Aelar Galanodel, Male Elf [Permalink]
Personal [hide]
Description: With brown face paint in a stripe pattern across his face, he wears a robe, a symbol of his god around his neck, and a axe on his belt. His blonde hair is thinning but still full. His hazel eyes show the wear and tear of someone lonely with a great burden to carry.
Personality: He has a very dry and sarcastic sense of humor. He is not one for noise or eating so much, which is in direct contrast with his big mouthed big gutted partner. His partner is his best friend in the world. The two are very close despite being more or less each other's opposites. He loves being with his children and actually smiles when they are around. He would do anything for them. He dislikes his ex a great deal.
History: He was born with several neurological imbalances, which makes sleep difficult for him. It may also be what makes him so good at details. Cursed with a spirit at a very young age, Aelar has worked very hard to control his curse. He spent several years traveling with his friend, before both settled down to enjoy the fruits of their adventures.
Motivation: To reunite with his absent mother; and his spouse's relatives view him with great suspicion
Ideals: Fighting. Flaws: Disease, Insomniac. Bonds: Adventurer, Family. Occupation: Ruler
Voice: pre-pubescent
Attributes [hide]
Medium (5'5") Elf, Neutral Evil (CR 3)
Armor Class 14
Hit Points 18 (3d6)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
18 (+4) | 18 (+4) | 13 (+1) | 12 (+1) | 7 (-2) | 12 (+1) |
Senses Passive Perception 13
Languages Common, Elven, Infernal
Attacks Melee +6 / 1d8+4, Ranged +6 / 1d8+4, Grapple +4
Possessions: 2700 sp.
Falkrunn Ungart, Female Dwarf [Permalink]
Personal [hide]
Description: A pudgy woman standing about 4'1" has a big stupid grin on her face most of the time. She is renowned for her bright brown dresses and hats. Her hair is auburn and curly. Her fierce amber eyes like to dwell on things.
Personality: She trusts no one. She is not readily capable for forgiveness and her ire never leaves her. Despite her manner, she is extremely passionate and proud of her job, and she prides herself in being thorough and never missing a detail.
History: Sold as a small child to a necromancer, Falkrunn was an assistant, and all too frequently test subject. She eventually earned her freedom when her former master disappeared. She was an athlete and attended two major summer competitions. She never won. She's also a talented Courier, but doesn't like to broadcast it.
Motivation: Wants to open a new tavern; and she feels threatened by others
Ideals: Athletic. Flaws: Antagonistic, Fearful. Bonds: Job, Mentor. Occupation: Guard
Voice: Cold and demanding tone
Attributes [hide]
Medium (4'1") Dwarf, Lawful Evil (CR 6)
Armor Class 10
Hit Points 20 (6d6)
Speed 20 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
12 (+1) | 10 (+0) | 9 (-1) | 15 (+2) | 10 (+0) | 12 (+1) |
Senses Passive Perception 10
Languages Common, Dwarven, Halfling, Sylvan
Attacks Melee +4 / 2d6+1, Ranged +3 / 2d6+0, Grapple +1
Possessions: 200 gp. White opal (1100 gp). Tourmaline (60 gp). Red spinel (60 gp). Chrysoprase (40 gp).
Malquis Caphaxath, Female Elf [Permalink]
Personal [hide]
Description: A woman with a cold, calculating air about her, she wears tan robes with leather pauldrons. Though occasionally she wears more armor. She prefers to carry a bastard sword, but if one is not available she will default to her sai. Her golden hair is cut short with large spiked bangs in the front. Her eyes are violet and she is always smoking a pipe.
Personality: She is quiet and reserved most of the time, but warms up to people very quickly. Around friends she is liable to tell dirty jokes and enjoy herself. She also hits on women, regardless of circumstances.
History: A powerful brothel owner made her what she is. She has chosen to use the inheritance that was left to her frivolously. She now mingles about in high society.
Motivation: She wants to get laid; and wants her loneliness to end
Ideals: Joker. Bonds: Has a crush, Mentor, Rich. Occupation: Shoemaker
Voice: Laughs frequently while speaking
Attributes [hide]
Medium (5'0") Elf, Chaotic Neutral (CR 1)
Armor Class 10
Hit Points 6 (1d4)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
14 (+2) | 11 (+0) | 15 (+2) | 12 (+1) | 11 (+0) | 14 (+2) |
Senses Passive Perception 10
Languages Common, Elven, Ignan
Attacks Melee +4 / 1d4+2, Ranged +2 / 1d4+0, Grapple +2
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 11 | 5 | 3 | 0 |
Possessions: Just what you see.
Theirastra Iranapha, Female Elf [Permalink]
Personal [hide]
Description: She wears a large hat to cast shadows over her face and wears ponchos to better hide her body. She is portly but not overly obese. Her hair is golden and curly. Her eyes are likewise hazel. Her teeth are yellowed and unaligned.
Personality: She hates dire rats. She views them as having robbed her home of its proper glory. Theirastra enjoys physical pleasures, and is well known for her love of warm baths in the hot springs near the town.
History: The child of a Adventurer, who enjoyed hunting, Theirastra was taken on many hunting expeditions. Her mother took her hunting and taught her how to get in the mind of other creatures. She has taken up leadership of the village's small militia in response to dire rats demanding more tribute than usual.
