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NPC Generator

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Advanced [show]


Thea Goodearth, Female Halfling [Permalink]

Personal [hide]

Description: She wears a simple burlap shirt and baggy pants. She conceals her sickle with her veritable burlap sack of a shirt. She keeps her long golden hair kept up in a rat tail. She has hazel eyes.

Personality: Aggressive, abrasive, and angry, Thea embodies much of what other species detest in the Halflings. She can see the true alignment of people by looking at them, and uses this to pass judgement.

History: Born in a small village she learned the ways of the warrior from her father. Her martial abilities were realized during a raid on her village. She was recently attacked on the road and savagely beaten by bandits.

Motivation: She's in love; and she's repulsed by the pc

Ideals: Gifted, Fighting. Flaws: Antagonistic, Ugly. Bonds: Has a crush. Occupation: Hunter

Voice: Sleepy voice

Attributes [hide]

Thea Goodearth, Female Halfling Ranger 6
Small (3'1") Halfling, Neutral Good (CR 6)
Armor Class 10
Hit Points 44 (6d8)
Speed 20 ft.
STRDEXCONINTWISCHA
12 (+1)9 (-1) 16 (+3)15 (+2) 11 (+0)15 (+2)
Skills Animal Handling +3, Persuasion +5
Senses Passive Perception 10
Languages Common, Halfling, Infernal, Gnoll
Attacks Melee +4 / 2d6+1, Ranged +2 / 2d6-1, Grapple +1
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day1101

Possessions: Just what you see.


Social Check DCs


Faran Jamjar, Male Halfling [Permalink]

Personal [hide]

Description: He wears clothing that is held on in multiple layers but all of it is in poor condition. He sports a long chestnut beard, and similarly colored long hair. His face is feral with sharp distinguishing features. His spectacle hidden eyes are a deep green.

Personality: He snorts whenever he laughs or is feeling confident. He invites people to come help in his community garden.

History: Faran was born in the south. At a young age he loved to build and create. When the war came and ruined his parents he was left adrift. He was a hard man then and has only learned to fight more as time goes on. One night he noticed a nearby shooting star which he hiked out to see where it landed. It turned out to be an ancient artifact of some kind. He has done his darndest to repair it but it is currently non-functional.

Motivation: Sabotage a competitor; and wants to open a new tavern

Ideals: Philantrophist, Persistence. Flaws: PTSD. Bonds: Poor, Job. Occupation: Carpenter

Voice: Dark and ominous

Attributes [hide]

Faran Jamjar, Male Halfling Cleric 1
Small (3'0") Halfling, Neutral Good (CR 1)
Armor Class 14
Hit Points 8 (1d8)
Speed 20 ft.
STRDEXCONINTWISCHA
9 (-1)16 (+3) 11 (+0)7 (-2) 11 (+0)11 (+0)
Skills Animal Handling +2, Deception +2
Senses Passive Perception 10
Languages Halfling
Attacks Melee +1 / 1d4-1, Ranged +5 / 1d4+3, Grapple +3
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day1031

Possessions: 20 gp. A delicate brass dragon egg (60 gp). 1 Breastplate.


Social Check DCs


Eran Stoutman, Female Halfling [Permalink]

Personal [hide]

Description: She wears very tight pants and wife beaters, though occasionally she sports a white coat. She has relatively dark skin and is very physically imposing due to her abundance of muscles. She has wavy blonde hair. She has several tiny sapphire earrings on each ear.

Personality: She thrives on attention. She does whatever is in her power to gain the attention of whomever she deems a fit date. She does not trust anyone and sleeps with one eye open.

History: From birth she was tutored by a cruel and relentless mentor. Since her father passed away years ago, her mother had doted on her, and she came to think her herself as special and better than other people in town. A notion that was reinforced by her attractiveness, a trait in which she easily excels the other women of her town. She leaves a trail of broken hearts and full pockets wherever she goes.

