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NPC Generator

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Advanced [show]


Thea Deephollow, Female Halfling [Permalink]

Personal [hide]

Description: She is a pot bellied western woman with a big hulking figure and broad shoulders. She typically wears a sleeveless long coat of deep white leather and dull brown iron scale mail. Her hair is greying and her face has many wrinkles. Her eyes are a pleasant green.

Personality: Friendly and accommodating she would invite many more into her home than her spouse would be comfortable with if they did not express concern about it. She is obsessed with a lost civilization.

History: Gifted from a young age, Thea studied abroad. Her necromantic abilities were realized during a raid on her village. Recently a tribe of brigands attacked the village and all able bodies who could hold a blade were quickly armed and sent to the walls. Thea fought at the side of some of the regions greatest heroes but was never overshadowed.

Motivation: She's looking for her big break.

Ideals: Athletic, Philantrophist, Gifted, Fighting. Bonds: Adventurer. Occupation: Interpreter

Voice: Strong lisp

Attributes [hide]

Thea Deephollow, Female Halfling Wizard 13
Small (2'11") Halfling, Neutral Evil (CR 13)
Armor Class 14
Hit Points 59 (13d4)
Speed 20 ft.
STRDEXCONINTWISCHA
12 (+1)17 (+3) 15 (+2)17 (+3) 14 (+2)15 (+2)
Skills Nature +7, Sleight of Hand +7
Senses Passive Perception 12
Languages Common, Halfling, Abyssal, Infernal, Draconic
Attacks Melee +5 / 4d4+1, Ranged +7 / 4d4+3, Grapple +3
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day1544444321

Possessions: 4000 gp. Banded agate (4 gp). Peridot (20 gp). Deep blue spinel (1100 gp). Iolite (20 gp). Azurite (4 gp). Bloodstone (20 gp). Jet (160 gp). Deep blue spinel (1100 gp). Alexandrite (1100 gp). Golden yellow topaz (1100 gp). Black pearl (1100 gp). Iolite (20 gp). 1 Minor magic item.


Social Check DCs


Dazzazn Daardendrian, Male Dragonborn [Permalink]

Personal [hide]

Description: A well shaped man just over fifty, he wears dull green sweaters, loose white pants, and alligator leather shoes. Beneath his sweater he keeps a concealed bow, just in case. He wears his copper crest down. His gold eyes show the wear and tear of someone lonely with a great burden to carry.

Personality: He has always had a great fascination with Dragonborn culture. He has a small toy that he constantly fidgets with.

History: He was born the only child of a wealthy merchant. In his formative years he discovered how persuasive he was. He began using that to his advantage selling useless wares at inflated prices. He has recently attracted an admirer that believes he's playing hard to get.

Motivation: He desires power and/or immortality; and dragonborn compassion

Ideals: Entrepeneur. Flaws: Racist, Addict. Bonds: Has a crush, Adventurer. Occupation: Ploughman

Voice: Australian accent

Attributes [hide]

Dazzazn Daardendrian, Male Dragonborn Rogue 9
Medium (6'4") Dragonborn, Lawful Evil (CR 9)
Armor Class 12
Hit Points 66 (9d6)
Speed 30 ft.
STRDEXCONINTWISCHA
15 (+2)15 (+2) 17 (+3)11 (+0) 16 (+3)15 (+2)
Skills History +3, Persuasion +5
Senses Passive Perception 13
Languages Common
Attacks Melee +5 / 3d4+2, Ranged +5 / 3d4+2, Grapple +2

Possessions: 6000 sp. Chrysoberyl (110 gp). Azurite (10 gp). Carnelian (80 gp).


Social Check DCs


Lone Treat, Male Tabaxi [Permalink]

Personal [hide]

Description: This man is wearing the road beaten gear of a warrior. He has a penchant for wearing a ring with an oversized amethyst on his right hand. His small hat is riddled with cuts and holes. He wears round tiny glasses practically rammed into his face.

