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NPC Generator

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Advanced [show]


Uadjit Tiammanthyllish, Female Dragonborn [Permalink]

Personal [hide]

Description: A woman with a cold, calculating air about her, she wears clothing that is held on in multiple layers but all of it is in poor condition. Her white crest is kept up in a ponytail inside a wide-brimmed hat. Her face is scarred and worn.

Personality: Quiet and reserved she prefers to listen than to talk. She will nod occasionally and communicate nonverbally. Her temper goes off on the smallest of things. She tends to lash out at those around her.

History: Uadjit was raised in a hard working conservative environment. She helped her father out around the business and became quite the natural. She inherited the family business which she has now maintained for 15 years.

Motivation: She'd like to take her coworkers down a peg; and balancing her hectic life and new bellfounder responsibilities is difficult

Flaws: Ugly, Shy, Antagonistic. Bonds: Poor, Job. Occupation: Bellfounder

Voice: Pirate accent

Attributes [hide]

Uadjit Tiammanthyllish, Female Dragonborn Warlock 2
Medium (6'5") Dragonborn, Lawful Evil (CR 2)
Armor Class 9
Hit Points 14 (2d8)
Speed 30 ft.
STRDEXCONINTWISCHA
13 (+1)8 (-1) 10 (+0)10 (+0) 9 (-1)13 (+1)
Skills Animal Handling +1, Religion +2
Senses Passive Perception 9
Languages Common
Attacks Melee +3 / 1d6+1, Ranged +1 / 1d6-1, Grapple +1
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day102

Possessions: 140 gp. Brass mug with jade inlays (600 gp). Brass mug with jade inlays (600 gp).


Social Check DCs


Kaladan Turnuroth, Male Dragonborn [Permalink]

Personal [hide]

Description: He is a pot bellied western man with a big hulking figure and broad shoulders. He likes to wear black tank tops with yellow pants. His long rusty crest is drawn into a two foot long braid. His gold eyes dart from person to person to random spaces in the air.

Personality: A rambunctious noisy drunk he knows how to make people feel guilty. Flattery will make him almost putty in your hands.

History: He was raised in a mountains tribe. When he was little, his rather wealthy family often ventured across the mountains to a summer home near a large cave. He would wander through that large cave and adventure through it for days. One day while adventuring a terrible storm took place and he was stranded inside. His family spent the next few days looking for him, and could only assume he was dead when it came time to leave. The family never returned to the mountains due to the painful memories there. Kaladan took refuge in the large cave and found the beat up flail and armor he uses now. Recently he has begun working with bootleggers and crooks.

Motivation: He loathes his own lifestyle; and retire the richest man in the west

Ideals: Athletic, Entrepeneur. Flaws: Depressed, Selfish. Bonds: Nature. Occupation: Locksmith

Voice: Hard of hearing, loud

Attributes [hide]

Kaladan Turnuroth, Male Dragonborn Sorcerer 3
Medium (6'5") Dragonborn, True Neutral (CR 3)
Armor Class 10
Hit Points 9 (3d4)
Speed 30 ft.
STRDEXCONINTWISCHA
13 (+1)10 (+0) 9 (-1)11 (+0) 13 (+1)10 (+0)
Skills Nature +2, Stealth +2
Senses Passive Perception 11
Languages Common
Attacks Melee +3 / 1d8+1, Ranged +2 / 1d8+0, Grapple +1
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day1065

Possessions: 1900 sp.


Social Check DCs


Therai Pain, Male Tiefling [Permalink]

Personal [hide]

Description: He is a pot bellied eastern man with a big hulking figure and broad shoulders. He is wearing a perfectly clean shirt and pair of pants. His red hair is thinning but still full. He is very pretty but has cold, dead eyes.

Personality: He likes to brag about his accomplishments and constantly tries to beat others to the punch. He does suffer from mild PTSD, and the sight of brigands may trigger it at times.