Motivation: She is being blackmailed/forced/etc and this influences her actions; and a rival would like her out of the picture

Flaws: Insomniac. Bonds: Rich, Attractive, Mentor, Criminal record. Occupation: Painter

Voice: Speaks through clenched teeth

Attributes [hide]

Eran Stoutman, Female Halfling Rogue 14
Small (2'9") Halfling, Chaotic Neutral (CR 14)
Armor Class 13
Hit Points 81 (14d6)
Speed 20 ft.
STRDEXCONINTWISCHA
12 (+1)14 (+2) 15 (+2)13 (+1) 12 (+1)15 (+2)
Skills Persuasion +7, Survival +6
Senses Passive Perception 11
Languages Common, Halfling, Dwarven
Attacks Melee +6 / 4d6+1, Ranged +7 / 4d6+2, Grapple +2

Possessions: 4000 gp. Black pearl (900 gp). Jet (80 gp). Moss agate (15 gp). Clear bright green emerald (6000 gp). Jasper (30 gp).


Social Check DCs


Meena Fiddlefen, Female Gnome [Permalink]

Personal [hide]

Description: She is an exceptionally muscular looking eastern young adult. She wears rags and sports a simple walking cane. Beneath her clothing is a huge mess of scar tissue. She has silver hair. She has violet eyes and a tan hat with a red feather.

Personality: She has a good heart but also a terrible temper. She will forgive often but not before yelling and berating someone for whatever they have done wrong. Further she is a bit of a stoner and is frequently out of it.

History: She was born to a pair of big game hunters, but was frequently ill as a child. She was taken from her home at a very young age. She bought a bastard sword and has really upped her game hunting, due to her understanding of decoy and ambush.

Motivation: She's repulsed by the PC.

Flaws: Antagonistic, Addict, Disease. Bonds: Poor, Slave, Nature. Occupation: Merchant

Voice: Eastern European accent

Attributes [hide]

Meena Fiddlefen, Female Gnome Paladin 2
Small (3'6") Gnome, Chaotic Neutral (CR 2)
Armor Class 10
Hit Points 23 (2d10)
Speed 20 ft.
STRDEXCONINTWISCHA
11 (+0)8 (-1) 18 (+4)10 (+0) 10 (+0)9 (-1)
Skills Animal Handling +2, Athletics +2
Senses Passive Perception 10
Languages Common, Gnome
Attacks Melee +2 / 1d6+0, Ranged +1 / 1d6-1, Grapple +2
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day100

Possessions: 280 gp.


Social Check DCs


Sekhmet Conviction, Female Tiefling [Permalink]

Personal [hide]

Description: A middle-aged woman, she is wearing a tight green one piece outfit complete with pants, hood, and a cape, and is pretty ugly. She has moderate length blue hair. Her face is covered beneath a completely black helmet.

Personality: She has a massive crush on the younger sibling of the Mortician who has hired her part-time. She pushes her goals aggressively. She is also a coward if confronted.

History: Sold as a small child to a brothel owner, Sekhmet was an assistant, and all too frequently test subject. She eventually earned her freedom when her former master disappeared. Sekhmet was a troubled youth. She spent her days as a hard laborer instead of attending school, and spent her evenings with numerous mobsters and gang members. Sekhmet decided she wanted neither the life of her mother nor that of the evil petty criminals she associated with. During her early adolescence, she took a sudden opportunity while working the docks and commandeered a vessel that was left unmanned. She was recently attacked on the road and savagely beaten by bandits.

Motivation: Wants a kiss.

Flaws: Ugly, Fearful. Bonds: Has a crush, Mentor. Occupation: Mortician

Voice: Spanish accent

Attributes [hide]

Sekhmet Conviction, Female Tiefling Rogue 5
Medium (6'0") Tiefling, Neutral Good (CR 5)
Armor Class 8
Hit Points 38 (5d6)
Speed 30 ft.
STRDEXCONINTWISCHA
6 (-2)7 (-2) 17 (+3)14 (+2) 11 (+0)14 (+2)
Skills Animal Handling +3, Insight +3
Senses Passive Perception 10
Languages Common, Terran, Orc
Attacks Melee +1 / 2d4-2, Ranged +1 / 2d4-2, Grapple -2

Possessions: Just what you see.


