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NPC Generator

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Advanced [show]


Burto Silvereyes, Male Halfling [Permalink]

Personal [hide]

Description: This man is tall and muscular. He wears well tailored suits and hats with beautiful decoration. He is almost always dressed for an outing in high society. His red hair, when down, is lengthy. His voice is smooth and creepy, always level, but somehow just slightly unnerving.

Personality: He runs his personal life as if detached from it. He organizes appointments and outings based on perceived benefits he will get from it. His home and work are filled with various knick knacks he has acquired through the years. He cares a great deal for his adopted teenage son.

History: He was born to a wealthy landowner in a frontier town, living a normal and happy childhood. While he appears to be a normal Halfling, he's... not quite right. Perhaps he's slightly insane, or otherwise so mentally alien to the rest of the world that he plain doesn't fit in. He knows his nephew is from a royal line that had remained secret for centuries, but promised not to tell anyone. So far, no-one knows but him.

Motivation: Wants to work out more often; and to unite with his sister

Ideals: Athletic. Flaws: Insane, Selfish. Bonds: Rich, Family. Occupation: Performer

Voice: Whispers

Attributes [hide]

Burto Silvereyes, Male Halfling Bard 2
Small (2'11") Halfling, Chaotic Neutral (CR 2)
Armor Class 13
Hit Points 9 (2d6)
Speed 20 ft.
STRDEXCONINTWISCHA
14 (+2)15 (+2) 11 (+0)16 (+3) 11 (+0)13 (+1)
Skills Acrobatics +4, Insight +2
Senses Passive Perception 10
Languages Common, Halfling, Goblin, Celestial, Infernal
Attacks Melee +4 / 1d6+2, Ranged +4 / 1d6+2, Grapple +2
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day133000000

Possessions: 110 gp. Rock crystal (80 gp). Freshwater pearl (14 gp). Citrine (80 gp). 1 Darkwood Shield.


Social Check DCs


Miles Blakely, Male Human [Permalink]

Personal [hide]

Description: His right thumb is blackened and bruised, but otherwise he appears quite healthy. He wears bulky brown painted plate armor. His hair is cut close to his head. His half smiles and blue eyes are beguiling and draw you in.

Personality: He is quite gentle and does not know the full extent of his strength. He works very hard to maintain that gentleness. He would rather hide behind his crafts than deal with other people.

History: Born to a Painter, his mother struggled to pay the bills. When money was particularly tight he was walking through alleys when he overheard a Shoemaker hiring some criminals to sabotage a competitor. He made his way to the other competitor and parlayed his knowledge into a job. He has never given up on his poetry dream.

Motivation: Find a way to reverse the transformation of his brother; and his name or reputation has been wronged in the past by illithids, and he desires to right it

Ideals: Disciplined, Artistic. Flaws: Shy. Bonds: Attractive, Poor. Occupation: Shoemaker

Voice: Ums and uhs a lot

Attributes [hide]

Miles Blakely, Male Human Fighter 11
Medium (5'6") Human, Chaotic Neutral (CR 11)
Armor Class 11
Hit Points 66 (11d10)
Speed 30 ft.
STRDEXCONINTWISCHA
15 (+2)12 (+1) 9 (-1)16 (+3) 9 (-1)15 (+2)
Skills Athletics +6, Medicine +3
Senses Passive Perception 9
Languages Common, Celestial, Elven, Gnome
Attacks Melee +6 / 3d8+2, Ranged +5 / 3d8+1, Grapple +3

Possessions: 400 gp. Amethyst (80 gp). Fire opal (1600 gp). Iolite (50 gp). Black opal (1600 gp). 1 Minor magic item.


Social Check DCs


Thava Xephyrbahnor, Female Dragonborn [Permalink]

Personal [hide]

Description: She is well dressed, constantly wearing a black suit, yellow shirt, and tan tie. Her copper crest is smooth and relatively long. This gold eyed southerner is not easily forgotten.