Personality: He is always cheerful, even with a hangover, and is always willing to go through all sorts of trouble to help his friends. He considers everything a fun event and doesn't hold grudges. He is lazy and tries to find solutions quickly.

History: He was raised in a white middle class family as the only child. He has chosen to use the inheritance that was left to him frivolously. He knows his nephew is from a royal line that had remained secret for centuries, but promised not to tell anyone. So far, no-one knows but him.

Motivation: To find somewhere to settle down; and he is greedy

Ideals: Fighting, Optimist. Flaws: Ugly, Lazy, Mundane. Bonds: Rich. Occupation: Farmer

Voice: Booming voice

Attributes [hide]

Lone Treat, Male Tabaxi Commoner 2
Medium (5'4") Tabaxi, Chaotic Neutral (CR 2)
Armor Class 12
Hit Points 10 (2d4)
Speed 30 ft.
STRDEXCONINTWISCHA
10 (+0)14 (+2) 12 (+1)9 (-1) 14 (+2)17 (+3)
Skills Deception +5, Insight +4
Senses Passive Perception 12
Languages Common
Attacks Melee +2 / 1d6+0, Ranged +4 / 1d6+2, Grapple +2

Possessions: 2000 cp. Black opal (400 gp). Amber (100 gp).


Social Check DCs


Wymar Accord, Male Half-Elf [Permalink]

Personal [hide]

Description: He is a pot bellied western man with a big hulking figure and broad shoulders. He wears a faded coat and loose pants complete with wide-brimmed hat. His chestnut hair is cut short. He has gray eyes.

Personality: He is a pretentious jerk insisting that modern society is full of problems and should revert to a simpler time. He has zero loyalty and will suck up to whomever is within range, in the hopes of being moved to a better position.

History: The child of western immigrants he idolized his mother. His mother was a soldier and died while he was still young. Wymar was left his mother's suit of armor and trained in its use and care. He was betrayed by a partner and left for dead, teaching him a humbling lesson in trusting others.

Motivation: He is wracked by social anxiety; and wants to work out more often

Ideals: Athletic. Flaws: Antagonistic, Fearful. Bonds: Immigrant, Military. Occupation: Farmer

Voice: Sensual and smooth

Attributes [hide]

Wymar Accord, Male Half-Elf Cleric 1
Medium (5'4") Half-Elf, Lawful Evil (CR 1)
Armor Class 12
Hit Points 9 (1d8)
Speed 30 ft.
STRDEXCONINTWISCHA
14 (+2)14 (+2) 12 (+1)13 (+1) 10 (+0)12 (+1)
Skills Intimidation +3
Senses Passive Perception 10
Languages Common, Elven, Draconic
Attacks Melee +4 / 1d4+2, Ranged +4 / 1d4+2, Grapple +2
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day103

Possessions: 4000 cp.


Social Check DCs


Reynard Barclay, Male Human [Permalink]

Personal [hide]

Description: A moderately attractive man, he wears a well pressed and immaculate suit (or dress). He has a long silver beard with little hanging trinkets. He tend to wears goggles to shield his eyes.

Personality: He is inclined to make off color jokes and interpret anything that could be construed as such as innuendo. He loves teas. He is very sensitive about his face. To blow off anger he lifts weights and to control his otherwise explosive temper he works out a lot.

History: Sold as a small child to a wizard, Reynard was an assistant, and all too frequently test subject. He eventually earned his freedom when his former master disappeared. His father was very strict, and drilled into him lessons on being the perfect gentleman. Recently a tribe of brigands attacked the village and all able bodies who could hold a blade were quickly armed and sent to the walls. Reynard fought at the side of some of the regions greatest heroes but was never overshadowed.

