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NPC Generator

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Advanced [show]


Damien Tealeaf, Male Halfling [Permalink]

Personal [hide]

Description: He wears a shirt and pants that are bristling with pockets overflowing with maps, compasses, and other navigational equipment. His white hair is matted, messy, and big. His face possesses mild wrinkles. His smile is extraordinarily sincere though he does not smile often.

Personality: He can speak with the dead, and doesn't see much difference between the living and dead. He is a great chef.

History: He was born to a pair of big game hunters, but was frequently ill as a child. His first spouse was a Spice Merchant, they had one daughter, but his spouse won total custody. Without his spouse to temper him he grew out of control. He has been a successful dealer in antiques buying low and selling high.

Motivation: Doesn't want to be a Barber and was forced into it by his family; and his relatives are trying to arrange a marriage

Ideals: Entrepeneur, Gifted. Flaws: Ugly, Disease. Bonds: Family. Occupation: Barber

Voice: Prounounces S like Z

Attributes [hide]

Damien Tealeaf, Male Halfling Commoner 10
Small (3'2") Halfling, Lawful Evil (CR 10)
Armor Class 13
Hit Points 4 (10d4)
Speed 20 ft.
STRDEXCONINTWISCHA
13 (+1)15 (+2) 6 (-2)8 (-1) 12 (+1)7 (-2)
Skills Insight +5, Intimidation +2
Senses Passive Perception 11
Languages Common, Halfling
Attacks Melee +5 / 3d6+1, Ranged +6 / 3d6+2, Grapple +2

Possessions: 100 pp. Moonstone (80 gp). Black pearl (600 gp). Lapis lazuli (12 gp). Tourmaline (100 gp). Freshwater pearl (12 gp). Deep green spinel (100 gp). Banded agate (12 gp). Rock crystal (80 gp).


Social Check DCs


Oda Fiddlefen, Female Gnome [Permalink]

Personal [hide]

Description: She is a mite stocky and wears dull blue sweaters, loose green pants, and alligator leather shoes. Beneath her sweater she keeps a concealed warhammer, just in case. Her moppish auburn hair is in a traditional bowl cut. Her gray eyes dart from person to person to random spaces in the air.

Personality: Prone to second guessing herself, she comes off as nervous. She has a minor phobia of water and hates getting wet.

History: A powerful necromancer made her what she is. In her 19th year, while out on a day-trip, she returned to find her hometown burning and destroyed. She found her mother impaled in their home, and her father beheaded. She saw the woman who walked out, and charged her in a blind rage. The woman easily evaded and defeated her, leaving her to live broken and terrified. Recently a tribe of brigands attacked the village and all able bodies who could hold a blade were quickly armed and sent to the walls. Oda fought at the side of some of the regions greatest heroes but was never overshadowed.

Motivation: Many brigands want her driven away; and a deep hatred of brigands

Ideals: Fighting. Flaws: Shy, Fearful. Bonds: Mentor, Enemies. Occupation: Courier

Voice: Old thin voice

Attributes [hide]

Oda Fiddlefen, Female Gnome Paladin 8
Small (3'6") Gnome, Chaotic Good (CR 8)
Armor Class 14
Hit Points 68 (8d10)
Speed 20 ft.
STRDEXCONINTWISCHA
14 (+2)17 (+3) 19 (+4)18 (+4) 10 (+0)14 (+2)
Skills Athletics +5, Performance +5
Senses Passive Perception 10
Languages Common, Gnome, Celestial, Dwarven, Giant, Druidic
Attacks Melee +5 / 2d10+2, Ranged +6 / 2d10+3, Grapple +5
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day110

Possessions: 1600 gp. A silver and pearl hairclip (90 gp). Carved bone or ivory statuette (90 gp). Golden circlet with four aquamarines (2000 gp). A roughly beaten golden orb (80 gp). 1 Minor magic item. 1 Minor magic item. 1 Minor magic item. 1 Minor magic item.


