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NPC Generator

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Advanced [show]


Ownka Pickering, Female Half-Orc [Permalink]

Personal [hide]

Description: This exceptionally lanky woman wears very tight pants and wife beaters, though occasionally she sports a black coat. Her brown hair is braided into rings. She has gleaming, smiling amber eyes.

Personality: She is enamored with her job. She loves it. She likes the challenge and she likes helping those less fortunate than her. Her home and work are filled with various knick knacks she has acquired through the years. She cares a great deal for her adopted teenage son.

History: Ownka was raised in a hard working conservative environment. She became part of the deadliest team of assassins in recent memory. A botched job caused the group to be disbanded. She has since married many spouses, only to have them die. She claims to not be responsible.

Motivation: She has a rivalry with the Church that dominates her actions; and she is unsatisfied with her job

Bonds: Job, Family, Criminal record, In love, Religious. Occupation: Masseuse

Voice: Mousy voice

Attributes [hide]

Ownka Pickering, Female Half-Orc Ranger 7
Medium (5'5") Half-Orc, Neutral Evil (CR 7)
Armor Class 10
Hit Points 49 (7d8)
Speed 30 ft.
STRDEXCONINTWISCHA
13 (+1)11 (+0) 15 (+2)7 (-2) 12 (+1)16 (+3)
Skills History +1, Investigation +1
Senses Passive Perception 11
Languages Common, Orc
Attacks Melee +4 / 2d8+1, Ranged +3 / 2d8+0, Grapple +1
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day12010

Possessions: Silver chalice with lapis lazuli gems (180 gp). Sapphire pendant on gold chain (2000 gp). 1 Minor magic item. 1 Minor magic item.


Social Check DCs


Naal Hildenman, Male Half-Elf [Permalink]

Personal [hide]

Description: This tall, slender man wears very tight pants and wife beaters, though occasionally he sports a yellow coat. He keeps his golden hair in a flapper bob. His eyes are hazel.

Personality: He is business-like. He takes instructions and follows them to the letter. He plays an instrument quite well.

History: He was raised happily, as a normal child born to his mother and father. His mother taught him the rudiments of the Engraver arts, while his father instructed him in etiquette, music and courtly manner. He went to a religious school and was inspired by the priests there in charitable deeds. He has never given up on his poetry dream.

Motivation: To reunite with his old friends; and he's looking for his big break

Ideals: Professionalism, Artistic. Bonds: Rich, Religious, Adventurer. Occupation: Engraver

Voice: Pronounces 'its' and 'is' like 'eats' and 'ease'

Attributes [hide]

Naal Hildenman, Male Half-Elf Sorcerer 5
Medium (5'0") Half-Elf, Chaotic Good (CR 5)
Armor Class 10
Hit Points 25 (5d4)
Speed 30 ft.
STRDEXCONINTWISCHA
19 (+4)11 (+0) 16 (+3)17 (+3) 12 (+1)13 (+1)
Skills Athletics +7, Nature +6
Senses Passive Perception 11
Languages Common, Elven, Aquan, Orc, Draconic
Attacks Melee +7 / 2d4+4, Ranged +3 / 2d4+0, Grapple +6
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day1466400000

Possessions: 700 gp. Sardonyx (70 gp). Blue quartz (10 gp). Blue quartz (10 gp). Aquamarine (1400 gp).


Social Check DCs


Medrash Vangdondalor, Male Dragonborn [Permalink]

Personal [hide]

Description: This man stands a little under 6'4" and is a bit bulky. He is very muscular particularly in the legs. He wears green leather gloves, a green jacket, and tight pants. His rusty crest is still thick. His gold eyes dart from person to person to random spaces in the air.

Personality: He is a sleazy, sleazy guy. He has no qualms about using his powers of suggestion to get people to do what he wants. He is obsessed with a lost civilization.

History: The child of a Mortician, who enjoyed hunting, Medrash was taken on many hunting expeditions. Since his father passed away years ago, his mother had doted on him, and he came to think her himself as special and better than other people in town. A notion that was reinforced by his attractiveness, a trait in which he easily excels the other men of his town. He leaves a trail of broken hearts and full pockets wherever he goes.

Motivation: Doesn't want to be a Bellfounder and was forced into it by his family; and he desires power and/or immortality

Bonds: Attractive, Adventurer, Nature, Rich, Family. Occupation: Bellfounder

Voice: Stutters

Attributes [hide]

Medrash Vangdondalor, Male Dragonborn Rogue 10
Medium (6'4") Dragonborn, Neutral Evil (CR 10)
Armor Class 12
Hit Points 49 (10d6)
Speed 30 ft.
STRDEXCONINTWISCHA
15 (+2)15 (+2) 13 (+1)5 (-3) 13 (+1)13 (+1)
Skills History +1, Performance +5
Senses Passive Perception 11
Languages Common
Attacks Melee +6 / 3d6+2, Ranged +6 / 3d6+2, Grapple +2

Possessions: 80 pp. Silver comb with moonstones (900 gp). Solid gold idol (300 gp). 1 Minor magic item. 1 Minor magic item.


Social Check DCs


Richard Sylvaranth, Male Half-Elf [Permalink]

Personal [hide]

Description: A middle-aged man, he wears violet robes with leather pauldrons. Though occasionally he wears more armor. He prefers to carry a nunchaku, but if one is not available he will default to his quarterstaff, and is pretty ugly. His broad hat is riddled with cuts and holes. His fierce amber eyes like to dwell on things.

Personality: He is witty, but his monotone delivery comes off as unnerving He cannot resist a sob story and will often dote over anyone who has one.

History: Born in the west to a Unemployed, Richard learned a great deal about his father's area of expertise. He was an apprentice working in his father's forge. He ran away from his former home and has been making his living as a Unemployed for the past few years.

