Great Candle, Male Tabaxi [Permalink]
Personal [hide]
Description: He is a small man, but exceptionally fit. He prefers to wear flannel. His orange fur is lengthy and is close to two feet long. He wears large thick round spectacles.
Personality: He tends to agree with only himself unless someone else's opinion sounds like he can profit from it. He tries to control his temper but he can't always stop himself from what he feels what must be done. He does not trust anyone and sleeps with one eye open.
History: He was born in the south. When the war came and ruined his parents he was left adrift. He was a hard man then and has only learned to fight more as time goes on. After a long history of fighting, Great and his spouse have recently divorced.
Motivation: He's repulsed by the PC; and wants to work out more often
Ideals: Athletic. Flaws: Antagonistic, Insomniac, PTSD. Bonds: Immigrant. Occupation: Mortician
Voice: Rhymes sentences (sorry)
Attributes [hide]
Medium (5'11") Tabaxi, Chaotic Neutral (CR 10)
Armor Class 13
Hit Points 109 (10d12)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
15 (+2) | 16 (+3) | 14 (+2) | 16 (+3) | 14 (+2) | 12 (+1) |
Senses Passive Perception 12
Languages Common, Terran, Draconic, Giant
Attacks Melee +6 / 3d6+2, Ranged +7 / 3d6+3, Grapple +3
Possessions: Amethyst (70 gp). Iolite (60 gp). Blue quartz (12 gp). Bloodstone (60 gp). Alexandrite (700 gp).
Traulam Aloro, Female Elf [Permalink]
Personal [hide]
Description: She is scrawny and has patchy brown stubble. She wears loose pants and a collared shirt complete with sweater beneath her coat. She has a hunchback. She has shaved her head bald. Her brown eyes show the wear and tear of someone lonely with a great burden to carry.
Personality: She is a very happy person and has lots of energy. To put it simply, she's a very lovable idiot. She cannot resist a sob story and will often dote over anyone who has one.
History: She was born in the north, but her parents moved at a very young age to the west. Traulam abandoned her home at a very young age, living in the fields and plains. She survived everyday through hunting and stealing from passersby. She did whatever it took for her to survive. She now spends her time doing works of charity.
Motivation: She has passion for adventuring and risk; and a need for knowledge about a nearby landmark
Ideals: Optimist, Philantrophist. Flaws: Ugly. Bonds: Immigrant, Adventurer. Occupation: Mayor
Voice: Pirate accent
Attributes [hide]
Medium (5'2") Elf, Chaotic Neutral (CR 1)
Armor Class 12
Hit Points 4 (1d4)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
11 (+0) | 14 (+2) | 11 (+0) | 8 (-1) | 10 (+0) | 12 (+1) |
Senses Passive Perception 10
Languages Elven
Attacks Melee +2 / 1d4+0, Ranged +4 / 1d4+2, Grapple +2
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 9 |
Possessions: 300 sp. White pearl (120 gp).
Braak Payton, Male Half-Orc [Permalink]
Personal [hide]
Description: A man with a calm yet intense air about him, he wears a fancy white suit. He wears his silver hair up. His gray eyes are desperate and heavily dilated. He has the appearance of someone under the heavy influence of drugs.
Personality: Deceptive and manipulative this western guy figured out how to best use his charms to convince people to do what he wants. He is a logical person and will generally grow upset if things defy logic and science.
History: Braak was born in the west. At a young age he loved to build and create. His family was being driven out of business by several neighboring competitors. The father sought out extralegal help and others began closing their doors. He saw this and took pride in his father's willingness to do anything to win. One night he noticed a nearby shooting star which he hiked out to see where it landed. It turned out to be an ancient artifact of some kind. He has done his darndest to repair it but it is currently non-functional.
Motivation: He will attempt to ambush and attack anyone he thinks he can take on alone and try to knock them out with non-lethal damage. If successful, he will try to sell them to his slave-trader contact.
Ideals: Logical, Persistence. Flaws: Addict. Bonds: Attractive, Criminal record. Occupation: Carpenter
Voice: Speaks fast with a slight lisp
Attributes [hide]
Medium (6'4") Half-Orc, Lawful Evil (CR 6)
Armor Class 9
Hit Points 29 (6d8)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
13 (+1) | 9 (-1) | 10 (+0) | 10 (+0) | 15 (+2) | 8 (-1) |
Senses Passive Perception 12
Languages Common, Orc
Attacks Melee +4 / 2d6+1, Ranged +2 / 2d6-1, Grapple +1
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 11 | 3 |
Possessions: 6000 sp. Alexandrite (700 gp). Moonstone (50 gp). Brown-green garnet (150 gp).
Alberich Foamtankard, Male Dwarf [Permalink]
Personal [hide]
Description: The man speaks with an almost imperceptible accent. He seems to always be the slightest bit damp as if he got out from a pool a few moments ago. He wears a shirt that is too small, which lets his gut show, with a ratty brown coat over it. He has a small bristly mustache and wavy black hair. His gray eyes dart around the room hyper actively observing anyone and anything.
Personality: This man loves painting and to teach people painting more than just about anything. He is accommodating to his spouse and as such limits his hospitality. He is brave and levelheaded in the face of danger and has proven himself a capable leader.
History: He is the product a well kept family trust fund and as such has never really known need. He was married off to the eldest child of a minor noble. His spouse died of illness and he inherited everything. He has since married many spouses, only to have them die. He claims to not be responsible.
