Fulbar Bigheart, Male Halfling [Permalink]
Personal [hide]
Description: This man is bedraggled and starved. He prefers to wear white clothing when he does not wear armor. He has a white handlebar mustache and slicked back white hair. His green eyes show the wear and tear of someone lonely with a great burden to carry.
Personality: He is irascible and easily irritated. He always tries to repair and not replace. It was this mentality that drove him into the Gardener business.
History: Fulbar hails from a village terrorized by illithids. Being born in the north, he completed his medical training abroad so as to avoid the war. He returned after the war having achieved medical proficiency. He was a general practitioner in the north for years, until he, through no fault of his own, lost a patient who had a very powerful family. Rather than risk reprisal he made his way south. He has taken up leadership of the village's small militia in response to illithids demanding more tribute than usual.
Motivation: He has a rivalry with the Church that dominates his actions; and regain custody of his daughter
Ideals: Persistence. Flaws: Antagonistic. Bonds: Poor, Enemies, Family, Religious. Occupation: Gardener
Voice: Prounounces S like Z
Attributes [hide]
Small (2'10") Halfling, Chaotic Good (CR 10)
Armor Class 12
Hit Points 57 (10d10)
Speed 20 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
9 (-1) | 12 (+1) | 8 (-1) | 9 (-1) | 12 (+1) | 7 (-2) |
Senses Passive Perception 11
Languages Common, Halfling
Attacks Melee +3 / 3d6-1, Ranged +5 / 3d6+1, Grapple +1
Possessions: 300 pp.
Paela Goldfound, Female Halfling [Permalink]
Personal [hide]
Description: She wears skinny pants and wears a white and tan robe with the hood down, and she perpetually has her shortspear ready. Her hair is short and silver. She has gray eyes.
Personality: She speaks before she thinks and is too direct. She is always in debt, since she spends her money on lavish parties and gifts for friends
History: She comes from a rich southern family. Her childhood dream was to be a Barkeep, but she was a colossal failure. She became a Carpenter soon after.
Motivation: She's looking for her big break; and she desires power and/or immortality
Ideals: Fighting. Flaws: Impulsive. Bonds: Rich, Job, Adventurer. Occupation: Carpenter
Voice: Hollow voice
Attributes [hide]
Small (2'11") Halfling, Neutral Evil (CR 2)
Armor Class 12
Hit Points 22 (2d10)
Speed 20 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
7 (-2) | 13 (+1) | 18 (+4) | 12 (+1) | 14 (+2) | 11 (+0) |
Senses Passive Perception 12
Languages Common, Halfling, Goblin
Attacks Melee +0 / 1d6-2, Ranged +3 / 1d6+1, Grapple +1
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 12 | 0 | 0 | 0 | 0 | 0 |
Possessions: 170 gp.
Geva Marleigh, Female Human [Permalink]
Personal [hide]
Description: What flesh remains visible is marred by burns. She is constantly adorned with expensive silk clothing, often dyed in bright brown and yellow, and wears rings and necklaces with large, colorful gems. Her moppish chestnut hair is in a traditional bowl cut. She is baby faced.
Personality: She tends to agree with only herself unless someone else's opinion sounds like she can profit from it. She tries to control her temper but she can't always stop herself from what she feels what must be done. She is a thrill seeker, she laughs at people and throws down challenges. She is highly competitive and combative.
History: Her father raised her in a mountain cabin. She was taken as a slave by a traveling circus and forced to perform She has built up a small fortune and can afford her own way.
Motivation: A need for knowledge about a nearby landmark; and she's repulsed by the pc
Flaws: Ugly, Antagonistic. Bonds: Rich, Adventurer, Nature, Slave. Occupation: Adventurer
Voice: Deep voice with rolling R's
Attributes [hide]
Medium (4'9") Human, Neutral Evil (CR 2)
Armor Class 9
Hit Points 20 (2d8)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
14 (+2) | 9 (-1) | 14 (+2) | 9 (-1) | 10 (+0) | 13 (+1) |
Senses Passive Perception 10
Languages Common
Attacks Melee +4 / 1d6+2, Ranged +1 / 1d6-1, Grapple +2
Possessions: 210 gp. Chalcedony (20 gp). Amethyst (40 gp). Rhodochrosite (4 gp). 1 Darkwood Shield.