Motivation: Wants to open a new tavern.

Ideals: Joker, Philantrophist. Flaws: Ugly. Bonds: Job. Occupation: Unemployed

Voice: Boston accent

Attributes [hide]

Richard Sylvaranth, Male Half-Elf Rogue 12
Medium (5'0") Half-Elf, Neutral Evil (CR 12)
Armor Class 12
Hit Points 86 (12d6)
Speed 30 ft.
STRDEXCONINTWISCHA
14 (+2)14 (+2) 16 (+3)15 (+2) 11 (+0)11 (+0)
Skills Nature +6, Religion +6
Senses Passive Perception 10
Languages Common, Elven, Auran, Celestial
Attacks Melee +6 / 3d10+2, Ranged +6 / 3d10+2, Grapple +2

Possessions: 1000 gp. Silver comb with moonstones (500 gp). Silver comb with moonstones (500 gp). Large well-done wool tapestry (300 gp). Golden circlet with four aquamarines (1000 gp). Eyepatch with mock eye of sapphire and moonstone (1500 gp). Sapphire pendant on gold chain (1600 gp). Silver-plated steel longsword with jet jewel in hilt (500 gp).


Social Check DCs


Nemeia Integrity, Female Tiefling [Permalink]

Personal [hide]

Description: This malnourished woman wears a well pressed and immaculate suit (or dress). Her hair is short and red. She wears an eyepatch.

Personality: She believes mankind has become decadent and spoiled by the march of civilization and an end should come to life as we know it. She is always in debt, since she spends her money on lavish parties and gifts for friends

History: Her parents moved while she was still in utero so she is the first generation to be born here. She was a friend to animals and a trickster. In her defense of animals however she would do severe harm to people. She bought a flail and has really upped her game hunting, due to her understanding of decoy and ambush.

Motivation: To prove her worth to the world; and a strong sense of loyalty to dwarven people

Flaws: Ugly, Impulsive. Bonds: Poor, Nature, Immigrant. Occupation: Carpenter

Voice: Uses sign language

Attributes [hide]

Nemeia Integrity, Female Tiefling Warlock 1
Medium (4'9") Tiefling, Chaotic Evil (CR 1)
Armor Class 12
Hit Points 9 (1d8)
Speed 30 ft.
STRDEXCONINTWISCHA
13 (+1)14 (+2) 13 (+1)12 (+1) 15 (+2)17 (+3)
Skills Medicine +4, Survival +4
Senses Passive Perception 12
Languages Common, Draconic
Attacks Melee +3 / 1d4+1, Ranged +4 / 1d4+2, Grapple +2
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day11210

Possessions: 30 pp.


Social Check DCs


Alice Springfield, Female Human [Permalink]

Personal [hide]

Description: She wears a simple brown robe with black stripes complete with hood. She has a moderate pudge and is not very fit. Her golden hair is cut short. Her face is feral with sharp distinguishing features. Her spectacle hidden eyes are a deep violet.

Personality: She is quiet and anti-social and can barely make it a few minutes in conversation before her hampering stammer kicks in. She is a ruthless business woman, a trait she acquired from her mother.

History: Born to a Bellfounder, her mother struggled to pay the bills. She took every job she could get her hands on, but the opportunities for Humans in the south were limited. She left for the south, certain she would find work there.

Motivation: To prove her worth to the world; and retire the richest woman in the south

Ideals: Entrepeneur. Flaws: Shy, Impulsive. Bonds: Poor, Immigrant. Occupation: Sellsword

Voice: Dutch accent

Attributes [hide]

Alice Springfield, Female Human Monk 1
Medium (5'7") Human, True Neutral (CR 1)
Armor Class 9
Hit Points 10 (1d8)
Speed 30 ft.
STRDEXCONINTWISCHA
8 (-1)9 (-1) 14 (+2)12 (+1) 10 (+0)16 (+3)
Skills Medicine +2, Persuasion +5
Senses Passive Perception 10
Languages Common, Halfling
Attacks Melee +1 / 1d4-1, Ranged +1 / 1d4-1, Grapple -1

Possessions: 200 sp. Jade (70 gp). 1 Masterwork Common Melee.


Social Check DCs


Aldous Holton, Male Human [Permalink]

Personal [hide]

Description: He is in excellent shape and is wearing a long, grey, dusty cloak. His hair is silver, silky, and of moderate length. Judging by the bloodshot nature of his eyes and the massive bags underneath them one would imagine he has not slept for days.

Personality: He hates Humans with a passion. As such he is filled with self loathing. He is harsh and unforgiving.

History: Born to a Navigator, his mother struggled to pay the bills. Through the years after Aldous was born, his mother became increasingly distant from his family, instead choosing to pursue power in the south. Aldous's mother didn't care for him much, and the feeling was mutual. After a long history of fighting, Aldous and his spouse have recently divorced.

Motivation: Wants to work out more often; and to get a good night's sleep

Ideals: Athletic. Flaws: Insomniac, Racist, Antagonistic. Bonds: Attractive, Poor. Occupation: Unemployed

Voice: Australian accent

Attributes [hide]

Aldous Holton, Male Human Barbarian 1
Medium (5'9") Human, Lawful Good (CR 1)
Armor Class 9
Hit Points 12 (1d12)
Speed 30 ft.
STRDEXCONINTWISCHA
15 (+2)9 (-1) 11 (+0)8 (-1) 12 (+1)16 (+3)
Skills Arcana +1, Nature +1
Senses Passive Perception 11
Languages Common
Attacks Melee +4 / 1d4+2, Ranged +1 / 1d4-1, Grapple +2

Possessions: 6000 cp.


Social Check DCs

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