Irann Arnuanna, Female Elf [Permalink]
Personal [hide]
Description: This woman wears a robe, a symbol of magic around her neck, and a falchion on her belt, and sports empty pouches on her belt. Her chestnut hair is still thick. She wears a mask on her face.
Personality: She is intelligent and cunning, but she will too often allow her rage to get the better of her. She will lose her cool and rely on brute force to carry the day. She believes the world needs to unite to get rid of goblins once and for all.
History: She was born the only child of a wealthy merchant. In her 12th year, her parents were killed by a goblins raid, leaving Irann alone in the world. After a stint in an orphanage, she was adopted. Days after completing her studies, news broke out that her hometown was attacked by goblins. Irann was horrified and prayed that her mother was alright. However, she heard that her mother had died fighting off the goblins.
Motivation: Many goblins want her driven away.
Ideals: Fighting, Entrepeneur. Flaws: Antagonistic. Bonds: Enemies. Occupation: Dyer
Voice: growls and snarls, animalistic
Attributes [hide]
Medium (5'4") Elf, Neutral Good (CR 9)
Armor Class 13
Hit Points 34 (9d6)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
9 (-1) | 16 (+3) | 11 (+0) | 11 (+0) | 18 (+4) | 9 (-1) |
Senses Passive Perception 14
Languages Common, Elven
Attacks Melee +2 / 3d4-1, Ranged +6 / 3d4+3, Grapple +3
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 11 | 3 | 3 |
Possessions: 1100 gp. Jade (140 gp). Jade (140 gp). Red-brown spinel (140 gp). Onyx (50 gp). Golden yellow topaz (1400 gp). Jasper (50 gp). Rhodochrosite (8 gp). Tiger eye turquoise (8 gp).
Mugrunden Skaarzborroosh, Male Dragonborn [Permalink]
Personal [hide]
Description: An imposing man with a heavy stainless steel prosthetic left hand, he likes to wear darkened spectacles and heavy clothing, no matter the weather. He has dyed his greying white crest a little too much giving a sharp white color. His eyes are a pleasant red.
Personality: He considers himself a man of culture and sophistication. He likes a good challenge to his wits. He is cautious and jumpy. He reacts to every sound and lacks any concept of subtlety.
History: He was a bastard born out of an affair, and his father always resented and mistreated him for it out of spite. He was an athlete and attended two major summer competitions. He never won. After a long history of fighting, Mugrunden and his spouse have recently divorced.
Motivation: He is terrified, and will act out of fear.
Ideals: Impeccable, Athletic. Flaws: Fearful, Antagonistic. Occupation: Fisher
Voice: Jittery and nervous
Attributes [hide]
Medium (6'4") Dragonborn, Lawful Neutral (CR 8)
Armor Class 13
Hit Points 58 (8d8)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
13 (+1) | 17 (+3) | 17 (+3) | 13 (+1) | 13 (+1) | 11 (+0) |
Senses Passive Perception 11
Languages Common, Gnoll
Attacks Melee +4 / 2d10+1, Ranged +6 / 2d10+3, Grapple +3
Possessions: 1 Minor magic item. 1 Minor magic item. 1 Minor magic item.
Ellyjoybell Quillsharpener, Female Gnome [Permalink]
Personal [hide]
Description: This tall, slender woman wears a blue coat over a tan low-cut shirt, and a feathered hat upon her head. Her hair is always cut to a buzz. Her eyes are green and beady.
Personality: Aside from being a little slow due to sleep deprivation she is generally quite perceptive. She notices little details and can draw good conclusions from them. She is a great chef.
History: She was born at the edge of vast mountains. When she was little, her rather wealthy family often ventured across the mountains to a summer home near a large cave. She would wander through that large cave and adventure through it for days. One day while adventuring a terrible storm took place and she was stranded inside. Her family spent the next few days looking for her, and could only assume she was dead when it came time to leave. The family never returned to the mountains due to the painful memories there. Ellyjoybell took refuge in the large cave and found the beat up hammer and armor she uses now. She hasn't been sleeping well lately.
Motivation: To share knowledge with the world.
Ideals: Gifted, Logical. Flaws: Ugly, Insomniac. Bonds: Nature. Occupation: Jeweler
Voice: Can't modulate volume
Attributes [hide]
Small (3'2") Gnome, Neutral Evil (CR 3)
Armor Class 12
Hit Points 22 (3d10)
Speed 20 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
12 (+1) | 13 (+1) | 16 (+3) | 11 (+0) | 12 (+1) | 16 (+3) |
Senses Passive Perception 11
Languages Common, Gnome
Attacks Melee +3 / 1d8+1, Ranged +3 / 1d8+1, Grapple +1
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 11 | 0 | 0 | 0 |
Possessions: 300 gp.
Tenena Horcusporcus, Female Gnome [Permalink]
Personal [hide]
Description: She is wearing dark clothing and a heavy breastplate, keeping many of her physical features obscured. She carries with her a set of falchions, each one with a amber on the hilt. She only wears one on her belt and the other on her back. With bright black hair. Her blue eyes lackadaisically let the world flow into them.
Personality: She considers herself the perfect lady. She makes a point to always show proper etiquette and frequently critiques the etiquette of others. She is a thrill seeker, she laughs at people and throws down challenges. She is highly competitive and combative.
History: She got into the Dyer business at a young age. She was taken as a slave by a traveling circus and forced to perform She tends to her Dyer job now, and dutifully fulfills any obligations she has.
