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Advanced [show]


Sannl Durthane, Female Dwarf [Permalink]

Personal [hide]

Description: Standing 4'3", this woman dresses in collared shirts and wears a proper scarf over her head. Her brown hair is greying along the sides and has receded to reveal a widow's peak. She is missing an eye and her face is severely sunburned. Her one remaining eye shines green.

Personality: A grumpy gal she will invite people to lunch so she can critique them. Yet she still seems generally likeable, like a lovable grump. Her home and work are filled with various knick knacks she has acquired through the years. She cares a great deal for her adopted teenage son.

History: She was raised happily, as a normal child born to her mother and father. Her mother taught her the rudiments of the Beggar arts, while her father instructed her in etiquette, music and courtly manner. She inherited a moderately successful company from her mother. Under her leadership it has flourished, and using capital from her venture she effectively owns an entire region. She now spends her time doing works of charity.

Motivation: An old rival family wants her found.

Ideals: Philantrophist. Flaws: Ugly, Antagonistic. Bonds: Family, Rich. Occupation: Beggar

Voice: Sensual and smooth

Attributes [hide]

Sannl Durthane, Female Dwarf Aristocrat 3
Medium (4'3") Dwarf, Chaotic Good (CR 3)
Armor Class 12
Hit Points 16 (3d8)
Speed 20 ft.
STRDEXCONINTWISCHA
9 (-1)14 (+2) 12 (+1)14 (+2) 7 (-2)8 (-1)
Skills Acrobatics +4, Nature +4
Senses Passive Perception 8
Languages Common, Dwarven, Druidic, Sylvan
Attacks Melee +1 / 1d8-1, Ranged +4 / 1d8+2, Grapple +4

Possessions: 400 gp.


Social Check DCs


Ortegar Goldfound, Male Halfling [Permalink]

Personal [hide]

Description: He stands about 2'10" and wears a white vest and prefers green and white shirts. His boots appear to have been at one point steel toed but are quite worn down. His right leg appears badly burned and disfigured. His red hair is singed and shortened. His face is feral with sharp distinguishing features. His spectacle hidden eyes are a deep violet.

Personality: He speaks before he thinks and is too direct. His respect, as difficult as one would find it to earn, is unwavering; those who more than prove themselves to him, a bar set well above any reasonable standard, he tolerates in varying degrees. Though less modest and more hasty in his reactions to snap at those who irritate him, Ortegar is combative with any and all who dare try his patience in the slightest.

History: The child of eastern immigrants he idolized his mother. A few years later when the west was not economically sound they moved to his current location. He left for the east, certain he would find work there.

Motivation: To prove his worth to the world.

Ideals: Justice. Flaws: Ugly, Impulsive. Bonds: Immigrant. Occupation: Courier

Voice: Laughs frequently while speaking

Attributes [hide]

Ortegar Goldfound, Male Halfling Commoner 12
Small (2'10") Halfling, Neutral Evil (CR 12)
Armor Class 15
Hit Points 68 (12d4)
Speed 20 ft.
STRDEXCONINTWISCHA
5 (-3)19 (+4) 17 (+3)15 (+2) 15 (+2)11 (+0)
Skills Insight +6, Intimidation +4
Senses Passive Perception 12
Languages Common, Halfling, Abyssal, Draconic
Attacks Melee +1 / 3d10-3, Ranged +8 / 3d10+4, Grapple +4

Possessions: 3000 gp. Star ruby (600 gp). Obsidian (14 gp). Obsidian (14 gp). Azurite (14 gp). 1 Minor magic item. 1 Minor magic item. 1 Minor magic item.


Social Check DCs


Oloric Helcral, Male Dwarf [Permalink]

Personal [hide]

Description: Runty and weak-looking, he wears a fine chain shirt which he covers with grey colored cloaks and clothing. His white hair is unkempt and raggedy. He wears round tiny glasses practically rammed into his face.