Personality: She has schizophrenia that causes her to hear things that aren't there and will sometimes respond to them. Her brief stint in the army gave her the idea she was invincible and that she is the toughest woman alive.

History: Her father raised her in a mountain cabin. Her mother was a soldier and died while she was still young. Thava was left her mother's suit of armor and trained in its use and care. She has gone from town to town working and never settling down anywhere, but has fallen for a local Barrister. She hasn't told them the truth, but wants to settle down with them.

Motivation: Nothing but the best is good enough for her; and wants a kiss

Ideals: Impeccable. Flaws: Disease. Bonds: Military, Nature, Has a crush. Occupation: Animal Trainer

Voice: High pitched, excited

Attributes [hide]

Thava Xephyrbahnor, Female Dragonborn Commoner 3
Medium (6'8") Dragonborn, Lawful Good (CR 3)
Armor Class 9
Hit Points 3 (3d4)
Speed 30 ft.
STRDEXCONINTWISCHA
17 (+3)8 (-1) 7 (-2)15 (+2) 17 (+3)16 (+3)
Skills Deception +5
Senses Passive Perception 13
Languages Common, Auran, Druidic
Attacks Melee +5 / 1d8+3, Ranged +1 / 1d8-1, Grapple +3

Possessions: 400 gp. Lapis lazuli (11 gp). Pink pearl (90 gp). Amber (90 gp). 1 Half-Plate. 1 Half-Plate.


Social Check DCs


Nuthra Sumnarghthrysh, Female Dragonborn [Permalink]

Personal [hide]

Description: A plain young-adult woman, she is renowned for her bright green dresses and hats. She wears her silver crest up. Her gold eyes dart around the room hyper actively observing anyone and anything.

Personality: A grumpy gal she will invite people to lunch so she can critique them. Yet she still seems generally likeable, like a lovable grump. She disdains her fellow northerners, claiming they make her look unintelligent just for using an accent.

History: Born in a small village she learned the ways of the warrior from her father. Her martial abilities were realized during a raid on her village. She was granted martial powers by her dying brother.

Motivation: She wants nothing more than to rejoin the army; and to fight the greatest warriors and to fight in the greatest battles ever

Ideals: Philantrophist, Fighting, Gifted. Flaws: Antagonistic. Bonds: Immigrant, Military. Occupation: Miner

Voice: Dutch accent

Attributes [hide]

Nuthra Sumnarghthrysh, Female Dragonborn Druid 1
Medium (6'3") Dragonborn, Chaotic Good (CR 1)
Armor Class 10
Hit Points 11 (1d8)
Speed 30 ft.
STRDEXCONINTWISCHA
10 (+0)10 (+0) 17 (+3)15 (+2) 14 (+2)12 (+1)
Skills Insight +4, Performance +3
Senses Passive Perception 12
Languages Common, Abyssal, Sylvan
Attacks Melee +2 / 1d4+0, Ranged +2 / 1d4+0, Grapple +0
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day1231000

Possessions: 70 gp.


Social Check DCs


Sannl Foamtankard, Female Dwarf [Permalink]

Personal [hide]

Description: She is of a modest build and height, but she carries herself more imposing than she is. She is generally well dressed albeit a few years behind the times. Her chestnut hair is wavy and long. Her face is feral with sharp distinguishing features. Her spectacle hidden eyes are a deep brown.

Personality: Calm and collected, she is a well trained Interpreter. Her respect, as difficult as one would find it to earn, is unwavering; those who more than prove themselves to her, a bar set well above any reasonable standard, she tolerates in varying degrees. Though less modest and more hasty in her reactions to snap at those who irritate her, Sannl is combative with any and all who dare try her patience in the slightest.

History: Sannl was born to in a poor docking district. She spent her early days working in the same smith shop her mother was employed at, doing general labor. She was one of the best in her class, and was picked up by her current employer. She quickly showed her capability and was soon promoted to a head role. She ran away from her former home and has been making her living as a Interpreter for the past few years.

