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NPC Generator

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Advanced [show]


Sannl Broodfist, Female Dwarf [Permalink]

Personal [hide]

Description: Her skin has the orange glow of too much sun. She wears a faded coat and loose pants complete with top hat. Her moppish red hair is in a traditional bowl cut. Her eyes are likewise amber. Her teeth are yellowed and unaligned.

Personality: She likes to fabricate stories about her past exploits and how crazy she is, but in actuality she is rather bland. She is motivated by money and will often try and persuade people to work for cheap. She haggles over everything, upselling her goods and buying cheap. She is persistent in everything.

History: Born the oldest of a large religious southern family, she was no stranger to responsibility. While studying, she fell in love. They married and had a son. She now has a substantial network of resources ranging from contacts to ships to peers.

Motivation: To end her boredom; and wishes to resurrect an old love

Ideals: Entrepeneur. Flaws: Ugly, Mundane. Bonds: Religious, In love. Occupation: Stableman

Voice: Prounounces S like Z

Attributes [hide]

Sannl Broodfist, Female Dwarf Sorcerer 5
Medium (4'2") Dwarf, Neutral Evil (CR 5)
Armor Class 10
Hit Points 2 (5d4)
Speed 20 ft.
STRDEXCONINTWISCHA
13 (+1)11 (+0) 7 (-2)12 (+1) 13 (+1)12 (+1)
Skills Investigation +4, Persuasion +4
Senses Passive Perception 11
Languages Common, Dwarven, Halfling
Attacks Melee +4 / 2d4+1, Ranged +3 / 2d4+0, Grapple +1
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day12664

Possessions: 500 gp.


Social Check DCs


Margery Horner, Female Half-Elf [Permalink]

Personal [hide]

Description: The dark-skinned woman stands 5'2" and wears a worn and beaten armor. Her white hair is matted, messy, and big. She is missing an eye and her face is severely sunburned. Her one remaining eye shines blue.

Personality: She is extraordinarily passive and rarely speaks, let alone speaks her mind. She takes great pride in her work and is very well organized. Her planner is full of calendar events.

History: The child of northern immigrants she idolized her father. In her youth she was part of a gang. She got caught, but did not rat out her comrades and served her time in prison. She moves from town to town, unable to find a place to settle.

Motivation: Seeks redemption; and wants to open a new tavern

Flaws: Ugly, Shy. Bonds: Job, Immigrant, Criminal record. Occupation: Layabout

Voice: Uses lots of figures of speech

Attributes [hide]

Margery Horner, Female Half-Elf Monk 5
Medium (5'2") Half-Elf, Neutral Evil (CR 5)
Armor Class 10
Hit Points 38 (5d8)
Speed 30 ft.
STRDEXCONINTWISCHA
10 (+0)11 (+0) 17 (+3)14 (+2) 15 (+2)10 (+0)
Skills Survival +5
Senses Passive Perception 12
Languages Common, Elven, Halfling, Ignan
Attacks Melee +3 / 2d4+0, Ranged +3 / 2d4+0, Grapple +0

Possessions: 200 gp.


Social Check DCs


Ahvain Dalanthan, Male Elf [Permalink]

Personal [hide]

Description: He is a man of bearing and well nourished. He wears tan robes with leather pauldrons. Though occasionally he wears more armor. He prefers to carry a sai, but if one is not available he will default to his greataxe. His brown hair is braided into rings. His face is covered beneath a completely black helmet.

Personality: Ahvain is depressed about a lot of things. He tends to be a nihilist. He will often invite strangers home for dinner and talk their ears off. He cares deeply for his spouse and does his best to make sure his guests look presentable.

History: He was born to loving parents in a slum to the south. At a young age he wooed the heart of his future spouse and the two had a long relationship before they wed. He has since married many spouses, only to have them die. He claims to not be responsible.

Motivation: He feels kind of lost in life; and he loathes his own lifestyle

Ideals: Optimist. Flaws: Depressed. Bonds: In love, Poor. Occupation: Gardener

Voice: Old thin voice

Attributes [hide]

Ahvain Dalanthan, Male Elf Monk 3
Medium (4'8") Elf, True Neutral (CR 3)
Armor Class 14
Hit Points 11 (3d8)
Speed 30 ft.
STRDEXCONINTWISCHA
17 (+3)19 (+4) 7 (-2)10 (+0) 10 (+0)13 (+1)
Skills Intimidation +3, Survival +2
Senses Passive Perception 10
Languages Common, Elven
Attacks Melee +5 / 1d8+3, Ranged +6 / 1d8+4, Grapple +4

Possessions: 2400 sp. Lapis lazuli (8 gp).


Social Check DCs


Anastrianna Berevan, Female Elf [Permalink]

Personal [hide]

Description: Her left thumb is blackened and bruised, but otherwise she appears quite healthy. She wears dark leathers with embroidery. Her black hair is drawn into a tight pony tail with a skull scrunchie. Her face is covered beneath a completely black helmet.

Personality: Anastrianna speaks confidently about a variety of topics with grace. She is clearly well-traveled and educated. She is stubborn though. She always likes to keep a trick up her sleeve. She likes to fight dirty and will kick and punch below the belt if she feels she even has a chance of losing.

History: Born in the north to a Tanner, Anastrianna learned a great deal about her father's area of expertise. She was an apprentice working in her father's forge. She struck the Tanner job and began her own company from there.

Motivation: She'd like to take her coworkers down a peg.

