Suhnae Teinithra, Male Elf [Permalink]
Personal [hide]
Description: This man is bedraggled and starved. He typically wears tan cloth garments or leather armor. He has moderate length blonde hair. His green eyes are passionate and lively.
Personality: He is calm most of the time but flees social interaction. He is however nostalgic and wants to reunite with his old comrades. He has some compunction and patriotism and will work for the government before all other clients.
History: Suhnae hails from a village terrorized by giants. Over the years he perfected his riding and shooting skills. He remains aloof and afraid to be himself due to all the ideals others have placed upon him.
Motivation: He's looking for his big break.
Flaws: Shy. Bonds: Poor, Adventurer, Enemies, Nature. Occupation: Blacksmith
Voice: Speaks with lips pursed
Attributes [hide]
Medium (4'7") Elf, Chaotic Neutral (CR 1)
Armor Class 10
Hit Points 8 (1d8)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
14 (+2) | 11 (+0) | 11 (+0) | 12 (+1) | 14 (+2) | 10 (+0) |
Senses Passive Perception 12
Languages Common, Elven, Infernal
Attacks Melee +4 / 1d4+2, Ranged +2 / 1d4+0, Grapple +2
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 11 | 2 | 1 | 0 |
Possessions: 3000 cp.
Numba Ironhide, Female Gnome [Permalink]
Personal [hide]
Description: She is lean but muscular and wears bulky blue painted plate armor. Her tied-back hair is auburn. She has gleaming, smiling gray eyes.
Personality: She fancies herself a trickster and likes to rely on her wits to carry the day. She cares for her older siblings and likes to be recognized by them. She takes great pride in her work and is very well organized. Her planner is full of calendar events.
History: Numba hails from a village terrorized by dire rats. Her family was turned out during the war. She and her family wandered west to less war torn lands. She has worked as a Sellsword like her mother before her.
Motivation: Meet up once more with her childhood friend; and a deep hatred of dire rats
Flaws: PTSD. Bonds: Family, Job, Enemies, Adventurer. Occupation: Sellsword
Voice: Can't modulate volume
Attributes [hide]
Small (3'3") Gnome, Neutral Good (CR 13)
Armor Class 12
Hit Points 108 (13d8)
Speed 20 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
13 (+1) | 13 (+1) | 16 (+3) | 10 (+0) | 11 (+0) | 10 (+0) |
Senses Passive Perception 10
Languages Common, Gnome
Attacks Melee +5 / 4d4+1, Ranged +5 / 4d4+1, Grapple +1
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 12 | 0 | 1 |
Possessions: Aquamarine (1000 gp). Banded agate (10 gp). Red garnet (90 gp). Fiery yellow corundum (500 gp). 1 Minor magic item. 1 Minor magic item. 1 Minor magic item.
Eiravel Casilltenirra, Male Elf [Permalink]
Personal [hide]
Description: A plain young-adult man, he wears a tan shirt, with a green mid length shorts with green tights and flats, usually wearing a coat over them. He keeps his brown hair in a pixie cut. His eyes are likewise brown. His teeth are white and perfect.
Personality: In the realm of puns, he cannot help himself. He feels obliged to make them. He uses divination through singing.
History: His parents moved while he was still in utero so he is the first generation to be born here. His parents enrolled him in a Fighter school at a young age so that he could practice his psionic talents. He now mingles about in high society.
Motivation: He is greedy; and he has money and likes to spend it
Ideals: Joker, Gifted. Bonds: Attractive, Immigrant, Rich. Occupation: Servant
Voice: German accent
Attributes [hide]
Medium (4'10") Elf, Chaotic Evil (CR 2)
Armor Class 12
Hit Points 12 (2d10)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
16 (+3) | 14 (+2) | 8 (-1) | 13 (+1) | 15 (+2) | 14 (+2) |
Senses Passive Perception 14
Languages Common, Elven, Orc
Attacks Melee +5 / 1d6+3, Ranged +4 / 1d6+2, Grapple +3
Possessions: 1900 sp. Brown-green garnet (60 gp). Peridot (20 gp).
Damaia Random, Female Tiefling [Permalink]
Personal [hide]
Description: She wears dull black sweaters, loose brown pants, and alligator leather shoes. Beneath her sweater she keeps a concealed flail, just in case. Her red hair is lengthy and is close to two feet long. Her face is scarred and worn.
Personality: She cares much about the opinion of others, both in good and in bad: when keeping in line with her opinion, she thinks highly of the other person, but when opinions clash, she can get violently argumentative. She never wears the same outfit twice, unless she absolutely has to.
History: She was born to a wealthy landowner in a frontier town, living a normal and happy childhood. A few years later when the north was not economically sound they moved to her current location. She knows her nephew is from a royal line that had remained secret for centuries, but promised not to tell anyone. So far, no-one knows but her.