Social Check DCs


Markosian Doom, Female Tiefling [Permalink]

Personal [hide]

Description: She is a small woman, but exceptionally fit. She wears an old set of leather armor, nicked and torn by the ravages of time and battle. She has moderate length silver hair. Her eyes are a pleasant silver.

Personality: She is intelligent and cunning, but she will too often allow her rage to get the better of her. She will lose her cool and rely on brute force to carry the day. She is a thrill seeker, she laughs at people and throws down challenges. She is highly competitive and combative.

History: She was born several months after her mother was called into army service. She graduated from the Naval Academy and went to see the world at the rank of Ensign. She advanced relatively quickly due to her good work ethic, understanding of the chain of command, and natural leadership ability. She now travels the world, in search of power and loot.

Motivation: Obtaining odd cultural Half-Elven artifacts is her passion; and she desires power and/or immortality

Ideals: Athletic. Flaws: Antagonistic. Bonds: Adventurer, Military. Occupation: Cartwright

Voice: Ums and uhs a lot

Attributes [hide]

Markosian Doom, Female Tiefling Fighter 5
Medium (5'10") Tiefling, Chaotic Good (CR 5)
Armor Class 11
Hit Points 28 (5d10)
Speed 30 ft.
STRDEXCONINTWISCHA
12 (+1)13 (+1) 12 (+1)19 (+4) 12 (+1)14 (+2)
Skills Arcana +7, Nature +7
Senses Passive Perception 11
Languages Common, Halfling, Gnome, Sylvan, Abyssal
Attacks Melee +4 / 2d4+1, Ranged +4 / 2d4+1, Grapple +1

Possessions: Violet garnet (1000 gp). 1 Minor magic item. 1 Minor magic item.


Social Check DCs


Doudra Fharngnarthnost, Female Dragonborn [Permalink]

Personal [hide]

Description: This woman wears a fine chain shirt which she covers with black colored cloaks and clothing. She is muscular with a powerful set of arms. Her white crest is thinning but still full. Her red eyes show the wear and tear of someone lonely with a great burden to carry.

Personality: She is a sleazy, sleazy gal. She has no qualms about using her powers of suggestion to get people to do what she wants. She believes the world needs to unite to get rid of illithids once and for all.

History: Doudra lived on a farm with her father, near the main road leading to a nearby town. Since her father passed away years ago, her mother had doted on her, and she came to think her herself as special and better than other people in town. A notion that was reinforced by her attractiveness, a trait in which she easily excels the other women of her town. She was granted necromantic powers by her dying sister.

Motivation: She uses money and sex appeal to get what she needs; and she has money and likes to spend it

Ideals: Gifted. Bonds: Attractive, Enemies, Family, Rich. Occupation: Assassin

Voice: Deep voice with rolling R's

Attributes [hide]

Doudra Fharngnarthnost, Female Dragonborn Cleric 9
Medium (6'7") Dragonborn, Neutral Good (CR 9)
Armor Class 13
Hit Points 50 (9d8)
Speed 30 ft.
STRDEXCONINTWISCHA
18 (+4)17 (+3) 12 (+1)12 (+1) 10 (+0)11 (+0)
Skills Animal Handling +3, Intimidation +3
Senses Passive Perception 10
Languages Common, Orc
Attacks Melee +7 / 3d4+4, Ranged +6 / 3d4+3, Grapple +4
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day116

Possessions: 500 gp. 1 Minor magic item. 1 Minor magic item. 1 Minor magic item. 1 Minor magic item.


Social Check DCs


Rosalind Xistsrith, Female Half-Elf [Permalink]

Personal [hide]

Description: She is an average looking northern female in her early mid-life. She wears a fine chain shirt which she covers with yellow colored cloaks and clothing. She has a very tight haircut. Her eyes, though not visible through her cowl, are amber.

Personality: She is shy and timid. She has not had much interaction with people and is skittish around them. She is always in debt, since she spends her money on lavish parties and gifts for friends

History: Sold as a small child to a necromancer, Rosalind was an assistant, and all too frequently test subject. She eventually earned her freedom when her former master disappeared. She couldn't stand her childhood mentor and eventually formed a pact with her mentor's previously failed apprentice to rebel. When their plan failed the mentor lashed out against both of them and fled. She found several beat up suits of armor and, cannibalizing spare parts, she put together a working one.