Social Check DCs


Borun Tosscobble, Male Halfling [Permalink]

Personal [hide]

Description: A stocky lighter skinned man, he dresses well, wearing red shirts, loose pants, and blazers most of the time. He has moderate length white hair. His face is feral with sharp distinguishing features. His spectacle hidden eyes are a deep brown.

Personality: He is quite gentle and does not know the full extent of his strength. He works very hard to maintain that gentleness. He can see the true alignment of people by looking at them, and uses this to pass judgement.

History: He was born in the west, but his parents moved at a very young age to the north. Borun was a troubled youth. He spent his days as a hard laborer instead of attending school, and spent his evenings with numerous mobsters and gang members. Borun decided he wanted neither the life of his mother nor that of the evil petty criminals he associated with. During his early adolescence, he took a sudden opportunity while working the docks and commandeered a vessel that was left unmanned. He left for the west, certain he would find work there.

Motivation: He is being blackmailed/forced/etc and this influences his actions; and a rival would like him out of the picture

Ideals: Disciplined, Gifted. Bonds: Attractive, Immigrant, Criminal record. Occupation: Banker

Voice: Boston accent

Attributes [hide]

Borun Tosscobble, Male Halfling Ranger 6
Small (3'0") Halfling, Chaotic Evil (CR 6)
Armor Class 13
Hit Points 27 (6d8)
Speed 20 ft.
STRDEXCONINTWISCHA
8 (-1)15 (+2) 13 (+1)15 (+2) 11 (+0)12 (+1)
Skills Arcana +5, Insight +3
Senses Passive Perception 10
Languages Common, Halfling, Dwarven, Infernal
Attacks Melee +2 / 2d6-1, Ranged +5 / 2d6+2, Grapple +2
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day1101

Possessions: 500 gp. Sard (80 gp). 1 Minor magic item. 1 Minor magic item. 1 Minor magic item.


Social Check DCs


Frouse Gobblefirn, Male Gnome [Permalink]

Personal [hide]

Description: A stocky darker skinned man, he is typically in his Servant uniform. His chestnut hair is smooth and relatively long. His green eyes are slightly larger than normal.

Personality: He loves justice and goodness and right action. Anyone who does not fulfill this criteria perfectly will no doubt get a lecture from him. He is the most sanctimonious self-righteous Gnome in existence. He is however nostalgic and wants to reunite with his old comrades. He has some compunction and patriotism and will work for the government before all other clients.

History: Sold as a small child to a wizard, Frouse was an assistant, and all too frequently test subject. He eventually earned his freedom when his former master disappeared. He worked as a nervous Servant and found it very stressful. He has built up a small fortune and can afford his own way.

Motivation: Meet up once more with his childhood friend; and sabotage a competitor

Ideals: Justice. Bonds: Job, Adventurer, Mentor, Rich. Occupation: Servant

Voice: Sore throat, cough

Attributes [hide]

Frouse Gobblefirn, Male Gnome Cleric 2
Small (3'8") Gnome, True Neutral (CR 2)
Armor Class 12
Hit Points 18 (2d8)
Speed 20 ft.
STRDEXCONINTWISCHA
11 (+0)12 (+1) 15 (+2)12 (+1) 11 (+0)13 (+1)
Skills Intimidation +3, Sleight of Hand +3
Senses Passive Perception 10
Languages Common, Gnome, Undercommon
Attacks Melee +2 / 1d6+0, Ranged +3 / 1d6+1, Grapple +1
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day1042

Possessions: 80 gp.


Social Check DCs

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