Motivation: Money/treasure; and she is greedy
Ideals: Opinionated, Artistic. Flaws: Ugly. Bonds: Rich, Immigrant. Occupation: Mercenary
Voice: Speaks through clenched teeth
Attributes [hide]
Medium (4'8") Tiefling, Chaotic Neutral (CR 2)
Armor Class 9
Hit Points 15 (2d6)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
8 (-1) | 9 (-1) | 14 (+2) | 11 (+0) | 11 (+0) | 18 (+4) |
Senses Passive Perception 10
Languages Common
Attacks Melee +1 / 1d6-1, Ranged +1 / 1d6-1, Grapple -1
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 10 | 3 | 1 |
Possessions: 10000 cp. Pink pearl (70 gp).
Dain Frostbeard, Male Dwarf [Permalink]
Personal [hide]
Description: What flesh remains visible is marred by burns. He wears baggy grey pantaloons and a blue scarf. His golden hair and beard is wavy and long. He has a dull look in his gray eyes.
Personality: He is intelligent and cunning, but he will too often allow his rage to get the better of him. He will lose his cool and rely on brute force to carry the day. He has a minor phobia of water and hates getting wet.
History: Raised by wardens he was only a novice when illithids swooped upon their monastery and killed most of the order. His father was supposedly a charlatan fortune teller, but he insists his father was legitimate. He was recently attacked on the road and savagely beaten by bandits.
Motivation: He feels threatened by others; and several ex partners dislike his way of doing things and want revenge
Flaws: Ugly, Antagonistic, Fearful. Bonds: Religious, Enemies. Occupation: Herbalist
Voice: Pirate accent
Attributes [hide]
Medium (4'2") Dwarf, Lawful Neutral (CR 2)
Armor Class 9
Hit Points 10 (2d8)
Speed 20 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
6 (-2) | 9 (-1) | 11 (+0) | 11 (+0) | 12 (+1) | 1 (-5) |
Senses Passive Perception 11
Languages Common, Dwarven
Attacks Melee +0 / 1d6-2, Ranged +1 / 1d6-1, Grapple -1
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 11 | 4 | 2 | 0 |
Possessions: 170 gp. Banded agate (4 gp). Eye agate (4 gp). 1 Average lock.
Sammal Fear, Male Tiefling [Permalink]
Personal [hide]
Description: This man is moderately tanned and has just the faintest trace of an accent. He wears tight fitting pants and leather jackets. He usually doesn't wear a shirt. He sports a flattop hair cut. His silver eyes show the wear and tear of someone lonely with a great burden to carry.
Personality: He is intelligent and cunning, but he will too often allow his rage to get the better of him. He will lose his cool and rely on brute force to carry the day. He is a bit of a xeno-phobe, disliking non-Tieflings.
History: Sammal was born to in a poor docking district. He spent his early days working in the same smith shop his father was employed at, doing general labor. Through the years after Sammal was born, his father became increasingly distant from his family, instead choosing to pursue power in the south. Sammal's father didn't care for him much, and the feeling was mutual. He was granted necromantic powers by his dying sister.
Motivation: He feels the way he acts is they only way to get by in the world; and he doesn't get along with people that don't share his tastes
Ideals: Gifted, Impeccable. Flaws: Antagonistic, Racist. Bonds: Immigrant, Poor. Occupation: Brewer
Voice: Whispers
Attributes [hide]
Medium (5'5") Tiefling, Lawful Good (CR 11)
Armor Class 11
Hit Points 37 (11d6)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
16 (+3) | 12 (+1) | 11 (+0) | 18 (+4) | 12 (+1) | 18 (+4) |
Senses Passive Perception 11
Languages Common, Sylvan, Dwarven, Goblin, Elven
Attacks Melee +7 / 3d8+3, Ranged +5 / 3d8+1, Grapple +3
Possessions: 290 pp. Deep green spinel (140 gp). Rhodochrosite (4 gp). Golden pearl (140 gp). Pink pearl (140 gp). 1 Minor magic item.
Percival Acton, Male Human [Permalink]
Personal [hide]
Description: A man with a friendly, welcoming air about him, he has a large grey mantle and cape that has been intricately interwoven into his violet robe. He sports a flattop hair cut. His eyes are likewise blue. His teeth are yellowed and unaligned.
Personality: He seems absolutely devoid of it. He stares off into space and will respond with overly literal and minimalist answers to questions. He is accommodating to his spouse and as such limits his hospitality. He is brave and levelheaded in the face of danger and has proven himself a capable leader.
History: Heir to a fortune, his parents put a great deal of effort into curing his disease. His father had invested heavily in several trade routes and wanted him to inherit them. Some 8 years later his spouse died after the birth of his daughter. Heartbroken, Percival never married again. Instead he focused his life to raising his daughter whom he trained as his father had trained him before.
Motivation: Money/treasure; and he is greedy
Flaws: Ugly, Mundane, Disease. Bonds: In love, Rich. Occupation: Body Guard
Voice: Pirate accent
Attributes [hide]
Medium (5'11") Human, Neutral Evil (CR 1)
Armor Class 9
Hit Points 6 (1d6)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
13 (+1) | 9 (-1) | 10 (+0) | 11 (+0) | 13 (+1) | 15 (+2) |
Senses Passive Perception 11
Languages Common
Attacks Melee +3 / 1d4+1, Ranged +1 / 1d4-1, Grapple +1
Possessions: 50 gp. Jade (110 gp).
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