Motivation: Expand her business; and balancing her hectic life and new dyer responsibilities is difficult
Ideals: Fighting, Impeccable. Bonds: Adventurer, Job, Slave. Occupation: Dyer
Voice: Shortens vowels
Attributes [hide]
Small (3'2") Gnome, Chaotic Good (CR 1)
Armor Class 12
Hit Points 14 (1d10)
Speed 20 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
9 (-1) | 13 (+1) | 19 (+4) | 6 (-2) | 13 (+1) | 11 (+0) |
Senses Passive Perception 12
Languages Common, Gnome
Attacks Melee +1 / 1d4-1, Ranged +3 / 1d4+1, Grapple +1
Possessions: 3000 cp.
Vondal Bloodkith, Male Dwarf [Permalink]
Personal [hide]
Description: A moderately attractive man, he wears a grey shirt, with a blue mid length shorts with blue tights and flats, usually wearing a coat over them. He has a long white beard with little hanging trinkets. He has a tattooed face.
Personality: He is soft-spoken, optimistic and speaks nonstop, as he rather likes the sound of his voice. His demeanor is somewhat feminine. He enjoys reading and quiet.
History: Sold as a small child to a brothel owner, Vondal was an assistant, and all too frequently test subject. He eventually earned his freedom when his former master disappeared. He found a children's book about a Dwarf Commoner who fought for good and justice and never realised it was just a child's story. He modeled his life after the story, seeing himself destined a hero. Since then, he has sought to make the best of life.
Motivation: He wants to meet his childhood hero; and meet up once more with his childhood friend
Ideals: Optimist, Logical. Bonds: Attractive, Mentor, Adventurer. Occupation: Miller
Voice: Low rumbling, strings words together
Attributes [hide]
Medium (3'11") Dwarf, Lawful Good (CR 2)
Armor Class 12
Hit Points 10 (2d4)
Speed 20 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
11 (+0) | 15 (+2) | 13 (+1) | 17 (+3) | 11 (+0) | 10 (+0) |
Senses Passive Perception 10
Languages Common, Dwarven, Halfling, Undercommon, Elven
Attacks Melee +2 / 1d6+0, Ranged +4 / 1d6+2, Grapple +2
Possessions: Just what you see.
Nicholas Vance, Male Human [Permalink]
Personal [hide]
Description: This man is very fat, and wears brown robes with leather pauldrons. Though occasionally he wears more armor. He prefers to carry a monstrous two handed axe, but if one is not available he will default to his halberd. His blonde hair is singed and shortened. His eyes, though not visible through his cowl, are hazel.
Personality: Nicholas is a sociable creature first and foremost. He loves to listen to people at length before talking their ear off. He can carry on conversation for hours and will do so. He is a ruthless business man, a trait he acquired from his mother.
History: He was born in the north, but his parents moved at a very young age to the east. In his formative years he discovered how persuasive he was. He began using that to his advantage selling useless wares at inflated prices. He now has a substantial network of resources ranging from contacts to ships to peers.
Motivation: An old rival family wants him found; and retire the richest man in the north
Ideals: Extrovert, Entrepeneur. Flaws: Ugly. Bonds: Immigrant. Occupation: Guard
Voice: Pirate accent
Attributes [hide]
Medium (5'0") Human, Neutral Evil (CR 11)
Armor Class 12
Hit Points 59 (11d8)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
13 (+1) | 14 (+2) | 13 (+1) | 18 (+4) | 14 (+2) | 15 (+2) |
Senses Passive Perception 12
Languages Common, Goblin, Sylvan, Undercommon, Terran
Attacks Melee +5 / 3d8+1, Ranged +6 / 3d8+2, Grapple +2
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 14 | 6 | 5 | 4 | 4 | 3 |
Possessions: 3200 gp. Gold and ruby ring (6000 gp). Cloth of gold vestments (110 gp). Eyepatch with mock eye of sapphire and moonstone (1100 gp). 1 Minor magic item.
Mastema Blur, Female Tiefling [Permalink]
Personal [hide]
Description: Wearing a closed helm and plate, one would not know what she was had she not made sure her armor was more form fitting than normal. Outside of the suit she is wearing dark clothing and a heavy breastplate, keeping many of her physical features obscured. Her hair is white and curly. Her face is scarred and worn.
Personality: She is curt in most of her responses. She prefers to keep her word usage to a minimum to avoid giving away unnecessary information. She takes great joy in being the best Actor in town.
History: She was born several months after her mother was called into army service. She graduated from the Naval Academy and went to see the world at the rank of Ensign. She advanced relatively quickly due to her good work ethic, understanding of the chain of command, and natural leadership ability. She now spends her time doing works of charity.
Motivation: Wants to open a new tavern; and further expansion of business
Ideals: Philantrophist. Flaws: Ugly, Shy. Bonds: Job, Military. Occupation: Actor
Voice: Speaks with lower jaw sticking out
Attributes [hide]
Medium (5'7") Tiefling, Lawful Evil (CR 8)
Armor Class 14
Hit Points 22 (8d4)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
11 (+0) | 18 (+4) | 11 (+0) | 12 (+1) | 13 (+1) | 18 (+4) |
Senses Passive Perception 11
Languages Common, Halfling
Attacks Melee +3 / 2d10+0, Ranged +7 / 2d10+4, Grapple +4
Possessions: 300 gp. Red spinel (130 gp).
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