Personality: He is always cheerful, even with a hangover, and is always willing to go through all sorts of trouble to help his friends. He considers everything a fun event and doesn't hold grudges. He receives visions of the future at random moments

History: Born to a poor family in the city he treasured whatever gifts he got. When money was particularly tight he was walking through alleys when he overheard a Mason hiring some criminals to sabotage a competitor. He made his way to the other competitor and parlayed his knowledge into a job. Since then, he has sought to make the best of life.

Motivation: His religion dominates his actions; and he is compelled to act according to his religious beliefs

Ideals: Optimist, Gifted. Flaws: Ugly. Bonds: Poor, Religious. Occupation: Mason

Voice: Creaky witch voice

Attributes [hide]

Oloric Helcral, Male Dwarf Warlock 2
Medium (4'2") Dwarf, Chaotic Neutral (CR 2)
Armor Class 10
Hit Points 15 (2d8)
Speed 20 ft.
STRDEXCONINTWISCHA
8 (-1)10 (+0) 14 (+2)10 (+0) 10 (+0)12 (+1)
Skills Athletics +1, Religion +2
Senses Passive Perception 10
Languages Common, Dwarven
Attacks Melee +1 / 1d6-1, Ranged +2 / 1d6+0, Grapple +2
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day102

Possessions: 360 gp. Silver pearl (70 gp). 1 Smokesticks.


Social Check DCs


Gynnie Appleblossom, Female Halfling [Permalink]

Personal [hide]

Description: She wears a well pressed and immaculate suit (or dress). She is physically well-built. Her auburn hair is styled in orderly dreadlocks. Her green eyes peer out from beneath her broad white hat.

Personality: She is enamored with her job. She loves it. She likes the challenge and she likes helping those less fortunate than her. A fanatic, her devotion to her small selection of gods is unquestionable. She claims to be doing their will and will base all her actions on whether or not they would be pleasing to the gods.

History: She was a bastard born out of an affair, and her mother always resented and mistreated her for it out of spite. She was married off to the eldest child of a minor noble. Her spouse died of illness and she inherited everything. She has built up a small fortune and can afford her own way.

Motivation: She is compelled to act according to her religious beliefs; and she is wracked by social anxiety

Flaws: Antagonistic, Fearful. Bonds: Job, Religious, Rich. Occupation: Ruler

Voice: Rhymes sentences (sorry)

Attributes [hide]

Gynnie Appleblossom, Female Halfling Rogue 5
Small (2'9") Halfling, Lawful Good (CR 5)
Armor Class 14
Hit Points 28 (5d6)
Speed 20 ft.
STRDEXCONINTWISCHA
9 (-1)16 (+3) 13 (+1)14 (+2) 10 (+0)13 (+1)
Skills Perception +3, Sleight of Hand +6
Senses Passive Perception 16
Languages Common, Halfling, Giant, Celestial
Attacks Melee +2 / 2d4-1, Ranged +6 / 2d4+3, Grapple +3

Possessions: 100 gp. Jade (100 gp). Silver pearl (100 gp).


Social Check DCs


Eberdeb Fapplestamp, Male Gnome [Permalink]

Personal [hide]

Description: A man of a pale complexion, he dresses like a well dressed Blacksmith does. His long brown hair is drawn into a two foot long braid. His eyes are green and beady.

Personality: He snorts whenever he laughs or is feeling confident. The war was a terrible time for him, and Eberdeb does not often speak of it. When he does, he does so with a strained expression and tears in his eyes.

History: He was raised happily, as a normal child born to his mother and father. His mother taught him the rudiments of the Blacksmith arts, while his father instructed him in etiquette, music and courtly manner. His mother was a soldier and died while he was still young. Eberdeb was left his mother's suit of armor and trained in its use and care. He has drifted from career to career and currently works as a Blacksmith.

Motivation: He wants nothing more than to rejoin the army.

