Millicent Harlow, Female Human [Permalink]
Personal [hide]
Description: She is dressed in earthy colors with a brown and black handkerchief worn on her right side. She has slicked back silver hair. Her eyes are green.
Personality: She is curt in most of her responses. She prefers to keep her word usage to a minimum to avoid giving away unnecessary information. She is a bit of a macho woman and will challenge people to random contests of strength and skill, and invite them to random hunting and fishing trip.
History: She grew up in a lower middle class home, but living comfortably wasn't enough. Millicent liked to wander the woods near her home when she was young, something she still likes to do at least once a week. She never liked modest clothing or shoes, so she would wander the woods barefoot and lightly dressed, and she developed a good sense of balance and learned how to climb and swim well. She used her abilities to trick people and travel the world for free.
Motivation: She wants to get laid; and wants her loneliness to end
Ideals: Fighting. Flaws: Shy, Mundane. Bonds: Nature, Criminal record, Has a crush. Occupation: Servant
Voice: Forgets to breathe while speaking
Attributes [hide]
Medium (5'5") Human, True Neutral (CR 8)
Armor Class 12
Hit Points 43 (8d8)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
12 (+1) | 15 (+2) | 11 (+0) | 12 (+1) | 17 (+3) | 10 (+0) |
Senses Passive Perception 13
Languages Common, Terran
Attacks Melee +4 / 2d10+1, Ranged +5 / 2d10+2, Grapple +2
Possessions: 1500 gp.
Agnes Webley, Female Human [Permalink]
Personal [hide]
Description: Her skin has the orange glow of too much sun. She prefers to wear the grand gowns of high society. She carries her fan with her everywhere and carries herself as the perfect lady. Her hair is blonde and curly. Her eyes are brown and beady.
Personality: She is quite gentle and does not know the full extent of her strength. She works very hard to maintain that gentleness. She is stubborn though. She always likes to keep a trick up her sleeve. She likes to fight dirty and will kick and punch below the belt if she feels she even has a chance of losing.
History: Gifted from a young age, Agnes studied abroad. After coming to the age of reason, Agnes took it upon herself to study the psionic arts in their entirety; because of this, she was labeled a dark omen and banished from her homeland. She used her abilities to trick people and travel the world for free.
Motivation: A rival would like her out of the picture.
Ideals: Disciplined, Gifted. Flaws: Ugly. Bonds: Rich, Criminal record. Occupation: Cartwright
Voice: Sounds elderly
Attributes [hide]
Medium (5'8") Human, Chaotic Neutral (CR 1)
Armor Class 7
Hit Points 10 (1d10)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
13 (+1) | 5 (-3) | 10 (+0) | 8 (-1) | 7 (-2) | 15 (+2) |
Senses Passive Perception 8
Languages Common
Attacks Melee +3 / 1d4+1, Ranged -1 / 1d4-3, Grapple +1
Possessions: Silver pearl (150 gp). 1 Masterwork Common Melee.
Sethrekar Mystan, Male Dragonborn [Permalink]
Personal [hide]
Description: 6'2" and muscular, this western man wears an old set of leather armor, nicked and torn by the ravages of time and battle. His green crest is lengthy. He has red eyes and a green hat with a yellow feather.
Personality: He is a very philanthropic person; he spends his free time working at various soup kitchens. He is submissive, is generally bored by everything, but will take part in whatever people ask of him. He is by nature obliging.
History: Born to a pair of adventurers, Sethrekar grew up listening to his mother's many stories. He was an athlete and attended two major summer competitions. He never won. He now spends his time doing works of charity.
Motivation: He has passion for adventuring and risk; and he wants to meet his childhood hero
Ideals: Athletic, Philantrophist. Flaws: Shy. Bonds: Adventurer. Occupation: Soapmaker
Voice: Whispers
Attributes [hide]
Medium (6'2") Dragonborn, Neutral Good (CR 2)
Armor Class 9
Hit Points 17 (2d6)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
11 (+0) | 8 (-1) | 16 (+3) | 12 (+1) | 13 (+1) | 13 (+1) |
Senses Passive Perception 11
Languages Common, Auran
Attacks Melee +2 / 1d6+0, Ranged +1 / 1d6-1, Grapple +3
Possessions: 240 gp. 1 Half-Plate.
Great Timber, Male Tabaxi [Permalink]
Personal [hide]
Description: He is lean but muscular and wears silk and lounges about seductively. He keeps his white fur in a flapper bob. He has copper eyes.
Personality: He is always cheerful, even with a hangover, and is always willing to go through all sorts of trouble to help his friends. He considers everything a fun event and doesn't hold grudges. His respect, as difficult as one would find it to earn, is unwavering; those who more than prove themselves to him, a bar set well above any reasonable standard, he tolerates in varying degrees. Though less modest and more hasty in his reactions to snap at those who irritate him, Great is combative with any and all who dare try his patience in the slightest.
History: The child of southern immigrants he idolized his father. He inherited a moderately successful company from his father. Under his leadership it has flourished, and using capital from his venture he effectively owns an entire region. He has made many enemies by not giving into corruption and outing many instances of it.
Motivation: He uses money and sex appeal to get what he needs.
Ideals: Optimist, Justice. Bonds: Attractive, Immigrant, Rich. Occupation: Barrister
Voice: Italian accent
Attributes [hide]
Medium (5'0") Tabaxi, Lawful Good (CR 16)
Armor Class 12
Hit Points 81 (16d8)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
13 (+1) | 14 (+2) | 11 (+0) | 16 (+3) | 16 (+3) | 11 (+0) |
Senses Passive Perception 13
Languages Common, Celestial, Druidic, Aquan
Attacks Melee +6 / 4d10+1, Ranged +7 / 4d10+2, Grapple +2
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 16 | 6 | 5 | 5 | 5 | 4 | 4 | 3 |
Possessions: 11000 gp. Large well-done wool tapestry (100 gp). Ceremonial electrum dagger with a star ruby in the pommel (1400 gp). Silver-plated steel longsword with jet jewel in hilt (400 gp). Solid gold idol (1100 gp). A roughly beaten golden orb (90 gp). A large tome filled with over one hundred recipes written by a former royal chef. (90 gp). Silver ewer (10 gp). 1 Medium magic item. 1 Medium magic item. 1 Medium magic item.
