneur. Bonds: Poor, Job. Occupation: Marshal
Voice: Hard of hearing, loud
Attributes [hide]
Small (3'7") Gnome, Lawful Neutral (CR 14)
Armor Class 13
Hit Points 103 (14d8)
Speed 20 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
12 (+1) | 15 (+2) | 15 (+2) | 16 (+3) | 13 (+1) | 15 (+2) |
Senses Passive Perception 11
Languages Common, Gnome, Dwarven, Orc, Sylvan
Attacks Melee +6 / 4d6+1, Ranged +7 / 4d6+2, Grapple +2
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 14 | 6 | 5 | 5 | 4 |
Possessions: 6000 gp. Jeweled anklet (3000 gp). A small bag of saffron. (20 gp). Jeweled electrum ring (6000 gp). Gold and topaz bottle stopper cork (1500 gp). Eyepatch with mock eye of sapphire and moonstone (1900 gp). Eyepatch with mock eye of sapphire and moonstone (1900 gp). 1 Minor magic item. 1 Minor magic item. 1 Minor magic item. 1 Minor magic item. 1 Minor magic item.
Alberich Helcral, Male Dwarf [Permalink]
Personal [hide]
Description: This man is bedraggled and starved. He wears a lot of dark rich colors, with gold accents. He has a very tight haircut. He wears large thick round spectacles.
Personality: He will use flattery and sarcasm to attack and weaken his opponents. Despite his formidable combat skills he remains a coward. He claims to be unscrupulous but at the end of the day he will do what he thinks is right.
History: He was born in a small mountains village. He was a friend to animals and a trickster. In his defense of animals however he would do severe harm to people. He bought a axe and has really upped his game hunting, due to his understanding of decoy and ambush.
Motivation: To fight the greatest warriors and to fight in the greatest battles ever; and a strong sense of loyalty to dragonborn people
Ideals: Fighting, Justice. Bonds: Attractive, Poor, Nature. Occupation: Armorer
Voice: Squeaky
Attributes [hide]
Medium (4'3") Dwarf, Neutral Good (CR 3)
Armor Class 9
Hit Points 37 (3d12)
Speed 20 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
12 (+1) | 9 (-1) | 19 (+4) | 7 (-2) | 15 (+2) | 12 (+1) |
Senses Passive Perception 12
Languages Common, Dwarven
Attacks Melee +3 / 1d8+1, Ranged +1 / 1d8-1, Grapple +1
Possessions: 400 gp.
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