History: He was a bastard born out of an affair, and his mother always resented and mistreated him for it out of spite. At some point he was captured by brigands and was tortured. After several years of this he finally managed to escape. He was betrayed by a partner and left for dead, teaching him a humbling lesson in trusting others.

Motivation: Wants to work out more often; and someone believes him a fraud

Ideals: Athletic, Passionate. Flaws: Antagonistic. Bonds: Attractive, Enemies, Slave. Occupation: Sailor

Voice: Sighs a lot, exhausted

Attributes [hide]

Therai Pain, Male Tiefling Bard 8
Medium (6'4") Tiefling, Neutral Good (CR 8)
Armor Class 10
Hit Points 31 (8d6)
Speed 30 ft.
STRDEXCONINTWISCHA
19 (+4)10 (+0) 10 (+0)15 (+2) 16 (+3)12 (+1)
Skills History +5, Stealth +3
Senses Passive Perception 13
Languages Common, Aquan, Gnoll
Attacks Melee +7 / 2d10+4, Ranged +3 / 2d10+0, Grapple +4
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day13333100

Possessions: 40 pp.


Social Check DCs


Vicky Atherton, Female Human [Permalink]

Personal [hide]

Description: She wears a well pressed and immaculate suit (or dress). She has a slight overbite and is overall scrawny. Her red hair is still thick. Her amber eyes are slightly larger than normal.

Personality: Vicky hangs on like a leech to those who appreciate her. It was this clingy personality that held back her singing career. She is skeptical of what others tell her and is slow to trust.

History: Born in a small village she learned the ways of the warrior from her mother. Through the years after Vicky was born, her mother became increasingly distant from her family, instead choosing to pursue power in the north. Vicky's mother didn't care for her much, and the feeling was mutual. Recently a tribe of gnolls attacked the village and all able bodies who could hold a blade were quickly armed and sent to the walls. Vicky fought at the side of some of the regions greatest heroes but was never overshadowed.

Motivation: Regain custody of her daughter; and her spouse's relatives view her with great suspicion

Ideals: Artistic, Fighting. Flaws: Shy, Antagonistic. Bonds: Family. Occupation: Sailor

Voice: Slow speaker

Attributes [hide]

Vicky Atherton, Female Human Barbarian 8
Medium (4'10") Human, Chaotic Neutral (CR 8)
Armor Class 9
Hit Points 49 (8d12)
Speed 30 ft.
STRDEXCONINTWISCHA
17 (+3)9 (-1) 9 (-1)8 (-1) 13 (+1)16 (+3)
Skills Medicine +4, Persuasion +6
Senses Passive Perception 11
Languages Common
Attacks Melee +6 / 2d10+3, Ranged +2 / 2d10-1, Grapple +3

Possessions: 200 gp. Embroidered and bejeweled glove (2000 gp).


Social Check DCs


Vorka Kinsley, Female Half-Orc [Permalink]

Personal [hide]

Description: A woman with a friendly, welcoming air about her, she is wearing a perfectly clean shirt and pair of pants. She has dyed her greying red hair a little too much giving a sharp red color. She has a tattooed face.

Personality: She trusts no one. She is not readily capable for forgiveness and her ire never leaves her. She lacks moral complications. She does what she is told to by employers but not much else. She spends her money on whatever she fancies at the time.

History: A powerful wizard made her what she is. Brilliant and gifted she never wanted to apply herself. She has worked as a Beggar like her mother before her.

Motivation: A strong sense of loyalty to Halfling people; and balancing her hectic life and new beggar responsibilities is difficult

Ideals: Gifted. Flaws: Antagonistic, Racist. Bonds: Attractive, Job, Mentor. Occupation: Beggar

Voice: Low and grunting

Attributes [hide]

Vorka Kinsley, Female Half-Orc Rogue 4
Medium (5'9") Half-Orc, Chaotic Evil (CR 4)
Armor Class 11
Hit Points 20 (4d6)
Speed 30 ft.
STRDEXCONINTWISCHA
12 (+1)13 (+1) 13 (+1)11 (+0) 14 (+2)15 (+2)
Skills Persuasion +4, Religion +2
Senses Passive Perception 12
Languages Common, Orc
Attacks Melee +3 / 1d10+1, Ranged +3 / 1d10+1, Grapple +1

Possessions: 600 gp.