Motivation: A deep hatred of dire rats; and many dire rats want her driven away
Ideals: Logical. Flaws: Ugly, Hedonist. Bonds: Enemies, Nature. Occupation: Actor
Voice: Draws out vowels
Attributes [hide]
Medium (4'11") Elf, Chaotic Neutral (CR 3)
Armor Class 10
Hit Points 18 (3d6)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
11 (+0) | 11 (+0) | 13 (+1) | 11 (+0) | 14 (+2) | 15 (+2) |
Senses Passive Perception 12
Languages Common, Elven
Attacks Melee +2 / 1d8+0, Ranged +2 / 1d8+0, Grapple +2
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 12 | 3 | 2 | 0 | 0 | 0 |
Possessions: 70 pp.
Sun Of Snakes, Male Tabaxi [Permalink]
Personal [hide]
Description: A man of a pale complexion, he is wearing a perfectly clean shirt and pair of pants. He wears a top hat to cover his moderate length gray fur. He has hazel eyes.
Personality: Eccentric and domineering, Sun will drive conversation. He is very protective of his business, his home, and his spouse. He is willing to work with less than legal methods but maintains the front of legitimacy.
History: He was a bastard born out of an affair, and his mother always resented and mistreated him for it out of spite. His parents died when he was young, and he was unceremoniously dumped in the city orphanage. Sun grew up in the orphanage, tormented by the older kids and famished from lack of food. To avoid death by starvation, most orphans take to a life of crime or prostitution (often both), and so did Sun. He has dedicated himself to building a better world.
Motivation: Seeks redemption; and he loathes his own lifestyle
Ideals: Extrovert. Flaws: Antagonistic, Depressed. Bonds: Attractive, Criminal record, Adventurer. Occupation: Soapmaker
Voice: Slow speaker
Attributes [hide]
Medium (5'0") Tabaxi, Chaotic Neutral (CR 5)
Armor Class 10
Hit Points 17 (5d4)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
13 (+1) | 10 (+0) | 10 (+0) | 16 (+3) | 15 (+2) | 13 (+1) |
Senses Passive Perception 12
Languages Common, Draconic, Halfling, Aquan
Attacks Melee +4 / 2d4+1, Ranged +3 / 2d4+0, Grapple +1
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 14 | 4 | 3 | 2 | 1 | 0 | 0 | 0 |
Possessions: 20000 cp.
Shadow In the Wind, Male Tabaxi [Permalink]
Personal [hide]
Description: He dresses in brown turtlenecks beneath a white coat with grey slacks, and carries spears. His yellow fur is thinning but still full. He wears crescent spectacles with a black brim.
Personality: Prone to second guessing himself, he comes off as nervous. He does suffer from mild PTSD, and the sight of goblins may trigger it at times.
History: He grew up in a lower middle class home, but living comfortably wasn't enough. When Shadow reached his early adolescence his Tabaxi father passed away. Feeling disconnected from the small nearby village afterwards, he decided to travel. His rounds led him into the Army with a few individuals who would become his life-long companions. He remains aloof and afraid to be himself due to all the ideals others have placed upon him.
Motivation: To fight the greatest warriors and to fight in the greatest battles ever.
Ideals: Fighting. Flaws: Shy, Mundane. Bonds: Enemies, Military. Occupation: Interpreter
Voice: Smooth and feminine
Attributes [hide]
Medium (5'4") Tabaxi, Chaotic Evil (CR 10)
Armor Class 14
Hit Points 101 (10d12)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
11 (+0) | 18 (+4) | 14 (+2) | 15 (+2) | 16 (+3) | 13 (+1) |
Senses Passive Perception 13
Languages Common, Aquan, Elven
Attacks Melee +4 / 3d6+0, Ranged +8 / 3d6+4, Grapple +8
Possessions: 90 pp. 1 Minor magic item. 1 Minor magic item. 1 Minor magic item.
Patrick Dumph, Male Human [Permalink]
Personal [hide]
Description: He is wearing a long, grey, dusty cloak. He carries with him a set of scimitars on his belt, each one with a sapphire on the hilt. His auburn hair is long and unkept. His amber unseeing eyes seem to look past you.
Personality: He likes to fabricate stories about his past exploits and how crazy he is, but in actuality he is rather bland. When he's not drinking or sleeping the drinks off, he's doing singing.
History: A powerful slaver made him what he is. He couldn't stand his childhood mentor and eventually formed a pact with his mentor's previously failed apprentice to rebel. When their plan failed the mentor lashed out against both of them and fled. He was recently attacked on the road and savagely beaten by bandits.
Motivation: He seems to be bored by most things; and to fight the greatest warriors and to fight in the greatest battles ever
Ideals: Fighting, Artistic. Flaws: Ugly, Disease, Mundane. Bonds: Mentor. Occupation: Masseuse
Voice: Excited and jittery
Attributes [hide]
Medium (5'6") Human, Chaotic Neutral (CR 1)
Armor Class 9
Hit Points 7 (1d8)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
17 (+3) | 9 (-1) | 9 (-1) | 9 (-1) | 14 (+2) | 13 (+1) |
Senses Passive Perception 12
Languages Common
Attacks Melee +5 / 1d4+3, Ranged +1 / 1d4-1, Grapple +3
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 12 | 3 | 1 | 0 | 0 | 0 |
Possessions: 5000 cp.
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