Ideals: Impeccable, Fighting. Bonds: Criminal record, Job. Occupation: Tanner

Voice: Eastern European accent

Attributes [hide]

Anastrianna Berevan, Female Elf Ranger 3
Medium (5'0") Elf, Chaotic Evil (CR 3)
Armor Class 14
Hit Points 12 (3d8)
Speed 30 ft.
STRDEXCONINTWISCHA
10 (+0)19 (+4) 6 (-2)11 (+0) 14 (+2)14 (+2)
Skills Acrobatics +6, Performance +4
Senses Passive Perception 12
Languages Common, Elven
Attacks Melee +2 / 1d8+0, Ranged +6 / 1d8+4, Grapple +4
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day1200000

Possessions: 2400 sp. Obsidian (14 gp). Star rose quartz (50 gp). Alexandrite (500 gp). 1 Masterwork Heavy steel shield. 1 Chain shirt. 1 Half-Plate.


Social Check DCs


Great In the Wind, Male Tabaxi [Permalink]

Personal [hide]

Description: He wears tattered old clothes. His fur is red and curly. He wears round tiny glasses practically rammed into his face.

Personality: He is a jovial happy person, but he is convinced people are living their lives too quickly. He will pursue extreme courses of action in the short term, confident that they cannot fail.

History: His necromantic talent manifested at a young age. Aiming to upstage a rival house, his parents had him trained. A gypsy cursed him at a young age, leading to his ugly appearance. He was recently attacked on the road and savagely beaten by bandits.

Motivation: To prove his worth to the world; and wants to have a good time and be beloved

Ideals: Optimist, Gifted. Flaws: Ugly, Insane, Impulsive. Occupation: Actor

Voice: Speaks with lower jaw sticking out

Attributes [hide]

Great In the Wind, Male Tabaxi Fighter 10
Medium (6'2") Tabaxi, Neutral Good (CR 10)
Armor Class 8
Hit Points 62 (10d10)
Speed 30 ft.
STRDEXCONINTWISCHA
7 (-2)6 (-2) 12 (+1)16 (+3) 12 (+1)16 (+3)
Skills Investigation +7, Stealth +2
Senses Passive Perception 11
Languages Common, Aquan, Ignan, Gnoll
Attacks Melee +2 / 3d6-2, Ranged +2 / 3d6-2, Grapple -2

Possessions: 90 pp. Eye agate (9 gp). Onyx (20 gp). Blue quartz (9 gp). Emerald (600 gp).


Social Check DCs


Orsik Trollbleeder, Male Dwarf [Permalink]

Personal [hide]

Description: He does not wear sleeves and tends to eschew shirts when he can avoid it. He has relatively dark skin and is very physically imposing due to his abundance of muscles. With a patchy golden beard and wild golden hair. His eyes are green and catlike.

Personality: Aggressive, abrasive, and angry, Orsik embodies much of what other species detest in the Dwarves. He is often prim and proper but will on occasion tell either really disgusting or offensive jokes, which seem out of character.

History: His parents moved while he was still in utero so he is the first generation to be born here. Brilliant and gifted he never wanted to apply himself. He left for the east, certain he would find work there.

Motivation: He will attempt to ambush and attack anyone he thinks he can take on alone and try to knock them out with non-lethal damage. If successful, he will try to sell them to his slave-trader contact; and seeks redemption

Ideals: Joker, Gifted. Flaws: Antagonistic. Bonds: Immigrant, Criminal record. Occupation: Server

Voice: Excited and jittery

Attributes [hide]

Orsik Trollbleeder, Male Dwarf Expert 1
Medium (4'5") Dwarf, Neutral Evil (CR 1)
Armor Class 9
Hit Points 8 (1d6)
Speed 20 ft.
STRDEXCONINTWISCHA
10 (+0)9 (-1) 14 (+2)15 (+2) 12 (+1)11 (+0)
Skills Acrobatics +1, Nature +4
Senses Passive Perception 11
Languages Common, Dwarven, Giant, Auran
Attacks Melee +2 / 1d4+0, Ranged +1 / 1d4-1, Grapple +4

Possessions: 4000 cp.


Social Check DCs


Henk Harlan, Male Half-Orc [Permalink]

Personal [hide]

Description: This petite short man is perpetually holding a beer of some kind. He is typically in his Ruler uniform, marred by beers. He wears a small hat to cover his moderate length auburn hair. He wears crescent spectacles with a black brim.

Personality: Friendly and accommodating he would invite many more into his home than his spouse would be comfortable with if they did not express concern about it. He tends to be very friendly, and is drawn to music, the smells of food and wine, and out-door festivals.

History: Henk was born to in a poor docking district. He spent his early days working in the same smith shop his father was employed at, doing general labor. Like his father and his sister before him, after school he went straight into learning to become a Ruler. He's also a talented Actor, but doesn't like to broadcast it.

Motivation: Wants to have a good time and be beloved; and he'd like to take his coworkers down a peg

Ideals: Philantrophist, Optimist. Flaws: Ugly. Bonds: Job, Poor. Occupation: Ruler

Voice: Switch between two voices

Attributes [hide]

Henk Harlan, Male Half-Orc Barbarian 1
Medium (5'3") Half-Orc, Lawful Neutral (CR 1)
Armor Class 9
Hit Points 10 (1d12)
Speed 30 ft.
STRDEXCONINTWISCHA
15 (+2)9 (-1) 6 (-2)16 (+3) 12 (+1)9 (-1)
Skills Acrobatics +1, Survival +3
Senses Passive Perception 11
Languages Common, Orc, Terran, Halfling, Abyssal
Attacks Melee +4 / 1d4+2, Ranged +1 / 1d4-1, Grapple +3

Possessions: 3000 cp.


Social Check DCs

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