Sorath Cacophony, Female Tiefling [Permalink]
Personal [hide]
Description: She has a large green mantle and cape that has been intricately interwoven into her brown robe, but does not cut a very imposing figure. She walks with a slouch but will stand straight to her full 4'9" when asserting herself. Her blue hair, when down, is lengthy. Her eyes are gold and she is always smoking a pipe.
Personality: She cares much about the opinion of others, both in good and in bad: when keeping in line with her opinion, she thinks highly of the other person, but when opinions clash, she can get violently argumentative. She moves from fascination to fascination almost instantaneously. If something can keep her interest for a month it is impressive.
History: Born the oldest of a large religious eastern family, she was no stranger to responsibility. She went to a religious school and was inspired by the priests there in charitable deeds. She has drifted from career to career and currently works as a Painter.
Motivation: She's in love; and to settle down with her crush
Ideals: Opinionated. Flaws: Hedonist. Bonds: Religious, Job, Has a crush. Occupation: Painter
Voice: Scandinavian accent
Attributes [hide]
Medium (4'9") Tiefling, Neutral Good (CR 3)
Armor Class 8
Hit Points 22 (3d8)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
15 (+2) | 7 (-2) | 14 (+2) | 18 (+4) | 12 (+1) | 9 (-1) |
Senses Passive Perception 11
Languages Common, Celestial, Elven, Giant, Sylvan
Attacks Melee +4 / 1d8+2, Ranged +0 / 1d8-2, Grapple +6
Possessions: 300 gp.
Andram Doubt, Male Tiefling [Permalink]
Personal [hide]
Description: 5'3" and muscular, this northern man is renowned for his bright green suits and hats. His white hair is long and unkept. His gold eyes show the wear and tear of someone lonely with a great burden to carry.
Personality: He will rave to anyone who will listen. He does not believe in violence as a means to an end. He is a dedicated Jeweler but believes his peers are too gung-ho.
History: He was born in the north. His family was turned out during the war. He and his family wandered north to less war torn lands. He is untrained/undisciplined, which makes him dangerous.
Motivation: Wants to work out more often; and he is not mentally stable, and does not behave rationally
Ideals: Athletic, Pacifist. Flaws: Ugly, Insane, PTSD. Bonds: Immigrant. Occupation: Jeweler
Voice: growls and snarls, animalistic
Attributes [hide]
Medium (5'3") Tiefling, Lawful Good (CR 9)
Armor Class 10
Hit Points 65 (9d8)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
15 (+2) | 11 (+0) | 14 (+2) | 18 (+4) | 12 (+1) | 10 (+0) |
Senses Passive Perception 11
Languages Common, Halfling, Sylvan, Giant, Aquan
Attacks Melee +5 / 3d4+2, Ranged +3 / 3d4+0, Grapple +2
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 15 | 3 | 2 | 2 | 2 | 2 | 2 | 0 | 0 | 0 |
Possessions: 1100 gp. Zircon (40 gp). Aquamarine (1200 gp). Blue sapphire (500 gp). Rock crystal (40 gp). Obsidian (14 gp). Violet garnet (1200 gp). Banded agate (14 gp). Sard (40 gp). 1 Minor magic item. 1 Minor magic item. 1 Minor magic item.
Thamuz Horror, Male Tiefling [Permalink]
Personal [hide]
Description: He dresses in green turtlenecks beneath a brown coat with black slacks, but does not cut a very imposing figure. He walks with a slouch but will stand straight to his full 6'8" when asserting himself. He keeps his purple hair in a flapper bob. His fierce gold eyes like to dwell on things.
Personality: While he is on the job, he is grim and serious. He understands how dangerous the world is and the need to stay safe. He can't help but pocket interesting objects he comes across
History: Sold as a small child to a brothel owner, Thamuz was an assistant, and all too frequently test subject. He eventually earned his freedom when his former master disappeared. He made a point of taking high paying jobs and getting most of it up front. As of late he has set up a hidden staging nest where he ambushes people he hires for escort.
Motivation: He has money and likes to spend it; and he has passion for adventuring and risk
Bonds: Criminal record, Mentor, Adventurer, Rich. Occupation: Cartwright
Voice: Pirate accent
Attributes [hide]
Medium (6'8") Tiefling, True Neutral (CR 16)
Armor Class 9
Hit Points 63 (16d4)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
7 (-2) | 9 (-1) | 13 (+1) | 15 (+2) | 16 (+3) | 17 (+3) |
Senses Passive Perception 13
Languages Common, Infernal, Goblin
Attacks Melee +3 / 4d10-2, Ranged +4 / 4d10-1, Grapple -1
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 15 | 4 | 4 | 4 | 4 | 4 | 4 |
Possessions: 8000 gp. Ceremonial electrum dagger with a star ruby in the pommel (400 gp). Carved bone or ivory statuette (60 gp). Ceremonial electrum dagger with a star ruby in the pommel (400 gp). Brass mug with jade inlays (400 gp). Jeweled electrum ring (4000 gp). Black velvet mask with numerous citrines (50 gp). Gold music box (3000 gp). Sapphire pendant on gold chain (2500 gp). Silver comb with moonstones (900 gp). Carved harp of exotic wood with ivory inlay and zircon gems (300 gp). Gold dragon comb with red garnet eye (400 gp). A necklace of small pink pearls (2000 gp). A necklace of small pink pearls (2000 gp). Fire opal pendant on a fine gold chain (2300 gp). Ceremonial electrum dagger with a star ruby in the pommel (400 gp). Black velvet mask with numerous citrines (50 gp). Jeweled electrum ring (4000 gp). 1 Medium magic item. 1 Medium magic item.