Social Check DCs


Griselda Wentworth, Female Human [Permalink]

Personal [hide]

Description: This woman is bedraggled and starved. She wears silk and lounges about seductively. With bright black hair. Her amber eyes have a joyful gleam in them most of the time.

Personality: Aggressive, abrasive, and angry, Griselda embodies much of what other species detest in the Humans. Only to laugh say gotcha and shoot double pistol fingers at the fooled target.

History: She was born in a small desert village. When she was little, her rather wealthy family often ventured across the desert to a summer home near a large cave. She would wander through that large cave and adventure through it for days. One day while adventuring a terrible storm took place and she was stranded inside. Her family spent the next few days looking for her, and could only assume she was dead when it came time to leave. The family never returned to the desert due to the painful memories there. Griselda took refuge in the large cave and found the beat up monstrous two handed axe and armor she uses now. She was betrayed by a partner and left for dead, teaching her a humbling lesson in trusting others.

Motivation: She's repulsed by the PC; and she possesses a valuable artifact that the thieves guild wishes to steal

Ideals: Joker. Flaws: Antagonistic. Bonds: Attractive, Poor, Nature. Occupation: Tailor

Voice: Whispers

Attributes [hide]

Griselda Wentworth, Female Human Ranger 1
Medium (4'7") Human, Neutral Evil (CR 1)
Armor Class 11
Hit Points 9 (1d8)
Speed 30 ft.
STRDEXCONINTWISCHA
14 (+2)13 (+1) 13 (+1)11 (+0) 7 (-2)10 (+0)
Skills Arcana +2, Perception +0
Senses Passive Perception 10
Languages Common
Attacks Melee +4 / 1d4+2, Ranged +3 / 1d4+1, Grapple +2
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day8

Possessions: 6000 cp.


Social Check DCs


Silaqui Yaeldrin, Female Elf [Permalink]

Personal [hide]

Description: She prefers to wear fine silks, though has several suits of combat armor for her hunting needs. Her golden hair has been sun bleached extensively. Her fierce brown eyes like to dwell on things.

Personality: She is cool and collected. She likes to make quips and puns whenever she does anything. She also makes a point to compliment her superiors and flatter them. She has a hair trigger and will fly into rage over the tiniest perceived slights.

History: She was raised happily, as a normal child born to her father and mother. Her father taught her the rudiments of the Butcher arts, while her mother instructed her in etiquette, music and courtly manner. Her father had invested heavily in several trade routes and wanted her to inherit them. After months of barely getting by, Silaqui managed to ambush a major caravan with a load of valuables. Instantly wealthy, she made her way to the capital under a new identity.

Motivation: Money/treasure; and to unite with her sister

Ideals: Disciplined. Flaws: Antagonistic. Bonds: Rich, Criminal record, Family. Occupation: Butcher

Voice: Italian accent

Attributes [hide]

Silaqui Yaeldrin, Female Elf Expert 3
Medium (4'9") Elf, Chaotic Neutral (CR 3)
Armor Class 12
Hit Points 3 (3d6)
Speed 30 ft.
STRDEXCONINTWISCHA
13 (+1)14 (+2) 5 (-3)8 (-1) 15 (+2)13 (+1)
Skills History +1, Nature +1
Senses Passive Perception 12
Languages Common, Elven
Attacks Melee +3 / 1d8+1, Ranged +4 / 1d8+2, Grapple +2

Possessions: 400 gp. Eye agate (9 gp). Hematite (9 gp).


Social Check DCs

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