Bidreked Sumnarghthrysh, Male Dragonborn [Permalink]
Personal [hide]
Description: This late middle aged man dresses well, wearing green shirts, loose pants, and blazers most of the time and is in decent physical shape. His silver crest is heavily combed to the left. His face is covered beneath a completely black helmet.
Personality: In the realm of puns, he cannot help himself. He feels obliged to make them. He is a very good compulsive liar and kleptomaniac.
History: He grew up in a lower middle class home, but living comfortably wasn't enough. From his teen years he was always beautiful and desirable, so people have always doted on him. He used his abilities to trick people and travel the world for free.
Motivation: He will attempt to ambush and attack anyone he thinks he can take on alone and try to knock them out with non-lethal damage. If successful, he will try to sell them to his slave-trader contact; and to find somewhere to settle down
Ideals: Joker. Flaws: Mundane. Bonds: Attractive, Criminal record. Occupation: Tailor
Voice: Speaks like tongue is numb
Attributes [hide]
Medium (6'3") Dragonborn, Chaotic Neutral (CR 1)
Armor Class 11
Hit Points 6 (1d6)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
13 (+1) | 13 (+1) | 11 (+0) | 5 (-3) | 9 (-1) | 10 (+0) |
Senses Passive Perception 9
Languages Common
Attacks Melee +3 / 1d4+1, Ranged +3 / 1d4+1, Grapple +1
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 9 |
Possessions: 2000 cp. Brown-green garnet (110 gp).
Arjhan Yarjerit, Male Dragonborn [Permalink]
Personal [hide]
Description: This man is tall and muscular. He is well dressed, constantly wearing a black suit, violet shirt, and brown tie. He keeps his silver crest in a pixie cut. His face is scarred and worn.
Personality: Arjhan wants to be seen as a stoic, levelheaded, noble Ranger, so he tries to act the part. He does a good job, for the most part... He does not believe in violence as a means to an end. He is a dedicated Courier but believes his peers are too gung-ho.
History: Arjhan was born to in a poor docking district. He spent his early days working in the same smith shop his mother was employed at, doing general labor. A gypsy cursed him at a young age, leading to his ugly appearance. He was recently attacked on the road and savagely beaten by bandits.
Motivation: Wants to work out more often.
Ideals: Athletic, Disciplined, Pacifist. Flaws: Ugly. Bonds: Poor. Occupation: Courier
Voice: German accent
Attributes [hide]
Medium (6'5") Dragonborn, Chaotic Neutral (CR 7)
Armor Class 10
Hit Points 60 (7d8)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
15 (+2) | 10 (+0) | 15 (+2) | 15 (+2) | 11 (+0) | 14 (+2) |
Senses Passive Perception 10
Languages Common, Giant, Infernal
Attacks Melee +5 / 2d8+2, Ranged +3 / 2d8+0, Grapple +3
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 11 | 0 | 1 |
Possessions: 12000 sp. Golden yellow topaz (900 gp). Golden yellow topaz (900 gp). Blue quartz (6 gp). Jade (50 gp).
Tyna Porridgepot, Female Halfling [Permalink]
Personal [hide]
Description: This woman is unhealthily muscled, almost every single one of her veins is visible when she is not flexing. Her shirts and pants tend to be short and undersized for her due to the difficulty of finding a good tailor. She has dyed her greying chestnut hair a little too much giving a sharp chestnut color. Her blue eyes dart from person to person to random spaces in the air.
Personality: She is erratic and paranoid. She believes giants are coming to abduct people. She is used to getting what she wants. In part because she is a meticulous planner.
History: She comes from a rich northern family. Her spouse left her for another, whom she beat to an almost bloody pulp. She did not win them back, but she came to a realization. To get what you want from life, you must take it. She has taken up leadership of the village's small militia in response to giants demanding more tribute than usual.
Motivation: Money/treasure; and her name or reputation has been wronged in the past by giants, and she desires to right it
Ideals: Fighting, Athletic, Professionalism. Bonds: Rich, Enemies. Occupation: Seamstress
Voice: Speaks in third person
Attributes [hide]
Small (2'11") Halfling, Neutral Good (CR 6)
Armor Class 11
Hit Points 29 (6d10)
Speed 20 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
8 (-1) | 11 (+0) | 8 (-1) | 11 (+0) | 14 (+2) | 11 (+0) |
Senses Passive Perception 15
Languages Common, Halfling
Attacks Melee +2 / 2d6-1, Ranged +3 / 2d6+0, Grapple +0
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 13 | 0 | 1 | 0 | 0 | 0 |
Possessions: 900 gp. Deep blue spinel (700 gp). Iolite (30 gp). 1 Full Plate. 1 Masterwork Light wooden shield. 1 Masterwork studded leather. 1 Darkwood Shield.
Mindartis Amastacia, Male Elf [Permalink]
Personal [hide]
Description: A thin man, he clearly needs to put on some weight, but he still has a lot of muscle. He is armored in gleaming platemail with gilded edges. A flowing tan cape and mantle trimmed with soft grey waves gently in the breeze. His chestnut hair is lengthy and is close to two feet long. He has amber eyes and a tan hat with a grey feather.
Personality: While he acts the brute, he is far gentler than he would appear. He is motivated by money and will often try and persuade people to work for cheap. He haggles over everything, upselling his goods and buying cheap. He is persistent in everything.