Chad Sherwood, Male Human [Permalink]
Personal [hide]
Description: This light-skinned male wears clothing that is held on in multiple layers but all of it is in poor condition. He is tall, broad shouldered and powerfully built. He has a auburn handlebar mustache and slicked back auburn hair. His eyes are likewise hazel.
Personality: He is a Carpenter first and foremost. He believes firmly that knowledge should be universal. His home and work are filled with various knick knacks he has acquired through the years. He cares a great deal for his adopted teenage daughter.
History: He got into the Carpenter business at a young age. Chad liked to wander the woods near his home when he was young, something he still likes to do at least once a week. He never liked modest clothing or shoes, so he would wander the woods barefoot and lightly dressed, and he developed a good sense of balance and learned how to climb and swim well. He got away from his former life and has fallen to alcoholism.
Motivation: To unite with his sister; and sabotage a competitor
Flaws: Addict. Bonds: Poor, Job, Family, Nature. Occupation: Carpenter
Voice: Speaks with a cold
Attributes [hide]
Medium (6'5") Human, Lawful Good (CR 1)
Armor Class 9
Hit Points 9 (1d6)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
10 (+0) | 8 (-1) | 16 (+3) | 14 (+2) | 8 (-1) | 11 (+0) |
Senses Passive Perception 9
Languages Common, Draconic, Auran
Attacks Melee +2 / 1d4+0, Ranged +1 / 1d4-1, Grapple +0
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 9 |
Possessions: 80 gp.
Ahvain Mystralath, Male Half-Elf [Permalink]
Personal [hide]
Description: A moderately attractive man, he prefers to wear flannel. He keeps his black hair in a pixie cut. He has gleaming, smiling green eyes.
Personality: He is quite rude, and likes to deride his opponents skill and shout insults at them. He loves teas. He is very sensitive about his face. To blow off anger he lifts weights and to control his otherwise explosive temper he works out a lot.
History: He was born with several neurological imbalances, which makes sleep difficult for him. It may also be what makes him so good at details. Since his father passed away years ago, his mother had doted on him, and he came to think her himself as special and better than other people in town. A notion that was reinforced by his attractiveness, a trait in which he easily excels the other men of his town. After a long history of fighting, Ahvain and his spouse have recently divorced.
Motivation: To get a good night's sleep; and he's repulsed by the pc
Ideals: Fighting. Flaws: Antagonistic, Disease, Insomniac. Bonds: Attractive. Occupation: Guard
Voice: Sensual and smooth
Attributes [hide]
Medium (5'3") Half-Elf, Chaotic Neutral (CR 5)
Armor Class 11
Hit Points 14 (5d4)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
8 (-1) | 12 (+1) | 11 (+0) | 13 (+1) | 10 (+0) | 10 (+0) |
Senses Passive Perception 10
Languages Common, Elven, Auran
Attacks Melee +2 / 2d4-1, Ranged +4 / 2d4+1, Grapple +1
Possessions: 30000 cp.
Ront Langston, Male Half-Orc [Permalink]
Personal [hide]
Description: He is an attractive man, lean and moderately muscular. He is generally shirtless and showing off his tattooed chest. His hair is always cut to a buzz. His half smiles and green eyes are beguiling and draw you in.
Personality: He is quite gentle and does not know the full extent of his strength. He works very hard to maintain that gentleness. He loves teas. He is very sensitive about his face. To blow off anger he lifts weights and to control his otherwise explosive temper he works out a lot.
History: Born in a small village he learned the ways of the warrior from his father. Ront was a troubled youth. He spent his days as a hard laborer instead of attending school, and spent his evenings with numerous mobsters and gang members. Ront decided he wanted neither the life of his father nor that of the evil petty criminals he associated with. During his early adolescence, he took a sudden opportunity while working the docks and commandeered a vessel that was left unmanned. He was granted druidic powers by his dying sister.
Motivation: He uses money and sex appeal to get what he needs; and money/treasure
Ideals: Disciplined, Fighting, Gifted. Bonds: Attractive, Criminal record, Rich. Occupation: Shepherd
Voice: Middle-eastern accent
Attributes [hide]
Medium (5'9") Half-Orc, Lawful Evil (CR 7)
Armor Class 13
Hit Points 32 (7d10)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
20 (+5) | 17 (+3) | 7 (-2) | 15 (+2) | 15 (+2) | 9 (-1) |
Senses Passive Perception 12
Languages Common, Orc, Goblin, Terran
Attacks Melee +8 / 2d8+5, Ranged +6 / 2d8+3, Grapple +5
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 13 | 0 | 1 | 0 | 0 | 0 |
Possessions: 30000 cp. Pink pearl (160 gp).