Flaws: Ugly, Depressed. Bonds: Job, Military, Rich. Occupation: Blacksmith

Voice: Rhymes sentences (sorry)

Attributes [hide]

Eberdeb Fapplestamp, Male Gnome Aristocrat 2
Small (3'7") Gnome, True Neutral (CR 2)
Armor Class 14
Hit Points 16 (2d8)
Speed 20 ft.
STRDEXCONINTWISCHA
11 (+0)16 (+3) 10 (+0)7 (-2) 15 (+2)14 (+2)
Skills Deception +4
Senses Passive Perception 12
Languages Common, Gnome
Attacks Melee +2 / 1d6+0, Ranged +5 / 1d6+3, Grapple +3

Possessions: 310 gp. 1 Climber’s kit.


Social Check DCs


Shamash Norixius, Male Dragonborn [Permalink]

Personal [hide]

Description: A man with a friendly, welcoming air about him, he wears a weathered and beat up set of banded mail beneath an oversized green coat. He wears a deerstalker hat to cover his moderate length scarlet crest. His ears are large.

Personality: He is overprotective of those who hire his services. He has zero loyalty and will suck up to whomever is within range, in the hopes of being moved to a better position.

History: He was born several months after his father was called into army service. A gypsy cursed him at a young age, leading to his ugly appearance. He was recently attacked on the road and savagely beaten by bandits.

Motivation: To clean up the streets; and he wants nothing more than to rejoin the army

Flaws: Ugly, Fearful. Bonds: Guardian, Military. Occupation: Adventurer

Voice: Tuts and clicks tongue

Attributes [hide]

Shamash Norixius, Male Dragonborn Barbarian 5
Medium (6'7") Dragonborn, Lawful Good (CR 5)
Armor Class 11
Hit Points 30 (5d12)
Speed 30 ft.
STRDEXCONINTWISCHA
15 (+2)13 (+1) 12 (+1)12 (+1) 13 (+1)16 (+3)
Skills Insight +4, Religion +4
Senses Passive Perception 11
Languages Common, Auran
Attacks Melee +5 / 2d4+2, Ranged +4 / 2d4+1, Grapple +2

Possessions: 3000 sp. Zircon (30 gp).


Social Check DCs


Spring In Shadow, Female Tabaxi [Permalink]

Personal [hide]

Description: She likes to wear brown tank tops with tan skirt. She has a slight overbite and is overall scrawny. Her cinnamon fur is singed and shortened. She is baby faced.

Personality: She is shy and timid. She has not had much interaction with people and is skittish around them. As long as the job gets done she does not care how it got done.

History: She was raised happily, as a normal child born to her mother and father. Her mother taught her the rudiments of the Dyer arts, while her father instructed her in etiquette, music and courtly manner. When she was little, her rather wealthy family often ventured across the island to a summer home near a large cave. She would wander through that large cave and adventure through it for days. One day while adventuring a terrible storm took place and she was stranded inside. Her family spent the next few days looking for her, and could only assume she was dead when it came time to leave. The family never returned to the island due to the painful memories there. Spring took refuge in the large cave and found the beat up shortbow and armor she uses now. She bought a shortbow and has really upped her game hunting, due to her understanding of decoy and ambush.

Motivation: She has money and likes to spend it; and she is greedy

Ideals: Professionalism. Flaws: Ugly, Shy. Bonds: Rich, Nature. Occupation: Dyer

Voice: Posh accent

Attributes [hide]

Spring In Shadow, Female Tabaxi Druid 6
Medium (6'2") Tabaxi, Chaotic Evil (CR 6)
Armor Class 13
Hit Points 39 (6d8)
Speed 30 ft.
STRDEXCONINTWISCHA
15 (+2)16 (+3) 12 (+1)15 (+2) 9 (-1)17 (+3)
Skills Perception +2
Senses Passive Perception 12
Languages Common, Undercommon, Goblin
Attacks Melee +5 / 2d6+2, Ranged +6 / 2d6+3, Grapple +3
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day10

Possessions: 800 gp.


Social Check DCs

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