Motivation: He feels the way he acts is they only way to get by in the world; and he doesn't get along with people that don't share his tastes

Ideals: Joker, Fighting, Impeccable. Bonds: Attractive, Mentor. Occupation: Actor

Voice: Strong lisp

Attributes [hide]

Reynard Barclay, Male Human Fighter 8
Medium (5'7") Human, Lawful Good (CR 8)
Armor Class 13
Hit Points 75 (8d10)
Speed 30 ft.
STRDEXCONINTWISCHA
13 (+1)16 (+3) 15 (+2)12 (+1) 14 (+2)14 (+2)
Skills Perception +5
Senses Passive Perception 15
Languages Common, Dwarven
Attacks Melee +4 / 2d10+1, Ranged +6 / 2d10+3, Grapple +3

Possessions: 1500 gp. 1 Minor magic item.


Social Check DCs


Dharg Tatum, Male Half-Orc [Permalink]

Personal [hide]

Description: He wears bulky black painted plate armor, but does not cut a very imposing figure. He walks with a slouch but will stand straight to his full 6'4" when asserting himself. His brown hair is matted, messy, and big. His brown eyes are desperate and heavily dilated. He has the appearance of someone under the heavy influence of drugs.

Personality: He is a hateful person. He taunts others and blames them for his problems. He has a cruel streak; something he gained from his previous mentor. He harbors resentment against his former mentor.

History: He was born blind and as such lacked many opportunities for work. He couldn't stand his childhood mentor and eventually formed a pact with his mentor's previously failed apprentice to rebel. When their plan failed the mentor lashed out against both of them and fled. He got away from his former life and has fallen to alcoholism.

Motivation: He would like to get married and retire; and he's repulsed by the pc

Flaws: Ugly, Addict, Antagonistic, Disease. Bonds: Mentor. Occupation: Sculptor

Voice: Draws out vowels

Attributes [hide]

Dharg Tatum, Male Half-Orc Commoner 3
Medium (6'4") Half-Orc, Chaotic Good (CR 3)
Armor Class 9
Hit Points 18 (3d4)
Speed 30 ft.
STRDEXCONINTWISCHA
16 (+3)9 (-1) 16 (+3)9 (-1) 13 (+1)9 (-1)
Skills Nature +1, Sleight of Hand +1
Senses Passive Perception 11
Languages Common, Orc
Attacks Melee +5 / 1d8+3, Ranged +1 / 1d8-1, Grapple +3

Possessions: 300 gp. A miniature (3 inch) silver gauntlet, trimmed in mother-of-pearl (90 gp). Large well-done wool tapestry (500 gp).


Social Check DCs


Oppleby Gummen, Male Gnome [Permalink]

Personal [hide]

Description: Wearing a closed helm and plate, one would not know what he was had he not made sure his armor was more form fitting than normal. Outside of the suit he wears a shirt and pants that are bristling with pockets overflowing with maps, compasses, and other navigational equipment. His black hair is smooth and relatively long. His blue unseeing eyes seem to look past you.

Personality: He likes to brag about his accomplishments and constantly tries to beat others to the punch. Oppleby enjoys physical pleasures, and is well known for his love of warm baths in the hot springs near the town.

History: He was born blind and as such lacked many opportunities for work. In his formative years he discovered how persuasive he was. He began using that to his advantage selling useless wares at inflated prices. He hopes to save up enough money to one day pay a cleric to cure him.

Motivation: Retire the richest man in the north; and sabotage a competitor

Ideals: Entrepeneur, Passionate. Flaws: Disease, Hedonist. Occupation: Tanner

Voice: Sounds elderly

Attributes [hide]

Oppleby Gummen, Male Gnome Druid 4
Small (3'4") Gnome, Neutral Evil (CR 4)
Armor Class 14
Hit Points 32 (4d8)
Speed 20 ft.
STRDEXCONINTWISCHA
7 (-2)16 (+3) 14 (+2)11 (+0) 11 (+0)10 (+0)
Skills Acrobatics +5, Deception +2
Senses Passive Perception 10
Languages Common, Gnome
Attacks Melee +0 / 1d10-2, Ranged +5 / 1d10+3, Grapple +2
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day1053

Possessions: 200 gp. Amber (160 gp). Deep blue spinel (500 gp). Star rose quartz (50 gp).


Social Check DCs

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