Motivation: She wants revenge against giants; and sabotage a competitor

Ideals: Justice. Bonds: Attractive, Job, Poor, Enemies. Occupation: Interpreter

Voice: Voice breaks

Attributes [hide]

Sannl Foamtankard, Female Dwarf Wizard 2
Medium (4'0") Dwarf, Neutral Evil (CR 2)
Armor Class 11
Hit Points 7 (2d4)
Speed 20 ft.
STRDEXCONINTWISCHA
15 (+2)12 (+1) 11 (+0)11 (+0) 10 (+0)7 (-2)
Skills Performance +0, Persuasion +0
Senses Passive Perception 10
Languages Common, Dwarven
Attacks Melee +4 / 1d6+2, Ranged +3 / 1d6+1, Grapple +2
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day1042

Possessions: 1100 sp. 1 Masterwork Common Ranged Weapon.


Social Check DCs


Helja Brawnanvil, Female Dwarf [Permalink]

Personal [hide]

Description: She is a husky woman, who prefers to wear grey clothing when she does not wear armor. Her hair is chestnut and very short. Her eyes are violet and beady.

Personality: She dislikes all the random violence that takes place in the north. She takes great joy in being the best Detective in town.

History: Her mother raised her in a mountain cabin. She worked as a nervous Detective and found it very stressful. She has gone from town to town working and never settling down anywhere, but has fallen for a local Soapmaker. She hasn't told them the truth, but wants to settle down with them.

Motivation: Obtaining odd cultural Tabaxi artifacts is her passion; and she is unsatisfied with her job

Ideals: Pacifist. Flaws: Ugly. Bonds: Job, Nature, Has a crush, Adventurer. Occupation: Detective

Voice: Jittery and nervous

Attributes [hide]

Helja Brawnanvil, Female Dwarf Wizard 2
Medium (4'2") Dwarf, Neutral Good (CR 2)
Armor Class 7
Hit Points 16 (2d4)
Speed 20 ft.
STRDEXCONINTWISCHA
15 (+2)4 (-3) 18 (+4)10 (+0) 16 (+3)11 (+0)
Skills Intimidation +2, Nature +2
Senses Passive Perception 13
Languages Common, Dwarven
Attacks Melee +4 / 1d6+2, Ranged -1 / 1d6-3, Grapple +2
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day104

Possessions: 300 sp. 1 Masterwork Uncommon Weapon.


Social Check DCs


Chassath Akambherylliax, Female Dragonborn [Permalink]

Personal [hide]

Description: This late middle aged woman prefers to wear flannel and is in decent physical shape. Her green crest is long and unkept. Her gold eyes dart around the room hyper actively observing anyone and anything.

Personality: She shows great sympathy to all travelers. She's the type to buy drinks and listen to their stories. She takes great pride in her work and is very well organized. Her planner is full of calendar events.

History: Chassath hails from a village terrorized by goblins. Her mother took her hunting and taught her how to get in the mind of other creatures. She used her abilities to travel the world and help people.

Motivation: A deep hatred of goblins; and revenge

Ideals: Philantrophist. Flaws: Ugly. Bonds: Job, Enemies, Nature. Occupation: Butcher

Voice: Jamaican accent

Attributes [hide]

Chassath Akambherylliax, Female Dragonborn Expert 1
Medium (6'3") Dragonborn, Lawful Neutral (CR 1)
Armor Class 11
Hit Points 9 (1d6)
Speed 30 ft.
STRDEXCONINTWISCHA
13 (+1)13 (+1) 17 (+3)14 (+2) 16 (+3)14 (+2)
Skills Deception +4
Senses Passive Perception 13
Languages Common, Halfling, Undercommon
Attacks Melee +3 / 1d4+1, Ranged +3 / 1d4+1, Grapple +1

Possessions: Just what you see.


Social Check DCs

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