History: He was born in the south, but his parents moved at a very young age to the east. A few years later when the east was not economically sound they moved to his current location. He now mingles about in high society.
Motivation: He has money and likes to spend it; and money/treasure
Ideals: Athletic, Fighting, Entrepeneur. Bonds: Rich, Immigrant. Occupation: Map Maker
Voice: Booming voice
Attributes [hide]
Medium (4'10") Elf, Chaotic Evil (CR 3)
Armor Class 15
Hit Points 13 (3d8)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
10 (+0) | 20 (+5) | 9 (-1) | 12 (+1) | 14 (+2) | 4 (-3) |
Senses Passive Perception 12
Languages Common, Elven, Celestial
Attacks Melee +2 / 1d8+0, Ranged +7 / 1d8+5, Grapple +5
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 11 | 2 | 2 | 2 |
Possessions: Rose (50 gp). Moss agate (16 gp).
Alston Offund, Male Gnome [Permalink]
Personal [hide]
Description: This man is tall and muscular. He is typically in his Miller uniform. His chestnut hair is styled in orderly dreadlocks. He wears round tiny glasses practically rammed into his face.
Personality: He swings through moods quickly. One moment he is cool and collected, the next he is carried away by passions. He takes great pride in his work and is very well organized. His planner is full of calendar events.
History: Alston was born to in a poor docking district. He spent his early days working in the same smith shop his father was employed at, doing general labor. He was an athlete and attended two major summer competitions. He never won. He struck the Miller job and began his own company from there.
Motivation: Retire the richest man in the west.
Ideals: Athletic, Passionate, Entrepeneur. Bonds: Job, Poor. Occupation: Miller
Voice: Soft and mumbly
Attributes [hide]
Small (3'5") Gnome, True Neutral (CR 4)
Armor Class 13
Hit Points 39 (4d8)
Speed 20 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
11 (+0) | 14 (+2) | 18 (+4) | 13 (+1) | 12 (+1) | 16 (+3) |
Senses Passive Perception 11
Languages Common, Gnome, Abyssal
Attacks Melee +2 / 1d10+0, Ranged +4 / 1d10+2, Grapple +3
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 11 | 3 | 2 | 2 | 0 |
Possessions: 3000 cp.
Trail Thundercloud, Male Tabaxi [Permalink]
Personal [hide]
Description: This tall, slender man dresses well, typically a more casual-formal manner. His long gray fur is drawn into a two foot long braid. Judging by the bloodshot nature of his eyes and the massive bags underneath them one would imagine he has not slept for days.
Personality: He is very quiet and rarely speaks above a whisper. His respect, as difficult as one would find it to earn, is unwavering; those who more than prove themselves to him, a bar set well above any reasonable standard, he tolerates in varying degrees. Though less modest and more hasty in his reactions to snap at those who irritate him, Trail is combative with any and all who dare try his patience in the slightest.
History: Trail was born with his mother's beautiful face. Since his mother passed away years ago, his father had doted on him, and he came to think her himself as special and better than other people in town. A notion that was reinforced by his attractiveness, a trait in which he easily excels the other men of his town. He has made many enemies by not giving into corruption and outing many instances of it.
Motivation: To share knowledge with the world; and seeks redemption
Ideals: Justice, Logical. Flaws: Insomniac, Shy. Bonds: Attractive. Occupation: Adventurer
Voice: Strong lisp
Attributes [hide]
Medium (5'4") Tabaxi, True Neutral (CR 10)
Armor Class 14
Hit Points 58 (10d8)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
17 (+3) | 18 (+4) | 11 (+0) | 6 (-2) | 13 (+1) | 16 (+3) |
Senses Passive Perception 11
Languages Common
Attacks Melee +7 / 3d6+3, Ranged +8 / 3d6+4, Grapple +4
Possessions: 100 pp. Aquamarine (1400 gp). 1 Minor magic item. 1 Minor magic item. 1 Minor magic item.
Nuthra Norixius, Female Dragonborn [Permalink]
Personal [hide]
Description: This malnourished woman wears bulky black painted plate armor. Her brass crest is long and unkept. Her eyes are red and catlike.
Personality: Overbrimming with self-confidence, Nuthra isn't afraid of most anything. She has a strong dislike to people who do not believe in Dragonborn unity. She does not mind isolation but does not hate company and attempts to receive them as best as possible.
History: From birth she was tutored by a cruel and relentless mentor. Her father was very strict, and drilled into her lessons on being the perfect lady. She was recently attacked on the road and savagely beaten by bandits.
Motivation: She doesn't get along with people that don't share her tastes; and nothing but the best is good enough for her
Ideals: Impeccable, Extrovert. Flaws: Ugly. Bonds: Poor, Mentor. Occupation: Junk Dealer
Voice: Mumbles to self between sentences
Attributes [hide]
Medium (6'5") Dragonborn, Lawful Neutral (CR 7)
Armor Class 10
Hit Points 43 (7d8)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
18 (+4) | 11 (+0) | 17 (+3) | 14 (+2) | 13 (+1) | 16 (+3) |
Senses Passive Perception 11
Languages Common, Draconic, Terran
Attacks Melee +7 / 2d8+4, Ranged +3 / 2d8+0, Grapple +4
Possessions: 200 gp.
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