Motivation: A strong sense of loyalty to Half-Elven people; and to prove her worth to the world

Ideals: Persistence. Flaws: Shy, Impulsive, Racist. Bonds: Mentor. Occupation: Weaver

Voice: Complex vocabulary, royal

Attributes [hide]

Rosalind Xistsrith, Female Half-Elf Paladin 5
Medium (5'9") Half-Elf, Chaotic Evil (CR 5)
Armor Class 13
Hit Points 34 (5d10)
Speed 30 ft.
STRDEXCONINTWISCHA
16 (+3)16 (+3) 9 (-1)15 (+2) 10 (+0)11 (+0)
Skills Performance +3, Survival +3
Senses Passive Perception 10
Languages Common, Elven, Druidic, Aquan
Attacks Melee +6 / 2d4+3, Ranged +6 / 2d4+3, Grapple +3
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day110

Possessions: 10000 cp. 1 Minor magic item. 1 Minor magic item.


Social Check DCs


John Blackwood, Male Human [Permalink]

Personal [hide]

Description: He is a pot bellied eastern man with a big hulking figure and broad shoulders. He has the majority of his body covered in plate. He sports a flattop hair cut. He has amber eyes.

Personality: He is unhospitable to his core. His small house has "No trespassing" Signs all over it. He is a font of random trivia from the lore and stories he has discovered

History: He was a bastard born out of an affair, and his father always resented and mistreated him for it out of spite. He was an athlete and attended two major summer competitions. He never won. After a long history of fighting, John and his spouse have recently divorced.

Motivation: He's repulsed by the PC.

Ideals: Athletic, Logical. Flaws: Antagonistic. Bonds: Rich. Occupation: Carpenter

Voice: Rhymes sentences (sorry)

Attributes [hide]

John Blackwood, Male Human Druid 1
Medium (5'6") Human, Chaotic Good (CR 1)
Armor Class 8
Hit Points 8 (1d8)
Speed 30 ft.
STRDEXCONINTWISCHA
13 (+1)6 (-2) 11 (+0)10 (+0) 14 (+2)10 (+0)
Skills Insight +4, Nature +2
Senses Passive Perception 12
Languages Common
Attacks Melee +3 / 1d4+1, Ranged +0 / 1d4-2, Grapple +1
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day1231000

Possessions: 2000 cp. 1 Masterwork Common Melee.


Social Check DCs


Habor Grace, Male Tiefling [Permalink]

Personal [hide]

Description: An older man who wears a black wide-brimmed hat and black clothes, he is not a threatening figure. He keeps his long blue hair kept up in a rat tail. He has a very pronounced jaw and large eyebrows. He wears rectangular glasses with silver brims.

Personality: He has two modes he varies between. On the job he is cold, steely and emotionless. Off the job he is a party animal. He claims to be unscrupulous but at the end of the day he will do what he thinks is right.

History: He was born blind and as such lacked many opportunities for work. Habor was born on a far southern forest where he grew up under the tutelage of his mother, an expert Shoemaker. He has drifted from career to career and currently works as a Shoemaker.

Motivation: He is not mentally stable, and does not behave rationally; and sabotage a competitor

Ideals: Justice. Flaws: Disease, Insane. Bonds: Job, Immigrant. Occupation: Shoemaker

Voice: Spanish accent

Attributes [hide]

Habor Grace, Male Tiefling Adept 6
Medium (5'0") Tiefling, Chaotic Neutral (CR 6)
Armor Class 10
Hit Points 31 (6d6)
Speed 30 ft.
STRDEXCONINTWISCHA
15 (+2)10 (+0) 14 (+2)10 (+0) 14 (+2)14 (+2)
Skills Acrobatics +3, Insight +5
Senses Passive Perception 12
Languages Common
Attacks Melee +5 / 2d6+2, Ranged +3 / 2d6+0, Grapple +5
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day1333100

Possessions: 200 gp. 1 Minor magic item.


Social Check DCs

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