Scrag Hastings, Male Half-Orc [Permalink]
Personal [hide]
Description: 6'1" and lanky with angular features, he is an attractive figure. He wears black leather gloves, a black jacket, and tight pants. His brown hair is still thick. His violet eyes peer out from beneath his top black hat.
Personality: His voice, at times compared to that of a Nymph, lambasts those who consider themselves "civilized" with snide, belittling remarks; the subtle growl he speaks with growing louder in doing so, one can find it most pronounced, despite the otherwise natural purity of his tone. He uses divination through singing.
History: He was raised in a white middle class family as the only child. When he was little, his rather wealthy family often ventured across the desert to a summer home near a ruined castle. He would wander through that ruined castle and adventure through it for days. One day while adventuring a terrible storm took place and he was stranded inside. His family spent the next few days looking for him, and could only assume he was dead when it came time to leave. The family never returned to the desert due to the painful memories there. Scrag took refuge in the ruined castle and found the beat up greataxe and armor he uses now. He was granted psionic powers by his dying brother.
Motivation: He seems to be bored by most things.
Ideals: Gifted. Flaws: Cynical, Mundane. Bonds: Attractive, Nature. Occupation: Healer
Voice: Low range voice
Attributes [hide]
Medium (6'1") Half-Orc, Neutral Good (CR 4)
Armor Class 8
Hit Points 24 (4d8)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
9 (-1) | 6 (-2) | 12 (+1) | 8 (-1) | 12 (+1) | 11 (+0) |
Senses Passive Perception 11
Languages Common, Orc
Attacks Melee +1 / 1d10-1, Ranged +0 / 1d10-2, Grapple +2
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 11 | 5 | 3 | 2 |
Possessions: 300 gp. Chalcedony (60 gp). Amber (80 gp). Coral (80 gp). Tiger eye turquoise (15 gp). 1 Minor magic item.
Faran Bigheart, Male Halfling [Permalink]
Personal [hide]
Description: He wears a white coat over a tan low-cut shirt, and a wide-brimmed hat upon his head, and he perpetually has his rapier ready. His chestnut hair is matted, messy, and big. He wears crescent spectacles with a black brim.
Personality: Confrontational and typically high on some drug or another. He is an amazing painter.
History: When he was but 3 years old his parents immigrated from the east. He took every job he could get his hands on, but the opportunities for Halflings in the east were limited. He's since become an addict/alcoholic.
Motivation: To fight the greatest warriors and to fight in the greatest battles ever; and to be a mason again
Ideals: Fighting, Gifted. Flaws: Ugly, Addict. Bonds: Immigrant. Occupation: Cartwright
Voice: Rolls R's
Attributes [hide]
Small (3'3") Halfling, Neutral Evil (CR 3)
Armor Class 13
Hit Points 8 (3d6)
Speed 20 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
9 (-1) | 14 (+2) | 7 (-2) | 11 (+0) | 9 (-1) | 10 (+0) |
Senses Passive Perception 9
Languages Common, Halfling
Attacks Melee +1 / 1d8-1, Ranged +4 / 1d8+2, Grapple +2
Possessions: 1500 sp. Jade (50 gp). Emerald (700 gp).
Paggen Gobblefirn, Male Gnome [Permalink]
Personal [hide]
Description: This man prefers to wear blue pants and tee shirts. He is muscular with a powerful set of arms. His red hair is thinning but still full. His eyes are likewise green. His teeth are white and perfect.
Personality: He is shy and timid. He has not had much interaction with people and is skittish around them. His job bores him to no end. He has decided to make it more interesting.
History: Born to a poor family in the city he treasured whatever gifts he got. Paggen was a troubled youth. He spent his days as a hard laborer instead of attending school, and spent his evenings with numerous mobsters and gang members. Paggen decided he wanted neither the life of his father nor that of the evil petty criminals he associated with. During his early adolescence, he took a sudden opportunity while working the docks and commandeered a vessel that was left unmanned. He remains aloof and afraid to be himself due to all the ideals others have placed upon him.
Motivation: He wants to meet his childhood hero; and he has comitted a past crime that haunts him to this day
Flaws: Shy. Bonds: Attractive, Adventurer, Criminal record, Poor. Occupation: Mason
Voice: Speaks fast with a slight lisp
Attributes [hide]
Small (3'4") Gnome, Chaotic Evil (CR 14)
Armor Class 11
Hit Points 65 (14d6)
Speed 20 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
9 (-1) | 11 (+0) | 13 (+1) | 10 (+0) | 12 (+1) | 13 (+1) |
Senses Passive Perception 11
Languages Common, Gnome
Attacks Melee +4 / 4d6-1, Ranged +5 / 4d6+0, Grapple +6
Possessions: 1000 gp. Smoky quartz (70 gp). Jasper (70 gp). Deep blue spinel (1400 gp). Golden yellow topaz (1400 gp). Rock crystal (70 gp). Tiger eye turquoise (12 gp). Sard (70 gp). Freshwater pearl (12 gp). Amber (130 gp). Tiger eye turquoise (12 gp). Azurite (12 gp). Chrysoberyl (130 gp). Malachite (12 gp). Obsidian (12 gp). 1 Medium magic item.
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