Bree Jamjar, Female Halfling [Permalink]
Personal [hide]
Description: She dresses like a well dressed Locksmith does, and carries greataxes. Her brown hair is smooth and relatively long. Her face is covered beneath a completely black helmet.
Personality: She is happy with her job as a Locksmith. She turns her eye from what people do, preferring to live and let live. She dislikes loud distracting noises, but is overall hospitable. Her biggest love is that of knowledge and as such will purchase any books or pay to listen to tales that travelers might have.
History: Trained by her mother for as long as she can remember she had it drilled in her head that it was her duty to serve her country. When Bree reached her early adolescence her Halfling mother passed away. Feeling disconnected from the small nearby village afterwards, she decided to travel. Her rounds led her into the Army with a few individuals who would become her life-long companions. She has achieved small success as a Locksmith.
Motivation: Expand her business; and sabotage a competitor
Ideals: Fighting, Logical. Bonds: Job, Military. Occupation: Locksmith
Voice: Scratchy, weak
Attributes [hide]
Small (2'10") Halfling, Neutral Good (CR 1)
Armor Class 13
Hit Points 8 (1d4)
Speed 20 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
16 (+3) | 15 (+2) | 18 (+4) | 14 (+2) | 15 (+2) | 14 (+2) |
Senses Passive Perception 12
Languages Common, Halfling, Undercommon, Goblin
Attacks Melee +5 / 1d4+3, Ranged +4 / 1d4+2, Grapple +3
Possessions: Just what you see.
Cloak Of Wine, Male Tabaxi [Permalink]
Personal [hide]
Description: He is wearing the road beaten gear of a warrior. He keeps his yellow fur in a pixie cut. He has a very pronounced jaw and large eyebrows. He wears rectangular glasses with silver brims.
Personality: He is always cheerful, even with a hangover, and is always willing to go through all sorts of trouble to help his friends. He considers everything a fun event and doesn't hold grudges. He does suffer from mild PTSD, and the sight of illithids may trigger it at times.
History: A powerful wizard made him what he is. At a young age his father died while driving off some illithids. His mother being the stubborn sort decided to stay and helped train him in crossbow use. He was granted psionic powers by his dying brother.
Motivation: To prove his worth to the world; and several ex partners dislike his way of doing things and want revenge
Ideals: Fighting, Optimist, Gifted. Flaws: Impulsive. Bonds: Enemies, Mentor. Occupation: Marshal
Voice: growls and snarls, animalistic
Attributes [hide]
Medium (6'8") Tabaxi, Neutral Evil (CR 2)
Armor Class 15
Hit Points 9 (2d4)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
16 (+3) | 20 (+5) | 14 (+2) | 15 (+2) | 6 (-2) | 12 (+1) |
Senses Passive Perception 8
Languages Common, Draconic, Halfling
Attacks Melee +5 / 1d6+3, Ranged +7 / 1d6+5, Grapple +5
Possessions: 400 sp.
Helja Hammerstone, Female Dwarf [Permalink]
Personal [hide]
Description: This fat western woman has a bulbous nose and wears a custom-built plate barding that's adorned with grey lining and desert motifs. Her skin is also unnaturally pale. Her hair, while still mostly red, has prominent grey streaks. She tend to wears goggles to shield her eyes.
Personality: Abrasive and pushy, she has a hard time making friends. She pushes her goals aggressively. She is also a coward if confronted.
History: Helja hails from a village terrorized by drow. When the war came and ruined her parents she was left adrift. She was a hard woman then and has only learned to fight more as time goes on. After a long history of fighting, Helja and her spouse have recently divorced.
Motivation: She is wracked by social anxiety; and she is terrified, and will act out of fear
Flaws: Ugly, Antagonistic, Fearful, PTSD. Bonds: Enemies. Occupation: Painter
Voice: Smoker's lung
Attributes [hide]
Medium (4'0") Dwarf, Lawful Good (CR 2)
Armor Class 9
Hit Points 23 (2d10)
Speed 20 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
14 (+2) | 8 (-1) | 16 (+3) | 13 (+1) | 15 (+2) | 10 (+0) |
Senses Passive Perception 12
Languages Common, Dwarven, Abyssal
Attacks Melee +4 / 1d6+2, Ranged +1 / 1d6-1, Grapple +2
Possessions: 60 gp.
Merla Underbough, Female Halfling [Permalink]
Personal [hide]
Description: She is in excellent shape and is wearing a tight white one piece outfit complete with pants, hood, and a cape. Her blonde hair is drawn into a tight pony tail with a card scrunchie. Her eyes are green and catlike.
Personality: She has two modes she varies between. On the job she is cold, steely and emotionless. Off the job she is a party animal. She tends to be very friendly, and is drawn to music, the smells of food and wine, and out-door festivals.
History: Heir to a fortune, her parents put a great deal of effort into curing her disease. Her father had invested heavily in several trade routes and wanted her to inherit them. She now owns her own business.
Motivation: She is unsatisfied with her job; and she has money and likes to spend it
Ideals: Athletic, Optimist. Flaws: Disease. Bonds: Job, Rich. Occupation: Roofer
Voice: Cold and demanding tone
Attributes [hide]
Small (3'0") Halfling, Lawful Evil (CR 3)
Armor Class 14
Hit Points 2 (3d4)
Speed 20 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
14 (+2) | 16 (+3) | 7 (-2) | 14 (+2) | 14 (+2) | 6 (-2) |
Senses Passive Perception 12
Languages Common, Halfling, Orc, Celestial
Attacks Melee +4 / 1d8+2, Ranged +5 / 1d8+3, Grapple +3
Possessions: Golden yellow topaz (500 gp).
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Their contribution stands as a beacon of hope for all adventurers!