Motivation: He is greedy.
Ideals: Artistic. Flaws: Ugly. Bonds: Immigrant, In love, Rich. Occupation: Mayor
Voice: Slurs words
Attributes [hide]
Medium (4'0") Dwarf, Lawful Neutral (CR 2)
Armor Class 10
Hit Points 13 (2d6)
Speed 20 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
10 (+0) | 10 (+0) | 13 (+1) | 15 (+2) | 11 (+0) | 11 (+0) |
Senses Passive Perception 10
Languages Common, Dwarven, Infernal, Druidic
Attacks Melee +2 / 1d6+0, Ranged +2 / 1d6+0, Grapple +0
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 10 | 3 | 1 |
Possessions: 290 gp.
Tana Fapplestamp, Female Gnome [Permalink]
Personal [hide]
Description: She wears very tight pants and wife beaters, though occasionally she sports a blue coat, and carries scimitars. She has moderate length auburn hair. Her eyes, though not visible through her cowl, are hazel.
Personality: Aggressive, abrasive, and angry, Tana embodies much of what other species detest in the Gnomes. She is susceptible to being scared and is in actuality easily frightened. She likes to tell stories.
History: She was born in the south. She worked as a nervous Architect and found it very stressful. She has achieved small success as a Architect.
Motivation: To be a Stableman again; and she feels threatened by others
Ideals: Fighting. Flaws: Antagonistic, Fearful. Bonds: Immigrant, Job. Occupation: Architect
Voice: Relaxed voice
Attributes [hide]
Small (3'4") Gnome, Lawful Good (CR 2)
Armor Class 12
Hit Points 5 (2d4)
Speed 20 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
12 (+1) | 12 (+1) | 10 (+0) | 11 (+0) | 14 (+2) | 9 (-1) |
Senses Passive Perception 12
Languages Common, Gnome
Attacks Melee +3 / 1d6+1, Ranged +3 / 1d6+1, Grapple +1
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 10 | 6 | 4 |
Possessions: 270 gp. 1 Masterwork Common Melee.
Gilbert Kenley, Male Human [Permalink]
Personal [hide]
Description: This late middle aged man is wearing a long, brown, dusty cloak and is in decent physical shape. He has moderate length red hair. He has a very pronounced jaw and large eyebrows. He wears rectangular glasses with silver brims.
Personality: He will rave to anyone who will listen. He is accommodating to his spouse and as such limits his hospitality. He is brave and levelheaded in the face of danger and has proven himself a capable leader.
History: A studious child he never was much for a social life, not because he was unlikable, but because he did not seek it out. A gifted student he started as a Barkeep, but he got bored and became a Courier. He is untrained/undisciplined, which makes him dangerous.
Motivation: Balancing his hectic life and new Courier responsibilities is difficult; and he is terrified, and will act out of fear
Ideals: Gifted. Flaws: Insane, Fearful. Bonds: In love, Job. Occupation: Courier
Voice: Voice breaks
Attributes [hide]
Medium (5'11") Human, Chaotic Good (CR 11)
Armor Class 11
Hit Points 50 (11d6)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
16 (+3) | 12 (+1) | 13 (+1) | 12 (+1) | 11 (+0) | 14 (+2) |
Senses Passive Perception 10
Languages Common, Dwarven
Attacks Melee +7 / 3d8+3, Ranged +5 / 3d8+1, Grapple +3
Possessions: 2200 gp. Citrine (20 gp). Rhodochrosite (5 gp). Star rose quartz (20 gp). Deep blue spinel (900 gp). Rich purple corundum (1200 gp). 1 Minor magic item. 1 Minor magic item. 1 Minor magic item. 1 Minor magic item.
Bundrigo Tallfellow, Male Halfling [Permalink]
Personal [hide]
Description: An older man who tends to wear a large red jacket, he is not a threatening figure. His auburn hair is cut short. His face is full, his cheeks are rosy, and he always seems to sport a perfect smile and a twinkle in his brown eyes.
Personality: He loves telling others what to do and how they should feel about things. The war was a terrible time for him, and Bundrigo does not often speak of it. When he does, he does so with a strained expression and tears in his eyes.
History: He was born with several neurological imbalances, which makes sleep difficult for him. It may also be what makes him so good at details. He graduated from the Naval Academy and went to see the world at the rank of Ensign. He advanced relatively quickly due to his good work ethic, understanding of the chain of command, and natural leadership ability. He hasn't been sleeping well lately.
Motivation: He loathes his own lifestyle; and he feels kind of lost in life
Ideals: Opinionated. Flaws: Depressed, Disease, Insomniac. Bonds: Attractive, Military. Occupation: Ploughman
Voice: Whispers
Attributes [hide]
Small (3'4") Halfling, Chaotic Evil (CR 4)
Armor Class 12
Hit Points 10 (4d6)
Speed 20 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
10 (+0) | 13 (+1) | 9 (-1) | 15 (+2) | 18 (+4) | 13 (+1) |
Senses Passive Perception 16
Languages Common, Halfling, Undercommon, Aquan
Attacks Melee +2 / 1d10+0, Ranged +3 / 1d10+1, Grapple +1
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 14 | 3 | 2 | 0 | 0 | 0 | 0 |
Possessions: 60 pp. 1 Minor magic item.
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