Barendd Orcfoe, Male Dwarf [Permalink]
Personal [hide]
Description: 4'0" and muscular, this eastern man wears a simple grey robe with white stripes complete with hood. His white hair is kept up in a ponytail inside a broad hat. His gray eyes dart around the room hyper actively observing anyone and anything.
Personality: Barendd wants to be seen as a stoic, levelheaded, noble Warrior, so he tries to act the part. He does a good job, for the most part... He moves from fascination to fascination almost instantaneously. If something can keep his interest for a month it is impressive.
History: The child of a Spice Merchant, who enjoyed hunting, Barendd was taken on many hunting expeditions. He was an adventurer many years ago and he formed a blood bond with his Halfling companion (his 'brother'). He became a plane-shifter, and is stopping over on this plane for a brief visit.
Motivation: Obtaining odd cultural Halfling artifacts is his passion.
Ideals: Athletic, Disciplined. Flaws: Hedonist. Bonds: Nature, Adventurer. Occupation: Bowyer
Voice: Complex vocabulary, royal
Attributes [hide]
Medium (4'0") Dwarf, True Neutral (CR 2)
Armor Class 13
Hit Points 19 (2d10)
Speed 20 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
16 (+3) | 17 (+3) | 13 (+1) | 15 (+2) | 13 (+1) | 11 (+0) |
Senses Passive Perception 11
Languages Common, Dwarven, Gnome, Orc
Attacks Melee +5 / 1d6+3, Ranged +5 / 1d6+3, Grapple +3
Possessions: Just what you see.
Shout outs: Stacey, HilloDark, Brian Tanner, Serafina Moon, Thomas Spence, Armand Desharnais, Trev909, Bob Goode, TODD RICHARD, Iofire, Caitlin W., Damon Carrington, Mario Pizzamiglio, Phil Mehl, Wesley Muncy, elijah D. maben, R., bruschkin, Vincent Drone, thea musing, Brian Nunziato, Matt Yates, Elisa Martinez, Ryan Flagg, Jade Arrowood, Angelo Anderson, Syn21, Dave Walker, Jonathan Lekse, Katie White, JollyGamer, Tiernan Greenman, Burlyfighter, David R Abbott, Rick Marsh, Brittany DeNicholas, Amanda Kettles, Lou Bliss, Sik Makoyi, Pythor Sen, Bryson Waits, Desedent, Irate The Pirate, Mark L, Siren, AstroLass, Lizzie, Michael Hamilton, Vedie V, Mylon Schroder, Nathan, Jordan Florez, Robert Rich, Robin Ellis-Foster, Jess, Zee Livezey, Kevin, Kerry Melton, SallySparrow132, Millergendraft, Federica Frezza, Nick Soucy, Jeremiah Walker, Bryan Sheairs, chris wilson, Max Hops, Sarah Holland, Joshua David Maddox, Jennifer Smith, Liz Fontain, Ray Bissonnette, Joe Dalby, Matt Price, Nicholas Zamora, ShortyMcgibble, Mr. Vinclair, mtnman1979@aol.com, KFB_Patreon, eric sun, Gundar Wez, Nahellion, That Video Editor Nic, bilbens baggo, Stuart, Brysen Packer, Maxwell Mayer, Thobek, XMrMonkyx ., Miss Zilla M, Jordan Brazeal, Kyle Clark, Jake Lane, Phillip P Torchia, Stefan Gottschalk's, Remora Jewel, Connor, jeremy baisch, Daniel Edwards, Zealot23, Shane Andrews, Brandon Mußiq, CJMAXP, Festus, Lisa Tucker, KingHavok1217, Mx Charlie, Justin Snyder, Keaton Permenter, Zachary Burgess-Hicks, Steve Rosenlund, Ezzela1891, John Nazario, Gordon Alexander Fallon, zachary gee, Jason Clark
Their contribution stands as a beacon of hope for all adventurers!
